@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Caucasus to Iraq
1 bomber moved from Eastern Poland to Germany
2 infantry moved from Korea to Manchuria
3 fighters and 3 tactical_bombers moved from Korea to Kiangsi
4 fighters moved from Korea to Kiangsi
3 fighters and 1 tactical_bomber moved from Korea to Shantung
8 fighters moved from Korea to Manchuria
1 bomber moved from Eastern Poland to Iraq
1 fighter moved from Manchuria to Shantung
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Manchuria
Americans attack with 7 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 7 fighters and 2 infantry in Manchuria, round 2 : 5/9 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 3 infantry
Americans roll dice for 7 fighters and 3 tactical_bombers in Kiangsi, round 2 : 8/10 hits, 5.50 expected hits
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Kiangsi
Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Shantung
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Shantung, round 2 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Iraq
Americans attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 3 infantry in Iraq, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Iraq
Americans roll dice for 1 bomber, 3 fighters and 3 infantry in Iraq, round 3 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to Trans-Jordan
1 bomber moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
7 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
7 fighters moved from Manchuria to Korea
3 fighters moved from Hawaiian Islands to Korea
1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Korea
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 5 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from 25 Sea Zone to Midway
4 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
3 fighters moved from Caucasus to Tsagaan Olom
1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
Place Units - Americans
3 infantry placed in Greece
Americans undo move 1.
3 infantry placed in Korea
Americans undo move 1.
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour and 2 mech_infantrys placed in Norway
2 infantry and 1 mech_infantry placed in Greece
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in Tsinghai
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 battleship and 2 cruisers moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Greece to Yugoslavia
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Germans
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from Hopei to Jehol
2 fighters moved from Gibraltar to 97 Sea Zone
Combat - British
Battle in Northern Italy
British attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 2 artilleries and 2 infantry in Belgian Congo, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in Belgian Congo, round 3 : 4/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Jehol
British attack with 3 fighters
Japanese defend with 1 infantry
British roll dice for 3 fighters in Jehol, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Jehol to Korea
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ontario to Central United States
3 fighters moved from Yugoslavia to Eastern Poland
1 fighter moved from Northern Italy to Eastern Poland
2 fighters moved from 97 Sea Zone to Greece
2 fighters moved from Northern Italy to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Trans-Jordan to Eastern Poland
1 fighter moved from Egypt to Trans-Jordan
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 1.
1 destroyer placed in 81 Sea Zone
1 destroyer placed in 109 Sea Zone
2 mech_infantrys placed in Egypt
British undo move 3.
2 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.67
Italians regular : 1.33
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : -1.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Southern Italy to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Germany
1 aaGun, 1 artillery and 11 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,1,5,6,5,1,3
Italians collect 1 PU (12 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 submarine moved from 50 Sea Zone to 62 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Poland to Romania
2 fighters moved from Poland to Novgorod
1 fighter moved from Poland to Romania
Combat - Germans
Battle in Romania
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Novgorod
Germans attack with 3 fighters and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 fighters and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 fighters and 1 mech_infantry in Novgorod, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 fighters moved from Novgorod to Poland
1 fighter moved from Romania to Poland
1 fighter moved from Holland Belgium to Poland
1 aaGun and 12 infantry moved from Germany to Poland
3 mech_infantrys moved from Holland Belgium to Germany
7 infantry and 1 mech_infantry moved from France to Western Germany
14 infantry and 4 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 bomber moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
Place Units - Germans
3 infantry placed in Persia
3 mech_infantrys placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Holland Belgium
3 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 32 PUs (6 lost to blockades); end with 32 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Purchase Units - Russians
Russians buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
2 bombers moved from Eastern Poland to Slovakia Hungary
8 armour and 5 mech_infantrys moved from Eastern Poland to Romania
3 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
Combat - Russians
Battle in Romania
Russians attack with 8 armour and 9 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 8 armour and 9 mech_infantrys in Romania, round 2 : 8/17 hits, 5.50 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 bombers and 2 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Western Ukraine to Bessarabia
7 mech_infantrys moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 bombers moved from Slovakia Hungary to Russia
1 fighter moved from Baltic States to Russia
Place Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 3.
