sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
@lennardf any scramble in sz97?
@dawgoneit scramble all 3 fighters.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Philippines to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 bomber moved from Central United States to Western United States
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
1 fighter and 6 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 106 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from West India to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from Egypt to Alexandria
Place Units - British
1 fighter placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : 1.17
Germans regular : -0.33
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 armour moved from Tobruk to Libya
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 2/2 hits, 0.50 expected hits
1 aaGun owned by the British, 1 bomber owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 2 artilleries remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries, 1 bomber and 3 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 3 infantry in Yugoslavia, round 2 : 4/8 hits, 3.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Neutral_Allies regular : 0.67
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 14 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Norway to Finland
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
2 armour and 8 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
3 artilleries and 13 infantry moved from Poland to Eastern Poland
4 infantry moved from Bulgaria to Romania
3 fighters and 4 tactical_bombers moved from Western Germany to 115 Sea Zone
1 artillery moved from France to Western Germany
6 armour and 3 mech_infantrys moved from France to Germany
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 4 submarines
British defend with 1 battleship and 3 fighters
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
1 battleship owned by the British lost in 110 Sea Zone
British and Germans reach a stalemate
. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 4 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 21 infantry in Eastern Poland, round 2 : 5/29 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
3 fighters and 4 tactical_bombers moved from 115 Sea Zone to Poland
2 bombers moved from Bessarabia to Poland
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
3 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Karelia
1 fighter moved from Russia to Karelia
8 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 2 fighters and 8 infantry
Germans defend with 7 infantry
Russians roll dice for 2 fighters and 8 infantry in Karelia, round 2 : 3/10 hits, 2.33 expected hits
Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters and 6 infantry in Karelia, round 3 : 3/8 hits, 2.00 expected hits
Germans roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters and 4 infantry in Karelia, round 4 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Germans: 7 infantry
Non Combat Move - Russians
2 fighters moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour and 1 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 111 Sea Zone to 125 Sea Zone
Place Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Caroline Islands
2 artilleries moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 artillery and 5 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Hunan
4 infantry moved from Manchuria to Jehol
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/22 hits, 11.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 bombers, 4 fighters and 6 tactical_bombers moved from Yunnan to Hunan
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 harbour placed in Hainan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber and 5 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Wake Island to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
3 destroyers placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Suiyuyan, round 2 : 3/15 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber and 5 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Wake Island to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
3 destroyers placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Suiyuyan, round 2 : 3/15 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 artillery and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
Combat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 3/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
UK_Pacific take Dutch New Guinea from Dutch
Place Units - British
1 submarine placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Italians regular : -0.33
Japanese regular : -0.33
Neutral_Axis regular : -0.67
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Yugoslavia to Greece
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Northern Italy to Alexandria
3 artilleries moved from 97 Sea Zone to Greece
3 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 2 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 3 artilleries and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 3 artilleries and 3 infantry in Greece, round 2 : 0/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 3 : 3/7 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 3 artilleries and 1 infantry in Greece, round 4 : 2/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 bomber owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Alexandria to Libya
1 infantry moved from Tobruk to Libya
1 armour moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -5.33
Neutral_Allies regular : -1.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
6 armour and 13 mech_infantrys moved from Germany to Baltic States
2 tactical_bombers moved from Poland to Belarus
2 fighters moved from Poland to Belarus
2 bombers moved from Poland to Western Ukraine
2 tactical_bombers moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
3 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Bessarabia
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Finland to Norway
1 bomber moved from Western Germany to Baltic States
1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 5 artilleries and 20 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 5 artilleries and 20 infantry in Bessarabia, round 2 : 7/28 hits, 7.33 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 1 bomber, 1 fighter, 2 infantry, 13 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 6 armour, 1 bomber, 1 fighter, 2 infantry, 13 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 8/25 hits, 8.00 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 bomber, 1 fighter, 1 infantry, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Bessarabia
2 bombers moved from Western Ukraine to Western Germany
1 bomber moved from Baltic States to Western Germany
2 fighters and 2 tactical_bombers moved from Belarus to Poland
1 fighter and 2 tactical_bombers moved from Baltic States to Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Novgorod to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Novgorod to Archangel
3 infantry moved from Karelia to Finland
1 armour, 4 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
4 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Hunan to 37 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Siam to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
1 artillery moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kwangtung
1 bomber moved from Hunan to Kwangtung
1 bomber moved from Hunan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to Japan
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 bomber and 1 tactical_bomber moved from Szechwan to Yunnan
1 artillery moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Paulau Island
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : -1.83
UK_Pacific regular : 1.67
ANZAC regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 10 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Chahar, round 2 : 3/14 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.33