TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 fighters, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 bomber moved from British Columbia to 4 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from India to Volgograd
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Soviet Far East
Battle in Southern France
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 fighter and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 19 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 20 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 21 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
, taking Soviet Far East from Japanese, taking Southern France from Italians. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Volgograd
Americans attack with 1 bomber
Japanese defend with 1 armour and 1 factory_minor
Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Volgograd
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 4 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 3 fighters, 3 infantry and 3 mech_infantrys
Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/9 hits, 2,50 expected hits
Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 2,33 expected hits
Italians roll dice for 3 artilleries in Southern Italy, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
Americans roll dice for 3 fighters and 3 mech_infantrys in Southern Italy, round 4 : 2/6 hits, 2,00 expected hits
Italians roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 15PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Italians: 3 artilleries and 4 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 fighters moved from Southern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from 4 Sea Zone to Alaska
1 armour moved from Alaska to Western United States
1 fighter moved from Western United States to Hawaiian Islands
2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 44 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
Russians take Rostov from Germans
1 bomber moved from Iraq to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Yunnan to Volgograd
2 artilleries, 2 infantry and 2 mech_infantrys moved from Tobruk to Libya
British take Libya from Italians
2 mech_infantrys moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Shensi
Combat - British
Battle in Shensi
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 6/7 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Volgograd
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Ukraine
British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 2 infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3,50 expected hits
Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 3/5 hits, 2,17 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British and 1 armour owned by the British lost in Ukraine
1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
Germans win with 2 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 1 bomber and 1 mech_infantry
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Shensi to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from Shan State to Yunnan
3 infantry moved from India to Burma
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 5 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,5,6,4,5,4,6,3,4
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -6,33
Italians regular : -0,00
Japanese regular : 1,17
Germans regular : 1,83
British regular : 3,00
Savegame