VampyreLayer (Ax) vs Enigma (Al)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 3 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
            2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            2 bombers moved from Poland to Novgorod
            1 fighter moved from Bryansk to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Bryansk to Rostov
            5 fighters moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/10 hits, 4,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Rostov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Poland to Germany
            3 artilleries moved from Baltic States to Poland
            4 mech_infantrys moved from Baltic States to Bryansk
            5 armour moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            3 artilleries moved from Belarus to Bryansk
            2 bombers moved from Novgorod to Germany
            6 armour moved from Ukraine to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            2 fighters moved from Smolensk to Bryansk
            5 fighters moved from Holland Belgium to Eastern Poland
            2 tactical_bombers moved from Holland Belgium to Eastern Poland
            3 aaGuns moved from Germany to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 bombers placed in Germany
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,17
    Germans regular : 2,50
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Russia to Rostov
            4 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            2 armour, 1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -3,67
    

    Savegame


  • @enigma Ha, meget symptomatisk for Ruslands spil at de brænder på 5 fly og en mand i første runde i Rostov. Så falder Rusland i næste tur - de har simpelthen slået huller i luften hele spillet.


  • @Enigma tja de skal også helst falde næste tur. Tyskeren har lidt satset alt på det :-)


  • @vampyrelayer Jooo, men godt hjulpet af vanvittigt sort uheld hele vejen igennem for russerne. Uden katastrofen i Amur og forrige runde uden en eneste træffer havde Rusland kunnet holde. Sølle 5 infanterienheder ser ud til at gøre forskellen.


  • @Enigma Ja den balancerer på en knivsæg.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Timguska to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 armour moved from Novosibirsk to Volgograd
                  Japanese take Kazakhstan from Russians
                  Japanese take Volgograd from Russians
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            2 cruisers moved from 36 Sea Zone to 20 Sea Zone
            2 carriers moved from 36 Sea Zone to 20 Sea Zone
            2 bombers moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Shensi
            2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            1 fighter moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 4 Sea Zone
            2 destroyers moved from 6 Sea Zone to 4 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour; Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 armour
            Battle in 4 Sea Zone
                Japanese attack with 1 bomber and 2 destroyers
                Americans defend with 2 destroyers
                    Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Japanese roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 2 destroyers
            Battle in Kwangsi
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/7 hits, 3,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 battleships in Kiangsi, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 cruisers in Kwangtung, round 2 : 2/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to Hunan
            2 fighters moved from Shensi to Hunan
            2 tactical_bombers moved from Shensi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            3 fighters moved from Kwangsi to Hunan
            2 mech_infantrys moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            1 armour moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            2 fighters moved from Kwangtung to Hunan
            1 bomber moved from 4 Sea Zone to Kiangsu
            3 infantry moved from Timguska to Novosibirsk
            2 artilleries moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Kansu
            1 aaGun moved from Shantung to Kiangsu
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 fighter placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6
            Japanese collect 51 PUs (2 lost to blockades); end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : 0,00
    Japanese regular : -2,00
    UK_Pacific regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 fighters, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from British Columbia to 4 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from India to Volgograd
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 fighter and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 19 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 20 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 21 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Soviet Far East from Japanese, taking Southern France from Italians. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Volgograd
                Americans attack with 1 bomber
                Japanese defend with 1 armour and 1 factory_minor
                    Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in Volgograd
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 4 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 3 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/9 hits, 2,50 expected hits
                    Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2,33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 2,33 expected hits
                    Italians roll dice for 3 artilleries in Southern Italy, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 fighters and 3 mech_infantrys in Southern Italy, round 4 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 15PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Italians: 3 artilleries and 4 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            3 fighters moved from Southern Italy to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from 4 Sea Zone to Alaska
            1 armour moved from Alaska to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
            2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 battleship moved from 41 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 5 infantry placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6,33
    Italians regular : -0,00
    Japanese regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 fighters, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from British Columbia to 4 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from India to Volgograd
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 fighter and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 19 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 20 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 21 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Soviet Far East from Japanese, taking Southern France from Italians. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Volgograd
                Americans attack with 1 bomber
                Japanese defend with 1 armour and 1 factory_minor
                    Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in Volgograd
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 4 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 3 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/9 hits, 2,50 expected hits
                    Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2,33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 2,33 expected hits
                    Italians roll dice for 3 artilleries in Southern Italy, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 fighters and 3 mech_infantrys in Southern Italy, round 4 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 15PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Italians: 3 artilleries and 4 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            3 fighters moved from Southern Italy to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from 4 Sea Zone to Alaska
            1 armour moved from Alaska to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
            2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 battleship moved from 41 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 5 infantry placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                  Russians take Rostov from Germans
            1 bomber moved from Iraq to Ukraine
            3 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 bomber moved from Yunnan to Volgograd
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Tobruk to Libya
                  British take Libya from Italians
            2 mech_infantrys moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Shensi
    
