@BobbaRossa
yes, full intercept in moscow.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 2 Infantrys moved from Azores to 16 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 16 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Infantry moved from Darfur to Kufra French take Kufra from Italians 1 Tank moved from Darfur to New Valley British take New Valley from Italians 1 Fighter moved from French Equatorial Africa to Cairo 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 2 Artillerys and 8 Infantrys moved from Mauritania to W.Morocco Purchase Units - French French buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in W.Morocco French attack with 2 Artillerys and 8 Infantrys Italians defend with 1 Artillery French roll dice for 2 Artillerys and 8 Infantrys in W.Morocco, round 2 : 3/10 hits, 2.33 expected hits Italians roll dice for 1 Artillery in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in W.Morocco French win, taking W.Morocco from Italians with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Non Combat Move - French 1 AAGun moved from Mauritania to W.Morocco Place Units - French 2 Infantrys placed in Syria 1 Fighter and 2 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Churchill Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.67 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Elite and 1 Infantry moved from Saipan to 86 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 86 Sea Zone to 87 Sea Zone 1 Elite and 1 Infantry moved from 87 Sea Zone to Wake 2 L.Fighters moved from 85 Sea Zone to Wake 1 T.Boat moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 109 Sea Zone 2 Bombers moved from Saipan to 109 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 102 Sea Zone 1 Fighter moved from 85 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from Tokyo to 102 Sea Zone 1 Fighter moved from 84 Sea Zone to 95 Sea Zone 1 B.Transport moved from 67 Sea Zone to 110 Sea Zone 3 Artillerys and 3 Tanks moved from Broome to 67 Sea Zone 5 Infantrys moved from Broome to 67 Sea Zone 3 Artillerys, 5 Infantrys, 3 Tanks and 6 Transports moved from 67 Sea Zone to 114 Sea Zone 3 Artillerys, 5 Infantrys and 3 Tanks moved from 114 Sea Zone to Port Moresby 1 Artillery moved from Broome to Western Australia 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Port Moresby 1 Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Battleship moved from 67 Sea Zone to 114 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Lombok to Western Australia Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 2 Infantrys, 2 Submarines, 2 T.Boats, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Western Australia Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Fighter Anzac defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Western Australia, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Western Australia, round 3 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Western Australia Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Anzac: 1 Infantry Battle in 109 Sea Zone Yamamoto attack with 1 Adv.Fighter, 2 Bombers and 1 Fighter Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 1 Fighter in 109 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 109 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in 109 Sea Zone Yamamoto win with 1 Adv.Fighter, 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Transport Battle in 102 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Destroyer and 1 Fighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 1 Fighter in 102 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone 1 Submarine owned by the Americans Submerged Yamamoto win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Destroyer Battle in Port Moresby Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks Anzac defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank Anzac roll AA dice in Port Moresby : 2/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 1 Battleship in Port Moresby, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Port Moresby, round 2 : 5/11 hits, 3.83 expected hits Anzac roll dice for 6 Infantrys and 1 Tank in Port Moresby, round 2 : 3/7 hits, 2.50 expected hits 5 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Port Moresby, round 3 : 4/8 hits, 3.17 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Port Moresby, round 3 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Port Moresby Yamamoto win, taking Port Moresby from Anzac with 3 Artillerys and 3 Tanks remaining. Battle score for attacker is -11 Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 5 Infantrys Casualties for Anzac: 6 Infantrys and 1 Tank Battle in Wake Yamamoto attack with 1 Elite, 1 Infantry and 2 L.Fighters Americans defend with 1 Infantry and 1 Marine Yamamoto roll dice for 1 Elite, 1 Infantry and 2 L.Fighters in Wake, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry and 1 Marine in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Americans win with 1 Marine remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for Americans: 1 Infantry 2 L.Fighters owned by the Yamamoto retreated Non Combat Move - Yamamoto 1 Transport moved from 86 Sea Zone to 102 Sea Zone 1 Tank moved from Woleai to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Yap 1 Destroyer moved from 86 Sea Zone to 109 Sea Zone 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 114 Sea Zone 2 Bombers moved from 109 Sea Zone to Saipan 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 L.Fighters moved from Wake to 101 Sea Zone 1 Battleship and 3 Carriers moved from 86 Sea Zone to 101 Sea Zone 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 101 Sea Zone 1 Fighter moved from 95 Sea Zone to Minamitori 1 B.Carrier and 1 Carrier moved from 85 Sea Zone to 101 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 102 Sea Zone to 101 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Western Australia to Broome 1 Fighter moved from Lombok to 101 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 Bunker, 1 Infantry and 2 Tanks placed in Broome 1 Destroyer, 1 Submarine and 1 T.Boat placed in 101 Sea Zone 1 Destroyer, 1 Submarine and 1 T.Boat placed in 85 Sea Zone 1 Transport placed in 84 Sea Zone 1 Artillery and 1 Infantry placed in Tokyo 2 ArmoredCars placed in Malaya 1 Artillery placed in Davao Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 1 B.Transport EDIT: Removing units owned by Yamamoto from Banjarmasin: 4 Infantrys EDIT: Adding units owned by Yamamoto to Broome: 4 Infantrys EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.67 Americans regular : 2.17 Anzac regular : 2.00 Anzac AA : 1.