redone the combat move*
L21 BM3 Ghostglider (axis) vs axis-dominion (+18)
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@ghostglider I WILL get London back, thank you very much :)
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also, weirdly, my BB did not repair at the start of my turn in 91. I don’t think that’s correct, so I edited it
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If I am not careful you might grab Berlin instead…
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):
If I am not careful you might grab Berlin instead…
;)
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun and 2 infantry moved from Romania to Bessarabia 7 infantry moved from Northern Italy to Western Germany 1 artillery and 22 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 fighter moved from Southern Italy to United Kingdom 3 infantry moved from Germany to Western Germany Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6,2,2,6,5 Italians collect 5 PUs (7 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 6 fighters moved from Amur to Anhwe 1 fighter moved from India to Anhwe Combat - ANZAC Battle in Anhwe ANZAC attack with 7 fighters Japanese defend with 1 infantry ANZAC roll dice for 7 fighters in Anhwe, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe ANZAC win with 7 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 7 fighters moved from Anhwe to Kiangsi 1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 aaGun, 1 fighter and 5 infantry moved from Queensland to New South Wales Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 artillery EDIT: Adding units owned by Americans to New South Wales: 1 artillery EDIT: Turning off Edit Mode 1 aaGun and 2 artilleries placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,2,3,5 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 71 PUs; Germans buy 21 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Volgograd to Western Ukraine 1 bomber moved from Volgograd to Belarus 1 armour moved from Baltic States to Belarus 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 2 artilleries and 4 infantry moved from Volgograd to Rostov 2 fighters moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from Baltic States to Belarus 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Volgograd to Rostov Combat - Germans Battle in Normandy Bordeaux Germans attack with 6 fighters Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 6 fighters in Normandy Bordeaux, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win with 5 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for Americans: 2 infantry Battle in Eastern Persia Germans attack with 2 armour and 4 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun, 1 artillery and 3 infantry Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 3 artilleries and 4 infantry in Rostov, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 3 artilleries and 3 infantry in Rostov, round 4 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Belarus Germans attack with 1 armour, 1 bomber and 4 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Belarus, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 bomber moved from Western Ukraine to Germany 1 infantry moved from Romania to Bessarabia 1 aaGun and 1 artillery moved from Yugoslavia to Northern Italy 1 aaGun and 1 infantry moved from Northern Italy to Western Germany 5 fighters moved from Normandy Bordeaux to United Kingdom 2 armour and 24 mech_infantrys moved from Baltic States to Germany 3 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 124 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 40 artilleries and 9 infantry moved from Volgograd to Caucasus 4 armour and 14 mech_infantrys moved from Iraq to Trans-Jordan Place Units - Germans 8 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in United Kingdom 3 infantry placed in France Germans undo move 3. 9 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,3,4,2,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 2 infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Ukraine to Belarus 10 artilleries and 10 infantry moved from Tambov to Rostov 2 artilleries and 2 infantry moved from Tambov to Rostov 2 infantry moved from Novgorod to Belarus 4 armour moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Rostov Russians attack with 12 artilleries and 12 infantry Germans defend with 3 artilleries and 2 infantry Russians roll dice for 12 artilleries and 12 infantry in Rostov, round 2 : 7/24 hits, 8.00 expected hits Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 12 artilleries and 9 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 3 artilleries and 2 infantry Battle in Belarus Russians attack with 4 armour, 5 infantry and 3 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys Russians roll dice for 4 armour, 5 infantry and 3 mech_infantrys in Belarus, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Belarus, round 3 : 0/10 hits, 3.00 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Belarus, round 4 : 4/9 hits, 2.83 expected hits Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Non Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 aaGun and 12 infantry moved from Amur to Korea 2 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Urals to Timguska 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 infantry moved from Tambov to Samara 9 artilleries and 28 infantry moved from Tambov to Rostov 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 2.83 Russians regular : -3.17 -
how the mighty have fallen!!!
