It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L21 BM3 Ghostglider vs trulpen (+20)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC EDIT: Turning off Edit Mode 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,33
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The aussie-air is on one US-ac.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Caucasus from Russians 1 fighter and 3 tactical_bombers moved from Rostov to Northwest Persia 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 mech_infantrys moved from Novgorod to Vologda 1 infantry moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 2 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery moved from Rostov to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Belarus Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Bryansk, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.17 expected hits Russians roll dice for 3 infantry in Bryansk, round 4 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Bryansk, round 5 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 artillery, 2 infantry and 3 mech_infantrys Casualties for Russians: 1 aaGun and 1 infantry Battle in Belarus Germans attack with 1 infantry and 10 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 infantry and 10 mech_infantrys in Belarus, round 2 : 1/11 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 10 mech_infantrys in Belarus, round 3 : 0/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 9 mech_infantrys in Belarus, round 4 : 2/9 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda 1 mech_infantry owned by the Germans retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in Northwest Persia Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd 7 armour, 4 artilleries, 16 infantry and 14 mech_infantrys moved from Rostov to Volgograd 1 aaGun and 1 infantry moved from Ukraine to Rostov 2 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from 114 Sea Zone to Archangel 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to Volgograd 3 fighters moved from Western Germany to Southern Italy 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Southern Italy 3 aaGuns, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Germany 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,2,5,4,6 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 3.33 Germans regular : -5.83 British regular : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 artillery moved from Tambov to Rostov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Vologda to Nenetsia 1 fighter moved from Russia to Nenetsia 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Rostov 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov Italians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Nenetsia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Nenetsia to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Novosibirsk to Samara 4 infantry moved from Samara to Tambov 10 artilleries moved from Russia to Tambov 1 infantry moved from Novosibirsk to Samara 3 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Kazakhstan 2 infantry moved from Tambov to Russia Place Units - Russians 6 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : 1,00 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to Shan State 2 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Burma 2 bombers moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 transports moved from 20 Sea Zone to 6 Sea Zone 3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Jehol 2 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 carriers moved from 37 Sea Zone to 19 Sea Zone 3 tactical_bombers moved from French Indo China to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to Java 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 37 Sea Zone to Java 2 bombers moved from Burma to French Indo China 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Kwangsi to Szechwan 2 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangsi to Yunnan 6 artilleries and 1 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Jehol to Suiyuyan 1 mech_infantry moved from Jehol to Kweichow Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 3 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 transports moved from 33 Sea Zone to 44 Sea Zone 2 artilleries moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from Egypt to Tobruk Americans take Tobruk from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 bomber moved from Persia to Tsinghai Combat - Americans Battle in Greece Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Celebes Americans attack with 2 artilleries Japanese defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 5 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 4 destroyers moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Tsinghai to Persia 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 5. 1 fighter placed in Eastern United States Americans undo move 5. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -0,67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 transports moved from 33 Sea Zone to 44 Sea Zone 2 artilleries moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from Egypt to Tobruk Americans take Tobruk from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 bomber moved from Persia to Tsinghai Combat - Americans Battle in Greece Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Celebes Americans attack with 2 artilleries Japanese defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 5 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 4 destroyers moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Tsinghai to Persia 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 5. 1 fighter placed in Eastern United States Americans undo move 5. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from Trans-Jordan to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 carrier and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Crete to 97 Sea Zone 1 fighter moved from Syria to 97 Sea Zone 1 tactical_bomber moved from Syria to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Ukraine 1 fighter moved from India to Burma 1 artillery and 27 infantry moved from India to Burma 1 fighter moved from Syria to Northwest Persia 2 infantry moved from Persia to Northwest Persia Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Cyprus Battle in Albania Battle in Northwest Persia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Cyprus from Italians, taking Albania from Italians, taking Northwest Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Burma British attack with 1 artillery, 1 fighter and 27 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 27 infantry in Burma, round 2 : 7/29 hits, 5,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 27 