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar moved from Shansi to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Shansi to Shantung 1 ArmoredCar moved from Shansi to Shantung 1 Fighter moved from Shansi to Shantung 1 Fighter moved from Shansi to Anhwei 1 Fighter moved from Shansi to Shantung 1 Fighter moved from Shansi to Anhwei 1 Adv.Fighter moved from Shansi to Anhwei 1 Adv.Fighter moved from Shansi to Shantung 3 ArmoredCars, 5 Artillerys, 5 Infantrys and 1 Tank moved from Shansi to Chahar 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from Suiyuan to Chahar 2 ArmoredCars moved from Ningsia to Chahar 1 Fighter moved from Suiyuan to Chahar 1 Fighter moved from Suiyuan to Anhwei 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 2 Mech.Infs moved from Urumqi to Gobi Altai 2 Mech.Infs moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 5 ArmoredCars, 5 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 5 ArmoredCars, 5 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in Chahar, round 2 : 8/19 hits, 6.17 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 5 ArmoredCars, 5 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry in Shantung, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 3 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Fighters and 1 Infantry in Anhwei, round 2 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter and 3 Fighters moved from Anhwei to Hupeh 1 Adv.Fighter and 2 Fighters moved from Shantung to Hupeh 1 Fighter moved from Chahar to Hupeh Place Units - Chinese 1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh 2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia 1 Infantry moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Fighter moved from Changchun to Ayan 1 Adv.Fighter moved from Chita to Ayan 2 Fighters moved from Chita to S.Buryat Mongolia 1 Bomber moved from Peking to Ayan 2 Infantrys moved from Shanghai to Shantung 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Hunan to Anhwei 2 Fighters moved from Shanghai to Anhwei 3 Fighters moved from Peking to Shantung 1 ArmoredCar moved from S.French Indochina to Yunnan 1 Infantry moved from N.Thailand to Yunnan 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone 1 Fighter moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Anhwei Hisaichi attack with 3 Fighters and 2 Infantrys Chinese defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 3 Fighters and 2 Infantrys in Anhwei, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Anhwei Hisaichi roll dice for 3 Fighters and 2 Infantrys in Anhwei, round 3 : 0/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Fighters and 2 Infantrys in Anhwei, round 4 : 0/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Fighters and 2 Infantrys in Anhwei, round 5 : 2/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia retreated to S.Buryat Mongolia Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Tanks moved from Khabarovsk to Chita 2 Fighters moved from S.Buryat Mongolia to Chita 1 Adv.Fighter and 1 Fighter moved from Ayan to Chita 1 Bomber moved from Ayan to Peking 2 Infantrys moved from Heilungchiang to Chita 1 Tank moved from Changchun to Heilungchiang 5 Infantrys moved from Changchun to 84 Sea Zone 5 Infantrys moved from 84 Sea Zone to Peking 2 Fighters moved from Shantung to Peking 3 Infantrys moved from Kiangsi to Hunan 3 Fighters moved from Anhwei to Hunan 4 Tanks moved from Hong Kong to Hunan 1 Mech.Inf moved from Hong Kong to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 1 Infantry moved from N.French Indochina to Hunan 1 Infantry moved from S.French Indochina to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Artillery moved from N.Thailand to N.French Indochina 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Battleship and 1 Carrier moved from 84 Sea Zone to 101 Sea Zone 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone Place Units - Hisaichi 1 Bunker and 1 Factory placed in Chita 1 Artillery and 2 Infantrys placed in Heilungchiang Hisaichi undo move 2. 3 Infantrys placed in Heilungchiang 2 Artillerys and 1 Infantry placed in Peking 4 Infantrys and 2 Tanks placed in Hong Kong 2 ArmoredCars placed in S.French Indochina 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Russians regular : 0.00 Hisaichi regular : -2.50 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Italians 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Adv.Fighter moved from 20 Sea Zone to Normandy 1 Fighter moved from 20 Sea Zone to Normandy 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Submarines and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 3 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Denmark 1 Infantry moved from London to Manchester 1 Infantry moved from London to Manchester 1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur 2 ArmoredCars moved from Cape Town to Rhodesia 1 Artillery and 6 Infantrys moved from Bihar to Assam 1 Fighter moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Hyderabad to Assam 2 ArmoredCars moved from Bombay to Hyderabad 1 Artillery moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Artillery and 4 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 ArmoredCar moved from Assam to Yunnan 1 Artillery moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Fighter moved from Assam to Yunnan 5 ArmoredCars, 4 Artillerys and 17 Infantrys moved from Assam to Burma 2 Infantrys moved from Gibraltar to Andalusia 1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Cairo 1 Submarine moved from 56 Sea Zone to 55 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 13 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Normandy British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 2 ArmoredCars, 1 Artillery, 1 Factory and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Normandy, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Normandy, round 2 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy 1 Fighter owned by the British and 1 Adv.Fighter owned by the British retreated Germans win with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Burma British attack with 5 ArmoredCars, 4 Artillerys and 17 Infantrys Thai defend with 2 Infantrys British roll dice for 5 ArmoredCars, 4 Artillerys and 17 Infantrys in Burma, round 2 : 4/26 hits, 6.50 expected hits Thai roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 5 ArmoredCars, 4 Artillerys and 16 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from Normandy to 22 Sea Zone 1 Fighter moved from London to Wales 1 Fighter moved from Yunnan to Assam Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 1 Artillery and 4 Infantrys placed in Madras 2 ArmoredCars placed in Delhi 1 Carrier placed in 20 Sea Zone 1 Fighter moved from Wales to 20 Sea Zone 1 Fighter placed in 20 Sea Zone 1 Artillery and 2 Infantrys placed in Manchester 1 Infantry and 1 Tank placed in Wales Turn Complete - British British collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Thai regular : 0.33 Germans regular : 1.00 British regular : -2.50 Hisaichi regular : -0.50 -
