@Ghostglider won’t be able to play again until Sunday or Monday.
L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis)
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@bobbarossa Nice buys. I`m learning. Some mistakes I will do just once.
In my first game I didnt noticed that uk and usa can make a double turn. So I lost berlin ^^
Now I will lose UK. I really dont know how this will effects the game.Well, I’d say you’re learning pretty fast! You haven’t made any errors yet. The Egypt factory just happens to be one of my go buttons for Sea Lion. A lot of folks will let you get away with that. And your split buy with US was great, forced me into this awkward Japanese turn instead of letting me hammer Java like I wanted to :( . We’ll see what the dice have to say. I’m still banking up some lucky rolls ;) .
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@bobbarossa I fear that roll will happen :crying_cat_face:
but actually I love that counterplay. Nice to see what expieriened player do. In Germany we say: Luck is with the dumb. So maybe thats the reason you are unlucky in this game ;)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 9 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 bomber moved from United Kingdom to Iceland 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from West India to India 3 infantry moved from Shan State to Burma 1 infantry moved from Burma to India 1 artillery moved from Egypt to Anglo Egyptian Sudan Place Units - British 9 infantry placed in United Kingdom 2 transports placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67
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@bobbarossa awww what a sneaky jap build. First I wondered. Dirty!!
But I guess: If I put an anzac dd into sz 37, your 5 transport could not reach india, right? :blush: -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 9 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 bomber moved from United Kingdom to Iceland 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from West India to India 3 infantry moved from Shan State to Burma 1 infantry moved from Burma to India 1 artillery moved from Egypt to Anglo Egyptian Sudan Place Units - British 9 infantry placed in United Kingdom 2 transports placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Neutral_Allies to British EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to Eire: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67
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@BobbaRossa I edit a ncm. please use the last save. ty
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Greater Southern Germany 2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Italians 1 destroyer placed in 110 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@bobbarossa awww what a sneaky jap build. First I wondered. Dirty!!
But I guess: If I put an anzac dd into sz 37, your 5 transport could not reach india, right? :blush:Correct, dd in 37 saves India for this round. The advantage to having my partial fleet in 37 already is that it prevents you from being able to block while also declaring war on Japan as UK/ANZAC, which is the typical Sea Lion response (US is going to war next turn anyway, might as well get the money). If you had built more heavily in the pacific round 1, I would have declared war J2 and paved a path that you couldn’t block. But, alas, trade offs!
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@bobbarossa why its typical response to declare war on Jap with UK?
And what does “alas” mean? :)now I pray for the aa in UK !! :)
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 4 artilleries and 2 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 5 armour, 4 artilleries, 1 cruiser, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 5 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@bobbarossa why its typical response to declare war on Jap with UK?
And what does “alas” mean? :)now I pray for the aa in UK !! :)
Care to scramble?
The why was my parenthetical before: “(US is going to war next turn anyway, might as well get the money)”. London falling automatically brings the US into the war, so there is no downside to UK/ANZAC declaring war on Japan and they get to collect their national objective bonus money. And if, for whatever reason, London doesn’t fall you’ve already won the game anyway.
Alas just basically means “oh well”. An expression of forlornness.
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@bobbarossa no scramble.
thanks for the explanation. I had never the case that london falls in any game. nice to know.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 4 artilleries and 2 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 5 armour, 4 artilleries, 1 cruiser, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 5 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 5 armour, 4 artilleries, 5 bombers, 2 fighters, 9 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 3/10 hits, 1.67 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 5 armour, 4 artilleries, 5 bombers, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 12/25 hits, 10.67 expected hits British roll dice for 5 aaGuns, 4 fighters and 15 infantry in United Kingdom, round 2 : 11/19 hits, 7.67 expected hits 5 aaGuns owned by the British, 2 artilleries owned by the Germans, 9 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 2 artilleries, 5 bombers and 2 tactical_bombers in United Kingdom, round 3 : 9/14 hits, 7.83 expected hits British roll dice for 4 fighters and 7 infantry in United Kingdom, round 3 : 5/11 hits, 5.00 expected hits 2 artilleries owned by the Germans, 3 armour owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 5 bombers and 2 tactical_bombers in United Kingdom, round 4 : 6/9 hits, 5.67 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 1/2 hits, 1.33 expected hits 1 armour owned by the Germans and 2 fighters owned by the British lost in United Kingdom Germans captures 36PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 4 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber Casualties for British: 5 aaGuns, 3 fighters and 13 infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 5 bombers moved from United Kingdom to Western Germany 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 15 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Romania Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Western Germany 5 artilleries placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : 1.33 Germans regular : 3.33 British regular : 3.00
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@brxxx Wow, your faith in the AA gunners was well placed! London did not go down without one helluva fight.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Baltic States to Poland Russians take Poland from Germans Combat - Russians Non Combat Move - Russians 2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 2 artilleries and 6 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 2 aaGuns, 1 artillery and 15 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 2 armour moved from Novgorod to Eastern Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 armour placed in Novgorod 1 infantry and 2 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
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@bobbarossa you are right.
well this brings me to a new level right now. never got this situation. I really dont know how to take this. brain is stucked. :blush:love that game
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Yunnan to Burma 2 infantry moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Anhwe to Malaya 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kweichow 2 fighters moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Burma
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@brxxx Scramble 39?
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@bobbarossa no scramble