• TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 fighter moved from Philippines to Malaya
            1 tactical_bomber moved from Philippines to Malaya
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Shan State to Burma
            1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 4 cruisers, 7 destroyers, 3 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
            2 bombers moved from Philippines to 38 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 38 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 2 bombers, 5 carriers, 4 cruisers, 7 destroyers, 3 infantry and 6 transports
                British defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 4 cruisers, 7 destroyers and 6 transports in 38 Sea Zone, round 2 : 6/15 hits, 7.00 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 5 carriers, 4 cruisers, 7 destroyers and 6 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Burma
                Japanese attack with 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry in Burma, round 2 : 5/20 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from 38 Sea Zone to Burma
            1 bomber moved from 38 Sea Zone to Malaya
            1 bomber moved from 38 Sea Zone to Malaya
            1 fighter moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            3 armour placed in Malaya
            1 fighter placed in Japan
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -0.17
    UK_Pacific : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries moved from 112 Sea Zone to Norway
            2 mech_infantrys moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries moved from 112 Sea Zone to Norway
            2 mech_infantrys moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Norway
            Battle in Philippines
            Battle in Denmark
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 bombers moved from Hawaiian Islands to Western Australia
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 2 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            3 artilleries, 1 fighter and 12 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 aaGun moved from Hunan to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            1 infantry placed in Manchuria
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Algeria to Tunisia
            1 bomber moved from Morocco to United Kingdom
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 mech_infantry moved from Caucasus to Tambov
            1 infantry moved from Volgograd to Tambov
            2 fighters moved from Crete to Tambov
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 44 PUs; 
            British buy 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Algeria to Tunisia
            1 bomber moved from Morocco to United Kingdom
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 mech_infantry moved from Caucasus to Tambov
            1 infantry moved from Volgograd to Tambov
            2 fighters moved from Crete to Tambov
    
        Combat - British
            British creates battle in territory 99 Sea Zone
            Battle in Tambov
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Tambov
                British win, taking 99 Sea Zone from Germans, taking Tambov from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Tambov to Russia
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Malta to Crete
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from French Equatorial Africa to Egypt
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 factory_minor placed in Greece
            2 armour and 1 mech_infantry placed in Egypt
            1 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : 0.50
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            4 infantry moved from Romania to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            4 infantry moved from Romania to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Yugoslavia
            1 tactical_bomber moved from Rostov to Yugoslavia
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Western Australia to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 destroyers moved from 63 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New Zealand
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 5
    
        Combat Move - French
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Syria to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Non Combat Move - French
            1 infantry moved from 99 Sea Zone to Greece
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Bryansk
            4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Vologda to Samara
            1 fighter moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            2 artilleries and 1 infantry moved from Belarus to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 artillery and 2 infantry moved from France to Northern Italy
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Holland Belgium to Western Germany
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Denmark
            1 infantry moved from 113 Sea Zone to Denmark
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            1 armour moved from Western Germany to Northern Italy
            2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Bryansk
            4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Vologda to Samara
            1 fighter moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            2 artilleries and 1 infantry moved from Belarus to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 artillery and 2 infantry moved from France to Northern Italy
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Holland Belgium to Western Germany
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Denmark
            1 infantry moved from 113 Sea Zone to Denmark
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            1 armour moved from Western Germany to Northern Italy
            2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 cruisers in Denmark, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Russians lost in Samara
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 armour and 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Tambov to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 fighter moved from Samara to Bryansk
            1 tactical_bomber moved from Samara to Bryansk
            1 tactical_bomber moved from Samara to Bryansk
            1 fighter moved from Denmark to Novgorod
    
        Place Units - Germans
            1 fighter and 2 tactical_bombers placed in Novgorod
            1 armour and 1 infantry placed in Germany
            4 infantry placed in Western Germany
            2 infantry placed in Western Germany
            Germans undo move 4.
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -1.00
    Russians : 0.67
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            3 fighters moved from Russia to Rostov
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            3 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters and 1 infantry
                Italians defend with 3 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1.00 expected hits
                    2 fighters owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                 retreated to Rostov
                Italians win with 1 infantry remaining. Battle score for attacker is -17
                Casualties for Russians: 2 fighters and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Smolensk to Russia
            5 infantry moved from Jehol to Manchuria
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Russians : 0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 6 artilleries, 15 infantry and 1 mech_infantry moved from Burma to India
            5 fighters and 5 tactical_bombers moved from 38 Sea Zone to India
            2 bombers, 4 fighters and 1 tactical_bomber moved from Malaya to India
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 6 artilleries, 15 infantry and 1 mech_infantry moved from Burma to India
            5 fighters and 5 tactical_bombers moved from 38 Sea Zone to India
            2 bombers, 4 fighters and 1 tactical_bomber moved from Malaya to India
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 armour, 6 artilleries, 2 bombers, 9 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers
                British defend with 5 aaGuns, 2 armour, 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 3/15 hits, 2.50 expected hits
                    3 fighters owned by the Japanese lost in India
                    Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 6 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 15/38 hits, 15.00 expected hits
                    UK_Pacific roll dice for 5 aaGuns, 2 armour, 1 artillery, 6 fighters, 13 infantry and 1 mech_infantry in India, round 2 : 9/23 hits, 10.00 expected hits
                    9 infantry owned by the Japanese, 5 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 3 : 15/29 hits, 13.50 expected hits
                    UK_Pacific roll dice for 2 armour, 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry in India, round 3 : 8/13 hits, 6.67 expected hits
                    6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 3 fighters owned by the ANZAC, 1 artillery owned by the British, 3 infantry owned by the British, 3 fighters owned by the British and 2 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for Japanese: 2 artilleries, 3 fighters and 15 infantry
                Casualties for British: 5 aaGuns, 2 armour, 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry
                Casualties for ANZAC: 3 fighters
    
