@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 77 PUs;
Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from United Kingdom to Finland
2 bombers moved from Germany to Finland
2 artilleries and 2 infantry moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Battle in Volgograd
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 5 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 6 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries in Volgograd, round 7 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in West India
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
Germans roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in West India
Germans win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 2 bombers and 3 fighters
British defend with 3 fighters; Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 3 fighters in Finland, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 3 fighters and 1 mech_infantry in Finland, round 2 : 3/4 hits, 2.33 expected hits
1 mech_infantry owned by the Russians, 3 fighters owned by the Germans and 2 fighters owned by the British lost in Finland
Germans roll dice for 2 bombers in Finland, round 3 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 3 fighters
Casualties for Russians: 1 mech_infantry
1 bomber moved from Finland to Germany
1 aaGun and 1 artillery moved from Northern Italy to Western Germany
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
3 mech_infantrys moved from Trans-Jordan to Egypt
3 armour and 10 mech_infantrys moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
38 artilleries and 7 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Southern Italy to Northern Italy
10 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Germany
4 fighters moved from United Kingdom to Germany
Place Units - Germans
3 infantry placed in United Kingdom
5 artilleries placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Persia
1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific regular : 1.00
Russians regular : 1.33
Germans regular : -2.17
Thanks. Map is good now. changed 2 m.INF from Berlin to block your tanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 armour moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
4 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from India to Kazakhstan
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 artilleries and 2 infantry moved from Rostov to Volgograd
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
19 artilleries and 34 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from India to Sikang
1 infantry moved from Timguska to Kansu
1 aaGun and 12 infantry moved from Korea to Manchuria
2 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Vologda to Samara
3 infantry moved from Russia to Samara
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 artillery moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from Shantung to Kiangsu
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 bomber, 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Union of South Africa to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 bomber moved from Shantung to Anhwe
Combat - Japanese
Battle in Western Australia
Battle in French Madagascar
Battle in Solomon Islands
Battle in New Zealand
Battle in New Britain
Battle in Northern Territory
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Western Australia from ANZAC, taking French Madagascar from French, taking Solomon Islands from ANZAC, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Northern Territory from ANZAC with 2 bombers and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to New Zealand: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries moved from New South Wales to 62 Sea Zone
3 artilleries and 3 transports moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
2 carriers and 1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 75 Sea Zone
2 fighters moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Shan State
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 7 fighters and 3 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
4 carriers moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
3 fighters moved from 35 Sea Zone to Japan
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Malaya to Shan State
2 bombers moved from Anhwe to Shan State
1 fighter moved from Anhwe to Shan State
1 mech_infantry moved from Burma to Shan State
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in New South Wales
Japanese undo move 5.
3 infantry placed in Egypt
1 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 fighters, 1 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
12 fighters and 4 tactical_bombers moved from Korea to Shantung
1 armour, 2 artilleries, 4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
5 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 bombers moved from Holland Belgium to Western Germany
22 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Midway to 49 Sea Zone
2 fighters moved from Midway to 30 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Western Germany rolls: 4,4,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 12 fighters and 4 tactical_bombers
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor and 7 infantry
Japanese roll AA dice in Shantung : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Shantung
Americans roll dice for 11 fighters and 4 tactical_bombers in Shantung, round 2 : 8/15 hits, 8.17 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Shantung, round 2 : 5/10 hits, 3.33 expected hits
7 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 fighters owned by the Americans lost in Shantung
Americans roll dice for 6 fighters and 4 tactical_bombers in Shantung, round 3 : 7/10 hits, 5.67 expected hits
Japanese roll dice for 3 artilleries in Shantung, round 3 : 2/3 hits, 1.00 expected hits
3 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Shantung
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -42
Casualties for Americans: 8 fighters
Casualties for Japanese: 1 aaGun, 3 artilleries and 7 infantry
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 27 fighters, 4 infantry, 1 marine and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
Americans roll dice for 1 armour, 2 artilleries, 27 fighters, 4 infantry, 1 marine and 2 tactical_bombers in United Kingdom, round 2 : 20/37 hits, 17.33 expected hits
Germans roll dice for 1 artillery and 15 infantry in United Kingdom, round 2 : 5/16 hits, 5.33 expected hits
1 artillery owned by the Germans, 15 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 27 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Germans: 1 artillery and 15 infantry