3 infantry placed in Russia
4 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.00
Russians regular : 4.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 11 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Kiangsi
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 armour and 3 mech_infantrys moved from Szechwan to Sikang
3 mech_infantrys moved from Szechwan to Shensi
1 bomber moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Kweichow
2 fighters moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from 19 Sea Zone to Shantung
1 fighter and 2 tactical_bombers moved from Philippines to 6 Sea Zone
4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
scramble in z6?
(7 FTR, 4 T.FTR, 1 SUB attacking 1 DD)
@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):
scramble in z6?
(7 FTR, 4 T.FTR, 1 SUB attacking 1 DD)
when it’s obvious like that, you can assume no scramble :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 11 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Kiangsi
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 armour and 3 mech_infantrys moved from Szechwan to Sikang
3 mech_infantrys moved from Szechwan to Shensi
1 bomber moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Kweichow
2 fighters moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from 19 Sea Zone to Shantung
1 fighter and 2 tactical_bombers moved from Philippines to 6 Sea Zone
4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 3/11 hits, 6.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
7 fighters and 4 tactical_bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 armour and 10 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 18 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 18 infantry and 10 transports moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 bomber moved from Kweichow to Yunnan
1 bomber moved from Shensi to Yunnan
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Szechwan to Yunnan
2 armour moved from Union of South Africa to Rhodesia
5 artilleries and 2 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Hunan
1 artillery and 18 infantry moved from 19 Sea Zone to Jehol
3 artilleries moved from French Indo China to Yunnan
3 artilleries moved from India to Burma
4 infantry moved from India to Burma
2 fighters moved from Northwest Persia to Szechwan
Place Units - Japanese
3 infantry placed in Kwangtung
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
Japanese collect 73 PUs (2 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Korea to Manchuria
5 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Kweichow
1 tactical_bomber moved from Korea to Shantung
1 fighter moved from Korea to Shantung
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
3 fighters moved from Caucasus to Shensi
3 fighters moved from Tsagaan Olom to Shensi
1 bomber moved from Trans-Jordan to Shensi
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to Shantung
1 fighter moved from Korea to Manchuria
6 fighters moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 marine moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Greece to Yugoslavia
Americans take Yugoslavia from Italians
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Japanese
1 armour moved from French Central Africa to Nigeria
British take Nigeria from Germans
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 79 Sea Zone to West India
1 bomber moved from Eastern Poland to Holland Belgium
Combat - Americans
Strategic bombing raid in Holland Belgium
Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 3 damage total.
Battle in Union of South Africa
Battle in West India
Battle in Kweichow
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 5 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
Americans win, taking Union of South Africa from Japanese, taking West India from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Manchuria
Americans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/10 hits, 4.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 10 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 10 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber and 6 fighters
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 bomber and 6 fighters in Shensi, round 2 : 5/7 hits, 3.67 expected hits
Japanese roll dice for 3 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Shensi
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Manchuria to Korea
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from Shantung to Korea
2 fighters and 1 tactical_bomber moved from Anhwe to Korea
1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu
5 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 bomber and 4 fighters moved from Shensi to Kansu
1 artillery, 1 marine and 2 mech_infantrys moved from Midway to 25 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 25 Sea Zone to 26 Sea Zone
8 carriers, 5 destroyers, 2 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Norway to Finland
1 bomber moved from Holland Belgium to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone
4 fighters and 2 tactical_bombers moved from Eastern Poland to Caucasus
10 fighters moved from Eastern Poland to Romania
6 fighters moved from Eastern Poland to Caucasus
2 infantry moved from Greece to Bulgaria
Place Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Greece
1 artillery placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
5 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Trans-Jordan to Rhodesia
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Japanese
2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Greece to Iraq
Combat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rhodesia
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 armour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Rhodesia, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 1 infantry
Battle in Iraq
British attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 4 fighters and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from 81 Sea Zone to West India
2 mech_infantrys moved from Egypt to 81 Sea Zone
1 destroyer, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from 79 Sea Zone to West India
1 mech_infantry moved from Greece to Romania
5 fighters moved from Eastern Poland to Romania
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Rhodesia to Belgian Congo
1 fighter moved from Iraq to 79 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to West India
1 fighter moved from West India to 79 Sea Zone
1 fighter moved from 125 Sea Zone to Norway
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Central United States: 1 infantry
EDIT: Adding units owned by British to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : -0.83
British regular : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Korea to Manchuria
5 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Kweichow
1 tactical_bomber moved from Korea to Shantung
1 fighter moved from Korea to Shantung
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
3 fighters moved from Caucasus to Shensi
3 fighters moved from Tsagaan Olom to Shensi
1 bomber moved from Trans-Jordan to Shensi
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to Shantung
1 fighter moved from Korea to Manchuria
6 fighters moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 marine moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Greece to Yugoslavia
Americans take Yugoslavia from Italians
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Japanese
1 armour moved from French Central Africa to Nigeria
British take Nigeria from Germans
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 79 Sea Zone to West India
1 bomber moved from Eastern Poland to Holland Belgium
Combat - Americans
Strategic bombing raid in Holland Belgium
Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 3 damage total.