TripleA Manual Gamesave Post: Anzac round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Fighter moved from Townsville to 109 Sea Zone 1 Adv.Fighter moved from Canberra to 67 Sea Zone 1 Fighter moved from Canberra to 67 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in 67 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 B.Transport; Thai defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hitsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.50 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Fighter moved from Townsville to 109 Sea Zone 1 Adv.Fighter moved from Canberra to 67 Sea Zone 1 Fighter moved from Canberra to 67 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in 67 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 B.Transport; Thai defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 B.Transport and 1 Destroyer in 67 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Thai lost in 67 Sea Zone Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 B.Transport and 1 Destroyer in 67 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 B.Transport owned by the Yamamoto lost in 67 Sea Zone 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac retreated Thai win with 1 Destroyer remaining. Battle score for attacker is 15 Casualties for Thai: 1 Submarine Casualties for Yamamoto: 1 B.Transport Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Queensland to Townsville 1 Infantry moved from Townsville to Queensland Place Units - Anzac 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys placed in Canberra 1 Artillery and 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.67 Thai regular : -1.00 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch Dutch loses 0 PUs for violating Rio De Janeiros neutrality. 1 Infantry moved from Amazon to 32 Sea Zone 1 Tank moved from Suriname to 32 Sea Zone 1 Infantry moved from Amazon to Rio De Janeiro Dutch take Rio De Janeiro from Neutral 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia 1 Infantry moved from Hollandia to West Papua 1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua Purchase Units - Dutch Dutch buy 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Battle in Liberia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Liberia, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia Dutch loses 0 PUs for violating Liberias neutrality. Dutch win, taking Liberia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank moved from Kotka to Vyborg Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank Russians defend with 2 Artillerys, 9 Infantrys and 2 Tanks Finns roll dice for 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank in Vyborg, round 2 : 2/16 hits, 3.83 expected hits Russians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Vyborg, round 2 : 7/13 hits, 4.67 expected hits 2 Infantrys owned by the Russians and 7 Infantrys owned by the Finns lost in Vyborg 2 Artillerys, 5 Infantrys and 1 Tank retreated to Kotka Russians win with 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is -10 Casualties for Finns: 7 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Elite and 6 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Kotka Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Finns regular : -1.83 Russians regular : 2.33 -
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 Artillery and 1 Elite moved from E.Romania to Bulgaria 1 Tank moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Elite and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Bulgaria, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Artillery, 1 Elite and 2 Tanks moved from Vinnytsia to Kiev 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Vinnytsia Place Units - Romanians 2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -0.67 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 ArmoredCars moved from N.Thailand to Yunnan 1 ArmoredCar and 1 Infantry moved from N.Thailand to Yunnan 1 Fighter moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 ArmoredCars, 1 Fighter and 1 Infantry British defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Thai roll dice for 3 ArmoredCars, 1 Fighter and 1 Infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Yunnan Thai roll dice for 3 ArmoredCars and 1 Fighter in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 3 ArmoredCars and 1 Fighter in Yunnan, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 3 ArmoredCars and 1 Fighter in Yunnan, round 5 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 3 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Thai: 1 Infantry Casualties for British: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Yunnan to N.French Indochina 1 ArmoredCar and 1 Tank moved from S.Thailand to Bangkok 1 Tank moved from N.Thailand to Bangkok 1 Infantry moved from N.Thailand to S.Thailand Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Thai regular : -1.50 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 2 ArmoredCars moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 Tank moved from Bahia to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 1 Marine moved from Cape Verde to 34 Sea Zone 1 Infantry moved from Rio de Oro to 34 Sea Zone 2 Infantrys moved from Rio de Oro to 31 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 3 Infantrys and 1 Marine moved from 31 Sea Zone to Andalusia 3 Artillerys, 2 Fighters, 2 Infantrys and 3 Tanks moved from Mauritania to W.Morocco 2 ArmoredCars moved from 34 Sea Zone to Mauritania 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 35 Sea Zone 1 Tank moved from Bahia to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 Elite and 1 Infantry moved from 33 Sea Zone to Cape Verde 2 ArmoredCars moved from Bolivia to Bahia 1 Infantry moved from Bolivia to Amazon 2 Infantrys moved from Santiago to 125 Sea Zone 1 Bomber moved from Mauritania to E.Morocco 2 Infantrys and 1 Transport moved from 125 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Bahia 1 Marine moved from Dublin to Munster 1 Bomber and 1 S.Bomber moved from Northern Ireland to Munster 1 L.Fighter moved from 10 Sea Zone to Andalusia 1 Bomber moved from E.Morocco to 46 Sea Zone 2 Submarines moved from 104 Sea Zone to 114 Sea Zone 1 Destroyer moved from 104 Sea Zone to 114 Sea Zone 1 Submarine moved from 102 Sea Zone to 114 Sea Zone 1 Marine moved from Jaluit to 104 Sea Zone 3 Infantrys moved from Jaluit to 104 Sea Zone 1 Marine moved from Kusaie to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 2 Destroyers, 5 Fighters, 3 Infantrys, 1 Marine and 1 Transport moved from 103 Sea Zone to 114 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 104 Sea Zone to 114 Sea Zone 6 Infantrys moved from 114 Sea Zone to Port Moresby 2 Marines moved from 114 Sea Zone to Port Moresby 1 Bomber moved from Kiska to 87 Sea Zone 1 S.Bomber moved from San Francisco to 114 Sea Zone 1 