Bretters axis vs Sovietishcat +12 allies BM3 L game3 2021


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                1 fighter owned by the Italians retreated
                British win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                British defend with 1 carrier, 1 destroyer and 1 fighter
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Italians lost in 97 Sea Zone
                1 transport owned by the Italians retreated to 95 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -18
                Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for British: 1 carrier and 1 destroyer
            Battle in Greece
                Italians attack with 1 armour and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                1 armour owned by the Italians retreated to Albania
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
                1 fighter owned by the British could not land and were killed
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,3
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -3.50
    Neutral_Allies regular : 0.67
    British regular : 1.17
    

    Savegame

  • 19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 70 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @bretters You see this time I did not forget to land my troops in Java :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:


  • @sovietishcat good job! Haha . Did you notice how Italy also got diced hard… đŸ¤¬

  • 19

    @bretters Yes poor Italy!


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 submarine and 9 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            6 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber moved from Western Germany to Greece
            1 bomber moved from Western Germany to Greece
            2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @sovietishcat scramble to SZ 110? you - 3 ftr, 1 DD, me - 2 sub, 2 ftr, 3 tac

  • 19

    Are you SB london as well?


  • 19

    I would like to see what you are Buying, could you post the file, just in case?


  • @sovietishcat already posted the game save /summary which includes m purhcase of 9 transports and 1 sub

  • 19

    @bretters Oh ya, sorry I did not see it! No scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 submarine and 9 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            6 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber moved from Western Germany to Greece
            1 bomber moved from Western Germany to Greece
            2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Scotland
            Battle in Greece
                Germans attack with 3 armour, 2 bombers and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 2 bombers and 6 infantry in Greece, round 2 : 3/11 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 2 bombers and 5 infantry in Greece, round 3 : 3/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from Greece to Western Germany
            1 bomber moved from Greece to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 armour moved from France to Western Germany
            1 armour moved from France to Western Germany
            1 armour moved from France to Western Germany
            1 armour moved from France to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 aaGun moved from 111 Sea Zone to Scotland
            1 infantry moved from Germany to Western Germany
            5 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 submarine and 9 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : -0.67
    Germans regular : -2.67
    British regular : -0.33
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Timguska
            1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Bryansk to Belarus
            8 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            2 aaGuns moved from Bryansk to Belarus
            4 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Rostov to Caucasus
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
    
        Place Units - Russians
            1 marine placed in Novgorod
            1 bomber placed in Russia
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            2 infantry placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 6 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 6 infantry moved from Hunan to Anhwe
            1 infantry moved from Korea to Amur
            1 artillery moved from Korea to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 battleship moved from 5 Sea Zone to 6 Sea Zone
            1 battleship moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to Anhwe
            2 fighters and 2 tactical_bombers moved from Manchuria to Amur
            1 bomber moved from Japan to Amur
            1 fighter moved from Korea to Japan
            1 fighter moved from Japan to Caroline Islands
            1 tactical_bomber moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from 5 Sea Zone to Amur
            2 fighters and 2 tactical_bombers moved from Jehol to Amur
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Amur
                Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Amur, round 2 : 5/13 hits, 6.67 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Manchuria to Korea
            1 bomber moved from Amur to Japan
            1 fighter moved from Amur to Korea
            1 tactical_bomber moved from Amur to Korea
            1 fighter moved from Amur to Chahar
            1 tactical_bomber moved from Amur to Chahar
            1 fighter moved from Amur to Anhwe
            1 tactical_bomber moved from Amur to Anhwe
            1 fighter moved from Amur to Jehol
            1 tactical_bomber moved from Amur to Jehol
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Korea
            2 artilleries, 3 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    Russians regular : 0.00
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to Siam
            1 fighter and 1 tactical_bomber moved from India to Siam
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @bretters Scramble sz 95, I have 2 fighters, 1 tac, 1 cruiser and 2 dds VS 1 tt ( 2 fighters )


  • @sovietishcat no scramble

  • 19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 3 : 2/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Hunan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 15 infantry moved from Yunnan to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            3 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to Siam
            1 fighter and 1 tactical_bomber moved from India to Siam
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                Italians defend with 1 artillery, 1 infantry and 1 transport
                    1 transport owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in 95 Sea Zone
                British win with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 artillery, 1 infantry and 1 transport
            Battle in Siam
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Hunan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            4 mech_infantrys moved from India to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
            1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
            1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to West India
            1 transport moved from 87 Sea Zone to 89 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -1,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Southern France to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 13 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

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