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Later in the game they get to defend at “1”
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BR
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 halftrack and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Europe to Ukraine S.S.R.
4 artilleries and 4 infantry moved from Balkans to Ukraine S.S.R.
1 halftrack moved from Southern Europe to Ukraine S.S.R.
1 fighter moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
1 tactical_bomber moved from Southern Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 5 armour, 4 artilleries, 1 fighter, 1 halftrack, 4 infantry and 1 tactical_bomber
Chinese defend with 4 armour
Germans roll dice for 5 armour, 4 artilleries, 1 fighter, 1 halftrack, 4 infantry and 1 tactical_bomber in Ukraine S.S.R., round 2 : 10/16 hits, 6.67 expected hits
Chinese roll dice for 4 armour in Ukraine S.S.R., round 2 : 1/4 hits, 2.00 expected hits
4 armour owned by the Chinese and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Chinese with 5 armour, 4 artilleries, 1 fighter, 1 halftrack, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Chinese: 4 armour
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Southern Europe
1 tactical_bomber moved from Ukraine S.S.R. to Southern Europe
1 armour moved from Spain to Southern Europe
1 armour moved from Spain to Southern Europe
Place Units - Germans
3 armour, 1 bomber, 1 halftrack and 1 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Germans regular : 3.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 7
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 56 PUs; 0 techTokens;
British buy 3 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
3 infantry moved from Persia to Afghanistan
9 armour, 6 artilleries and 11 infantry moved from Persia to India
2 bombers moved from Anglo Egypt to Afghanistan
1 artillery and 1 infantry moved from Italian East Africa to 34 Sea Zone
4 artilleries and 4 infantry moved from Anglo Egypt to 34 Sea Zone
5 artilleries, 4 carriers, 4 cruisers, 4 destroyers, 5 fighters, 5 infantry, 3 tactical_bombers and 5 transports moved from 34 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to India
Combat - British
Battle in Afghanistan
British attack with 2 bombers and 3 infantry
Chinese defend with 1 infantry
British roll dice for 2 bombers and 3 infantry in Afghanistan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Afghanistan
British win, taking Afghanistan from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
British attack with 9 armour, 6 artilleries, 5 fighters, 11 infantry and 3 tactical_bombers
Chinese defend with 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Chinese roll AA dice in India : 1/8 hits, 1.33 expected hits
1 tactical_bomber owned by the British lost in India
British roll dice for 9 armour, 6 artilleries, 5 fighters, 11 infantry and 2 tactical_bombers in India, round 2 : 15/33 hits, 13.17 expected hits
Chinese roll dice for 2 armour, 2 artilleries, 1 bomber and 5 infantry in India, round 2 : 3/10 hits, 3.50 expected hits
1 bomber owned by the Chinese, 2 armour owned by the Chinese, 5 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 3 infantry owned by the British lost in India
British captures 24PUs while taking Chinese capital
British win, taking India from Chinese with 9 armour, 6 artilleries, 5 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 3 infantry and 1 tactical_bomber
Casualties for Chinese: 2 armour, 2 artilleries, 1 bomber and 5 infantry
Non Combat Move - British
5 artilleries and 5 infantry moved from 35 Sea Zone to India
5 fighters and 2 tactical_bombers moved from India to 35 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to Belgian Congo
2 halftracks moved from Union of South Africa to Anglo Egypt
1 fighter moved from Union of South Africa to 35 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Kenya
2 bombers moved from Afghanistan to Anglo Egypt
Place Units - British
1 factory placed in Italian East Africa
1 bomber and 2 infantry placed in Anglo Egypt
British undo move 2.
