Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@enigma I forgot the walk in the African territory and edited it. Hope it’s OK…? Otherwise say so. I’m used to we do that kind of stuff when it is logical and there’s no dice involved.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Rostov
1 fighter moved from Greece to Rostov
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from French
1 mech_infantry moved from Northern Italy to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 0/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 3 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Romania to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 armour moved from Romania to Ukraine
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : -0,17
Russians regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Burma to India
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Burma to India
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
8 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
1 fighter owned by the Germans retreated
1 artillery owned by the Germans retreated to Eastern Poland
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 9 infantry
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 fighter and 9 infantry in Belarus, round 2 : 1/10 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 3/6 hits, 2,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 6 infantry in Belarus, round 3 : 2/7 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 5 infantry in Belarus, round 4 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
1 fighter owned by the Germans retreated
3 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 6 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Ukraine
1 aaGun, 1 armour, 1 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Ukraine
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Greece to Ukraine
Place Units - Germans
1 fighter placed in Western Germany
2 transports placed in 113 Sea Zone
3 artilleries placed in Ukraine
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Tambov
2 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Rostov
3 fighters moved from Bryansk to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 3 fighters and 2 infantry in Tambov, round 3 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 artillery moved from Belarus to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Archangel
2 infantry moved from Russia to Smolensk
4 aaGuns, 1 armour, 1 artillery and 27 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
2 armour, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : -3,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from Anhwe to Jehol
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in Malaya, round 2 : 2/6 hits, 3,50 expected hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Malaya, round 2 : 1/3 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Malaya, round 3 : 4/5 hits, 3,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to Manchuria
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Jehol to Anhwe
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,50
Japanese regular : -1,67
ANZAC regular : 0,33
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Normandy Bordeaux from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Morocco to United Kingdom
1 infantry moved from Western United States to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Chahar: 1 fighter
EDIT: Adding units owned by Americans to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter and 1 infantry moved from Sikang to Szechwan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Normandy Bordeaux from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Morocco to United Kingdom
1 infantry moved from Western United States to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Chahar: 1 fighter
EDIT: Adding units owned by Americans to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter and 1 infantry moved from Sikang to Szechwan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Gibraltar to Holland Belgium
1 bomber moved from Malta to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Hunan
2 mech_infantrys moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from India to Hunan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Greece from Italians, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Hunan
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 armour owned by the British retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 2/3 hits, 1,00 expected hits
2 artilleries owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 bomber moved from Libya to Egypt
2 fighters moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Burma to Shan State
1 artillery moved from India to Burma
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 armour, 1 artillery and 1 fighter placed in Persia
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,17
Italians regular : 1,00
Japanese regular : -0,17
Germans regular : 0,67
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 fighter moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 2 : 3/4 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Ukraine
1 fighter moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
1 artillery and 7 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 fighter placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 fighter placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Ukraine to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter moved from Ukraine to Belarus
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Karelia
1 mech_infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 4/6 hits, 2,17 expected hits
Russians roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1,00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Western Ukraine
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Western Ukraine, round 2 : 2/9 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 aaGun, 3 artilleries and 1 infantry moved from France to Western Germany
5 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Karelia to Novgorod
10 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 5 artilleries and 8 infantry moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Novgorod
5 armour moved from Ukraine to Bryansk
10 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
Place Units - Germans
1 factory_minor placed in Romania
1 fighter, 1 infantry and 1 tactical_bomber placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 4.
1 infantry placed in Novgorod
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2,33
Germans regular : 2,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Belarus
2 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Belarus, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Archangel to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
3 fighters moved from 41 Sea Zone to Java
2 battleships, 2 carriers and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Java
1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
Combat - Japanese
Battle in Malaya
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 35 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters and 2 tactical_bombers in Java, round 2 : 5/5 hits, 2,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 1,50
UK_Pacific regular : -0,33
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2,83 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Morocco
Americans attack with 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Morocco, round 2 : 2/9 hits, 2,67 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Northern Italy to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Gibraltar
2 infantry moved from Brazil to British Guiana
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from 37 Sea Zone to Yunnan
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 0,67
Italians regular : -0,50
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2,83 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Morocco
Americans attack with 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Morocco, round 2 : 2/9 hits, 2,67 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Northern Italy to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Gibraltar
2 infantry moved from Brazil to British Guiana
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from 37 Sea Zone to Yunnan
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Libya to Algeria
French take Tunisia from Italians
French take Algeria from Italians
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Italians
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Egypt to Southern Italy
Combat - British
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 124 Sea Zone
1 fighter moved from 125 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to France
Place Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
3 infantry placed in Persia
7 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 0,00
Italians regular : -0,50
Germans AA : -0,17
Germans regular : 0,17
British regular : 0,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to Northern Italy
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber and 7 infantry
Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Americans roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 7 infantry in Northern Italy, round 2 : 1/9 hits, 2,33 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 4/5 hits, 1,83 expected hits
1 aaGun owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Northern Italy, round 3 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 3 : 3/5 hits, 1,83 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
1 bomber owned by the Italians retreated
1 artillery owned by the Italians retreated to Southern Italy
Americans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 7 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 1 PU (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : 3,33
Italians regular : -2,00
Americans AA : -0,17