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from 37 Sea Zone to Kweichow 2 bombers moved from Shan State to Kweichow 1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from Shan State to 38 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 38 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 armour moved from Union of South Africa to Belgian Congo Japanese take Rhodesia from British Japanese take Belgian Congo from British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 4 fighters moved from Iraq to Egypt 8 artilleries and 8 infantry moved from New Guinea to 46 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 46 Sea Zone to 62 Sea Zone 8 artilleries and 8 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 54 Sea Zone to New South Wales 2 fighters and 3 tactical_bombers moved from 46 Sea Zone to New South Wales 1 fighter moved from 46 Sea Zone to New South Wales 2 fighters moved from 46 Sea Zone to New South Wales 2 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 8 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Shantung to Kweichow Combat - Japanese Battle in West India Battle in Egypt Japanese attack with 4 fighters and 1 infantry British defend with 1 factory_minor and 1 harbour; French defend with 2 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 fighters and 1 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the French lost in Egypt Japanese win, taking West India from UK_Pacific, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters Casualties for French: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 4/6 hits, 2.33 expected hits 3 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 2.50 expected hits Chinese roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 mech_infantry and 3 tactical_bombers Casualties for Chinese: 1 fighter and 5 infantry Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys British defend with 1 artillery Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Burma, round 2 : 4/13 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in New South Wales Japanese attack with 8 artilleries, 7 fighters, 8 infantry and 3 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry; Americans defend with 1 artillery ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 8 artilleries, 7 fighters, 8 infantry and 3 tactical_bombers in New South Wales, round 2 : 13/26 hits, 10.83 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in New South Wales, round 2 : 5/12 hits, 4.50 expected hits 5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 6 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 artillery owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 8 artilleries, 7 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 3 : 9/21 hits, 9.17 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 8 artilleries, 7 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 5 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry Casualties for Americans: 1 artillery triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone 2 carriers moved from 46 Sea Zone to 62 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 carriers moved from 46 Sea Zone to 62 Sea Zone 2 bombers and 1 fighter moved from Kweichow to Shantung 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Shantung 1 artillery and 2 infantry moved from French Indo China to Shan State 2 infantry moved from Kwangsi to French Indo China 4 carriers and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 79 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 fighters moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Jehol to Manchuria Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 tactical_bomber EDIT: Adding units owned by Japanese to Shantung: 1 tactical_bomber EDIT: Turning off Edit Mode 2 armour and 1 mech_infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 4.17 ANZAC AA : -1.00 ANZAC regular : -0.17 UK_Pacific regular : 0.67 British regular : 1.33 -
I edited a t.ftr from Anhwe to Shantung because the program kept the t.ftr with lowest movement.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from Buryatia to Manchuria 2 fighters moved from Kiangsi to Manchuria 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 124 Sea Zone 3 bombers moved from Greece to Germany 2 bombers moved from Novgorod to 124 Sea Zone 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 tactical_bomber moved from Novgorod to 124 Sea Zone 20 fighters and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Manchuria Americans attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 aaGun and 3 infantry Japanese roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 3 infantry Battle in 124 Sea Zone Americans attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers Germans defend with 3 carriers, 1 destroyer and 1 transport Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 124 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 3 carriers, 1 destroyer and 1 transport in 124 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 2 carriers owned by the Germans and 1 fighter owned by the Americans lost in 124 Sea Zone Americans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 124 Sea Zone, round 3 : 6/6 hits, 3.67 expected hits Germans roll dice for 1 carrier and 1 transport in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans and 1 transport owned by the Germans lost in 124 Sea Zone Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Germans: 3 carriers, 1 destroyer and 1 transport Battle in Baltic States Americans attack with 20 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 20 fighters and 1 tactical_bomber in Baltic States, round 2 : 15/21 hits, 10.67 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Americans win with 20 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 tactical_bomber could not land in 124 Sea Zone and was removed 2 fighters moved from 124 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 124 Sea Zone to 110 Sea Zone 2 bombers moved from 124 Sea Zone to Holland Belgium 20 fighters and 1 tactical_bomber moved from Baltic States to Holland Belgium 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 armour and 1 marine moved from Gibraltar to 92 Sea Zone 1 armour, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 2 fighters moved from Gibraltar to 110 Sea Zone 2 bombers moved from Germany to Holland Belgium 2 fighters moved from Greece to Holland Belgium 3 fighters moved from Kiangsi to India 4 fighters and 2 tactical_bombers moved from Manchuria to Korea 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Korea 3 fighters moved from Hawaiian Islands to Korea 2 tactical_bombers moved from 26 Sea Zone to Korea 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Midway 2 aaGuns moved from Central United States to Western United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 submarines moved from 93 Sea Zone to 92 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 factory_minor placed in Holland Belgium 2 carriers and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States 3 infantry placed in Greece Americans undo move 4. Americans undo move 3. 