Fighter moved from 114 Sea Zone to Port Moresby 1 Carrier moved from 34 Sea Zone to 31 Sea Zone 1 Adv.Fighter moved from 34 Sea Zone to 31 Sea Zone 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 Destroyer moved from 33 Sea Zone to 34 Sea Zone 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Destroyer moved from 36 Sea Zone to 31 Sea Zone 1 L.Fighter moved from 10 Sea Zone to Munster Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Cruiser, 1 Destroyer, 2 Factorys, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 1 Bomber Italians defend with 1 S.Submarine Americans roll dice for 1 Bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 S.Submarine owned by the Italians lost in 46 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 S.Submarine Battle in 87 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 87 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 114 Sea Zone Americans attack with 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 4 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 S.Bomber, 3 Submarines and 1 Transport Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 6 Transports; Thai defend with 1 Destroyer Americans roll dice for 3 Submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 4 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 S.Bomber and 1 Transport in 114 Sea Zone, round 2 : 10/17 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 6 Transports in 114 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits Units damaged: 2 Battleships owned by the Americans 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Destroyer owned by the Thai and 6 Transports owned by the Yamamoto lost in 114 Sea Zone Americans roll dice for 2 Submarines in 114 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 4 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 S.Bomber and 1 Transport in 114 Sea Zone, round 3 : 9/16 hits, 6.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in 114 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 114 Sea Zone Americans win with 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 3 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters, 1 S.Bomber and 1 Transport remaining. Battle score for attacker is 75 Casualties for Americans: 1 Carrier, 1 Destroyer, 1 Fighter and 3 Submarines Casualties for Thai: 1 Destroyer Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 6 Transports Casualties for Hisaichi: 1 Destroyer Battle in Port Moresby Americans attack with 1 Fighter, 6 Infantrys and 2 Marines Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Yamamoto roll AA dice in Port Moresby : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter, 6 Infantrys and 2 Marines in Port Moresby, round 2 : 2/9 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys and 3 Tanks in Port Moresby, round 2 : 1/6 hits, 2.50 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Port Moresby Americans roll dice for 1 Fighter, 5 Infantrys and 2 Marines in Port Moresby, round 3 : 4/8 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery and 3 Tanks in Port Moresby, round 3 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Americans and 3 Tanks owned by the Yamamoto lost in Port Moresby Americans win, taking Port Moresby from Yamamoto with 1 Fighter, 4 Infantrys and 2 Marines remaining. Battle score for attacker is 23 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 3 Artillerys and 3 Tanks Battle in Munster Americans attack with 1 Bomber, 1 L.Fighter, 1 Marine and 1 S.Bomber Neutral defend with 2 Infantrys Americans roll dice for 1 Bomber, 1 L.Fighter, 1 Marine and 1 S.Bomber in Munster, round 2 : 3/4 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits 1 Bomber owned by the Americans, 1 L.Fighter owned by the Americans and 2 Infantrys owned by the Neutral lost in Munster Americans loses 0 PUs for violating Munsters neutrality. Americans win, taking Munster from Neutral with 1 Marine and 1 S.Bomber remaining. Battle score for attacker is -22 Casualties for Americans: 1 Bomber and 1 L.Fighter Casualties for Neutral: 2 Infantrys Non Combat Move - Americans 1 S.Bomber moved from Munster to Andalusia 1 Bomber moved from 46 Sea Zone to Corsica 1 Fighter moved from Port Moresby to 114 Sea Zone 1 S.Bomber moved from 114 Sea Zone to New Caledonia 1 L.Fighter moved from San Francisco to New Caledonia 1 L.Fighter moved from San Francisco to Pearl Harbor 1 Infantry moved from Johnston to 91 Sea Zone 1 Marine moved from Johnston to 91 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 1 Infantry and 1 Marine moved from 104 Sea Zone to Tarawa 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 1 Bomber moved from 87 Sea Zone to Midway Place Units - Americans 1 Factory placed in Dublin 1 Factory placed in Andalusia 2 ArmoredCars and 1 Tank placed in Rio de Oro 1 B.Carrier placed in 91 Sea Zone 1 L.Fighter moved from Pearl Harbor to 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Submarine placed in 91 Sea Zone 2 Infantrys placed in San Francisco 1 B.Transport and 1 Transport placed in 35 Sea Zone 1 Cruiser placed in 35 Sea Zone Americans undo move 8. 1 B.Transport placed in 35 Sea Zone 1 Transport placed in 35 Sea Zone 1 Infantry placed in Salvador Americans undo move 11. 1 Infantry placed in Iceland 1 Destroyer placed in 10 Sea Zone 1 Transport placed in 35 Sea Zone Turn Complete - Americans Americans collect 127 PUs; end with 127 PUs 2 units repaired.Combat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : 6.83 Yamamoto AA : -0.17 Neutral regular : 1.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Artillery and 1 Infantry moved from Normandy to Brittany 5 Infantrys moved from Hamburg to Denmark 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Lorraine to Belgium 1 Infantry moved from Rhine to Belgium 1 ArmoredCar moved from Normandy to Belgium 1 Stuka moved from Paris to Brittany 1 Stuka moved from Paris to Belgium 1 Stuka moved from Paris to Netherlands 1 Fighter moved from Hamburg to Denmark 1 Fighter moved from 23 Sea Zone to Denmark 1 Infantry moved from Danzig to 24 Sea Zone 1 Cruiser and 1 Infantry moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Denmark 1 Battleship moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 23 Sea Zone to Denmark 1 Artillery moved from Latvia to 24 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from 23 Sea Zone to Oslo 1 Bomber moved from Kiev to Denmark 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 2 Artillerys moved from Kiev to Donetsk 1 Bomber moved from Kiev to Donetsk 1 Artillery and 3 Infantrys moved from Minsk to Kursk 1 Infantry moved from Minsk to Kursk 1 Fighter moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 2 Infantrys moved from Estonia to Leningrad 1 Elite and 1 Infantry moved from Latvia to Leningrad 3 ArmoredCars and 17 Tanks moved from Novgorod to Leningrad Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Netherlands