1 artillery, 1 bomber and 1 infantry placed in Anglo Egypt
3 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 72 PUs; end with 97 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Chinese AA : -0.33
British regular : 2.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier and 4 infantry; Remaining resources: 1 PUs;
Non Combat Move - Japanese
6 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers moved from China to Manchuria
1 fighter moved from 61 Sea Zone to Manchuria
2 armour, 1 artillery and 5 infantry moved from Japan to 61 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 61 Sea Zone to Manchuria
1 artillery moved from Himalaya to Sinkiang
3 fighters and 3 tactical_bombers moved from Manchuria to 61 Sea Zone
Place Units - Japanese
1 carrier placed in 61 Sea Zone
3 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 1 battleship and 4 infantry; Remaining resources: 5 PUs;
Non Combat Move - Americans
3 artilleries moved from Eastern Canada to Eastern United States
1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports moved from 9 Sea Zone to 10 Sea Zone
3 transports moved from 20 Sea Zone to 10 Sea Zone
5 artilleries moved from Venezuela to 20 Sea Zone
5 artilleries, 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports moved from 20 Sea Zone to 54 Sea Zone
5 artilleries, 1 battleship, 1 carrier, 8 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 55 Sea Zone
5 artilleries moved from 55 Sea Zone to Western United States
Place Units - Americans
1 aaGun, 1 artillery and 1 infantry placed in Brazil
3 infantry placed in Eastern United States
1 artillery placed in Western United States
1 battleship placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 6 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern Europe to Spain
1 armour moved from Southern Europe to Spain
1 armour moved from Southern Europe to Spain
1 armour moved from Southern Europe to Spain
1 armour moved from Southern Europe to Spain
1 halftrack moved from Southern Europe to Spain
1 bomber moved from Southern Europe to Anglo Egypt
1 infantry moved from Balkans to Eastern Europe
1 infantry moved from Balkans to Eastern Europe
1 artillery moved from Balkans to Southern Europe
1 artillery moved from Balkans to Southern Europe
1 fighter moved from Southern Europe to Eastern Europe
1 tactical_bomber moved from Southern Europe to Eastern Europe
Combat - Germans
Strategic bombing raid in Anglo Egypt
Bombing raid in Anglo Egypt rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Anglo Egypt causes 2 damage total.
Battle in Eastern Europe
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Europe, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Anglo Egypt to Southern Europe
1 fighter moved from Eastern Europe to Southern Europe
1 tactical_bomber moved from Eastern Europe to Southern Europe
Place Units - Germans
6 armour and 2 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 8
Purchase Units - British
British repair damage of 1x factory, 2x factory; Remaining resources: 94 PUs; 0 techTokens;
British buy 4 armour, 3 artilleries, 1 battleship, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
3 artilleries and 3 infantry moved from India to French Indochina
1 artillery and 2 infantry moved from India to Himalaya
1 artillery and 2 infantry moved from India to Afghanistan
2 infantry moved from India to Afghanistan
3 artilleries moved from India to Afghanistan
1 artillery and 1 infantry moved from Kenya to Italian East Africa
1 armour and 1 infantry moved from Belgian Congo to Trans-Jordan
2 halftracks moved from Anglo Egypt to Afghanistan
1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
3 bombers moved from Anglo Egypt to 14 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indochina
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Himalaya
9 armour, 3 artilleries and 4 infantry moved from India to Persia
4 carriers, 4 cruisers, 4 destroyers, 4 fighters and 5 transports moved from 35 Sea Zone to 34 Sea Zone
2 armour and 2 infantry moved from Union of South Africa to Italian East Africa
1 armour moved from Union of South Africa to Italian East Africa
3 bombers moved from 14 Sea Zone to Southern Europe
Combat - British
Strategic bombing raid in Southern Europe
Germans roll AA dice in Southern Europe : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Southern Europe rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Southern Europe causes 8 damage total.
