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Rico's Roughnecks
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 3 armour, 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 transports moved from 2 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France 1 fighter moved from United Kingdom to France 1 bomber moved from United Kingdom to France 1 fighter moved from 2 Sea Zone to France 1 fighter moved from India to 37 Sea Zone 3 armour moved from India to Trans-Jordan 1 bomber moved from India to Trans-Jordan 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in France British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 0/7 hits, 3.00 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in France British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in France, round 3 : 4/6 hits, 2.83 expected hits Germans roll dice for 4 infantry in France, round 3 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 4 infantry Battle in Trans-Jordan British attack with 3 armour and 1 bomber Germans defend with 1 artillery and 2 infantry British roll dice for 3 armour and 1 bomber in Trans-Jordan, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British roll dice for 3 armour and 1 bomber in Trans-Jordan, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 armour Non Combat Move - British 1 bomber moved from Trans-Jordan to India 1 fighter moved from 37 Sea Zone to India 2 fighters moved from France to 7 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 carrier and 2 destroyers moved from 2 Sea Zone to 7 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to Burma Place Units - British 1 artillery and 1 infantry placed in United Kingdom 1 cruiser placed in 7 Sea Zone 3 armour placed in India Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 25 PUs; 0 techTokens; Italians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine 1 fighter moved from Bulgaria Romania to Belorussia 1 armour and 1 infantry moved from East Poland to Belorussia 3 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 3 infantry British defend with 1 armour Italians roll dice for 3 infantry in France, round 2 : 2/3 hits, 0.50 expected hits British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Belorussia Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belorussia Italians win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Belorussia to Poland Place Units - Italians 3 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 Russians regular : 0.00 British regular : 0.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 25 PUs; 0 techTokens; Italians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine 1 fighter moved from Bulgaria Romania to Belorussia 1 armour and 1 infantry moved from East Poland to Belorussia 3 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 3 infantry British defend with 1 armour Italians roll dice for 3 infantry in France, round 2 : 2/3 hits, 0.50 expected hits British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Belorussia Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belorussia Italians win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Belorussia to Poland Place Units - Italians 3 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by British from 51 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 50 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2.50 Russians regular : 0.00 British regular : 0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 2 Sea Zone to 12 Sea Zone 1 armour, 1 artillery, 1 fighter and 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from Caroline Islands to 51 Sea Zone 2 carriers, 3 destroyers, 4 fighters, 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 4 fighters and 2 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from Stanovoj Chrebet to Russia 1 bomber moved from Caroline Islands to India 4 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 2 submarines and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 41 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Germans regular : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 46 PUs; 0 techTokens; Germans buy 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 6 armour moved from East Poland to Russia 1 bomber and 2 fighters moved from East Poland to Russia 2 fighters moved from Finland to Russia 4 infantry moved from Poland to Baltic States 1 bomber moved from Germany to Russia 1 artillery and 1 infantry moved from East Poland to Eastern Ukraine 1 artillery and 3 infantry moved from East Poland to Baltic States 1 armour moved from Germany to Baltic States 3 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to Poland 1 armour moved from Rhodesia to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia Combat - Germans Battle in Baltic States Germans attack with 1 armour, 1 artillery and 7 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery and 7 infantry in Baltic States, round 2 : 4/9 hits, 2.17 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Eastern Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 6 armour, 2 bombers and 4 fighters Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 factory and 9 infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 6 armour, 2 bombers and 3 fighters in Russia, round 2 : 6/11 hits, 5.83 expected hits Russians roll dice for 1 bomber and 9 infantry in Russia, round 2 : 2/10 hits, 3.17 expected hits 5 infantry owned by the Russians, 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Russia Germans roll dice for 4 armour, 2 bombers and 3 fighters in Russia, round 3 : 5/9 hits, 4.83 expected hits Russians roll dice for 4 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 3 armour and 1 fighter Casualties for Americans: 1 bomber Casualties for Russians: 9 infantry Non Combat Move - Germans 2 bombers moved from Russia to East Poland 1 fighter moved from Russia to East Poland 1 fighter moved from Russia to East Poland 1 fighter moved from Russia to Belorussia Place Units - Germans 1 artillery and 2 infantry placed in Poland 1 bomber and 8 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 73 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : 1.83 Russians AA : 0.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 artillery and 4 infantry moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 2 armour moved from Czechoslovakia Hungary to Baltic States 2 armour moved from Bulgaria Romania to Baltic States 2 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from Poland to East Poland 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 fighter and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 6 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 6 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/11 hits, 4.17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 6 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 4/10 hits, 4.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Poland 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Finland 1 bomber and 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from Poland to Norway 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.17 British regular : -0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to East Poland 4 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 6 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in East Poland Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in East Poland, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in East Poland, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland 1 infantry owned by the Russians retreated to Eastern Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Ukraine Russians attack with 1 armour and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Belorussia 1 aaGun, 1 artillery and 2 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Russia to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 1 fighter and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Japan to Buryatia S.S.R. 1 infantry moved from Kiangsu to Manchuria 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery, 1 fighter and 5 infantry Russians defend with 7 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 3/4 hits, 1.67 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 4 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 armour in Buryatia S.S.R., round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry Casualties for Russians: 7 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship Battle in 50 Sea Zone Japanese attack with 1 battleship Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from 53 Sea Zone to 60 Sea Zone 2 fighters moved from 56 Sea Zone to 60 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 27 PUs; end with 29 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.00 Japanese regular : -0.67 Russians regular : 1.33 British regular : -0.33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 8 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Alaska 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Trans-Jordan to Persia 1 armour and 1 fighter moved from Egypt to Persia 1 aaGun, 1 artillery and 3 infantry moved from India to Persia 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone Place Units - British 2 carriers, 1 destroyer and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour moved from Italy to Bulgaria Romania 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 2.