Germans win, taking Netherlands from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Oslo Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Oslo, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Oslo Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oslo Germans win, taking Oslo from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Tank owned by the Germans lost in Donetsk 1 Bomber owned by the Germans retreated Russians win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Russians: 1 ArmoredCar and 4 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 3 : 4/8 hits, 2.83 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Denmark Germans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys British defend with 1 Artillery and 3 Infantrys; Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Denmark, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 3 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Denmark Germans win, taking Denmark from Russians with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks in Leningrad, round 2 : 9/24 hits, 10.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Bunkers and 4 Infantrys in Leningrad, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad Germans roll dice for 3 ArmoredCars and 17 Tanks in Leningrad, round 3 : 5/20 hits, 9.50 expected hits Russians roll dice for 1 Bunker in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 ArmoredCars and 17 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar, 1 Elite and 3 Infantrys Casualties for Russians: 3 Bunkers and 4 Infantrys Battle in Brittany Germans attack with 1 Artillery, 1 Infantry and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Brittany to Paris 1 Stuka moved from Netherlands to Hamburg 1 Stuka moved from Belgium to Paris 2 Fighters moved from Denmark to 23 Sea Zone 1 Fighter moved from 23 Sea Zone to Hamburg 1 Adv.Fighter moved from Denmark to 23 Sea Zone 1 Bomber moved from Denmark to Hamburg 1 Bomber moved from Donetsk to Kiev 2 Stukas moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 3 Tanks moved from Vinnytsia to Kiev 4 Tanks moved from Warsaw to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 4 Mech.Infs moved from Novgorod to Leningrad 6 Mot.Infs moved from Novgorod to Leningrad 1 Mot.Inf moved from Novgorod to Leningrad 5 Mot.Infs moved from Bohemia to Minsk 1 Artillery moved from Minsk to Novgorod 1 Mot.Inf moved from Novgorod to Leningrad Place Units - Germans 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 3 Infantrys placed in Vinnytsia 4 Tanks placed in Warsaw 2 ArmoredCars and 2 Tanks placed in Bohemia 1 Bunker and 6 Infantrys placed in Hamburg 1 Carrier placed in 23 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Danzig 4 Infantrys placed in Rhine 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 120 PUs; end with 120 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 1 Adv.Fighter and 1 Fighter EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Adv.Fighter and 1 Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.33 Russians regular : 1.00 Germans regular : -5.33 British regular : 0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Artillery and 1 Infantry moved from Normandy to Brittany 5 Infantrys moved from Hamburg to Denmark 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Lorraine to Belgium 1 Infantry moved from Rhine to Belgium 1 ArmoredCar moved from Normandy to Belgium 1 Stuka moved from Paris to Brittany 1 Stuka moved from Paris to Belgium 1 Stuka moved from Paris to Netherlands 1 Fighter moved from Hamburg to Denmark 1 Fighter moved from 23 Sea Zone to Denmark 1 Infantry moved from Danzig to 24 Sea Zone 1 Cruiser and 1 Infantry moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Denmark 1 Battleship moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 23 Sea Zone to Denmark 1 Artillery moved from Latvia to 24 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from 23 Sea Zone to Oslo 1 Bomber moved from Kiev to Denmark 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 2 Artillerys moved from Kiev to Donetsk 1 Bomber moved from Kiev to Donetsk 1 Artillery and 3 Infantrys moved from Minsk to Kursk 1 Infantry moved from Minsk to Kursk 1 Fighter moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 2 Infantrys moved from Estonia to Leningrad 1 Elite and 1 Infantry moved from Latvia to Leningrad 3 ArmoredCars and 17 Tanks moved from Novgorod to Leningrad Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Netherlands Germans win, taking Netherlands from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Oslo Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Oslo, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Oslo Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oslo Germans win, taking Oslo from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Tank owned by the Germans lost in Donetsk 1 Bomber owned by the Germans retreated Russians win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Russians: 1 ArmoredCar and 4 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 3 : 4/8 hits, 2.83 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Denmark Germans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys British defend with 1 Artillery and 3 Infantrys; Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Denmark, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 3 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Denmark Germans win, taking Denmark from Russians with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks in Leningrad, round 2 : 9/24 hits, 10.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Bunkers and 4 Infantrys in Leningrad, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad Germans roll dice for 3 ArmoredCars and 17 Tanks in Leningrad, round 3 : 5/20 hits, 9.50 expected hits Russians roll dice for 1 Bunker in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 ArmoredCars and 17 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar, 1 Elite and 3 Infantrys Casualties for Russians: 3 Bunkers and 4 Infantrys Battle in Brittany Germans attack with 1 Artillery, 1 Infantry and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Brittany to Paris 1 Stuka moved from Netherlands to Hamburg 1 Stuka moved from Belgium to Paris 2 Fighters moved from Denmark to 23 Sea Zone 1 Fighter moved from 23 Sea Zone to Hamburg 1 Adv.Fighter moved from Denmark to 23 Sea Zone 1 Bomber moved from Denmark to Hamburg 1 Bomber moved from Donetsk to Kiev 2 Stukas moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 3 Tanks moved from Vinnytsia to Kiev 4 Tanks moved from Warsaw to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 4 Mech.Infs moved from Novgorod to Leningrad 6 Mot.Infs moved from Novgorod to Leningrad 1 Mot.Inf moved from Novgorod to Leningrad 5 Mot.Infs moved from Bohemia to Minsk 1 Artillery moved from Minsk to Novgorod 1 Mot.Inf moved from Novgorod to Leningrad Place Units - Germans 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 3 Infantrys placed in Vinnytsia 4 Tanks placed in Warsaw 2 ArmoredCars and 2 Tanks placed in Bohemia 1 Bunker and 6 Infantrys placed in Hamburg 1 Carrier placed in 23 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Danzig 4 Infantrys placed in Rhine 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 120 PUs; end with 120 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 1 Adv.Fighter and 1 Fighter EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Adv.Fighter and 1 Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.33 Russians regular : 1.00 Germans regular : -5.