L21 BM3 Ghostglider (axis) vs Giallo (allied +25)


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 carriers; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 mech_infantrys moved from Buryatia to Siberia
            1 tactical_bomber moved from Korea to Siberia
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            1 tactical_bomber moved from Korea to Okinawa
            1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Okinawa
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Okinawa
                Japanese win, taking Okinawa from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Siberia
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            9 carriers, 1 cruiser, 1 destroyer, 16 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 fighters and 1 tactical_bomber moved from Siam to 19 Sea Zone
            1 tactical_bomber moved from Okinawa to 19 Sea Zone
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Korea to Amur
            1 tactical_bomber moved from Siberia to Amur
            1 tactical_bomber moved from Amur to Korea
            1 mech_infantry moved from Amur to Korea
            1 mech_infantry moved from Amur to Korea
            13 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            14 mech_infantrys moved from Burma to India
            1 artillery moved from Burma to India
            1 infantry moved from Siam to Shan State
            5 armour moved from Burma to Shan State
            1 armour moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            3 carriers placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 20
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,6,4,3,1,3
            Japanese collect 46 PUs (20 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.83
    ANZAC regular : -0.33
    

    Savegame

  • 21 20 19 18 17 16

    @ghostglider Important turn, still thinking

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 bombers and 2 harbours; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 21 Sea Zone
            4 submarines moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Borneo
    
        Non Combat Move - Americans
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 battleships, 7 carriers, 4 cruisers, 4 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to Midway
            2 fighters and 2 tactical_bombers moved from Philippines to 21 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            8 fighters moved from Gibraltar to Egypt
            4 fighters moved from Egypt to Iraq
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Tunisia to Algeria
            2 aaGuns moved from British Columbia to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            3 fighters moved from Western United States to Midway
            1 fighter moved from Western United States to 25 Sea Zone
            1 artillery and 2 infantry moved from Tunisia to Libya
    
        Place Units - Americans
            1 harbour placed in Guam
            1 harbour placed in Midway
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 bombers and 2 harbours; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            2 submarines moved from 20 Sea Zone to 21 Sea Zone
            4 submarines moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Borneo
    
        Non Combat Move - Americans
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 battleships, 7 carriers, 4 cruisers, 4 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to Midway
            2 fighters and 2 tactical_bombers moved from Philippines to 21 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            8 fighters moved from Gibraltar to Egypt
            4 fighters moved from Egypt to Iraq
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Tunisia to Algeria
            2 aaGuns moved from British Columbia to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            3 fighters moved from Western United States to Midway
            1 fighter moved from Western United States to 25 Sea Zone
            1 artillery and 2 infantry moved from Tunisia to Libya
    
        Place Units - Americans
            1 harbour placed in Guam
            1 harbour placed in Midway
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 6 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 7/10 hits, 4,67 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Italians with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 6 fighters and 1 tactical_bomber moved from Persia to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 aaGuns, 8 artilleries and 17 infantry moved from West India to Eastern Persia
    
        Place Units - British
            3 artilleries placed in Iraq
            3 armour placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    British regular : 2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 95 Sea Zone
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from Philippines to Guam
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            2 submarines moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from Philippines to Guam
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            2 submarines moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 infantry, 13 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Western Germany to 91 Sea Zone
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            1 bomber moved from Northwest Persia to Persia
            2 fighters and 2 tactical_bombers moved from Volgograd to Persia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble in z91?

  • 21 20 19 18 17 16


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 infantry, 13 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Western Germany to 91 Sea Zone
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            1 bomber moved from Northwest Persia to Persia
            2 fighters and 2 tactical_bombers moved from Volgograd to Persia
    
        Combat - Germans
            British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Persia
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 2/7 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
                British defend with 1 destroyer and 1 fighter; Americans defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 91 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                Germans win with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 2 fighters
                Casualties for Americans: 1 destroyer
                Casualties for Russians: 1 submarine
                Casualties for British: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 airfield and 1 harbour
    
