Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game

  • '20 '19

    TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
            1 fighter moved from 113 Sea Zone to Southern France
            2 armour and 1 mech_infantry moved from Baluchistan to Western India
            3 fighters moved from Southern Persia to Western India
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
            1 fighter moved from 113 Sea Zone to Southern France
            2 armour and 1 mech_infantry moved from Baluchistan to Western India
            3 fighters moved from Southern Persia to Western India
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in Manilla
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Manilla from Japanese, taking Marianas from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/8 hits, 3.83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Western India
                Americans attack with 2 armour, 3 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Western India, round 2 : 0/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Western India, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Western India
                    Americans roll dice for 2 armour and 3 fighters in Western India, round 3 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Western India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western India
                Americans win, taking Western India from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Western India to Southern Persia
            2 fighters moved from Russia to Kansu
            3 fighters moved from Russia to Northwest Persia
            1 fighter moved from Southern France to 113 Sea Zone
            2 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            4 transports moved from 105 Sea Zone to 104 Sea Zone
            2 transports moved from 113 Sea Zone to 105 Sea Zone
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 32 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
            3 carriers, 1 destroyer and 3 submarines moved from 55 Sea Zone to 27 Sea Zone
            4 fighters moved from 55 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 9 fighters, 9 submarines and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 23 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 artillery and 7 infantry placed in Eastern United States
            2 submarines placed in 113 Sea Zone
            1 fighter placed in Normandy Bordeaux
            2 infantry and 1 tactical_bomber placed in Southern Persia
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5.67
    Italians regular : -0.33
    Japanese regular : -0.33
    Italians AA : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Hunan to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 artilleries and 12 infantry moved from Hunan to Hopei
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Hunan to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 artilleries and 12 infantry moved from Hunan to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 12 infantry in Hopei, round 2 : 4/14 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 2 artilleries, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Baluchistan to Central India
            3 fighters and 3 tactical_bombers moved from Baluchistan to Central India
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
            1 fighter moved from 113 Sea Zone to Southern France
            2 armour and 1 mech_infantry moved from Baluchistan to Western India
            3 fighters moved from Southern Persia to Western India
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in Manilla
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Manilla from Japanese, taking Marianas from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/8 hits, 3.83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Western India
                Americans attack with 2 armour, 3 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Western India, round 2 : 0/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Western India, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Western India
                    Americans roll dice for 2 armour and 3 fighters in Western India, round 3 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Western India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western India
                Americans win, taking Western India from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Western India to Southern Persia
            2 fighters moved from Russia to Kansu
            3 fighters moved from Russia to Northwest Persia
            1 fighter moved from Southern France to 113 Sea Zone
            2 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            4 transports moved from 105 Sea Zone to 104 Sea Zone
            2 transports moved from 113 Sea Zone to 105 Sea Zone
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 32 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
            3 carriers, 1 destroyer and 3 submarines moved from 55 Sea Zone to 27 Sea Zone
            4 fighters moved from 55 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 9 fighters, 9 submarines and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 23 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 artillery and 7 infantry placed in Eastern United States
            2 submarines placed in 113 Sea Zone
            1 fighter placed in Normandy Bordeaux
            2 infantry and 1 tactical_bomber placed in Southern Persia
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Hunan to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 artilleries and 12 infantry moved from Hunan to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 12 infantry in Hopei, round 2 : 4/14 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Baluchistan to Central India
            3 fighters and 3 tactical_bombers moved from Baluchistan to Central India
    
        Combat - British
            Battle in Central India
                British attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Central India, round 2 : 4/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Central India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Central India
                British win, taking Central India from Japanese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 9 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 9 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/14 hits, 5.83 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 9 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            3 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery moved from United Kingdom to 113 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            4 fighters moved from Russia to Northwest Persia
            1 aaGun, 3 artilleries and 21 infantry moved from Baluchistan to Western India
            3 fighters and 3 tactical_bombers moved from Central India to Western India
            4 armour and 3 mech_infantrys moved from Southern Persia to Western India
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            3 fighters moved from Northwest Persia to Southern Persia
            1 aaGun moved from Northwest Persia to Southern Persia
            2 infantry moved from Iraq to Southern Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            6 submarines placed in 113 Sea Zone
            1 artillery placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            3 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -5.67
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : 0.00
    British regular : 0.00
    Italians AA : -0.17
    

    Savegame

  • '23 '22

    @wizmark Damn! Nice to hear that you are back again.

