@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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at this point, if we’re playing against each other, the axis are the ones needing a bid :laughing:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Western Ukraine to Rostov
1 fighter moved from Bryansk to Rostov
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 3 infantry moved from Greater Southern Germany to Northern Italy
15 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
3 artilleries and 4 infantry moved from France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 4 artilleries, 22 infantry and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 4 artilleries, 22 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/27 hits, 5.83 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 4 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to Northern Italy
2 aaGuns moved from France to Northern Italy
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 fighters moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Germans
Combat Hit Differential Summary :
@windowwasher Yeah, I’m not sure what my strategic problem is, but the Axis just doesn’t do well after a certain point…and we seem to be near that point.
However, you’re doing better than anyone has for 4 games.
I just realized I forgot to fill the US transports with British troops…
Ideally, you’d let me put 12 guys on US ships. I’ll let you replay the Italian turn…it won’t affect the ANZAC and French.
Um. Correction. I only had 8 inf + 1 art to put on US tranny
@surfer if you had intended to do it, sure.
Who is SAGORbd? and sounds like a bot. Should we report this to the moderator?
@surfer yeah i reported the post and account, he did it in another thread aswell.
@windowwasher Thanks.
@Panther will know how to deal with this
@windowwasher Ok. I flagged the post.
Indeed, I have deleted the spam account and its postings.
Thank you for flagging that!
@Surfer this one will take me a couple of hours to get back to you with, ill make the edit, do italy and have to rethink my german move, dont have time right now
@windowwasher No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 8 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Northern Italy
5 infantry moved from Western Germany to Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Germany
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns and 1 artillery moved from France to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Baltic States to Bryansk
1 fighter moved from Bryansk to Rostov
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 2.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 fighters moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 fighters moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Germans
Germans buy 11 artilleries, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 5 infantry
EDIT: Adding units owned by Italians to Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 5 mech_infantrys
EDIT: Adding units owned by Italians to Germany: 5 infantry
EDIT: Turning off Edit Mode
15 armour and 10 mech_infantrys moved from Belarus to Slovakia Hungary
6 mech_infantrys moved from Belarus to Slovakia Hungary
1 artillery and 4 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Iraq to Volgograd
1 bomber moved from Novgorod to Russia
5 artilleries and 18 infantry moved from France to Normandy Bordeaux
7 mech_infantrys moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
10 artilleries, 15 infantry and 12 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Jehol to Philippines
1 bomber moved from Jehol to Japan
7 artilleries and 13 infantry moved from France to Western Germany
1 tactical_bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Germany
1 fighter moved from Novgorod to Western Germany
3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Germany to Western Germany
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Belarus
1 armour moved from Ukraine to Tambov
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
8 armour and 5 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
5 armour moved from Bryansk to Rostov
1 bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Bryansk to Russia
13 armour, 20 artilleries, 3 infantry and 50 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
3 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 4 bombers, 3 fighters and 18 infantry
British defend with 1 aaGun and 10 infantry; Americans defend with 1 factory_minor, 1 harbour and 13 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 18 infantry in Normandy Bordeaux, round 2 : 10/30 hits, 9.67 expected hits
Americans roll dice for 1 aaGun and 23 infantry in Normandy Bordeaux, round 2 : 6/23 hits, 7.67 expected hits
1 aaGun owned by the British, 6 infantry owned by the Germans and 9 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 9/24 hits, 8.67 expected hits
Americans roll dice for 14 infantry in Normandy Bordeaux, round 3 : 5/14 hits, 4.67 expected hits
5 infantry owned by the Germans, 8 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 7 infantry in Normandy Bordeaux, round 4 : 10/19 hits, 7.83 expected hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 4 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 38
Casualties for Germans: 12 infantry
Casualties for British: 1 aaGun and 10 infantry
Casualties for Americans: 13 infantry
Battle in Tambov
Germans attack with 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys in Tambov, round 2 : 30/96 hits, 28.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 artillery, 1 bomber and 5 infantry
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 fighter
Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Russia, round 2 : 0/7 hits, 2.00 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Russia, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/3 hits, 1.50 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Russia, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 fighter in Russia, round 4 : 0/2 hits, 1.17 expected hits
1 armour owned by the Russians lost in Russia
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Russia, round 5 : 4/4 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 fighter
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Belarus
1 bomber moved from Russia to Novgorod
1 aaGun moved from Bryansk to Tambov
4 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
2 aaGuns moved from Iraq to Northwest Persia
Place Units - Germans
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
10 artilleries placed in Western Germany
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 54 PUs (8 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
British AA : -0.50
Russians regular : -2.83
Germans regular : 4.17