Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
Who is SAGORbd? and sounds like a bot. Should we report this to the moderator?
@surfer yeah i reported the post and account, he did it in another thread aswell.
@windowwasher Thanks.
@Panther will know how to deal with this
@windowwasher Ok. I flagged the post.
Indeed, I have deleted the spam account and its postings.
Thank you for flagging that!
@Surfer this one will take me a couple of hours to get back to you with, ill make the edit, do italy and have to rethink my german move, dont have time right now
@windowwasher No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 8 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Northern Italy
5 infantry moved from Western Germany to Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Germany
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns and 1 artillery moved from France to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Baltic States to Bryansk
1 fighter moved from Bryansk to Rostov
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 2.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 fighters moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 fighters moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Germans
Germans buy 11 artilleries, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 5 infantry
EDIT: Adding units owned by Italians to Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 5 mech_infantrys
EDIT: Adding units owned by Italians to Germany: 5 infantry
EDIT: Turning off Edit Mode
15 armour and 10 mech_infantrys moved from Belarus to Slovakia Hungary
6 mech_infantrys moved from Belarus to Slovakia Hungary
1 artillery and 4 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Iraq to Volgograd
1 bomber moved from Novgorod to Russia
5 artilleries and 18 infantry moved from France to Normandy Bordeaux
7 mech_infantrys moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
10 artilleries, 15 infantry and 12 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Jehol to Philippines
1 bomber moved from Jehol to Japan
7 artilleries and 13 infantry moved from France to Western Germany
1 tactical_bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Germany
1 fighter moved from Novgorod to Western Germany
3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Germany to Western Germany
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Belarus
1 armour moved from Ukraine to Tambov
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
8 armour and 5 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
5 armour moved from Bryansk to Rostov
1 bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Bryansk to Russia
13 armour, 20 artilleries, 3 infantry and 50 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
3 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 4 bombers, 3 fighters and 18 infantry
British defend with 1 aaGun and 10 infantry; Americans defend with 1 factory_minor, 1 harbour and 13 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 18 infantry in Normandy Bordeaux, round 2 : 10/30 hits, 9.67 expected hits
Americans roll dice for 1 aaGun and 23 infantry in Normandy Bordeaux, round 2 : 6/23 hits, 7.67 expected hits
1 aaGun owned by the British, 6 infantry owned by the Germans and 9 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 9/24 hits, 8.67 expected hits
Americans roll dice for 14 infantry in Normandy Bordeaux, round 3 : 5/14 hits, 4.67 expected hits
5 infantry owned by the Germans, 8 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 7 infantry in Normandy Bordeaux, round 4 : 10/19 hits, 7.83 expected hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 4 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 38
Casualties for Germans: 12 infantry
Casualties for British: 1 aaGun and 10 infantry
Casualties for Americans: 13 infantry
Battle in Tambov
Germans attack with 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys in Tambov, round 2 : 30/96 hits, 28.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 artillery, 1 bomber and 5 infantry
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 fighter
Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Russia, round 2 : 0/7 hits, 2.00 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Russia, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/3 hits, 1.50 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Russia, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 fighter in Russia, round 4 : 0/2 hits, 1.17 expected hits
1 armour owned by the Russians lost in Russia
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Russia, round 5 : 4/4 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 fighter
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Belarus
1 bomber moved from Russia to Novgorod
1 aaGun moved from Bryansk to Tambov
4 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
2 aaGuns moved from Iraq to Northwest Persia
Place Units - Germans
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
10 artilleries placed in Western Germany
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 54 PUs (8 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
British AA : -0.50
Russians regular : -2.83
Germans regular : 4.17
id like to imagine that somebody opened our game, and saw me playing myself :laughing:
@windowwasher Hmm. Either I’m playing very well. Or very badly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
5 infantry moved from Timguska to Kansu
3 armour and 1 mech_infantry moved from Samara to Kansu
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Kansu
Russians attack with 3 armour, 5 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 5 infantry and 1 mech_infantry in Kansu, round 2 : 5/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 artillery and 10 infantry moved from Kazakhstan to Turkmenistan
6 aaGuns, 16 artilleries and 77 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya
1 bomber moved from Philippines to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
11 carriers, 2 cruisers, 1 destroyer, 5 fighters, 20 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 5 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kweichow to Yunnan
11 artilleries, 7 infantry and 8 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Shensi
6 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Siberia to Amur
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
2 artilleries and 1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 5 fighters, 21 submarines and 5 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 5 fighters, 21 submarines and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Malaya
Japanese attack with 4 fighters, 2 marines and 4 tactical_bombers
ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 4 fighters, 2 marines and 4 tactical_bombers in Malaya, round 2 : 6/10 hits, 5.33 expected hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 4 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Malaya to 37 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Kweichow to Shensi
3 infantry moved from Persia to Eastern Persia
2 infantry moved from West India to Eastern Persia
1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun, 10 artilleries, 15 infantry and 10 mech_infantrys moved from Iraq to Persia
2 infantry moved from India to West India
1 bomber moved from Java to Shan State
2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
Place Units - Japanese
3 mech_infantrys placed in India
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
5 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : 1.83
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Northern Territory to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 armour, 10 artilleries and 29 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Guam
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 armour, 10 artilleries and 29 infantry
Germans defend with 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 2 armour, 10 artilleries and 29 infantry in Normandy Bordeaux, round 2 : 13/41 hits, 10.83 expected hits
Germans roll dice for 1 aaGun, 5 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.67 expected hits
1 aaGun owned by the Germans, 5 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 10 artilleries and 27 infantry remaining. Battle score for attacker is 37
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun, 5 artilleries and 6 infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 artillery, 8 infantry and 4 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery, 8 infantry and 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Germans to Americans
EDIT: Changing ownership of Vyborg from Germans to Americans
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to Northern Territory
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 8 destroyers, 19 fighters, 1 marine, 7 submarines and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Germany to Southern France
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
3 artilleries placed in Southern France
2 fighters and 1 infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Norway
Americans undo move 3.
1 armour and 2 artilleries placed in Norway
2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Northern Territory to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 armour, 10 artilleries and 29 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Guam
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 armour, 10 artilleries and 29 infantry
Germans defend with 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 2 armour, 10 artilleries and 29 infantry in Normandy Bordeaux, round 2 : 13/41 hits, 10.83 expected hits
Germans roll dice for 1 aaGun, 5 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.67 expected hits
1 aaGun owned by the Germans, 5 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 10 artilleries and 27 infantry remaining. Battle score for attacker is 37
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun, 5 artilleries and 6 infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 artillery, 8 infantry and 4 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery, 8 infantry and 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Germans to Americans
EDIT: Changing ownership of Vyborg from Germans to Americans
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to Northern Territory
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 8 destroyers, 19 fighters, 1 marine, 7 submarines and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Germany to Southern France
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
3 artilleries placed in Southern France
2 fighters and 1 infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Norway
Americans undo move 3.
1 armour and 2 artilleries placed in Norway
2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 bomber and 2 fighters
EDIT: Adding units owned by Americans to Southern Italy: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : -1.67
Several edits.
a) Had to remove all transports and inf in the English channel because the inf were assigned randomly and filled all US transports (2 should have been empty)
Those 2 moved west back towards US.
Will probably have to do this again on the British turn because I doubt the engine assigned them all to the US boats
b) Moved ftrs + sb to S. Italy vice. S. France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33