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Shantung to Hopei
27 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to Caucasus
3 fighters moved from India to Caucasus
2 infantry moved from Greece to Bulgaria
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 30 Sea Zone to 49 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 1 destroyer and 1 transport moved from 10 Sea Zone to 27 Sea Zone
Place Units - Americans
3 fighters placed in Holland Belgium
3 fighters placed in Greece
3 mech_infantrys placed in Korea
1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
19 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Chahar to Anhwe
5 infantry moved from Manchuria to Jehol
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 3 infantry, 1 marine and 3 mech_infantrys moved from India to West India
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
6 fighters moved from Holland Belgium to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 6 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win with 6 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in West India
British attack with 2 armour, 4 artilleries, 3 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour, 4 artilleries, 3 infantry, 1 marine and 3 mech_infantrys in West India, round 2 : 6/13 hits, 4.17 expected hits
Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking West India from Germans with 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 aaGun moved from India to West India
1 mech_infantry moved from Rostov to Caucasus
3 infantry moved from Greece to Bulgaria
4 mech_infantrys moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
4 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Greece to Holland Belgium
2 fighters moved from Greece to Caucasus
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 marine placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,6,4
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 2.33
Japanese AA : 0.50
Germans AA : -0.67
Germans regular : 0.83
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 fighters, 1 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
12 fighters and 4 tactical_bombers moved from Korea to Shantung
1 armour, 2 artilleries, 4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
5 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 bombers moved from Holland Belgium to Western Germany
22 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Midway to 49 Sea Zone
2 fighters moved from Midway to 30 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Western Germany rolls: 4,4,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 12 fighters and 4 tactical_bombers
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor and 7 infantry
Japanese roll AA dice in Shantung : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Shantung
Americans roll dice for 11 fighters and 4 tactical_bombers in Shantung, round 2 : 8/15 hits, 8.17 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Shantung, round 2 : 5/10 hits, 3.33 expected hits
7 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 fighters owned by the Americans lost in Shantung
Americans roll dice for 6 fighters and 4 tactical_bombers in Shantung, round 3 : 7/10 hits, 5.67 expected hits
Japanese roll dice for 3 artilleries in Shantung, round 3 : 2/3 hits, 1.00 expected hits
3 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Shantung
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -42
Casualties for Americans: 8 fighters
Casualties for Japanese: 1 aaGun, 3 artilleries and 7 infantry
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 27 fighters, 4 infantry, 1 marine and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
Americans roll dice for 1 armour, 2 artilleries, 27 fighters, 4 infantry, 1 marine and 2 tactical_bombers in United Kingdom, round 2 : 20/37 hits, 17.33 expected hits
Germans roll dice for 1 artillery and 15 infantry in United Kingdom, round 2 : 5/16 hits, 5.33 expected hits
1 artillery owned by the Germans, 15 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 27 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Germans: 1 artillery and 15 infantry
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Shantung to Hopei
27 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to Caucasus
3 fighters moved from India to Caucasus
2 infantry moved from Greece to Bulgaria
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 30 Sea Zone to 49 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 1 destroyer and 1 transport moved from 10 Sea Zone to 27 Sea Zone
Place Units - Americans
3 fighters placed in Holland Belgium
3 fighters placed in Greece
3 mech_infantrys placed in Korea
1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
19 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Chahar to Anhwe
5 infantry moved from Manchuria to Jehol
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 3 infantry, 1 marine and 3 mech_infantrys moved from India to West India
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
6 fighters moved from Holland Belgium to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 6 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win with 6 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in West India
British attack with 2 armour, 4 artilleries, 3 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour, 4 artilleries, 3 infantry, 1 marine and 3 mech_infantrys in West India, round 2 : 6/13 hits, 4.17 expected hits
Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking West India from Germans with 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 aaGun moved from India to West India
1 mech_infantry moved from Rostov to Caucasus
3 infantry moved from Greece to Bulgaria
4 mech_infantrys moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
4 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Greece to Holland Belgium
2 fighters moved from Greece to Caucasus
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 marine placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,6,4
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 marine
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Shensi: 1 fighter
EDIT: Removing units owned by British from Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 2.33
Japanese AA : 0.50
Germans AA : -0.67
Germans regular : 0.83
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 fighter moved from Western Germany to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
9 infantry moved from Northern Italy to Western Germany