        Combat - British
            Battle in Shensi
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 6/7 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kwangtung
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Volgograd
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 armour and 1 factory_minor
                    British roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Volgograd
                British win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Ukraine
                British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 armour, 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3,50 expected hits
                    Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 3/5 hits, 2,17 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British and 1 armour owned by the British lost in Ukraine
                1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
                Germans win with 2 armour remaining. Battle score for attacker is -10
                Casualties for British: 1 armour, 1 bomber and 1 mech_infantry
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Ukraine to Russia
            3 mech_infantrys moved from Iraq to Caucasus
            2 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            2 infantry moved from Shan State to Yunnan
            3 infantry moved from India to Burma
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 armour, 1 artillery and 5 infantry placed in United Kingdom
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,5,6,4,5,4,6,3,4
            UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -6,33
    Italians regular : -0,00
    Japanese regular : 1,17
    Germans regular : 1,83
    British regular : 3,00
    

    Savegame


  • @enigma Jeg glemte et par US destroyere ved Sumatra - de røg af en eller anden grund ikke med til Celebes. Er det OK jeg lige redigerer dem i Anzacs tur?


  • @Enigma ja naturligvis.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11.19.26
    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Southern France
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 artillery moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Northern Italy
            1 bomber moved from Southern France to Northern Italy
            1 armour moved from Bryansk to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 44 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 44 Sea Zone
            Battle in Borneo
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking 44 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Yunnan
            1 infantry moved from Yunnan to Szechwan
            2 fighters moved from Yunnan to Eastern Persia
            2 infantry moved from Northwest Persia to Caucasus
            2 destroyers moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
            ANZAC undo move 3.
            ANZAC undo move 2.
            1 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 44 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 44 Sea Zone
            Battle in Borneo
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking 44 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Yunnan
            1 infantry moved from Yunnan to Szechwan
            2 fighters moved from Yunnan to Eastern Persia
            2 infantry moved from Northwest Persia to Caucasus
            2 destroyers moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
            ANZAC undo move 3.
            ANZAC undo move 2.
            1 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Ukraine to Russia
            24 infantry moved from Bryansk to Russia
            2 infantry moved from Smolensk to Russia
            10 artilleries moved from Bryansk to Russia
            4 mech_infantrys moved from Bryansk to Russia
            5 fighters and 3 tactical_bombers moved from Bryansk to Russia
            5 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
            5 bombers moved from Germany to Russia
            3 infantry moved from Western Germany to Holland Belgium
            3 artilleries moved from Western Germany to Holland Belgium
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            10 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 13 armour, 10 artilleries, 5 bombers, 10 fighters, 26 infantry, 4 mech_infantrys and 5 tactical_bombers
                British defend with 3 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 4 fighters, 49 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 1/9 hits, 1,50 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 10 artilleries, 5 bombers, 9 fighters, 26 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/72 hits, 27,67 expected hits
                    Russians roll dice for 3 aaGuns, 4 armour, 3 artilleries, 7 fighters, 49 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 25/66 hits, 25,33 expected hits
                    22 infantry owned by the Russians, 25 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 13 armour, 10 artilleries, 5 bombers, 9 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/47 hits, 22,67 expected hits
                    Russians roll dice for 4 armour, 3 artilleries, 7 fighters, 27 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 20/44 hits, 18,00 expected hits
                    22 infantry owned by the Russians, 10 artilleries owned by the Germans, 1 infantry owned by the Germans, 5 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 5 bombers, 9 fighters and 5 tactical_bombers in Russia, round 4 : 14/27 hits, 15,17 expected hits
                    Russians roll dice for 4 armour, 3 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 14/22 hits, 10,67 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 4 armour owned by the Russians, 3 artilleries owned by the Russians, 7 fighters owned by the Germans and 7 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 5 bombers, 2 fighters and 5 tactical_bombers in Russia, round 5 : 6/13 hits, 7,83 expected hits
                    Russians roll dice for 7 fighters and 1 tactical_bomber in Russia, round 5 : 2/8 hits, 5,17 expected hits
                    2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in Russia
                    Germans roll dice for 1 armour, 5 bombers, 2 fighters and 3 tactical_bombers in Russia, round 6 : 7/11 hits, 6,83 expected hits
                    Russians roll dice for 2 fighters in Russia, round 6 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Russians and 2 tactical_bombers owned by the Germans lost in Russia
                Germans captures 24PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
                Casualties for Germans: 12 armour, 10 artilleries, 8 fighters, 26 infantry, 4 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 3 aaGuns, 4 armour, 3 artilleries, 4 fighters, 49 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 3 fighters and 1 tactical_bomber
            Battle in Holland Belgium
                Germans attack with 3 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Germany to Western Germany
            4 infantry moved from Germany to Western Germany
            3 artilleries moved from Poland to Germany
            5 bombers moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Ukraine
    
        Place Units - Germans
            3 infantry placed in Ukraine
            2 infantry placed in Novgorod
            3 infantry placed in France
            3 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,50
    Germans regular : -7,83
    British regular : 0,00
    Russians AA : -0,50
    

    Savegame


  • @Enigma Så blev der slået hul på Moskva, men det kostede sgu mere eller mindre hele hæren. For en gang skyld havde russerne lidt bedre slag end deres modstander.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Norway to Finland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Ja. Det bliver en spændende fortsættelse.

Suggested Topics

  • 26
  • 19
  • 6
  • 48
  • 80
  • 153
  • 278
  • 252
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

18.0k

Users

40.7k

Topics

1.8m

Posts