  • '23 '22

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Rostov to Northern Caucasus
            1 infantry moved from Tambov to Saratov
                  Italians take Saratov from Russians
            3 infantry moved from France to Southern France
            1 fighter moved from France to Southern France
            3 fighters moved from Western Germany to Southern France
            1 armour moved from Southern Caucasus to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Caucasus, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Italians attack with 4 fighters and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2,50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Western Germany
            1 fighter moved from Southern Caucasus to Southern Italy
            1 fighter moved from Southern France to France
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,2,3,6,3,2,1,1,4
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,4,3
            Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,00
    Russians regular : -0,33
    

    Savegame

  • '23 '22

    @pejon_88 Very unexpected move with the US in the Pac btw :)

  • '20 '19

    @pejon_88 un expected in a good way for me I hope…and not a haha you have fallen into my trap way!

  • '20 '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 23 Sea Zone
            Battle in Caroline Islands
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 32 Sea Zone
            1 cruiser and 1 submarine moved from 55 Sea Zone to 23 Sea Zone
            2 artilleries and 3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 55 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,5,4,3,2,2,2,1,3,5,5,6,6,5,2,5,4,6,5,5,1,3,6,1,3,2,3,3,6,2,6,5,4,6,3,5,3,4,3,3,5,2,3,3,5,4,6,2,6,6,4,5,2,2,5,3,6,6,1,5,5,4,2,4,2,5,1,5,2,4,2,6,2,5,4,6,4,5,2,5,5,4
            ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from Russia to Kansu
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @wizmark Hehe.

  • '23 '22

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Southern Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Stalingrad
            2 mech_infantrys moved from Kursk to Stalingrad
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Smolensk to Novgorod
            1 armour and 1 mech_infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Southern Caucasus to Greece
            1 fighter moved from Southern Caucasus to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 bomber moved from Southern Belarus to Novgorod
            2 bombers moved from Southern Belarus to Leningrad
            2 mech_infantrys moved from Southern Belarus to Leningrad
            1 fighter moved from Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            6 fighters and 2 tactical_bombers moved from 115 Sea Zone to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greece
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Leningrad
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Novgorod
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/15 hits, 6,17 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Eastern India
            1 fighter and 1 tactical_bomber moved from Stalingrad to Southern Caucasus
            1 infantry moved from Tula to Tambov
            12 artilleries and 61 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Holland Belgium to Germany
            6 fighters and 2 tactical_bombers moved from Holland Belgium to 115 Sea Zone
            10 infantry moved from Western Germany to France
            2 infantry moved from Germany to Western Germany
            1 aaGun moved from France to Holland Belgium
            7 armour moved from Southern Belarus to Smolensk
            2 armour moved from Bulgaria to Romania
            5 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
            1 tactical_bomber moved from Russia to Smolensk
            12 armour moved from Kursk to Penza
            1 tactical_bomber moved from Greece to Southern Italy
            1 bomber moved from Leningrad to Western Germany
            1 bomber moved from Leningrad to Western Germany
            1 bomber moved from Novgorod to Romania
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Germans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 115 Sea Zone
            7 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Southern Caucasus
            Germans undo move 2.
            1 artillery and 6 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,3,6,2,4,3,4,2
            Germans collect 61 PUs (4 lost to blockades); end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 1,00
    British regular : -1,33
    

    Savegame

  • '23 '22

    @wizmark But I must admit I had not accounted for you claiming Malaya.