Battle in Union of South Africa
Battle in West India
Battle in Kweichow
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 5 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
Americans win, taking Union of South Africa from Japanese, taking West India from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Manchuria
Americans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/10 hits, 4.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 10 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 10 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber and 6 fighters
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 bomber and 6 fighters in Shensi, round 2 : 5/7 hits, 3.67 expected hits
Japanese roll dice for 3 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Shensi
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Manchuria to Korea
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from Shantung to Korea
2 fighters and 1 tactical_bomber moved from Anhwe to Korea
1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu
5 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 bomber and 4 fighters moved from Shensi to Kansu
1 artillery, 1 marine and 2 mech_infantrys moved from Midway to 25 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 25 Sea Zone to 26 Sea Zone
8 carriers, 5 destroyers, 2 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Norway to Finland
1 bomber moved from Holland Belgium to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone
4 fighters and 2 tactical_bombers moved from Eastern Poland to Caucasus
10 fighters moved from Eastern Poland to Romania
6 fighters moved from Eastern Poland to Caucasus
2 infantry moved from Greece to Bulgaria
Place Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Greece
1 artillery placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
5 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Trans-Jordan to Rhodesia
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Japanese
2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Greece to Iraq
Combat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rhodesia
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 armour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Rhodesia, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 1 infantry
Battle in Iraq
British attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 4 fighters and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from 81 Sea Zone to West India
2 mech_infantrys moved from Egypt to 81 Sea Zone
1 destroyer, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from 79 Sea Zone to West India
1 mech_infantry moved from Greece to Romania
5 fighters moved from Eastern Poland to Romania
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Rhodesia to Belgian Congo
1 fighter moved from Iraq to 79 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to West India
1 fighter moved from West India to 79 Sea Zone
1 fighter moved from 125 Sea Zone to Norway
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Central United States: 1 infantry
EDIT: Adding units owned by British to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Americans to Karelia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : -0.83
British regular : 3.83
use latest plz
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Greece
1 artillery and 10 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Battle in Yugoslavia
Italians attack with 1 artillery and 13 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery and 13 infantry in Yugoslavia, round 2 : 2/14 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Slovakia Hungary
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from Poland to Eastern Poland
1 aaGun and 10 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
11 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 10 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -2.50
Americans AA : -0.17
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Korea
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
3 mech_infantrys moved from Poland to Novgorod
4 fighters moved from Poland to Novgorod
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter and 2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 bomber and 3 infantry moved from Northwest Persia to Iraq
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 4 fighters and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 fighters and 3 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 bomber and 3 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
2 armour and 14 mech_infantrys moved from Poland to Eastern Poland
6 artilleries and 32 infantry moved from Poland to Eastern Poland
4 fighters moved from Novgorod to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
14 infantry and 7 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun, 7 infantry and 2 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from France to Germany
1 mech_infantry moved from Holland Belgium to Germany
2 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Poland to Germany
1 fighter moved from Bessarabia to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in France
3 infantry placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 37 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 1.67
British regular : 0.00
I guess you don’t love your boys in NW Persia lol
typical of hitler to force his armies to stand and not retreat ever
I’m good with you adjusting things if you wish. otherwise if not, let me know and I’ll proceed
I am good with the map as it is :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24
Purchase Units - Russians
Russians buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
21 artilleries and 53 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers and 1 fighter moved from Russia to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 21 artilleries, 2 bombers, 1 fighter, 53 infantry and 1 mech_infantry
Germans defend with 4 armour, 36 artilleries, 1 bomber, 17 infantry and 12 mech_infantrys
Russians roll dice for 21 artilleries, 2 bombers, 1 fighter, 53 infantry and 1 mech_infantry in Northwest Persia, round 2 : 19/78 hits, 21.33 expected hits
Combat Hit Differential Summary :
Russians regular : -2.33