@SuperbattleshipYamato I meant to welp or whatever not yelp like the word you use the means a screaming sound you know. Nevermind this is probably going to confuse you.
GG!
:)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from 32 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 32 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 32 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 32 Sea Zone to Australia
1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
4 fighters moved from 36 Sea Zone to Philippine Islands
Combat - Japanese
Battle in 29 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 29 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippine Islands, round 2 : 2/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Australia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun and 2 infantry
British roll AA dice in Australia : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 32 Sea Zone to 39 Sea Zone
1 fighter moved from 29 Sea Zone to 39 Sea Zone
1 fighter moved from Australia to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 50 Sea Zone
4 fighters moved from Philippine Islands to 50 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 infantry moved from French Indo-China Thailand to Yunnan
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,17
British AA : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - British
2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
British take French West Africa from Germans
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Germans
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from India to Burma
3 fighters moved from India to Burma
Combat - British
Battle in French Equatorial Africa
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Persia
1 infantry moved from India to Persia
2 armour moved from India to Persia
1 artillery moved from India to Persia
2 destroyers moved from 12 Sea Zone to 7 Sea Zone
3 fighters moved from Burma to Sikang
1 infantry moved from India to Persia
Place Units - British
1 armour placed in Union of South Africa
1 submarine placed in 28 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.00
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Bulgaria Romania to Eastern Ukraine
1 armour moved from Italy to Bulgaria Romania
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
Place Units - Italians
2 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of France from Germans to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to France: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 11 Sea Zone to 7 Sea Zone
1 carrier moved from 11 Sea Zone to 7 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to Russia
1 fighter moved from Union of South Africa to French Equatorial Africa
1 fighter moved from Brazil to French Equatorial Africa
1 bomber moved from Karelia S.S.R. to Russia
1 armour moved from Western United States to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western Canada
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
Combat Move - Chinese
1 infantry moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Ningxia to Sikang
1 infantry moved from Suiyuan to Hupeh
1 infantry moved from Suiyuan to Ningxia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 submarine placed in 56 Sea Zone
2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hupeh: 1 infantry
EDIT: Adding units owned by Chinese to Ningxia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.17
sorry about the edits. TripleA could not understand that I was only unloading one infantry from each transport into NW Europe / France.
@the_good_captain That’s okay, the offloading of units in combat from multiple transports has always been a thing. Everything seems to be right though :)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 45 PUs; 0 techTokens;
Germans buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from Germany to 3 Sea Zone
2 infantry moved from Germany to Northwestern Europe
1 bomber moved from Germany to Northwestern Europe
1 artillery and 1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 bomber moved from Bulgaria Romania to Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Baltic States to Archangel
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 3 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwestern Europe
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
8 armour, 1 artillery and 7 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 fighter moved from Bulgaria Romania to Eastern Ukraine
1 fighter moved from Archangel to Eastern Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery and 6 infantry moved from Poland to East Poland
2 armour moved from Germany to East Poland
2 infantry moved from Germany to Poland
1 bomber moved from 3 Sea Zone to Germany
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 armour moved from Italian Africa to Egypt
1 bomber moved from Northwestern Europe to Eastern Ukraine
1 aaGun moved from Karelia S.S.R. to Belorussia
Place Units - Germans
3 armour, 2 artilleries, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 0,67
Germans regular : 1,33
Russians AA : 0,83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Belorussia
1 infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Italians
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Soviet Far East to Stanovoj Chrebet
1 fighter moved from India to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Russia
2 armour moved from Kazakh S.S.R. to Russia
1 aaGun moved from Caucasus to Kazakh S.S.R.