Battle in French Indochina
British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 fighters and 1 infantry
British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in French Indochina, round 2 : 3/8 hits, 3.17 expected hits
Chinese roll dice for 2 fighters and 1 infantry in French Indochina, round 2 : 3/3 hits, 1.67 expected hits
1 infantry owned by the Chinese, 2 fighters owned by the Chinese and 3 infantry owned by the British lost in French Indochina
British win, taking French Indochina from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Chinese: 2 fighters and 1 infantry
Battle in Himalaya
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Himalaya, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Himalaya
British win, taking Himalaya from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Afghanistan
British attack with 4 artilleries, 2 halftracks and 4 infantry
Chinese defend with 3 armour
British roll dice for 4 artilleries, 2 halftracks and 4 infantry in Afghanistan, round 2 : 4/10 hits, 3.33 expected hits
Chinese roll dice for 3 armour in Afghanistan, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Chinese and 1 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Chinese with 4 artilleries, 2 halftracks and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Chinese: 3 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indochina to India
1 tactical_bomber moved from Himalaya to India
1 fighter moved from Himalaya to India
2 bombers moved from Southern Europe to Algeria
Place Units - British
1 destroyer and 2 transports placed in 34 Sea Zone
1 battleship placed in 34 Sea Zone
2 artilleries placed in Italian East Africa
4 armour, 1 artillery and 5 infantry placed in India
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Germans AA : 0.50
British regular : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Sinkiang to Himalaya
Combat - Japanese
Battle in Himalaya
Japanese attack with 1 artillery
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Himalaya, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Himalaya
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
3 armour, 1 artillery and 4 infantry moved from Japan to 61 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to Manchuria
Place Units - Japanese
1 destroyer and 1 fighter placed in 61 Sea Zone
4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 6,2 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Purchase Units - Americans
Americans buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens;
Place Units - Americans
2 artilleries and 1 infantry placed in Brazil
6 infantry placed in Western United States
2 transports placed in 55 Sea Zone
Activate Technology - Americans
Americans activating Jet Power
Turn Complete - Americans
Americans collect 51 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 25 PUs;
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
1 armour moved from Southern Europe to Eastern Europe
1 halftrack moved from Spain to Eastern Europe
1 fighter moved from Spain to Eastern Europe
1 tactical_bomber moved from Spain to Eastern Europe
1 fighter moved from Southern Europe to Eastern Europe
1 tactical_bomber moved from Southern Europe to Eastern Europe
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
4 artilleries and 6 infantry moved from Spain to Western Europe
1 bomber moved from Southern Europe to Eastern Europe
Combat - Germans
Battle in Balkans
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Balkans, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 6 armour, 1 bomber, 2 fighters, 1 halftrack and 2 tactical_bombers
Russians defend with 3 armour, 3 artilleries and 4 infantry
Germans roll dice for 6 armour, 1 bomber, 2 fighters, 1 halftrack and 2 tactical_bombers in Eastern Europe, round 2 : 6/12 hits, 6.33 expected hits
Russians roll dice for 3 armour, 3 artilleries and 4 infantry in Eastern Europe, round 2 : 6/10 hits, 3.83 expected hits
4 infantry owned by the Russians, 1 halftrack owned by the Germans, 2 artilleries owned by the Russians and 5 armour owned by the Germans lost in Eastern Europe
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Eastern Europe, round 3 : 4/6 hits, 3.50 expected hits
Russians roll dice for 3 armour and 1 artillery in Eastern Europe, round 3 : 2/4 hits, 1.83 expected hits
3 armour owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Eastern Europe
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 6 armour, 1 bomber and 1 halftrack
Casualties for Russians: 3 armour, 3 artilleries and 4 infantry
Non Combat Move - Germans
2 armour moved from Spain to Southern Europe
1 armour moved from Spain to Germany
1 armour moved from Spain to Germany
1 armour moved from Spain to Germany
1 fighter and 1 tactical_bomber moved from Eastern Europe to Southern Europe
1 fighter moved from Eastern Europe to Germany
1 tactical_bomber moved from Eastern Europe to Germany
1 infantry moved from Southern Europe to Germany
1 artillery moved from Southern Europe to Germany
1 infantry moved from Southern Europe to Germany
1 artillery moved from Southern Europe to Germany
1 artillery moved from Southern Europe to Western Europe
Place Units - Germans
5 armour placed in Southern Europe
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 1.83
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 9
Research Technology - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 9
Research Technology - British
British spend 15 on tech rolls
British roll 5,2,6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Paratroopers
Purchase Units - British
