@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 103 Sea Zone 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone 1 bomber moved from French Guiana to 103 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Alaska to British Columbia 1 mech_infantry moved from Alaska to Western United States Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in 103 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom 1 bomber moved from 103 Sea Zone to Eastern United States 3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 7 destroyers placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 19 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Kansu Chinese attack with 19 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 21 PUs; British buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 armour and 1 mech_infantry moved from Syria to Turkey 4 fighters moved from Persia to Caucasus 3 armour and 3 mech_infantrys moved from Iraq to Turkey 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Turkey 3 fighters moved from Trans-Jordan to Turkey 1 bomber moved from Egypt to Greece 1 tactical_bomber moved from Egypt to Greece 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Turkmenistan to Persia 2 mech_infantrys moved from India to Eastern Persia 6 artilleries and 26 infantry moved from India to Burma Combat - British Strategic bombing raid in Greece Italians roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Battle in Caucasus British attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Turkey British attack with 5 armour, 3 fighters and 4 mech_infantrys Italians defend with 1 infantry British roll dice for 5 armour, 3 fighters and 4 mech_infantrys in Turkey, round 2 : 4/12 hits, 4.67 expected hits Italians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey British win, taking Turkey from Italians with 5 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Greece British attack with 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry British roll dice for 1 tactical_bomber in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British lost in Greece Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Non Combat Move - British 3 fighters moved from Turkey to Syria 4 fighters moved from Caucasus to Persia 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Syria to Iraq 1 bomber moved from Greece to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 4 fighters EDIT: Adding units owned by British to Iraq: 4 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,5,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -0.50 Italians regular : 0.50 Japanese regular : 0.67 Germans regular : -0.67 British regular : -1.50 Italians AA : -0.17
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@dawgoneit i meant my tac to go over turkey. it went over greese by accident. i diddn’t want to take on the whole force with 1 tac Lol. i hope you don’t mind that i edited it back in. if so you can take it back out.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 26 PUs; Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 2 submarines moved from 95 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Northern Italy to Albania 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece Combat - Italians Battle in Malta Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Greece 1 bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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@dawgoneit thats fine
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 destroyers, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour and 1 mech_infantry moved from Yenisey to Timguska 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Tambov 1 artillery and 2 infantry moved from Belarus to Smolensk 3 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 bomber moved from Novgorod to Tambov 1 infantry moved from Rostov to Tambov 2 mech_infantrys moved from Belarus to Vologda 2 infantry moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Volgograd to Turkmenistan 1 mech_infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 1 destroyer moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Tambov to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 bomber moved from Vologda to Novgorod 1 fighter moved from Western Germany to Greece 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 4 transports moved from 111 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone 4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 1 submarine placed in 110 Sea Zone 2 destroyers placed in 127 Sea Zone Germans undo move 2. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Romania 1 artillery and 1 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Western Germany 1 infantry placed in Western Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Scotland: 2 fighters EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 2.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Samara 3 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 3 infantry moved from Sakha to Buryatia Combat - Russians Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Samara to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 1.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Amur to Siberia 1 infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from Timguska to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 bomber moved from Borneo to Java 1 bomber moved from Malaya to Sumatra 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 5 artilleries moved from Kweichow to Yunnan 10 infantry moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/5 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone French win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in Siberia Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Java to Malaya 1 bomber moved from Sumatra to Malaya 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Korea 1 carrier and 2 transports placed in 6 Sea Zone Japanese undo move 5. Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 carrier and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 French regular : 0.67 Japanese regular : 2.67 ANZAC regular : -1.50 Russians regular : 0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Combat - Americans Battle in Morocco Americans attack with 1 armour, 4 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 20 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Combat - Americans Battle in Morocco Americans attack with 1 armour, 4 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 20 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 34 PUs; British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 5 armour and 3 mech_infantrys moved from Turkey to Caucasus 1 mech_infantry moved from Syria to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 bomber, 7 fighters and 1 tactical_bomber moved from Iraq to Caucasus 6 artilleries and 26 infantry moved from Burma to India Combat - British Battle in Caucasus British attack with 5 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys British roll dice for 5 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/19 hits, 8.17 expected