L21 Martin (Allies +20) -vs- dawgoneit (Axis) - OOB low luck


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Northern Italy to Southern Italy
            5 mech_infantrys moved from Western Germany to Southern Italy
            1 armour moved from Western Germany to Southern Italy
            9 bombers moved from Western Germany to Southern Italy
            1 mech_infantry moved from Bulgaria to Greece
                  Germans take Greece from British
            1 artillery moved from Western Germany to France
            2 mech_infantrys moved from Caucasus to Bryansk
            4 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to France
    
        Combat - Germans
            Battle in Southern Italy
                Germans attack with 1 armour, 9 bombers, 3 infantry and 5 mech_infantrys
                British defend with 1 artillery and 2 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 9 bombers, 3 infantry and 5 mech_infantrys in Southern Italy, round 2 : 8/1 hits, 7.83 expected hits
                    Americans roll dice for 3 artilleries and 2 fighters in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits
                    2 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 artillery owned by the British and 2 fighters owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 1 armour, 9 bombers, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 26
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 artilleries
                Casualties for British: 1 artillery and 2 fighters
    
        Non Combat Move - Germans
            9 bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 10 infantry
            EDIT: Adding units owned by Germans to Norway: 4 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 6 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Novgorod
            2 armour and 8 mech_infantrys placed in Germany
            1 armour, 1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.17
    

    Savegame


  • @dawgoneit Just wondering. what time is it there?


  • @dawgoneit Is it Friday night?

  • 2024 '23 '22 '21

    @dawgoneit Yes, it is Friday night :-) To be exact, it is Saturday morning 1:15am…


  • @martin staying up late. I like it.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            2 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @dawgoneit me too. We just have a 10 year old who wants to be taken care of in the mornings, also on the weekends…

  • 2024 '23 '22 '21

    @martin so I shouldn’t sleep until 2pm ;-)


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Siberia to Amur
            1 infantry moved from Buryatia to Amur
            1 fighter moved from Japan to Korea
            1 tactical_bomber moved from Japan to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 bomber, 1 factory_minor and 1 fighter
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Korea, round 2 : 0/1 hits, 0.83 expected hits
                    1 bomber owned by the Americans lost in Korea
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 3 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in Korea, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 fighter
            Battle in Amur
                Japanese attack with 3 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Korea to Japan
    
        Place Units - Japanese
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,3,4,2,2
            Japanese collect 9 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.17
    Russians regular : -0.50
    

    Savegame


  • @dawgoneit good afternoon. well I’ll try to get a few turns in. my wife informed me that we have things to do today. i’m driving so i’ll try to be quick. lets hope i don’t get a speeding ticket. Lol

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 battleship, 1 bomber, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Western United States to Korea
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 armour and 1 bomber placed in Korea
            1 battleship and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Suiyuyan
                Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kansu
                Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kweichow
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : -0,33
    Germans regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 battleship, 1 bomber, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Western United States to Korea
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 armour and 1 bomber placed in Korea
            1 battleship and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Suiyuyan
                Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kansu
                Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kweichow
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Eastern Persia to Kazakhstan
            1 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from West India to Eastern Persia
            4 mech_infantrys moved from India to Eastern Persia
            1 armour moved from India to Eastern Persia
            1 infantry moved from India to West India
            2 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to Szechwan
            1 armour and 2 mech_infantrys moved from Shensi to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Szechwan
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Szechwan to India
            1 fighter moved from Egypt to 95 Sea Zone
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            British undo move 4.
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : 0,33
    Germans regular : -0,33
    British regular : 0,50
    

    Savegame


  • @martin I posted your win. G.G.
    Good luck my friend.

  • 2024 '23 '22 '21

    @dawgoneit Thank you very much! It was a very interesting game! Let’s play a rematch in the summer! Good luck to you as well!

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