Place Units - Russians
5 infantry placed in Russia
1 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 aaGun
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.67
@hansworst could you move the Russian sub to SZ 23? much appreciated.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery and 3 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from 39 Sea Zone to Burma
4 fighters moved from 50 Sea Zone to Kiangsu
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Manchuria to Stanovoj Chrebet
1 fighter moved from Manchuria to Stanovoj Chrebet
1 armour moved from French Indo-China Thailand to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from French Indo-China Thailand to Burma
Combat - Japanese
Battle in Stanovoj Chrebet
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 3 infantry in Stanovoj Chrebet, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet
1 fighter owned by the Japanese retreated
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Kiangsu, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 2,33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 12 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 23 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
4 fighters moved from Kiangsu to 36 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 aaGun, 1 artillery and 1 infantry moved from Australia to 39 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
2 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to Yunnan
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 aaGun moved from 37 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
3 infantry placed in Japan
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
Russians regular : 1,00
British regular : -0,33
@the_good_captain Done!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from Sikang to Burma
1 fighter moved from Persia to Burma
1 armour moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Persia
1 armour moved from Belgian Congo to Italian Africa
British take Italian Africa from Germans
1 armour moved from Italian Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 armour moved from Anglo-Egypt Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to French Madagascar
British take French Madagascar from Japanese
Combat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French West Africa to Belgian Congo
1 transport moved from 17 Sea Zone to 8 Sea Zone
2 destroyers moved from 7 Sea Zone to 8 Sea Zone
4 fighters moved from Burma to India
1 artillery moved from Persia to India
Place Units - British
1 infantry placed in Union of South Africa
1 submarine placed in 28 Sea Zone
3 infantry placed in India
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Rhodesia: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
British regular : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Eastern Ukraine to Ukraine
1 armour moved from Eastern Ukraine to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 infantry moved from 1 Sea Zone to Eastern Canada
1 aaGun moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Norway
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Eastern United States to 3 Sea Zone
1 carrier moved from 7 Sea Zone to 3 Sea Zone
3 destroyers moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from United Kingdom to Russia
1 bomber moved from Russia to India
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from Western Canada to Alaska
2 fighters moved from French Equatorial Africa to Persia
Non Combat Move - Chinese
4 infantry moved from Sikang to Chinghai
3 infantry moved from Ningxia to Chinghai
Place Units - Americans
1 factory placed in Norway
2 infantry placed in Eastern United States
2 armour placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 infantry moved from 1 Sea Zone to Eastern Canada
1 aaGun moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Norway
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Eastern United States to 3 Sea Zone
1 carrier moved from 7 Sea Zone to 3 Sea Zone
3 destroyers moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from United Kingdom to Russia
1 bomber moved from Russia to India
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from Western Canada to Alaska
2 fighters moved from French Equatorial Africa to Persia
Non Combat Move - Chinese
4 infantry moved from Sikang to Chinghai
3 infantry moved from Ningxia to Chinghai
Place Units - Americans
1 factory placed in Norway
2 infantry placed in Eastern United States
2 armour placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 43 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 infantry
EDIT: Adding units owned by Americans to Western Canada: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
*edits were for that transport/TripleA mess. the repost was for a slight noncom move screw up. sry. All good now. Game on.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
1 armour moved from Eastern Ukraine to Caucasus
2 fighters moved from Eastern Ukraine to Caucasus
1 bomber moved from Eastern Ukraine to Russia
1 bomber moved from Germany to Russia
7 armour and 8 infantry moved from Eastern Ukraine to Belorussia
2 armour, 1 artillery and 6 infantry moved from East Poland to Belorussia
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 1,6 and causes: 7 damage to unit: factory
Bombing raid in Russia causes 7 damage total.
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
Russians roll AA dice in Caucasus : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Germans attack with 9 armour, 1 artillery and 14 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 9 armour, 1 artillery and 14 infantry in Belorussia, round 2 : 6/24 hits, 7,33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 9 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to East Poland
2 infantry moved from Poland to East Poland
2 bombers moved from Russia to East Poland
3 armour moved from Germany to East Poland
1 fighter moved from Germany to East Poland
1 artillery moved from France to Germany
2 artilleries and 2 infantry moved from Germany to Poland
Place Units - Germans
2 armour, 2 artilleries, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,00
Russians AA : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory; Remaining resources: 19 PUs; 0 techTokens;
Russians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Persia to Caucasus
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Eastern Ukraine to Russia
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 submarine moved from 23 Sea Zone to 28 Sea Zone
1 infantry moved from Urals to Russia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from India to Persia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Yunnan to Sikang
2 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Sikang
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 fighters moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from Suiyuan to Ningxia
3 fighters moved from 36 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 5 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Burma, round 2 : 4/7 hits, 2,83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Hupeh to Ningxia
1 armour moved from Manchuria to Ningxia
1 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Manchuria to Suiyuan
1 artillery and 1 infantry moved from Kiangsu to Fukien
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 aaGun and 7 infantry moved from Japan to 62 Sea Zone
1 aaGun and 7 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 aaGun moved from French Indo-China Thailand to 37 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 aaGun moved from 38 Sea Zone to East Indies
4 fighters moved from Burma to 38 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
2 fighters moved from Sikang to French Indo-China Thailand
1 fighter moved from Burma to French Indo-China Thailand
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
2 armour and 1 infantry placed in Manchuria
4 infantry placed in East Indies
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,83
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 armour moved from Persia to Chinghai
2 infantry moved from Persia to Caucasus
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Italian Africa to Belgian Congo
1 armour moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry moved from French Madagascar to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
2 submarines moved from 28 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 aaGun moved from United Kingdom to 3 Sea Zone
1 fighter moved from United Kingdom to Russia
Place Units - British
1 armour and 2 infantry placed in India
1 armour and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
British regular : -0.33