Test summary from TripleA, engine version: 2.6.14394, time: 9:30:53 PM
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BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 13 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 6 artilleries moved from Eastern Poland to Belarus 19 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Western Ukraine to Belarus 3 fighters moved from Western Germany to Belarus 5 tactical_bombers moved from Western Germany to Belarus Combat - Germans Battle in Belarus Germans attack with 19 armour, 6 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 14 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Belarus : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in Belarus Germans roll dice for 19 armour, 6 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Belarus, round 2 : 23/38 hits, 19.17 expected hits Russians roll dice for 4 aaGuns, 2 armour, 14 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/30 hits, 10.83 expected hits 2 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 7 artilleries owned by the Russians, 4 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 19 armour, 2 artilleries, 2 bombers, 2 fighters and 7 tactical_bombers in Belarus, round 3 : 21/32 hits, 17.17 expected hits Russians roll dice for 2 armour, 7 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 5/11 hits, 4.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 7 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 armour owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 16 armour, 2 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 68 Casualties for Germans: 3 armour, 6 artilleries, 3 fighters, 1 infantry and 1 mech_infantry Casualties for Russians: 4 aaGuns, 2 armour, 14 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Western Ukraine 2 bombers moved from Belarus to Western Ukraine 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 3 tactical_bombers moved from Belarus to Eastern Poland 6 infantry moved from Finland to Norway 1 submarine moved from 113 Sea Zone to 119 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -4.33 Germans regular : 7.67 Russians AA : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 infantry moved from Rostov to Tambov 1 artillery and 9 infantry moved from Bryansk to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : -0,83
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Too bad that a good plan turns out so bad… That were some dice.
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@giallo said in BM3 Giallo +18 vs Majikforce:
Too bad that a good plan turns out so bad… That were some dice.
Yeah it was pretty good dice. I was still prepared to finish with enough tanks that you couldn’t counter attack me. I think the attack on Eastern Poland was a mistake. I know it looked enticing but you needed to take the territory to prevent my tanks from countering and it was too costly for Russia to lose that many units so early. Plus you have no Atlantic pressure so Germany can fully spend on Russia.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Kweichow to Suiyuyan 1 submarine moved from 79 Sea Zone to 76 Sea Zone Combat - Japanese Battle in Guam Battle in 76 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 76 Sea Zone Japanese win, taking Guam from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Suiyuyan Japanese attack with 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 2 infantry moved from Kiangsu to Anhwe 1 armour and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 2 bombers moved from French Indo China to Japan 2 fighters moved from Philippines to Malaya 2 fighters moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 airfield placed in Malaya 3 destroyers placed in 37 Sea Zone 1 harbour placed in Hainan 1 submarine placed in 19 Sea Zone 1 mech_infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 fighter moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 carrier, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to India 1 submarine moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 fighter moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 carrier, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to India 1 submarine moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone 1 tactical_bomber moved from Egypt to 76 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 3 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 76 Sea Zone British attack with 1 destroyer, 1 fighter and 2 tactical_bombers Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 76 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone British win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 fighters moved from 94 Sea Zone to Egypt 1 infantry moved from Syria to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from French Equatorial Africa to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 76 Sea Zone to Persia 2 tactical_bombers moved from 76 Sea Zone to Egypt 2 fighters moved from India to Burma 2 aaGuns moved from India to Burma 8 artilleries and 18 infantry moved from India to Burma 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,33 Japanese regular : -1,17 Italians regular : -0,33 British regular : -1,00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 fighter moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 carrier, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to India 1 submarine moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone 1 tactical_bomber moved from Egypt to 76 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 3 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 76 Sea Zone British attack with 1 destroyer, 1 fighter and 2 tactical_bombers Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 76 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone British win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 fighters moved from 94 Sea Zone to Egypt 1 infantry moved from Syria to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from French Equatorial Africa to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 76 Sea Zone to Persia 2 tactical_bombers moved from 76 Sea Zone to Egypt 2 fighters moved from India to Burma 2 aaGuns moved from India to Burma 8 artilleries and 18 infantry moved from India to Burma 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,33 Japanese regular : -1,17 Italians regular : -0,33 British regular : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 2 armour and 1 mech_infantry moved from Bryansk to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Bessarabia 2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Ukraine to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Non Combat Move - Germans 8 armour moved from Belarus to Bryansk 7 armour moved from Belarus to Bryansk 1 bomber moved from Russia to Novgorod 1 armour moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 5 tactical_bombers moved from Eastern Poland to Bryansk 3 infantry moved from Ukraine to Rostov 10 infantry moved from Ukraine to Bryansk 2 fighters moved from Eastern Poland to 112 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 bomber placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians AA : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Tambov to Russia 6 infantry moved from Samara to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Samara 1 submarine moved from 92 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 armour, 4 artilleries and 4 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Shensi 1 aaGun, 1 artillery and 5 infantry moved from Shensi to Kweichow 1 fighter moved from Malaya to Philippines 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Shensi to Malaya 2 bombers moved from Japan to French Indo China Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 37 Sea Zone 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 4 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians Combat - Americans Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to Malta 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana 1 infantry moved from Algeria to Tunisia 3 mech_infantrys moved from Morocco to Tunisia 1 artillery and 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 armour, 4 infantry and 1 mech_infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 11 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Persia to Russia 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Combat Hit Differential Summary :
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Scramble?