British buy 5 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Spain: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries moved from Persia to 34 Sea Zone
3 artilleries moved from Italian East Africa to 34 Sea Zone
1 armour moved from Italian East Africa to 34 Sea Zone
3 infantry moved from Italian East Africa to 34 Sea Zone
4 infantry moved from Persia to 34 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Turkey
1 armour moved from Trans-Jordan to Turkey
9 armour moved from Persia to Turkey
2 halftracks moved from Afghanistan to Turkey
4 armour moved from India to Turkey
3 infantry moved from Afghanistan to Persia
4 artilleries moved from Afghanistan to Himalaya
1 artillery moved from India to Himalaya
5 infantry moved from India to Himalaya
2 armour moved from Italian East Africa to Anglo Egypt
1 bomber moved from Algeria to 13 Sea Zone
1 bomber moved from 13 Sea Zone to Algeria
1 armour, 6 artilleries, 1 battleship, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 7 infantry and 7 transports moved from 34 Sea Zone to 14 Sea Zone
4 fighters moved from 14 Sea Zone to Southern Europe
1 armour, 6 artilleries and 7 infantry moved from 14 Sea Zone to Southern Europe
Combat - British
British creates battle in territory Spain
British creates battle in territory Gibraltar
Battle in Turkey
British attack with 14 armour, 1 artillery, 2 halftracks and 2 infantry
Russians defend with 1 artillery
British roll dice for 14 armour, 1 artillery, 2 halftracks and 2 infantry in Turkey, round 2 : 7/19 hits, 8.67 expected hits
Russians roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Turkey
British win, taking Spain from Germans, taking Gibraltar from Germans, taking Turkey from Russians with 14 armour, 1 artillery, 2 halftracks and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Himalaya
British attack with 5 artilleries and 5 infantry
Chinese defend with 4 infantry
British roll dice for 5 artilleries and 5 infantry in Himalaya, round 2 : 5/10 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Himalaya, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Himalaya
British win, taking Himalaya from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Southern Europe
British attack with 1 armour, 6 artilleries, 4 fighters and 7 infantry
Germans defend with 2 aaGuns, 7 armour, 3 artilleries, 1 factory, 1 fighter, 3 infantry and 1 tactical_bomber
Germans roll AA dice in Southern Europe : 0/4 hits, 0.67 expected hits
British roll dice for 1 battleship and 4 cruisers in Southern Europe, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 armour, 6 artilleries, 4 fighters and 7 infantry in Southern Europe, round 2 : 10/18 hits, 6.67 expected hits
Germans roll dice for 7 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Southern Europe, round 2 : 6/15 hits, 6.67 expected hits
3 artilleries owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in Southern Europe
British roll dice for 1 armour, 6 artilleries, 4 fighters and 1 infantry in Southern Europe, round 3 : 6/12 hits, 4.83 expected hits
Germans roll dice for 1 fighter in Southern Europe, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Southern Europe
British captures 30PUs while taking Germans capital
British win, taking Southern Europe from Germans with 1 armour, 6 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 59
Casualties for British: 6 infantry
Casualties for Germans: 7 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 2 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Southern Europe to 14 Sea Zone
4 infantry moved from Algeria to Libya
2 bombers moved from Algeria to Anglo Egypt
2 fighters and 2 tactical_bombers moved from India to 14 Sea Zone
Place Units - British
3 infantry placed in Anglo Egypt
1 armour, 1 bomber and 1 infantry placed in Italian East Africa
4 armour and 5 infantry placed in India
Activate Technology - British
British activating Paratroopers
Turn Complete - British
British collect 93 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Germans AA : -0.67
Germans regular : -1.33
Russians regular : -0.33
British regular : 5.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Japan to 61 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 61 Sea Zone to 59 Sea Zone
3 fighters and 3 tactical_bombers moved from 61 Sea Zone to Kwantung
1 bomber and 1 fighter moved from Manchuria to Kwantung
4 artilleries and 4 infantry moved from 59 Sea Zone to Kwantung
5 artilleries and 15 infantry moved from Manchuria to Kwantung
Combat - Japanese
Battle in Kwantung
Japanese attack with 9 artilleries, 1 bomber, 4 fighters, 19 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 9 artilleries, 1 bomber, 4 fighters, 19 infantry and 3 tactical_bombers in Kwantung, round 2 : 10/36 hits, 12.33 expected hits
Chinese roll dice for 1 infantry in Kwantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwantung
Japanese win, taking Kwantung from Chinese with 9 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers, 3 destroyers and 4 submarines moved from 61 Sea Zone to 59 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwantung to 59 Sea Zone
1 bomber and 1 fighter moved from Kwantung to Manchuria
Place Units - Japanese
2 armour, 2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry and 5 transports; Remaining resources: 12 PUs; 0 techTokens;
Place Units - Americans
4 transports placed in 55 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 4 artilleries, 1 battleship, 1 factory, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 halftracks moved from Turkey to French Indochina
2 infantry moved from India to French Indochina
3 infantry moved from Persia to India