1 infantry placed in Western United States 2 fighters and 1 infantry placed in Greece Americans undo move 4. Americans undo move 3. 3 fighters placed in Korea Americans undo move 3. 1 fighter and 2 infantry placed in Korea 2 fighters and 1 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hopei to Chahar 18 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from Holland Belgium to 125 Sea Zone 1 fighter moved from Holland Belgium to 125 Sea Zone 1 artillery and 1 infantry moved from India to West India 1 infantry moved from India to West India 2 infantry moved from Greece to Bulgaria 1 fighter moved from Russia to Bulgaria 1 fighter moved from Russia to Bulgaria 1 infantry moved from Greece to Albania 1 fighter moved from Holland Belgium to Albania 1 infantry moved from Greece to Albania Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in West India British attack with 1 artillery and 2 infantry Japanese defend with 1 marine British roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India British roll dice for 1 artillery and 1 infantry in West India, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in West India, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in West India, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in West India, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 marine Battle in Bulgaria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Albania British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Bulgaria to Greece 1 fighter moved from Albania to Greece 1 mech_infantry moved from Russia to Rostov 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 125 Sea Zone to Finland Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,3,5 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 aaGunCombat Hit Differential Summary :
Americans regular : 9.67 Italians regular : -0.67 Japanese regular : -1.00 Japanese AA : -0.50 Germans AA : 0.50 Germans regular : 0.83 British regular : 0.83 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Western Germany 1 aaGun and 17 infantry moved from Southern Italy to Northern Italy 1 aaGun and 3 infantry moved from Northern Italy to Western Germany 1 artillery moved from Western Germany to Northern Italy 10 infantry moved from Northern Italy to Western Germany 10 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from United Kingdom to Western Germany Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,1,5 Italians collect 2 PUs (8 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 66 Sea Zone to 64 Sea Zone 7 fighters moved from Kiangsi to Kwangtung 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 77 PUs; Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from United Kingdom to Finland 2 bombers moved from Germany to Finland 2 artilleries and 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour and 2 mech_infantrys moved from Eastern Persia to West India 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans Combat - Germans Battle in Volgograd Germans attack with 2 artilleries and 3 infantry Russians defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 5 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 6 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries in Volgograd, round 7 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in West India Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in West India Germans win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 bombers and 3 fighters British defend with 3 fighters; Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 3 fighters in Finland, round 2 : 3/5 hits, 2.83 expected hitsCombat Hit Differential Summary :
UK_Pacific regular : 1.00 Russians regular : 0.33 Germans regular : -1.83 -
3 hits in Finland. OOL?
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):
3 hits in Finland. OOL?
max def
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 77 PUs; Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from United Kingdom to Finland 2 bombers moved from Germany to Finland 2 artilleries and 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour and 2 mech_infantrys moved from Eastern Persia to West India 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans Combat - Germans Battle in Volgograd Germans attack with 2 artilleries and 3 infantry Russians defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 5 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 6 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries in Volgograd, round 7 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in West India Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in West India Germans win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 bombers and 3 fighters British defend with 3 fighters; Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 3 fighters in Finland, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 3 fighters and 1 mech_infantry in Finland, round 2 : 3/4 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 3 fighters owned by the Germans and 2 fighters owned by the British lost in Finland Germans roll dice for 2 bombers in Finland, round 3 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Finland Germans win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Germans: 1 bomber and 3 fighters Casualties for British: 3 fighters Casualties for Russians: 1 mech_infantry 1 bomber moved from Finland to Germany 1 aaGun and 1 artillery moved from Northern Italy to Western Germany 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 3 mech_infantrys moved from Trans-Jordan to Egypt 3 armour and 10 mech_infantrys moved from Trans-Jordan to Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Turkmenistan to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan 38 artilleries and 7 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Novosibirsk to Kazakhstan 1 aaGun moved from Southern Italy to Northern Italy 10 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to Germany 4 fighters moved from United Kingdom to Germany Place Units - Germans 3 infantry placed in United Kingdom 5 artilleries placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Persia 1 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 57 PUs (5 lost to blockades); end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
UK_Pacific regular : 1.00 Russians regular : 1.33 Germans regular : -2.17 -
please wait - forgot to block russia
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):
please wait - forgot to block russia
oh, ok, then I’ll just redo my turn. go ahead





