TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to Java
2 tactical_bombers moved from 41 Sea Zone to Celebes
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 bombers moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
6 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery moved from Sakha to Amur
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kiangsu to Anhwe
2 armour moved from Yunnan to Shensi
1 armour moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from Hunan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/5 hits, 2,00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 4 armour, 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour, 2 fighters and 3 infantry in Shensi, round 2 : 4/9 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 4 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 10/20 hits, 11,17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,83 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 1 cruiser, 8 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 8/18 hits, 10,50 expected hits
Americans roll dice for 2 battleships, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 3 : 3/9 hits, 5,50 expected hits
3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 1 cruiser, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 7/15 hits, 8,50 expected hits
Americans roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
5 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 bombers, 1 cruiser, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 135
Casualties for Japanese: 1 carrier, 2 destroyers, 2 submarines and 3 tactical_bombers
Casualties for Americans: 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
6 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
2 fighters moved from Shensi to Yunnan
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
4 bombers could not land in 6 Sea Zone and were removed
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 4 bombers
EDIT: Removing units owned by Japanese from Japan: 3 bombers
EDIT: Adding units owned by Japanese to Kiangsu: 3 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -3,33
Japanese regular : -4,50
ANZAC regular : -0,33
UK_Pacific regular : -0,33
Savegame