no scrambling
L21 BM3 Ghostglider (axis) vs Giallo (allied +25)
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians Combat - Germans 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Northwest Persia 1 artillery and 6 infantry moved from Southern France to Northern Italy 3 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Germany 6 mech_infantrys moved from Germany to Eastern Poland 1 armour, 19 artilleries and 18 infantry moved from Tambov to Volgograd 2 infantry moved from Russia to Tambov 5 fighters and 4 tactical_bombers moved from Tambov to Volgograd 2 aaGuns, 14 artilleries and 6 infantry moved from Caucasus to Northwest Persia 2 armour, 4 mech_infantrys and 1 tactical_bomber moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 6 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Western Ukraine to Rostov 1 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 113 Sea Zone to 124 Sea Zone 10 armour moved from Northwest Persia to Volgograd 5 mech_infantrys moved from Northwest Persia to Volgograd 3 fighters moved from 112 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 3 armour placed in Novgorod 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 3 armour and 22 mech_infantrys moved from Kazakhstan to Eastern Persia 21 artilleries and 32 infantry moved from Kazakhstan to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 21 artilleries and 32 infantry Italians defend with 1 infantry Russians roll dice for 21 artilleries and 32 infantry in Novosibirsk, round 2 : 12/53 hits, 15,83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 21 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Kazakhstan to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : -3,83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Burma to India Japanese take India from UK_Pacific 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 mech_infantrys moved from Buryatia to Siberia 1 tactical_bomber moved from Korea to Siberia 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 tactical_bomber moved from Korea to Okinawa 1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Okinawa Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 9 carriers, 1 cruiser, 1 destroyer, 16 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan 2 fighters and 1 tactical_bomber moved from Siam to 19 Sea Zone 1 tactical_bomber moved from Okinawa to 19 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Korea to Amur 1 tactical_bomber moved from Siberia to Amur 1 tactical_bomber moved from Amur to Korea 1 mech_infantry moved from Amur to Korea 1 mech_infantry moved from Amur to Korea 13 infantry moved from Burma to India 1 aaGun moved from Burma to India 14 mech_infantrys moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Siam to Shan State 5 armour moved from Burma to Shan State 1 armour moved from Shan State to Yunnan 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Anhwe to Yunnan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan Place Units - Japanese 3 carriers placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,6,4,3,1,3 Japanese collect 46 PUs (20 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.83 ANZAC regular : -0.33 -
@ghostglider Important turn, still thinking
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 bombers and 2 harbours; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 2 submarines moved from 20 Sea Zone to 21 Sea Zone 4 submarines moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in Borneo Non Combat Move - Americans 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 battleships, 7 carriers, 4 cruisers, 4 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Philippines to Midway 2 fighters and 2 tactical_bombers moved from Philippines to 21 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 8 fighters moved from Gibraltar to Egypt 4 fighters moved from Egypt to Iraq 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Tunisia to Algeria 2 aaGuns moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters moved from Western United States to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 artillery and 2 infantry moved from Tunisia to Libya Place Units - Americans 1 harbour placed in Guam 1 harbour placed in Midway 5 bombers placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 bombers and 2 harbours; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 2 submarines moved from 20 Sea Zone to 21 Sea Zone 4 submarines moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in Borneo Non Combat Move - Americans 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 battleships, 7 carriers, 4 cruisers, 4 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Philippines to Midway 2 fighters and 2 tactical_bombers moved from Philippines to 21 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 8 fighters moved from Gibraltar to Egypt 4 fighters moved from Egypt to Iraq 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Tunisia to Algeria 2 aaGuns moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters moved from Western United States to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 artillery and 2 infantry moved from Tunisia to Libya Place Units - Americans 1 harbour placed in Guam 1 harbour placed in Midway 5 bombers placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 6 fighters and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 battleship moved from 35 Sea Zone to 21 Sea Zone Combat - British Battle in Persia British attack with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 7/10 hits, 4,67 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia British win, taking Persia from Italians with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber, 6 fighters and 1 tactical_bomber moved from Persia to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 aaGuns, 8 artilleries and 17 infantry moved from West India to Eastern Persia Place Units - British 3 artilleries placed in Iraq 3 armour placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0,67 British regular : 2,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone 2 submarines placed in 110 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to Guam 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 2 submarines moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to Guam 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 2 submarines moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry, 13 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western Germany to 91 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Persia 2 fighters and 2 tactical_bombers moved from Volgograd to Persia Combat - GermansCombat Hit Differential Summary :
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scramble in z91?