  • '20 '19

    TripleA Move Summary: Russians round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 17
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Yaroslavl to Russia
            2 fighters moved from Yaroslavl to Russia
            1 artillery and 2 infantry moved from Yaroslavl to Novgorod
            1 artillery moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 armour and 1 mech_infantry moved from Yaroslavl to Leningrad
            1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
            2 armour, 4 infantry and 1 mech_infantry moved from Urals to Timguska
            2 artilleries and 2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Honan
            1 armour moved from Yaroslavl to Leningrad
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 17
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Yaroslavl to Russia
            2 fighters moved from Yaroslavl to Russia
            1 artillery and 2 infantry moved from Yaroslavl to Novgorod
            1 artillery moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 armour and 1 mech_infantry moved from Yaroslavl to Leningrad
            1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
            2 armour, 4 infantry and 1 mech_infantry moved from Urals to Timguska
            2 artilleries and 2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Honan
            1 armour moved from Yaroslavl to Leningrad
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Timguska
                Russians attack with 2 armour, 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Timguska, round 2 : 2/7 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Russians attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Inner Mongolia
                Russians win, taking Inner Mongolia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Leningrad
                Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Honan
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Russians win, taking Honan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Russia
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
            3 aaGuns, 3 armour, 15 artilleries, 17 infantry and 3 mech_infantrys moved from Yaroslavl to Vologda
            1 fighter and 1 tactical_bomber moved from Honan to Hopei
            1 aaGun moved from Tsinghai to Hopei
            2 aaGuns, 4 artilleries and 9 infantry moved from Hunan to Hopei
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 3.33
    Russians regular : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Komi
                  Japanese take Komi from Russians
            4 infantry moved from Midway to 25 Sea Zone
            4 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
            4 infantry moved from 34 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter moved from 132 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Malaya
            6 fighters and 7 tactical_bombers moved from 132 Sea Zone to 35 Sea Zone
            3 transports moved from 132 Sea Zone to 37 Sea Zone
            3 infantry moved from French Indo China to 37 Sea Zone
            3 infantry moved from Kwangsi to 37 Sea Zone
            6 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla
            1 battleship, 2 cruisers, 1 destroyer and 15 submarines moved from 132 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Kwangsi to Szechwan
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsi to Honan
            1 infantry moved from Anhwe to Honan
            1 bomber moved from Japan to Honan
            1 infantry and 1 marine moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to Central India
            2 infantry moved from Eastern India to Central India
            1 bomber moved from Eastern India to Central India
            6 infantry moved from 36 Sea Zone to Manilla
    
        Combat - Japanese
            Japanese creates battle in territory 40 Sea Zone
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 7 tactical_bombers
                Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 9/13 hits, 7,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 15 submarines and 3 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 15 submarines in 36 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 15 submarines and 3 transports remaining. Battle score for attacker is 12
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Honan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Honan
                Japanese win, taking Honan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Manilla
                Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Manilla, round 2 : 3/8 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Manilla, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Caroline Islands
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Central India
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Central India, round 2 : 3/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Central India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Central India
                Japanese win, taking Central India from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 2,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Malaya to Eastern India
            1 bomber, 1 fighter and 1 tactical_bomber moved from Central India to Eastern India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Eastern India
            1 bomber, 1 fighter and 1 tactical_bomber moved from Honan to Shantung
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Shantung
            1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
            6 fighters and 7 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 fighter moved from 38 Sea Zone to 36 Sea Zone
            9 carriers, 3 destroyers and 3 submarines moved from 132 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 25 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Shantung
            6 infantry and 2 marines moved from Wake Island to 24 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 6 infantry, 2 marines and 3 transports moved from 24 Sea Zone to 6 Sea Zone
            6 infantry and 2 marines moved from 6 Sea Zone to Japan
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Japan
            1 bomber moved from Szechwan to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Eastern India
            1 artillery and 2 infantry placed in Shantung
            1 infantry placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 fighters and 2 tactical_bombers placed in Japan
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2
            Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 1,00
    Japanese regular : 3,83
    UK_Pacific regular : 0,33
    ANZAC regular : -0,33
    

    Savegame

  • '23 '22

    @pejon_88 Btw, found this that I thought was a bug, but just a difference in game versions.

    https://www.axisandallies.org/forums/topic/36682/sz-bug-in-ptv/5?_=1614929932582

    Most fair approach is to play according to how our map looks like, right? I.e. that the SZs are NOT connected in this particular game.

  • '23 '22

    @wizmark How are you feeling?

  • '20 '19

    @pejon_88 hey there…sorry for being rubbish with these turns…im still feeling the effects of flu and cant concentrate on these turns properly. Im tempted to concede tbh as Im not being fair to you as an opponent…

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