Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
Was tempted to go in with only 2 inf, but glad I didn’t.
Also thought of moving the marine up because of the guerilla, but will gamble instead with air. That marine has a better job to do out at sea.
Wait, I’ll leave all the units on land. Will change.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 1 marine and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/13 hits, 6,17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Hunan to Hopei
1 infantry moved from Kwangsi to Hunan
2 artilleries and 6 infantry moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shansi to Kiangsi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 aaGun moved from Caroline Islands to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 7 Sea Zone
1 transport moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Caroline Islands to Kiangsi
1 fighter moved from Caroline Islands to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
3 infantry moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in Shantung
3 transports placed in 7 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 41 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 1 marine and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/13 hits, 6,17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Hunan to Hopei
1 infantry moved from Kwangsi to Hunan
2 artilleries and 6 infantry moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shansi to Kiangsi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 aaGun moved from Caroline Islands to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 7 Sea Zone
1 transport moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Caroline Islands to Kiangsi
1 fighter moved from Caroline Islands to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
3 infantry moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in Shantung
3 transports placed in 7 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 41 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,83
That’s better.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 32 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
Place Units - Americans
1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
12 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.50 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Inner Mongolia
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Inner Mongolia, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Southern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Eastern India to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to Kenya
1 battleship moved from 40 Sea Zone to 74 Sea Zone
1 cruiser moved from 82 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kenya
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 carrier and 1 cruiser moved from 83 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
2 infantry moved from Shan State to Burma
1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 fighter placed in 100 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 aaGun
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Some Units in Burma change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 1.83
Japanese regular : 1.50
Neutral_Axis regular : 1.00
British regular : -0.67
Would you move the US tank from WUS to CUS? Thanks.
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
Would you move the US tank from WUS to CUS? Thanks.
Sure, I can do that.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 armour, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour moved from Western United States to Central United States
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 6/7 hits, 3,50 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Libya to Tunisia
2 fighters moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 marine placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,2
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2,50
British regular : -0,33
Hmm, wait, it was unnecessary to declare war.
Also assumed no scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 armour, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Malta from British to Italians
EDIT: Turning off Edit Mode
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Libya to Tunisia
1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 marine placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,2
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1,50
British regular : -0,33
That’s better. Perhaps inconsequential, but just keeping options open.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Eastern India
1 infantry moved from Shan State to Burma
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 submarine moved from 64 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Eastern India
1 infantry moved from Shan State to Burma
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 submarine moved from 64 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Adding units owned by Americans to Central United States: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Norway to 115 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers moved from Western Germany to Morocco
Combat - Germans
Battle in Morocco
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 2,50 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
1 carrier and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 submarine moved from 106 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 aaGun and 6 infantry moved from Finland to Karelia
1 aaGun, 2 artilleries and 11 infantry moved from Romania to Bessarabia
EDIT: 1 infantry moved from Baltic States to Eastern Poland
2 armour moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
8 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
3 fighters moved from France to Malta
1 tactical_bomber moved from Western Germany to Malta
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 carrier placed in 95 Sea Zone
5 artilleries and 5 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0,33
Germans regular : -1,67
I notice the download of the map wasn’t succesful. I have it at v 5.1, while the latest seems to be 6.0. Should I try and update it, or is it too late?
Checking with the designers as well, @regularkid & @Adam514.
@trulpen I downloaded the savedgame, and was able to load it fine (even though I have the most recent version of the map, 6.0, installed). So feel free to update the map, since that is probably not the source of your problem. Also, make sure you have the most recent version of TripleA installed.
Let me know if the problem persists.
P.S. There is one cosmetic difference between 6.0 and 5.1 you should be aware of. After you download the new map, szs 56 and 45 will appear to be connected, since they were redrawn for 6.0. However, in your saved game, the actual sz connections will be unaffected.
It still says it’s map 5.1.0, although the sz by DNG looks redrawn. Have to check how the scrambling goes.
@trulpen said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
It still says it’s map 5.1.0, although the sz by DNG looks redrawn. Have to check how the scrambling goes.
Did a test. Could scramble more than 3 air from neighbouring sz’s. It’s supposed to be a max of 3, right?
So the update didn’t work. I did take away all the map-files from the user-directory before reinstalling. Any ideas for a solution?
Ok, when I start a new game, it’s 6.0, but the saved file continues to be 5.1. Guess I have to rebuild the game then?
Test summary from TripleA, engine version: 2.5.22294, time: 11:07:20
Savegame