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry, 13 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western Germany to 91 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Persia 2 fighters and 2 tactical_bombers moved from Volgograd to Persia Combat - Germans British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Persia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 2/7 hits, 3.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport British defend with 1 destroyer and 1 fighter; Americans defend with 1 destroyer; Russians defend with 1 submarine Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 91 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone Germans win with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 2 fighters Casualties for Americans: 1 destroyer Casualties for Russians: 1 submarine Casualties for British: 1 destroyer and 1 fighter Battle in Gibraltar Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield and 1 harbour Non Combat Move - Germans 1 fighter moved from Gibraltar to 91 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 infantry moved from Caucasus to Northwest Persia 22 artilleries and 20 infantry moved from Volgograd to Caucasus 13 armour and 18 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 6 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Russia to Volgograd 1 infantry moved from Samara to Russia 2 infantry moved from Tambov to Russia 13 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Novgorod to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns, 1 artillery and 2 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine Germans undo move 4. 3 infantry placed in Ukraine 10 mech_infantrys placed in Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans regular : -3.50 British regular : 0.17 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 21 artilleries and 32 infantry moved from Novosibirsk to Samara Russians take Samara from Germans 2 fighters and 1 tactical_bomber moved from Iraq to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Persia Combat - Russians Battle in Persia Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 armour and 19 mech_infantrys moved from Eastern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 3 aaGuns moved from Novosibirsk to Samara Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter moved from 19 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 5 fighters moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Korea to Japan 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 12 carriers and 3 submarines moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 14 mech_infantrys moved from India to Shan State 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Siberia to Buyant-Uhaa 2 mech_infantrys moved from Korea to Buyant-Uhaa 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 4 fighters moved from 19 Sea Zone to Japan 2 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 3 fighters moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers placed in 36 Sea Zone 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1 Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 mech_infantry moved from Soviet Far East to 3 Sea Zone 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 bomber moved from Midway to Amur 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 0/6 hits, 3,00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Korea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 20 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from Amur to Soviet Far East 1 fighter and 2 tactical_bombers moved from Manchuria to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 21 Sea Zone 2 fighters moved from Midway to Caroline Islands 5 bombers moved from Western United States to Eastern United States 2 aaGuns moved from Western United States to Central United States 1 aaGun and 1 mech_infantry moved from Central United States to Eastern United States 8 fighters moved from Egypt to Iraq 1 infantry moved from Algeria to Morocco 1 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone 2 bombers, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,50 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 mech_infantry moved from Soviet Far East to 3 Sea Zone 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 bomber moved from Midway to Amur 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 0/6 hits, 3,00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Korea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 20 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from Amur to Soviet Far East 1 fighter and 2 tactical_bombers moved from Manchuria to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 21 Sea Zone 2 fighters moved from Midway to Caroline Islands 5 bombers moved from Western United States to Eastern United States 2 aaGuns moved from Western United States to Central United States 1 aaGun and 1 mech_infantry moved from Central United States to Eastern United States 8 fighters moved from Egypt to Iraq 1 infantry moved from Algeria to Morocco 1 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone 2 bombers, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 8 artilleries and 17 infantry moved from Eastern Persia to Turkmenistan Combat - British Battle in Turkmenistan British attack with 8 artilleries and 17 infantry Japanese defend with 1 infantry British roll dice for 8 artilleries and 17 infantry in Turkmenistan, round 2 : 4/25 hits, 6,83 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan British win, taking Turkmenistan from Japanese with 8 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Eastern Persia to Turkmenistan Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,2,6,5 British collect 33 PUs (5 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,17 British regular : -2,83 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone 1 armour, 1 fighter and 1 infantry moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Persia, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Persia Italians win, taking Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in 98 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Italians 3 fighters moved from 98 Sea Zone to Greece 2 fighters moved from Southern Italy to Gibraltar 1 aaGun moved from Northwest Persia to Persia 1 fighter moved from Persia to Northwest Persia Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -3.17 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese ANZAC take 6 Sea Zone from Japanese 2 submarines moved from 21 Sea Zone to 6 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33