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Syria to Greece 1 tactical_bomber moved from Northwest Persia to Greece 1 cruiser and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Persia to Syria 1 fighter moved from Northwest Persia to Greece 1 fighter moved from Northwest Persia to Syria 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 aaGun moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Alexandria to Egypt 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 3 aaGuns EDIT: Adding units owned by British to Burma: 3 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -1,00 Germans AA : 0,83 Germans regular : 0,00 British regular : -1,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 transports moved from 33 Sea Zone to 44 Sea Zone 2 artilleries moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from Egypt to Tobruk Americans take Tobruk from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 bomber moved from Persia to Tsinghai Combat - Americans Battle in Greece Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Celebes Americans attack with 2 artilleries Japanese defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 5 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 4 destroyers moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Tsinghai to Persia 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 5. 1 fighter placed in Eastern United States Americans undo move 5. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from Trans-Jordan to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 carrier and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Crete to 97 Sea Zone 1 fighter moved from Syria to 97 Sea Zone 1 tactical_bomber moved from Syria to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Ukraine 1 fighter moved from India to Burma 1 artillery and 27 infantry moved from India to Burma 1 fighter moved from Syria to Northwest Persia 2 infantry moved from Persia to Northwest Persia Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Cyprus Battle in Albania Battle in Northwest Persia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Cyprus from Italians, taking Albania from Italians, taking Northwest Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Burma British attack with 1 artillery, 1 fighter and 27 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 27 infantry in Burma, round 2 : 7/29 hits, 5,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 27 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Syria to Greece 1 tactical_bomber moved from Northwest Persia to Greece 1 cruiser and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Persia to Syria 1 fighter moved from Northwest Persia to Greece 1 fighter moved from Northwest Persia to Syria 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 aaGun moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Alexandria to Egypt 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 3 aaGuns EDIT: Adding units owned by British to Burma: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -1,00 Germans AA : 0,83 Germans regular : 0,00 British regular : -1,33
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Sub should be in z42.
Seems the factory-aa’s are mean on both sides.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 bomber and 1 fighter moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Ukraine 1 artillery and 4 infantry moved from Bulgaria to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,5,1,3,5,1,6,6,1,3 Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to Dutch New Guinea 2 fighters moved from India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged ANZAC roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 75 Sea Zone to 41 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 97 Sea Zone to Greece Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 1,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to Dutch New Guinea 2 fighters moved from India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged ANZAC roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 75 Sea Zone to 41 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 97 Sea Zone to Greece Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 1,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 mech_infantry moved from Archangel to Smolensk 9 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia Germans take Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk 1 tactical_bomber moved from Volgograd to Kazakhstan 3 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux 10 mech_infantrys moved from Western Germany to Holland Belgium 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Belarus to Smolensk Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries and 5 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 10 mech_infantrys Americans defend with 1 infantry Germans roll dice for 10 mech_infantrys in Holland Belgium, round 2 : 1/10 hits, 1,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 9 armour and 9 mech_infantrys British defend with 1 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Northwest Persia, round 2 : 6/18 hits, 6,00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Archangel to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Karelia to Belarus 2 mech_infantrys moved from Novgorod to Belarus 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Kazakhstan to Ukraine 6 artilleries and 15 infantry moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 fighters moved from Southern Italy to Western Germany 1 aaGun moved from Southern France to Northern Italy 2 aaGuns moved from Southern France to Normandy Bordeaux Place Units - Germans 1 carrier and 2 fighters placed in 112 Sea Zone 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Southern France Germans undo move 4. 7 infantry placed in Germany Germans undo move 4. 