@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Eastern Poland to Belarus 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 infantry moved from Rostov to Bryansk 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus 6 artilleries moved from Russia to Bryansk Place Units - Russians 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/12 hits, 6,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 2 artilleries and 6 infantry moved from Anhwe to Hunan 1 aaGun, 6 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Chahar to Anhwe 4 infantry moved from Manchuria to Jehol 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 3 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Siam to French Indo China 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 cruiser and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 cruiser and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 carrier moved from 81 Sea Zone to 80 Sea Zone 2 destroyers moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from British Guiana to Suriname British take Suriname from Dutch 1 armour moved from Suriname to French Guiana British take French Guiana from Neutral_Axis 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 109 Sea Zone to Morocco 1 battleship, 3 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 88 Sea Zone to 86 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Morocco British attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 1 armour and 1 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0,83 expected hits 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0,83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 6 : 0/2 hits, 0,83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 7 : 2/2 hits, 0,83 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - British 1 aaGun moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 4 artilleries moved from India to Burma 3 infantry moved from Shan State to Burma 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 2 fighters moved from Morocco to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Persia 2 armour and 1 mech_infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 2 infantry EDIT: Adding units owned by British to Union of South Africa: 2 infantry EDIT: Turning off Edit Mode 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,17 Italians regular : -0,67 Japanese regular : 1,00 Neutral_Axis regular : -0,33 British regular : -3,83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Trans-Jordan to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/7 hits, 2,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 3 : 0/4 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 4 : 0/4 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 5 : 0/4 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 6 : 2/4 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2,67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Tobruk to Libya Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -5,00 Neutral_Allies regular : 0,33 British regular : -0,67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 bombers moved from Southern Italy to Anglo Egyptian Sudan 3 fighters and 4 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan Combat - Germans Battle in Anglo Egyptian Sudan Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll AA dice in Anglo Egyptian Sudan : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/9 hits, 5,33 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits 1 aaGun owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 3/6 hits, 3,67 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -20 Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers, 1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from 98 Sea Zone to Egypt 3 aaGuns, 3 armour, 5 artilleries and 21 infantry moved from Romania to Bessarabia 3 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 7 armour and 6 mech_infantrys moved from Germany to Romania 2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Poland to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 fighter moved from Southern Italy to Egypt Place Units - Germans 1 carrier placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
British AA : -0,50 Germans regular : -4,00 British regular : 1,33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 submarine moved from 125 Sea Zone to 123 Sea Zone Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 4 aaGuns, 6 artilleries and 24 infantry moved from Belarus to Bryansk 8 artilleries and 2 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 9 mech_infantrys placed in Russia Russians undo move 1. 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangtung 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Borneo Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 4 artilleries and 4 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Malaya, round 2 : 2/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 carriers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 37 Sea Zone to French Indo China 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Japan to Caroline Islands 1 fighter moved from Japan to French Indo China 1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 armour placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 2,00 UK_Pacific regular : 0,00 ANZAC regular : -0,67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 2 infantry moved from Iraq to Syria 2 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 2 armour moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Algeria British attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Syria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 3 aaGuns, 5 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from India to Persia 2 fighters moved from Algeria to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour moved from French Guiana to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to French Guiana 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Persia 1 armour placed in Union of South Africa 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,5,2,5 British collect 33 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,67 Italians regular : -0,67 Japanese regular : 1,00 Neutral_Axis regular : -0,33 British regular : 0,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 3/3 hits, 1,33 expected hits British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 2 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 4 mech_infantrys placed in Northern Italy 1 factory_minor placed in Egypt Turning on Edit Mode EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 2,00 British regular : -1,00 -
@Giallo I edited my DD to sz 94.
I hope that is ok. He shouldn’t participate in the amphib assault anyway, but I forgot to move him during my CM Phase out to sz 94.
Let me know if that is not ok with you. -
@aequitas-et-veritas said in L21 BM3 Giallo (L+16) vs AetV (X):
@Giallo I edited my DD to sz 94.
I hope that is ok. He shouldn’t participate in the amphib assault anyway, but I forgot to move him during my CM Phase out to sz 94.
Let me know if that is not ok with you.That’s never a problem!
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 5 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Eastern Poland Combat - Germans Battle in Iraq Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans and 2 infantry owned by the British lost in Iraq Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for British: 2 infantry Battle in Eastern Poland Germans attack with 2 armour, 1 bomber and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 2 : 1/10 hits, 2,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Poland to Bessarabia 7 armour and 6 mech_infantrys moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Norway to Finland 3 infantry moved from Finland to Karelia 1 infantry moved from Karelia to Novgorod 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Bessarabia 1 armour and 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,83 British regular : 0,33