1 fighter moved from Romania to Germany
1 bomber moved from Eastern Poland to Germany
1 aaGun moved from Bessarabia to Eastern Poland
10 infantry moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Yugoslavia
10 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
1 artillery and 6 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.50
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to 63 Sea Zone
1 fighter moved from 49 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 55 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
7 fighters moved from Kwangtung to Kiangsi
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 63 PUs;
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 4 fighters and 3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take French Equatorial Africa from French
Germans take Nigeria from British
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 4 fighters and 3 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 3 mech_infantrys in Baltic States, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 4 fighters and 2 mech_infantrys in Baltic States, round 3 : 1/7 hits, 3.00 expected hits
Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
1 bomber and 4 fighters moved from Baltic States to Germany
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Eastern Persia to Persia
4 armour, 3 infantry and 12 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Persia
10 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 63 PUs;
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 4 fighters and 3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take French Equatorial Africa from French
Germans take Nigeria from British
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 4 fighters and 3 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 3 mech_infantrys in Baltic States, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 4 fighters and 2 mech_infantrys in Baltic States, round 3 : 1/7 hits, 3.00 expected hits
Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
1 bomber and 4 fighters moved from Baltic States to Germany
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Eastern Persia to Persia
4 armour, 3 infantry and 12 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Persia
10 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 52 to 57
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.17
Please use latest map with 1 M.INF in Egy to give 5 IPC bonus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
2 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Bessarabia
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians lost in Eastern Poland
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 4 : 0/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 5 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun and 12 infantry moved from Manchuria to Jehol
1 infantry moved from Kansu to Shensi
1 fighter moved from Russia to Shensi
3 infantry moved from Kazakhstan to Caucasus
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 aaGun and 4 infantry moved from Ukraine to Bessarabia
4 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Amur to Manchuria
3 fighters and 1 tactical_bomber moved from Sikang to Shensi
Place Units - Russians
3 infantry placed in Volgograd
2 infantry placed in Novgorod
2 bombers placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Germans regular : -0.33
Russians regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 infantry moved from Burma to India
2 bombers moved from Shan State to India
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Japanese take British Somaliland from British
1 mech_infantry moved from Belgian Congo to French Central Africa
Japanese take French Central Africa from French
1 infantry moved from Egypt to Alexandria
Japanese take Alexandria from British
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
2 artilleries moved from Burma to India
Combat - Japanese
Battle in India
Japanese attack with 2 artilleries, 2 bombers and 9 infantry
British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers and 9 infantry in India, round 2 : 3/13 hits, 3.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 marine
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery moved from Victoria to New South Wales
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 artillery moved from Northern Territory to Queensland
2 carriers moved from 42 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 75 Sea Zone to 41 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
2 carriers and 1 destroyer moved from 71 Sea Zone to 58 Sea Zone
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 artillery and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Shan State to India
2 bombers moved from India to French Indo China
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to India
3 infantry moved from Shan State to French Indo China
1 artillery moved from Malaya to Shan State
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Siam
4 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Guam
2 tactical_bombers moved from French Indo China to Guam
1 fighter moved from 36 Sea Zone to French Indo China
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
3 armour placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in New South Wales
3 armour, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
Japanese collect 65 PUs (2 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery moved from 126 Sea Zone to Norway
1 armour moved from United Kingdom to Scotland
British take Scotland from Germans
4 bombers moved from Holland Belgium to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Western Germany rolls: 8,5,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Norway
Non Combat Move - Americans
2 infantry moved from Bulgaria to Greece
4 bombers moved from Western Germany to Caucasus
4 fighters and 4 tactical_bombers moved from Hopei to Korea
1 mech_infantry moved from Jehol to Anhwe
3 fighters moved from Greece to Caucasus
1 marine moved from United Kingdom to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 marine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
15 fighters moved from Holland Belgium to Eastern Poland
16 fighters and 2 tactical_bombers moved from Holland Belgium to Greece
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 49 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 carriers, 1 destroyer and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from Caucasus to Hopei
Place Units - Americans
3 tactical_bombers placed in Greece
3 fighters placed in Korea
Americans undo move 1.