4 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,4,5,1,6,2,6,4,5,4 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -1,67 British regular : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 fighter moved from Russia to Vologda 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 artillery and 1 infantry moved from Tambov to Rostov 1 artillery moved from Russia to Bryansk 5 artilleries moved from Tambov to Volgograd 6 artilleries moved from Tambov to Volgograd 42 infantry moved from Tambov to Volgograd 1 infantry moved from Novosibirsk to Vologda 1 tactical_bomber moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Bryansk 3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Italians win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Volgograd Russians attack with 12 artilleries and 44 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 12 artilleries and 44 infantry in Volgograd, round 2 : 14/56 hits, 13,33 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 12 artilleries and 44 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Kazakhstan to Russia 1 aaGun moved from Novosibirsk to Samara 2 aaGuns moved from Tambov to Volgograd 3 infantry moved from Samara to Russia 1 aaGun moved from Samara to Russia 2 artilleries moved from Tambov to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Russia to Volgograd Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 Germans regular : -0,33 Russians regular : 1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 fighter moved from Russia to Vologda 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 artillery and 1 infantry moved from Tambov to Rostov 1 artillery moved from Russia to Bryansk 5 artilleries moved from Tambov to Volgograd 6 artilleries moved from Tambov to Volgograd 42 infantry moved from Tambov to Volgograd 1 infantry moved from Novosibirsk to Vologda 1 tactical_bomber moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Bryansk 3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Italians win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Volgograd Russians attack with 12 artilleries and 44 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 12 artilleries and 44 infantry in Volgograd, round 2 : 14/56 hits, 13,33 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 12 artilleries and 44 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Kazakhstan to Russia 1 aaGun moved from Novosibirsk to Samara 2 aaGuns moved from Tambov to Volgograd 3 infantry moved from Samara to Russia 1 aaGun moved from Samara to Russia 2 artilleries moved from Tambov to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Russia to Volgograd Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1,33 Germans regular : -0,33 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 bomber moved from Yunnan to Kazakhstan 1 armour moved from Szechwan to Tsinghai 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 mech_infantry moved from Kweichow to Tsinghai 1 bomber moved from Yunnan to Kazakhstan 1 fighter moved from Java to 45 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Amur Battle in Siberia Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Jehol to Amur 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 marine moved from Kiangsu to 19 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 45 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 aaGun, 7 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State 3 infantry moved from French Indo China to Shan State 2 infantry and 1 mech_infantry moved from Malaya to Shan State 2 fighters moved from Java to Shan State 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 2 bombers moved from Kazakhstan to Kweichow Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone Japanese undo move 1. 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in Malaya 2 armour, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5,3,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,1,4 Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00 Russians regular : 0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 marine moved from Greece to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 3 mech_infantrys moved from Tunisia to Libya 1 bomber moved from Persia to Libya 2 artilleries moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 6 fighters and 1 tactical_bomber moved from 44 Sea Zone to Java 1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone Combat - Americans Battle in Sicily Battle in Java Americans attack with 2 artilleries, 6 fighters and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 artilleries, 6 fighters and 1 tactical_bomber in Java, round 2 : 5/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win, taking Sicily from Italians, taking Java from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 2 infantry Battle in Libya Americans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Libya, round 2 : 1/7 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Libya, round 3 : 2/6 hits, 1,83 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 bomber moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 5 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Wake Island to Queensland 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 3 infantry placed in Central United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Italians regular : 0,00 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 marine moved from Greece to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 3 mech_infantrys moved from Tunisia to Libya 1 bomber moved from Persia to Libya 2 artilleries moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 6 fighters and 1 tactical_bomber moved from 44 Sea Zone to Java 1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone Combat - Americans Battle in Sicily Battle in Java Americans attack with 2 artilleries, 6 fighters and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 artilleries, 6 fighters and 1 tactical_bomber in Java, round 2 : 5/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win, taking Sicily from Italians, taking Java from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 2 infantry Battle in Libya Americans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Libya, round 2 : 1/7 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Libya, round 3 : 2/6 hits, 1,83 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 bomber moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 5 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Wake Island to Queensland 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 3 infantry placed in Central United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 marine moved from Cyprus to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sardinia 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Albania to Bulgaria British take Bulgaria from Germans Combat - British Battle in Sardinia Battle in Malta British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 3 cruisers in Malta, round 2 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Sardinia from Italians, taking Malta from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Syria to Iraq 1 fighter moved from India to Iraq 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 3 aaGuns, 1 artillery and 27 infantry moved from Burma to India 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Greece to 95 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 97 Sea Zone to Iraq 2 destroyers moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Iraq 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,33 Italians regular : -0,33 Japanese regular : 0,33 British regular : 1,83
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Think I have to change some placement of air.