        Non Combat Move - Germans
            1 fighter moved from Gibraltar to 91 Sea Zone
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 infantry moved from Caucasus to Northwest Persia
            22 artilleries and 20 infantry moved from Volgograd to Caucasus
            13 armour and 18 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 armour moved from Ukraine to Caucasus
            6 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Russia to Volgograd
            1 infantry moved from Samara to Russia
            2 infantry moved from Tambov to Russia
            13 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Novgorod to Bryansk
            7 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 1 artillery and 2 infantry moved from Germany to Poland
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            Germans undo move 4.
            3 infantry placed in Ukraine
            10 mech_infantrys placed in Germany
            3 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.50
    British regular : 0.17
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - Russians
            21 artilleries and 32 infantry moved from Novosibirsk to Samara
                  Russians take Samara from Germans
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            2 mech_infantrys moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 armour and 19 mech_infantrys moved from Eastern Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Persia to Iraq
            3 aaGuns moved from Novosibirsk to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 fighter moved from 19 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            5 fighters moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Korea to Japan
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 cruiser moved from 19 Sea Zone to 20 Sea Zone
            12 carriers and 3 submarines moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            14 mech_infantrys moved from India to Shan State
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from Yunnan to Hunan
            2 mech_infantrys moved from Siberia to Buyant-Uhaa
            2 mech_infantrys moved from Korea to Buyant-Uhaa
            4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            4 fighters moved from 19 Sea Zone to Japan
            2 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            3 fighters moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            2 fighters and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
            Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 mech_infantry moved from Soviet Far East to 3 Sea Zone
            1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            1 bomber moved from Midway to Amur
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
            3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 0/6 hits, 3,00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 20 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from Amur to Soviet Far East
            1 fighter and 2 tactical_bombers moved from Manchuria to 21 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 21 Sea Zone
            2 fighters moved from Midway to Caroline Islands
            5 bombers moved from Western United States to Eastern United States
            2 aaGuns moved from Western United States to Central United States
            1 aaGun and 1 mech_infantry moved from Central United States to Eastern United States
            8 fighters moved from Egypt to Iraq
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Libya to Tunisia
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
            2 bombers, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 mech_infantry moved from Soviet Far East to 3 Sea Zone
            1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            1 bomber moved from Midway to Amur
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
            3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 0/6 hits, 3,00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 20 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from Amur to Soviet Far East
            1 fighter and 2 tactical_bombers moved from Manchuria to 21 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 21 Sea Zone
            2 fighters moved from Midway to Caroline Islands
            5 bombers moved from Western United States to Eastern United States
            2 aaGuns moved from Western United States to Central United States
            1 aaGun and 1 mech_infantry moved from Central United States to Eastern United States
            8 fighters moved from Egypt to Iraq
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Libya to Tunisia
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
            2 bombers, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Iraq
            3 armour moved from Egypt to Iraq
            8 artilleries and 17 infantry moved from Eastern Persia to Turkmenistan
    
        Combat - British
            Battle in Turkmenistan
                British attack with 8 artilleries and 17 infantry
                Japanese defend with 1 infantry
                    British roll dice for 8 artilleries and 17 infantry in Turkmenistan, round 2 : 4/25 hits, 6,83 expected hits
                    Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan
                British win, taking Turkmenistan from Japanese with 8 artilleries and 16 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Eastern Persia to Turkmenistan
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,2,6,5
            British collect 33 PUs (5 lost to blockades); end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : 0,17
    British regular : -2,83
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 armour, 1 fighter and 1 infantry moved from Northwest Persia to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Persia, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Persia
                Italians win, taking Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            3 fighters moved from 98 Sea Zone to Greece
            2 fighters moved from Southern Italy to Gibraltar
            1 aaGun moved from Northwest Persia to Persia
            1 fighter moved from Persia to Northwest Persia
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -3.17
    Russians regular : -0.33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
                  ANZAC take 6 Sea Zone from Japanese
            2 submarines moved from 21 Sea Zone to 6 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
                  ANZAC take 6 Sea Zone from Japanese
            2 submarines moved from 21 Sea Zone to 6 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            1 fighter moved from Iraq to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 marine, 19 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
    
        Non Combat Move - Germans
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            3 submarines moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to 95 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 22 artilleries, 20 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            3 armour and 6 mech_infantrys moved from Bryansk to Caucasus
            3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            5 infantry moved from Russia to Bryansk
            3 aaGuns, 1 artillery and 2 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            3 submarines moved from 112 Sea Zone to 110 Sea Zone
            9 armour moved from Northwest Persia to Caucasus
            10 mech_infantrys moved from Northwest Persia to Caucasus
            5 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
            3 fighters and 3 tactical_bombers moved from Rostov to Caucasus
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Germans
            1 marine placed in Southern France
            1 transport placed in 93 Sea Zone
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Germany
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Southern France
            2 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 5
  • 12
  • 44
  • 40
  • 53
  • 35
  • 76
  • 136
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

18.0k

Users

40.7k

Topics

1.8m

Posts