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 2 Artillerys, 7 Infantrys and 2 Tanks moved from Vyborg to Leningrad 6 Artillerys, 18 Infantrys and 1 Mot.Inf moved from S.Karelia to Leningrad 2 Mot.Infs and 1 Tank moved from Smolensk to Leningrad 2 Adv.Fighters, 1 Fighter and 1 Mech.Rocket moved from Moscow to Leningrad 1 Fighter moved from Arkhangelsk to Leningrad 1 Infantry moved from Middle Norrland to Stockholm Russians take Stockholm from Germans 1 Artillery moved from Donetsk to Odessa Russians take Odessa from Romanians 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 2 Infantrys moved from 53 Sea Zone to E.Romania 1 Artillery and 4 Infantrys moved from Rostov to Kursk 7 Artillerys and 10 Infantrys moved from Tula to Kursk 1 Artillery and 1 Infantry moved from Smolensk to Novgorod 1 ArmoredCar moved from Stalingrad to Kursk 1 Infantry moved from Palestine to Syria 1 Infantry moved from Palestine to Syria 1 Artillery and 3 Infantrys moved from Iraq to Syria 1 ArmoredCar moved from W.Iran to Syria 1 Infantry moved from W.Iran to Iraq 1 Mech.Rocket moved from W.Iran to Syria 1 Bomber moved from W.Iran to Kursk 1 Destroyer, 1 Submarine and 2 Transports moved from 22 Sea Zone to 5 Sea Zone 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Artillery moved from N.Buryat Mongolia to Ayan 1 Bomber moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga Purchase Units - Russians Russians buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Fighter, 18 Infantrys, 2 Mech.Rockets, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Elite and 1 Infantry Russians roll dice for 1 Cruiser in E.Romania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Elite in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Kursk Russians attack with 1 ArmoredCar, 8 Artillerys, 1 Bomber and 14 Infantrys Germans defend with 1 Artillery and 4 Infantrys Russians roll dice for 1 ArmoredCar, 8 Artillerys, 1 Bomber and 14 Infantrys in Kursk, round 2 : 9/24 hits, 7.33 expected hits Germans roll dice for 1 Artillery and 4 Infantrys in Kursk, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 4 Infantrys owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 ArmoredCar, 8 Artillerys, 1 Bomber and 13 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Novgorod Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Leningrad Russians attack with 2 Adv.Fighters, 8 Artillerys, 2 Fighters, 25 Infantrys, 1 Mech.Rocket, 3 Mot.Infs and 3 Tanks Germans defend with 1 AAGun, 2 ArmoredCars, 1 Factory, 4 Mech.Infs, 8 Mot.Infs and 17 Tanks Germans roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Adv.Fighter owned by the Russians lost in Leningrad Russians roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Fighters, 25 Infantrys, 1 Mech.Rocket, 3 Mot.Infs and 3 Tanks in Leningrad, round 2 : 14/43 hits, 12.00 expected hits Germans roll dice for 2 ArmoredCars, 4 Mech.Infs, 8 Mot.Infs and 17 Tanks in Leningrad, round 2 : 18/31 hits, 14.17 expected hits 2 ArmoredCars owned by the Germans, 8 Mot.Infs owned by the Germans, 16 Infantrys owned by the Russians, 4 Mech.Infs owned by the Germans and 2 Mot.Infs owned by the Russians lost in Leningrad Russians roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Fighters, 9 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 3 Tanks in Leningrad, round 3 : 10/25 hits, 9.00 expected hits Germans roll dice for 17 Tanks in Leningrad, round 3 : 8/17 hits, 8.50 expected hits 7 Infantrys owned by the Russians, 1 Mot.Inf owned by the Russians and 10 Tanks owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Fighters, 2 Infantrys, 1 Mech.Rocket and 3 Tanks in Leningrad, round 4 : 8/17 hits, 6.50 expected hits Germans roll dice for 7 Tanks in Leningrad, round 4 : 3/7 hits, 3.50 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 7 Tanks owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 Adv.Fighter, 7 Artillerys, 2 Fighters, 1 Mech.Rocket and 3 Tanks remaining. Battle score for attacker is 78 Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 25 Infantrys and 3 Mot.Infs Casualties for Germans: 2 ArmoredCars, 4 Mech.Infs, 8 Mot.Infs and 17 Tanks Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from Leningrad to S.Karelia 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Yaroslavl to Smolensk 2 Artillerys and 3 Infantrys moved from Yaroslavl to S.Karelia 2 ArmoredCars moved from Moscow to S.Karelia 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Mech.Rocket moved from Stalingrad to Gorky 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Yaroslavl 1 Bomber moved from Kursk to Moscow 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Bomber moved from Ayan to Olyokminsk Place Units - Russians 1 Bunker placed in S.Karelia 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 2 ArmoredCars, 1 Infantry and 1 Tank placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in W.Iran 2 Artillerys and 4 Infantrys placed in Moscow 2 Artillerys and 4 Infantrys placed in Sibirsky 1 Fighter, 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf placed in Moscow Russians undo move 8. 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Rocket placed in Moscow 1 Mech.Rocket and 2 Mot.Infs placed in E.Iran Turn Complete - Russians Russians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Germans AA : 0.33 Germans regular : 1.50 Russians regular : 6.