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Non Combat Move - Americans 1 fighter moved from Eastern United States to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone Combat Move - Chinese 1 infantry moved from Fukien to Yunnan 1 infantry moved from Hupeh to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese retreated to Fukien Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour and 1 bomber placed in Eastern United States Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Hupeh 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 12 Sea Zone to 6 Sea Zone 2 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 artillery and 1 infantry moved from Libya to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Morocco Algeria to Trans-Jordan 1 fighter moved from France to Bulgaria Romania 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from Poland to East Poland 1 artillery and 2 infantry moved from Germany to Poland 2 infantry moved from Baltic States to Belorussia 6 armour and 1 artillery moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Finland to Karelia S.S.R. 2 fighters moved from Norway to Belorussia 1 bomber moved from Norway to Russia 1 bomber moved from Germany to Eastern Ukraine 1 infantry moved from Northwestern Europe to France 3 infantry moved from Germany to France Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Russia causes 1 damage total. Battle in Eastern Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Karelia S.S.R. Germans attack with 6 armour, 2 artilleries and 3 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 6 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 3/11 hits, 4.50 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Eastern Ukraine to Poland 1 bomber moved from Russia to Baltic States 2 fighters moved from Belorussia to Baltic States 1 fighter moved from Trans-Jordan to Egypt Place Units - Germans 3 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.83 British regular : 0.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens; Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Archangel to Belorussia 2 infantry moved from Ukraine to East Poland 1 fighter moved from Caucasus to East Poland 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 5 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Ukraine to Caucasus 1 aaGun and 1 artillery moved from Archangel to Russia 1 armour moved from Russia to Caucasus 1 infantry moved from Urals to Evenki National Okrug Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens; Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Archangel to Belorussia 2 infantry moved from Ukraine to East Poland 1 fighter moved from Caucasus to East Poland 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 5 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Ukraine to Caucasus 1 aaGun and 1 artillery moved from Archangel to Russia 1 armour moved from Russia to Caucasus 1 infantry moved from Urals to Evenki National Okrug Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Ukraine: 2 infantry EDIT: Adding units owned by Russians to Persia: 2 infantry EDIT: Removing units owned by Russians from Eastern Ukraine: 1 infantry EDIT: Adding units owned by Russians to Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour and 1 factory; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India Japanese take India from British 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo-China Thailand to Burma 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 carrier moved from 60 Sea Zone to 50 Sea Zone 2 fighters moved from 60 Sea Zone to Philippine Islands 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 fighter moved from French Indo-China Thailand to Burma 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from 61 Sea Zone to Fukien 1 carrier moved from 60 Sea Zone to 61 Sea Zone 1 fighter moved from 60 Sea Zone to Fukien 1 fighter moved from French Indo-China Thailand to Kwangtung Combat - Japanese Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to 61 Sea Zone 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Fukien to 61 Sea Zone 2 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 1 factory placed in French Indo-China Thailand 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.83 British regular : 0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 carrier and 2 fighters moved from 8 Sea Zone to 12 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 8 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter and 2 infantry moved from Persia to Trans-Jordan 1 armour and 2 infantry moved from Persia to India Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Battle in 7 Sea Zone British attack with 1 carrier, 2 destroyers and 2 fighters Germans defend with 1 cruiser British roll dice for 1 carrier, 2 destroyers and 2 fighters in 7 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 7 Sea Zone British win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Germans defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in India British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in India, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 1 infantry moved from Persia to India 1 fighter moved from Trans-Jordan to Persia 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo 2 armour and 2 infantry moved from United Kingdom to 8 Sea Zone 2 armour, 2 infantry and 2 transports moved from 8 Sea Zone to 17 Sea Zone 2 armour and 2 infantry moved from 17 Sea Zone to French West Africa 1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 armour and 2 infantry moved from Bulgaria Romania to Ukraine 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Libya to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in Ukraine Italians attack with 2 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 carrier placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery, 2 fighters and 2 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from Eastern United States to French West Africa 2 bombers moved from United Kingdom to French West Africa 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Alaska to Western Canada Combat Move - Chinese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery, 1 bomber and 2 infantry placed in Eastern United States 2 submarines and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.33 Japanese regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 51 PUs; 0 techTokens; Germans buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to East Poland 3 armour moved from Germany to East Poland 1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia 1 bomber moved from Baltic States to Russia 1 bomber moved from Poland to Caucasus 1 bomber moved from Germany to Russia 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from Baltic States to Archangel 1 fighter moved from Baltic States to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Germany to Balkans 4 infantry moved from Germany to Poland 2 armour moved from Anglo-Egypt Sudan to Egypt 1 fighter moved from Egypt to 14 Sea Zone 1 infantry moved from Libya to Egypt Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Caucasus causes 0 damage total. Battle in Belorussia Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Germans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to Poland 1 fighter moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 4 armour, 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.50 Russians AA : 1.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens; Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Caucasus to Ukraine 2 armour moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 armour, 1 fighter and 4 infantry Italians defend with 2 armour and 2 infantry Russians roll dice for 2 armour, 1 fighter and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Persia to Caucasus 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 1 armour and 3 infantry placed in Caucasus 2 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 1.83