1 artillery and 2 infantry moved from Turkey to Caucasus
2 bombers and 2 infantry moved from Anglo Egypt to Southern Europe
7 transports moved from 14 Sea Zone to 15 Sea Zone
2 armour moved from Anglo Egypt to 15 Sea Zone
1 infantry moved from Anglo Egypt to 15 Sea Zone
4 armour moved from Turkey to 15 Sea Zone
10 armour moved from Turkey to India
6 armour, 1 infantry and 7 transports moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from Italian East Africa to Southern Europe
4 infantry moved from Libya to 14 Sea Zone
6 armour, 6 fighters, 5 infantry and 2 tactical_bombers moved from 14 Sea Zone to Southern Europe
1 armour and 1 infantry moved from Italian East Africa to Trans-Jordan
Combat - British
Battle in French Indochina
British attack with 2 halftracks and 2 infantry
Chinese defend with 1 infantry
British roll dice for 2 halftracks and 2 infantry in French Indochina, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indochina
British roll dice for 2 halftracks and 1 infantry in French Indochina, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in French Indochina
British win, taking French Indochina from Chinese with 2 halftracks and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Europe
British attack with 6 armour, 3 bombers, 6 fighters, 7 infantry and 2 tactical_bombers
Germans defend with 2 aaGuns, 4 artilleries, 1 factory and 1 infantry
Germans roll AA dice in Southern Europe : 2/11 hits, 1.83 expected hits
1 bomber owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Southern Europe
British roll dice for 1 battleship and 4 cruisers in Southern Europe, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 6 armour, 2 bombers, 5 fighters, 6 infantry and 2 tactical_bombers in Southern Europe, round 2 : 9/21 hits, 9.17 expected hits
Germans roll dice for 4 artilleries and 1 infantry in Southern Europe, round 2 : 2/5 hits, 1.67 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern Europe
British captures 27PUs while taking Germans capital
British win, taking Southern Europe from Germans with 6 armour, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 1 bomber, 1 fighter and 3 infantry
Casualties for Germans: 4 artilleries and 1 infantry
Non Combat Move - British
1 bomber moved from Southern Europe to Trans-Jordan
4 carriers moved from 14 Sea Zone to 34 Sea Zone
5 destroyers moved from 14 Sea Zone to 34 Sea Zone
5 fighters and 2 tactical_bombers moved from Southern Europe to 34 Sea Zone
1 bomber moved from Southern Europe to Libya
1 infantry moved from Gibraltar to Spain
Place Units - British
6 armour and 6 infantry placed in India
1 battleship and 1 submarine placed in 34 Sea Zone
1 factory placed in Trans-Jordan
1 artillery and 2 infantry placed in Anglo Egypt
1 infantry placed in Italian East Africa
British undo move 1.
6 armour, 3 artilleries and 3 infantry placed in India
6 infantry placed in Union of South Africa
Turn Complete - British
British collect 96 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Germans AA : 0.17
Germans regular : 0.33
Russians regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Kwantung to China
3 fighters and 3 tactical_bombers moved from 59 Sea Zone to French Indochina
1 bomber and 1 fighter moved from Manchuria to China
2 infantry moved from Kwantung to French Indochina
Combat - Japanese
Battle in French Indochina
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 halftracks and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in French Indochina, round 2 : 4/8 hits, 3.83 expected hits
British roll dice for 2 halftracks and 1 infantry in French Indochina, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 halftracks owned by the British and 1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 2 halftracks and 1 infantry
Battle in China
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in China, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in China, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in China
Japanese win, taking China from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers, 3 destroyers, 4 submarines and 4 transports moved from 59 Sea Zone to 61 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Japan to 61 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 61 Sea Zone to Manchuria
3 fighters and 3 tactical_bombers moved from French Indochina to Kwantung
1 bomber moved from China to Kwantung
1 fighter moved from China to Kwantung
Place Units - Japanese
8 infantry placed in Japan
1 fighter placed in 61 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
British regular : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 10
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 2,3,2,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Mechanized Infantry
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 11 PUs; 0 techTokens;
Combat Move - Americans
9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone
9 artilleries, 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 9 transports moved from 10 Sea Zone to 8 Sea Zone
11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 51 Sea Zone
11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from 51 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Americans attack with 11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Neutral defend with 5 infantry
Americans roll dice for 2 battleships in Wake Island, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Wake Island, round 2 : 11/24 hits, 8.83 expected hits
Neutral roll dice for 5 infantry in Wake Island, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Wake Island
Americans loses 0 PUs for violating Wake Islands neutrality.