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 4 Artillerys, 2 Elites, 3 HeavyTanks, 7 Infantrys, 3 Mech.Infs and 6 Mot.Infs moved from Lower Egypt to Cairo 3 ArmoredCars and 3 Tanks moved from Mersa Matruh to Cairo 1 Artillery moved from Crete to 51 Sea Zone 1 Elite moved from Crete to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Elite and 1 JetFighter moved from 51 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Cairo 2 Artillerys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys moved from 56 Sea Zone to Cairo 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Carrier moved from 51 Sea Zone to 56 Sea Zone 1 Battleship moved from 51 Sea Zone to 56 Sea Zone 1 Transport moved from 51 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 2 Fighters moved from Rome to Corsica 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 ArmoredCars moved from Hun to Kufra Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Carrier, 12 Infantrys, 3 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 JetFighter and 3 Transports British defend with 2 Battleships, 2 Carriers, 1 Destroyer and 2 Transports Italians roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 JetFighter and 3 Transports in 56 Sea Zone, round 2 : 7/12 hits, 5.00 expected hits Units damaged: 2 Battleships owned by the British British roll dice for 2 Battleships, 2 Carriers, 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Italians 2 Carriers owned by the British, 1 Fighter owned by the Italians, 2 Transports owned by the British, 1 Transport owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone Italians roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 JetFighter and 2 Transports in 56 Sea Zone, round 3 : 6/11 hits, 4.67 expected hits British roll dice for 2 Battleships in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 Fighter owned by the Italians and 2 Battleships owned by the British lost in 56 Sea Zone Italians win with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 JetFighter and 2 Transports remaining. Battle score for attacker is 66 Casualties for Italians: 2 Fighters and 1 Transport Casualties for British: 2 Battleships, 2 Carriers, 1 Destroyer and 2 Transports Battle in Cairo Italians attack with 3 ArmoredCars, 6 Artillerys, 3 Elites, 3 HeavyTanks, 7 Infantrys, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks British defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Fighters and 12 Infantrys; French defend with 2 Fighters Italians roll dice for 3 ArmoredCars, 6 Artillerys, 3 Elites, 3 HeavyTanks, 7 Infantrys, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks in Cairo, round 2 : 12/34 hits, 12.17 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 1 Adv.Fighter, 2 Bunkers, 6 Fighters and 12 Infantrys in Cairo, round 2 : 8/21 hits, 8.67 expected hits 1 ArmoredCar owned by the Italians, 7 Infantrys owned by the Italians and 10 Infantrys owned by the British lost in Cairo Italians roll dice for 2 ArmoredCars, 6 Artillerys, 3 Elites, 3 HeavyTanks, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks in Cairo, round 3 : 9/26 hits, 9.67 expected hits British roll dice for 1 Adv.Fighter, 2 Bunkers, 6 Fighters and 2 Infantrys in Cairo, round 3 : 5/11 hits, 5.33 expected hits 2 ArmoredCars owned by the Italians, 2 Fighters owned by the French, 3 Fighters owned by the British, 2 Bunkers owned by the British, 3 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Cairo Italians roll dice for 3 Artillerys, 3 Elites, 3 HeavyTanks, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks in Cairo, round 4 : 9/21 hits, 8.00 expected hits British roll dice for 1 Adv.Fighter and 1 Fighter in Cairo, round 4 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the British, 1 Mot.Inf owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo Italians win, taking Cairo from British with 3 Artillerys, 3 Elites, 3 HeavyTanks, 3 Mech.Infs, 5 Mot.Infs and 3 Tanks remaining. Battle score for attacker is 51 Casualties for Italians: 3 ArmoredCars, 3 Artillerys, 7 Infantrys and 1 Mot.Inf Casualties for British: 1 Adv.Fighter, 2 Bunkers, 4 Fighters and 12 Infantrys Casualties for French: 2 Fighters Battle in Kufra Italians attack with 2 ArmoredCars French defend with 1 Infantry Italians roll dice for 2 ArmoredCars in Kufra, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Kufra Italians win, taking Kufra from French with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Corsica Italians attack with 1 Bomber, 2 Fighters and 1 Infantry French defend with 1 Infantry; Americans defend with 1 Bomber Italians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Corsica, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Bomber and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Americans lost in Corsica Italians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Corsica, round 3 : 3/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 Bomber Casualties for French: 1 Infantry Non Combat Move - Italians 1 Bomber moved from Corsica to Rome 2 Fighters moved from Corsica to Rome 1 Fighter moved from 56 Sea Zone to Crete 1 Transport moved from 51 Sea Zone to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 46 Sea Zone 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Tank moved from Hun to El Agheila 4 Tanks moved from Paris to Burgundy 1 ArmoredCar moved from Paris to Burgundy Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 Fighters moved from Rome to 46 Sea Zone 1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco 3 Mot.Infs placed in Tunis 1 Artillery and 3 Infantrys placed in Greece 1 Artillery and 2 Infantrys placed in Hun 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 78 PUs; end with 78 PUs 1 unit repaired.Combat Hit Differential Summary :
French regular : -1.17 Italians regular : 4.83 British regular : -1.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 2 Infantrys moved from Mauritania to W.Morocco 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Transport moved from 34 Sea Zone to 15 Sea Zone 1 Artillery and 1 Infantry moved from Darfur to Kufra 1 Fighter moved from French Equatorial Africa to Kufra 2 Infantrys moved from French Equatorial Africa to Darfur 1 Tank moved from New Valley to Mersa Matruh British take Mersa Matruh from Germans 1 Tank moved from Mersa Matruh to Lower Egypt British take Lower Egypt from Italians Purchase Units - French French buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Kufra French attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 2 ArmoredCars French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 ArmoredCars in Kufra, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians lost in Kufra French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 ArmoredCars Non Combat Move - French 1 Fighter moved from Kufra to French Equatorial Africa Place Units - French 1 Artillery and 1 Infantry placed in Syria 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in French Equatorial Africa Turn Complete - French French collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.50 French regular : 1.00 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Tank moved from Yap to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from 95 Sea Zone to Wake 1 Fighter moved from Minamitori to Wake 2 Carriers moved from 101 Sea Zone to 95 Sea Zone 1 Destroyer moved from 102 Sea Zone to 104 Sea Zone 2 L.Fighters moved from 101 Sea Zone to 104 Sea Zone 1 Bomber moved from Saipan to Wake 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 2 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Artillery and 2 Infantrys moved from Kamchatka to Koryakia 1 Bomber moved from Saipan to Wake 1 Adv.Fighter moved from Broome to Western Australia 1 Fighter moved from Broome to Western Australia 1 Infantry moved from Broome to Western Australia 1 Carrier moved from 101 Sea Zone to 95 Sea Zone 2 Fighters moved from 101 Sea Zone to Wake 2 Fighters moved from 101 Sea Zone to Wake Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Destroyer, 1 Elite, 1 Fighter, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 104 Sea Zone Yamamoto attack with 1 Destroyer and 2 L.Fighters Americans defend with 1 Transport Yamamoto roll dice for 1 Destroyer and 2 L.Fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Transport in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 104 Sea Zone Yamamoto win with 1 Destroyer and 2 L.Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Western Australia Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 3 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 4 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 5 : 1/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Western Australia Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Wake Yamamoto attack with 2 Bombers, 5 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Marine Yamamoto roll dice for 2 Bombers, 5 Fighters, 1 Infantry and 1 Tank in Wake, round 2 : 3/9 hits, 3.67 expected hits Americans roll dice for 1 Marine in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 2 Bombers, 5 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Marine Battle in Koryakia Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Koryakia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Koryakia Yamamoto win, taking Koryakia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Yamamoto 1 T.Boat moved from 86 Sea Zone to 95 Sea Zone 5 Fighters moved from Wake to 95 Sea Zone 2 Bombers moved from Wake to Saipan 1 B.Carrier and 1 Carrier moved from 101 Sea Zone to 107 Sea Zone 4 Adv.Fighters moved from 101 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Battleship and 1 Destroyer moved from 101 Sea Zone to 107 Sea Zone 1 Submarine moved from 101 Sea Zone to 107 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Western Australia to Broome 2 ArmoredCars moved from Malaya to Bangkok 1 T.Boat moved from 101 Sea Zone to 108 Sea Zone 1 L.Fighter moved from 104 Sea Zone to 107 Sea Zone 1 L.Fighter moved from 104 Sea Zone to 95 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 84 Sea Zone 1 Elite and 3 Infantrys placed in Tokyo 1 Bunker and 3 Infantrys placed in Broome 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Davao Yamamoto undo move 5. 2 Infantrys placed in Davao 6 Infantrys placed in Malaya 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin 1 Infantry placed in Saipan Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.67 Americans regular : 0.50 Anzac regular : -0.33 Russians regular : -0.67 -
TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 5 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank moved from Chahar to Peking 2 Mech.Infs moved from Ningsia to Peking 2 Adv.Fighters and 6 Fighters moved from Hupeh to Peking 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 3 Infantrys moved from Szechwan to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Yunnan 1 Infantry moved from Hupeh to Kweichow 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 2 Artillerys and 6 Infantrys moved from Hupeh to Szechwan 1 Artillery and 5 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Mech.Inf moved from Urumqi to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 3 Infantrys moved from Hsining to E.QinghaiCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 5 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank moved from Chahar to Peking 2 Mech.Infs moved from Ningsia to Peking 2 Adv.Fighters and 6 Fighters moved from Hupeh to Peking 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 3 Infantrys moved from Szechwan to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Yunnan 1 Infantry moved from Hupeh to Kweichow 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 2 Artillerys and 6 Infantrys moved from Hupeh to Szechwan 1 Artillery and 5 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Mech.Inf moved from Urumqi to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 3 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker, 1 Factory and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Artillery, 4 Infantrys and 1 Tank Thai defend with 3 ArmoredCars Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 3 ArmoredCars in Yunnan, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Thai lost in Yunnan Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 3 : 4/6 hits, 1.67 expected hits Thai roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Thai: 3 ArmoredCars Battle in Anhwei Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 6 Infantrys, 2 Mech.Infs and 1 Tank Hisaichi defend with 3 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 2 Fighters and 15 Infantrys Chinese roll dice for 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 6 Infantrys, 2 Mech.Infs and 1 Tank in Peking, round 2 : 8/27 hits, 9.50 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 15 Infantrys in Peking, round 2 : 5/22 hits, 7.50 expected hits 1 Bomber owned by the Hisaichi, 7 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Peking Chinese roll dice for 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 1 Infantry, 2 Mech.Infs and 1 Tank in Peking, round 3 : 7/22 hits, 7.83 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 8 Infantrys in Peking, round 3 : 3/14 hits, 5.00 expected hits 2 ArmoredCars owned by the Chinese, 7 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 2 Adv.Fighters, 3 ArmoredCars, 5 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank in Peking, round 4 : 4/19 hits, 6.83 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Peking, round 4 : 4/7 hits, 2.67 expected hits 1 Elite owned by the Hisaichi, 3 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking Chinese roll dice for 2 Adv.Fighters, 4 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank in Peking, round 5 : 6/15 hits, 5.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Fighters in Peking, round 5 : 2/3 hits, 1.33 expected hits 2 Fighters owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Peking Chinese win, taking Peking from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 31 Casualties for Chinese: 5 ArmoredCars, 3 Artillerys and 6 Infantrys Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 15 Infantrys Non Combat Move - Chinese 2 Adv.Fighters and 6 Fighters moved from Peking to Chahar 1 AAGun moved from Hupeh to Szechwan Place Units - Chinese 1 Bunker placed in Chahar 1 Factory placed in Szechwan 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Thai regular : -0.67 Hisaichi regular : -2.83