hits Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/14 hits, 5.33 expected hits 5 mech_infantrys owned by the British, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 5 armour, 1 bomber, 7 fighters and 1 tactical_bomber in Caucasus, round 3 : 11/14 hits, 7.33 expected hits Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3.67 expected hits 1 artillery owned by the Germans, 4 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 4 armour and 5 mech_infantrys Casualties for Germans: 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys Non Combat Move - British 1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,1,1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1,2 British collect 28 PUs (10 lost to blockades); end with 28 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -0.33 Italians regular : 0.67 Germans regular : 0.00 British regular : 0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 4 infantry moved from Greece to Turkey 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Greece to Turkey 2 mech_infantrys moved from Albania to Turkey 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy Combat - Italians Battle in Crete Battle in Turkey Italians attack with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Turkey, round 2 : 4/11 hits, 3.17 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey Italians win, taking Crete from Neutral_Allies, taking Turkey from British with 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Yugoslavia to Northern Italy 1 artillery and 13 infantry moved from Spain to Gibraltar Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Greece 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 destroyers, 18 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 111 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Scotland to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 carrier moved from 111 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 armour and 2 mech_infantrys moved from Turkmenistan to Caucasus 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 2 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 bomber moved from Novgorod to Samara 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 2 mech_infantrys moved from Ukraine to Eastern Poland 1 fighter moved from Greece to Tambov 1 infantry moved from Urals to Vologda 1 bomber moved from Novgorod to Vologda 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 3 infantry moved from Romania to Bessarabia Combat - Germans Germans creates battle in territory 109 Sea Zone Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 3 submarines Americans defend with 3 fighters and 2 transports Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 transport owned by the Americans lost in 109 Sea Zone Americans and Germans reach a stalemate . Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Yenisey Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tambov Germans attack with 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Tambov Russians win with 2 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 3 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2.33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda 1 bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 bomber moved from Samara to Novgorod 1 armour moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 8 artilleries and 2 infantry moved from Rostov to Ukraine 7 artilleries and 1 infantry moved from Rostov to Volgograd 3 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Rostov to Ukraine 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Ukraine 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone 2 fighters moved from 104 Sea Zone to Scotland 1 bomber moved from Scotland to Novgorod 1 bomber moved from Scotland to Novgorod 4 transports moved from 111 Sea Zone to 112 Sea Zone 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 4 artilleries and 5 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 3 destroyers placed in 112 Sea Zone 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Romania 2 infantry placed in Normandy Bordeaux 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.83 Germans regular : 1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Bryansk 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 2 fighters moved from Russia to Smolensk 2 infantry moved from Buryatia to Sakha Combat - Russians Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Sakha Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Russia to Bryansk 6 aaGuns, 5 armour, 12 artilleries, 46 infantry and 1 mech_infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Samara to Tambov 2 fighters moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 7 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Siberia to Sakha 1 infantry moved from Amur to Sakha 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Malaya to India 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in India causes 0 damage total. Battle in Alaska Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Sakha Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sakha Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 artillery in Sakha, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sakha, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sakha, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sakha, round 8 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Midway Non Combat Move - Japanese 1 infantry moved from Korea to Amur 1 aaGun moved from Amur to Manchuria 1 artillery and 2 infantry moved from Anhwe to Hopei 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 carrier, 2 destroyers and 3 submarines moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Sikang to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 2.83 UK_Pacific AA : 1.67 UK_Pacific regular : 0.67 ANZAC regular : 0.67 Russians regular : -1.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to Alaska 1 infantry moved from British Columbia to Alaska 1 bomber moved from Hawaiian Islands to Alaska 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 5 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 6 fighters moved from Eastern United States to 104 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 2 Sea Zone 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Portugal Battle in Spain Battle in 104 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/13 hits, 6.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win, taking Portugal from Italians, taking Spain from Italians with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in Alaska Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 bomber and 2 mech_infantrys in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Alaska to Western United States 5 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 6 fighters moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 3 infantry placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 22 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 24 infantry Japanese defend with 1 infantry Chinese roll dice for 24 infantry in Shensi, round 2 : 2/24 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -0.33