Americans win, taking Wake Island from Neutral with 11 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 51 Sea Zone
9 artilleries and 9 infantry moved from 8 Sea Zone to United Kingdom
Place Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Brazil
Activate Technology - Americans
Americans activating Mechanized Infantry
Turn Complete - Americans
Americans collect 54 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Neutral regular : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 11
Purchase Units - British
British buy 7 armour, 1 artillery, 1 cruiser, 1 destroyer, 18 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 submarine moved from 34 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from India to Himalaya
1 artillery and 1 infantry moved from India to Afghanistan
1 bomber moved from Trans-Jordan to Caucasus
1 infantry moved from India to Afghanistan
20 armour and 5 infantry moved from India to Caucasus
1 armour and 1 infantry moved from Trans-Jordan to Caucasus
1 bomber moved from Libya to Balkans
6 armour and 4 infantry moved from Southern Europe to Balkans
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from Anglo Egypt to 15 Sea Zone
2 infantry moved from Anglo Egypt to 15 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from Italian East Africa to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Persia
Combat - British
Battle in Afghanistan
British attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Afghanistan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese and 1 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Himalaya
British attack with 2 artilleries and 2 infantry
Chinese defend with 1 artillery
British roll dice for 2 artilleries and 2 infantry in Himalaya, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Himalaya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese and 1 infantry owned by the British lost in Himalaya
British win, taking Himalaya from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Balkans
British attack with 6 armour, 1 bomber and 4 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 6 armour, 1 bomber and 4 infantry in Balkans, round 2 : 3/11 hits, 4.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Balkans, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Balkans
British win, taking Balkans from Germans with 6 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 artillery
Battle in Caucasus
British attack with 21 armour, 1 bomber and 6 infantry
Russians defend with 1 infantry
British roll dice for 21 armour, 1 bomber and 6 infantry in Caucasus, round 2 : 11/28 hits, 12.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Russians with 21 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to India
1 aaGun moved from Southern Europe to 14 Sea Zone
1 aaGun, 1 battleship, 4 cruisers and 5 transports moved from 14 Sea Zone to 34 Sea Zone
1 bomber moved from Balkans to Persia
1 aaGun moved from 34 Sea Zone to Anglo Egypt
Place Units - British
1 cruiser, 1 destroyer and 1 tactical_bomber placed in 34 Sea Zone
2 armour and 1 infantry placed in Anglo Egypt
2 armour and 1 infantry placed in Trans-Jordan
3 armour, 1 artillery and 8 infantry placed in India
8 infantry placed in Southern Europe
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Russians regular : 0.67
Germans regular : 0.17
British regular : -2.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier and 8 infantry; Remaining resources: 4 PUs;
Combat Move - Japanese
2 infantry moved from Kwantung to French Indochina
1 infantry moved from China to Sinkiang
1 bomber moved from Kwantung to Sinkiang
4 fighters and 3 tactical_bombers moved from Kwantung to French Indochina
Combat - Japanese
Battle in French Indochina
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in French Indochina, round 2 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 2 artilleries in French Indochina, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in French Indochina
Japanese win, taking French Indochina from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Sinkiang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sinkiang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sinkiang to Manchuria
4 fighters and 3 tactical_bombers moved from French Indochina to 60 Sea Zone
3 carriers, 3 destroyers, 1 fighter, 4 submarines and 4 transports moved from 61 Sea Zone to 60 Sea Zone
8 infantry moved from Japan to 60 Sea Zone
8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 artilleries moved from Manchuria to Buryatia S.S.R.
