L21 Game2 Bretters axis vs Sovietish allies +12 BM3


  • @sovietishcat i want to damage 1 bship and 1 carrier

  • '19

    @bretters Ok sounds good, will do the combat later on today!

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Southern France from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 6 submarines and 1 transport
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/16 hits, 7,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Germans regular : -1,00
    

    Savegame

  • '19

    @bretters 7 hits boats and planes


  • @sovietishcat

    Damage my other battleship , lose my subs

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Southern France from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 6 submarines and 1 transport
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/16 hits, 7,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 54 Sea Zone, round 2 : 8/14 hits, 7,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 9/16 hits, 7,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Japanese regular : 0,33
    Germans regular : -1,00
    

    Savegame

  • '19

    @bretters No hit subs, 9 more hits boats and planes


  • @sovietishcat
    2 cruisers, kill the Damaged carrier , 4 ftr, lose another carrier

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Southern France from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 6 submarines and 1 transport
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/16 hits, 7,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 54 Sea Zone, round 2 : 8/14 hits, 7,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 9/16 hits, 7,83 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 54 Sea Zone, round 3 : 9/14 hits, 7,67 expected hits
                    4 fighters owned by the Japanese, 3 submarines owned by the Americans, 5 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 7/10 hits, 5,67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 3/6 hits, 3,33 expected hits
                    2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Americans: 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 6 submarines and 1 transport
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
            2 transports moved from 49 Sea Zone to 54 Sea Zone
            1 bomber moved from Egypt to Slovakia Hungary
            1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            2 fighters and 1 tactical_bomber moved from Morocco to Egypt
            2 carriers moved from 91 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 bombers placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Manchuria
            1 infantry placed in Anhwe
            1 artillery placed in Kwangsi
            1 infantry placed in Kwangsi
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kwangsi: 1 fighter
            EDIT: Adding units owned by Chinese to Manchuria: 1 fighter
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Jehol: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Chahar: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            1 tactical_bomber moved from Romania to Southern France
            1 battleship and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from India to Persia
            3 aaGuns, 1 artillery and 6 infantry moved from Sikang to Shensi
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Hopei
            2 mech_infantrys moved from Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            10 infantry moved from Burma to Yunnan
            10 infantry moved from Burma to India
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : -0,33
    Japanese regular : 1,33
    Germans regular : -1,00
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 bomber moved from Southern Italy to 104 Sea Zone
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.17
    Russians regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Romania to Slovakia Hungary
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @sovietishcat i closed it before submitting the turn - but i had Germany attack your stack in Slovakia and i was counting on that attack going much better (me winning) … your AA got 2 hits on me and i wasn’t able to wipe you out which with your fast movers and planes means that i will lose Berlin AGAIN. i concede. i was going to have Japan attack Volgograd. but i need Germany to not lose Berlin soo many times…

  • '19

    @bretters Thanks for the game! You’re right Germany cannot afford to lose 2x Berlin, really tough to comeback from that! Glad to see Russia was able to avenge the fall of London!


  • @sovietishcat you’re welcome
    And gold job!

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