1 artillery and 2 infantry placed in Greece
1 fighter and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,1
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
Combat - Chinese
Battle in Shantung
Chinese attack with 6 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 6 infantry in Shantung, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
22 infantry moved from Kiangsi to Kiangsu
Place Units - Chinese
6 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Holland Belgium to Normandy Bordeaux
British take Normandy Bordeaux from Germans
2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
Combat - British
Battle in Eire
Battle in Eastern Persia
British attack with 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys in Eastern Persia, round 2 : 2/12 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eire from Germans, taking Eastern Persia from Germans with 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 fighter moved from Shensi to Kiangsu
5 infantry and 4 mech_infantrys moved from Bulgaria to Greece
1 battleship moved from 110 Sea Zone to 126 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
7 fighters moved from Holland Belgium to Greece
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.33
Germans AA : -0.67
Germans regular : -0.33
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
22 infantry moved from Germany to Slovakia Hungary
1 artillery and 18 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun, 1 artillery and 17 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Germany to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Combat Move - ANZAC
Non Combat Move - ANZAC
7 fighters moved from Kiangsi to Kiangsu
1 artillery, 1 infantry and 1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 47 Sea Zone to 50 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 mech_infantrys moved from Germany to Baltic States
4 fighters moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 4 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters moved from Baltic States to Germany
1 infantry moved from Germany to Poland
1 bomber moved from Normandy Bordeaux to Western Germany
9 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
7 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
2 armour and 15 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
6 artilleries and 4 infantry moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
4 infantry moved from Persia to Northwest Persia
Place Units - Germans
1 infantry and 2 mech_infantrys placed in France
3 infantry placed in Persia
3 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
2 infantry moved from Bessarabia to Romania
1 bomber moved from Russia to Romania
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
Combat - Russians
Battle in Romania
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 bomber and 1 fighter moved from Baltic States to Eastern Poland
1 bomber moved from Romania to Eastern Poland
1 aaGun and 3 infantry moved from Bessarabia to Eastern Poland
1 aaGun and 12 infantry moved from Jehol to Shantung
2 infantry moved from Manchuria to Korea
4 fighters and 1 tactical_bomber moved from Shensi to Shantung
1 infantry moved from Shensi to Hopei
4 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Volgograd to Caucasus
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.17
just to be clear, Japan still needs TWO more VCs to win, not one. for some reason TripleA is showing you already have 5, but that can’t be right. it should be showing you have only 4 (India, NSW, Tokyo, and Phil). I guess it is counting Egypt, so in that case 5 does make sense, but that doesn’t count toward a pac side win.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 6 infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Siam to Anhwe
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
4 artilleries and 9 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in Kwangtung
Battle in Anhwe
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Anhwe
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 4 artilleries, 3 fighters and 9 infantry
Chinese defend with 4 infantry
Japanese roll dice for 4 artilleries, 3 fighters and 9 infantry in Kwangsi, round 2 : 6/16 hits, 5.00 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangsi to 36 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 6 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 58 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Malaya to 37 Sea Zone
2 mech_infantrys and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 armour and 4 mech_infantrys moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Anhwe to Shan State
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Guam to Japan
3 fighters moved from Queensland to Philippines
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
Place Units - Japanese
3 infantry placed in New South Wales
3 infantry placed in French Indo China
6 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,5
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.67