        Non Combat Move - Japanese
            1 fighter moved from India to 38 Sea Zone
            1 fighter moved from India to 38 Sea Zone
            1 fighter moved from India to 38 Sea Zone
            1 fighter moved from India to 38 Sea Zone
            1 fighter moved from India to 38 Sea Zone
            1 fighter moved from India to 38 Sea Zone
            1 tactical_bomber moved from India to 38 Sea Zone
            1 tactical_bomber moved from India to 38 Sea Zone
            1 tactical_bomber moved from India to 38 Sea Zone
            1 tactical_bomber moved from India to 38 Sea Zone
            1 bomber moved from India to Malaya
            1 bomber moved from India to Malaya
            1 tactical_bomber moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2,5,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,3,3,5,4
            Japanese collect 34 PUs (6 lost to blockades); end with 42 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
    AA fire in India : : 0.50
    Japanese : 1.50
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Western Australia to Shan State
            1 bomber moved from Western Australia to Shan State
            3 fighters moved from 37 Sea Zone to Malaya
            3 tactical_bombers moved from 37 Sea Zone to Malaya
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 armour moved from Normandy Bordeaux to Western Germany
                  Americans take Holland Belgium from Germans
            2 artilleries, 6 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            3 artilleries and 10 infantry moved from 112 Sea Zone to Western Germany
            2 mech_infantrys moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Western Australia to Shan State
            1 bomber moved from Western Australia to Shan State
            3 fighters moved from 37 Sea Zone to Malaya
            3 tactical_bombers moved from 37 Sea Zone to Malaya
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 armour moved from Normandy Bordeaux to Western Germany
                  Americans take Holland Belgium from Germans
            2 artilleries, 6 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            3 artilleries and 10 infantry moved from 112 Sea Zone to Western Germany
            2 mech_infantrys moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports in 37 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Japanese defend with 2 tactical_bombers
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 tactical_bombers in Shan State, round 2 : 2/2 hits, 1.00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 tactical_bombers
            Battle in Malaya
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.83 expected hits
                    Japanese roll dice for 3 armour, 2 bombers and 2 infantry in Malaya, round 2 : 1/7 hits, 2.50 expected hits
                    2 infantry owned by the Japanese, 2 bombers owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 3 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 armour, 2 bombers and 2 infantry
            Battle in Western Germany
                Americans attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys
                Germans defend with 4 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 10 infantry
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in Western Germany, round 2 : 6/20 hits, 6.17 expected hits
                    Germans roll dice for 4 aaGuns, 4 armour and 10 infantry in Western Germany, round 2 : 7/14 hits, 5.33 expected hits
                    4 aaGuns owned by the Germans, 3 infantry owned by the Germans and 7 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 3 : 8/13 hits, 5.00 expected hits
                    Germans roll dice for 4 armour and 7 infantry in Western Germany, round 3 : 3/11 hits, 4.33 expected hits
                    7 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Western Germany, round 4 : 5/10 hits, 4.33 expected hits
                    Germans roll dice for 3 armour in Western Germany, round 4 : 3/3 hits, 1.50 expected hits
                    3 armour owned by the Germans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Americans: 1 artillery, 10 infantry and 2 mech_infantrys
                Casualties for Germans: 4 aaGuns, 4 armour and 10 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to 112 Sea Zone
            2 bombers moved from Shan State to Kwangtung
            3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Midway
            1 fighter moved from Western United States to Hawaiian Islands
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Americans : 4.33
    AA fire in Western Germany : : -0.50
    Japanese : -1.67
    

    Savegame


  • TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Kwangsi to Kwangtung
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kiangsi to Kwangtung
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Kwangsi to Kwangtung
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
            2 infantry placed in Manchuria
            1 infantry placed in Kiangsu
            1 infantry placed in Shantung
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

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