7 artilleries and 13 infantry moved from Kwantung to China
3 infantry moved from Manchuria to Kwantung
1 infantry moved from Manchuria to Kwantung
Place Units - Japanese
1 carrier placed in 60 Sea Zone
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 11
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 4,1,1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover AA Radar
Purchase Units - Americans
Americans buy nothing; Remaining resources: 45 PUs; 0 techTokens;
Combat Move - Americans
11 artilleries and 9 infantry moved from Wake Island to 51 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 51 Sea Zone to 47 Sea Zone
11 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from 47 Sea Zone to New Guinea
9 artilleries and 9 infantry moved from United Kingdom to 8 Sea Zone
9 artilleries, 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 9 transports moved from 8 Sea Zone to 6 Sea Zone
9 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from 6 Sea Zone to Western Europe
Combat - Americans
Battle in New Guinea
Americans attack with 11 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral defend with 5 infantry
Americans roll dice for 2 battleships in New Guinea, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 11 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in New Guinea, round 2 : 10/22 hits, 8.17 expected hits
Neutral roll dice for 5 infantry in New Guinea, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 2 infantry owned by the Americans lost in New Guinea
Americans loses 0 PUs for violating New Guineas neutrality.
Americans win, taking New Guinea from Neutral with 11 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Neutral: 5 infantry
Battle in Western Europe
Americans attack with 9 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 battleship in Western Europe, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Americans win, taking Western Europe from Germans with 9 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 10 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Europe to 6 Sea Zone
Activate Technology - Americans
Americans activating AA Radar
Turn Complete - Americans
Americans collect 60 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Germans regular : 0.50
Neutral regular : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 12
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 96 PUs; 0 techTokens;
British buy 8 armour, 5 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour and 1 infantry moved from Trans-Jordan to 34 Sea Zone
2 armour and 1 infantry moved from Anglo Egypt to 34 Sea Zone
1 artillery and 3 infantry moved from Persia to 34 Sea Zone
1 bomber moved from Persia to Archangel
1 bomber moved from India to Archangel
2 artilleries and 1 infantry moved from Himalaya to French Indochina
1 artillery moved from Afghanistan to India
1 infantry moved from Afghanistan to Himalaya
4 armour, 1 artillery, 2 battleships, 4 carriers, 5 cruisers, 6 destroyers, 5 fighters, 5 infantry, 3 tactical_bombers and 7 transports moved from 34 Sea Zone to 36 Sea Zone
3 armour, 1 artillery and 8 infantry moved from India to French Indochina
4 armour, 1 artillery, 5 fighters, 5 infantry and 3 tactical_bombers moved from 36 Sea Zone to French Indochina
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 armour moved from Balkans to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Southern Europe
3 armour moved from Balkans to Southern Europe
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
18 armour moved from Caucasus to India
Combat - British
Strategic bombing raid in Archangel
Russians roll AA dice in Archangel : 0/2 hits, 0.33 expected hits
Bombing raid in Archangel rolls: 3,4 and causes: 7 damage to unit: factory
Bombing raid in Archangel causes 7 damage total.
Battle in French Indochina
British attack with 7 armour, 4 artilleries, 5 fighters, 14 infantry and 3 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 battleships and 5 cruisers in French Indochina, round 2 : 6/7 hits, 3.83 expected hits
Japanese roll dice for 2 infantry in French Indochina, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win, taking French Indochina from Japanese with 7 armour, 4 artilleries, 5 fighters, 13 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in West Russia
British attack with 1 armour and 2 infantry
Russians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
British win, taking West Russia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
British attack with 3 armour and 2 infantry
Russians defend with 1 artillery
British roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the British lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - British
5 fighters and 3 tactical_bombers moved from French Indochina to 36 Sea Zone
2 bombers moved from Archangel to Caucasus
Place Units - British
8 armour and 4 infantry placed in India
1 artillery and 2 infantry placed in Trans-Jordan
1 artillery and 2 infantry placed in Anglo Egypt
1 artillery and 2 infantry placed in Italian East Africa
2 infantry placed in Southern Europe
2 artilleries placed in Union of South Africa
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.33
British regular : 1.50
Russians AA : -0.33