L21 Game2 Bretters axis vs Sovietish allies +12 BM3


  • @sovietishcat
    And yea the big test will be if Japan can get to Moscow and/or Volgograd

  • '19

    @bretters Japan has to take something otherwise supply line is gonna be thin! You can always buy a new IC in Korea… This time China won’t be able to take it!



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 mech_infantry moved from Libya to Alexandria
            1 mech_infantry moved from Northern Italy to Germany
            1 armour moved from Northern Italy to Germany
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Germany
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Germany
                    Italians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Germany, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Germany, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Germany, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Germany
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 tactical_bomber placed in Southern Italy
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4.67
    Russians regular : 1.67
    

    Savegame


  • wow horrible combat…

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Yunnan to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 mech_infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:

    wow horrible combat…

    @bretters I must agree…


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Finland to 115 Sea Zone
            1 tactical_bomber moved from Finland to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
                  Germans take Yugoslavia from Russians
            1 infantry moved from Slovakia Hungary to Poland
                  Germans take Poland from Russians
            1 infantry moved from Finland to Norway
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to Germany
                  Germans take Germany from Russians
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Eire to Scotland
    
        Combat - Germans
    

    Savegame


  • @Sovietishcat do you want to scramble your russian 2 russian fighters to defend your sub/Destroyer against my destroyer, cruiser, ftr, tac, bomber?

  • '19

    @bretters No scramble!


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Finland to 115 Sea Zone
            1 tactical_bomber moved from Finland to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
                  Germans take Yugoslavia from Russians
            1 infantry moved from Slovakia Hungary to Poland
                  Germans take Poland from Russians
            1 infantry moved from Finland to Norway
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to Germany
                  Germans take Germany from Russians
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Eire to Scotland
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians and 1 destroyer owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 1 destroyer and 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Bulgaria
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
            1 bomber moved from 115 Sea Zone to Western Germany
            1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 transports moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • ugh… Germany is soo weak

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Eastern Poland to Poland
            4 fighters moved from Romania to Bulgaria
            2 fighters moved from Romania to Yugoslavia
            2 fighters moved from Novgorod to Poland
            4 armour, 3 artilleries, 1 bomber, 21 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
            1 bomber moved from Slovakia Hungary to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Germany causes 4 damage total. 
            Battle in Yugoslavia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 4 fighters and 2 infantry in Bulgaria, round 3 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 11/32 hits, 7,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Romania
            2 fighters moved from Yugoslavia to Romania
            4 fighters moved from Bulgaria to Romania
            4 aaGuns moved from Romania to Slovakia Hungary
            2 fighters moved from Poland to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 fighter moved from Kazakhstan to Sikang
            1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Russia to Volgograd
    
        Place Units - Russians
            3 armour placed in Romania
            5 artilleries and 5 infantry placed in Russia
            3 infantry placed in Novgorod
            1 artillery placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Eastern Poland to Poland
            4 fighters moved from Romania to Bulgaria
            2 fighters moved from Romania to Yugoslavia
            2 fighters moved from Novgorod to Poland
            4 armour, 3 artilleries, 1 bomber, 21 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
            1 bomber moved from Slovakia Hungary to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Germany causes 4 damage total. 
            Battle in Yugoslavia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 4 fighters and 2 infantry in Bulgaria, round 3 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 11/32 hits, 7,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Romania
            2 fighters moved from Yugoslavia to Romania
            4 fighters moved from Bulgaria to Romania
            4 aaGuns moved from Romania to Slovakia Hungary
            2 fighters moved from Poland to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 fighter moved from Kazakhstan to Sikang
            1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Russia to Volgograd
    
        Place Units - Russians
            3 armour placed in Romania
            5 artilleries and 5 infantry placed in Russia
            3 infantry placed in Novgorod
            1 artillery placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Northwest Persia: 1 artillery and 4 infantry
            EDIT: Removing units owned by Russians from Persia: 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

  • '19

    @bretters If it is not too late please use second file posted!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
            2 artilleries and 5 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            1 artillery and 3 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Evenkiyskiy to Urals
            1 armour moved from Evenkiyskiy to Novosibirsk
            2 fighters and 2 tactical_bombers moved from Tsinghai to Novosibirsk
            1 armour and 2 mech_infantrys moved from Olgiy to Novosibirsk
            1 infantry moved from Amur to Buyant-Uhaa
            1 fighter moved from Korea to Buyant-Uhaa
            1 tactical_bomber moved from Japan to Buyant-Uhaa
            1 bomber moved from Japan to Novosibirsk
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
            1 tactical_bomber moved from Philippines to Caroline Islands
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 bomber moved from Philippines to 41 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 artillery moved from Korea to Amur
    
        Combat - Japanese
            Japanese creates battle in territory 55 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Buyant-Uhaa
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Buyant-Uhaa
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/16 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 4 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese winJapanese winJapanese win with 2 fighters remaining with 2 fighters remaining with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 6 submarines and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 bomber moved from 41 Sea Zone to Celebes
            1 fighter moved from Buyant-Uhaa to Korea
            1 tactical_bomber moved from Buyant-Uhaa to Amur
            1 infantry moved from Amur to Korea
            1 tactical_bomber moved from Caroline Islands to Japan
            1 bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
            Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.67
    ANZAC regular : -0.17
    UK_Pacific regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Southern France from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 6 submarines and 1 transport
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : -1,00
    

    Savegame

  • '19

    @bretters Sea zone 54 : 4 ACs, 5 dds, 3 subs, 2 cruisers, 5 Fighters , 3 Tacs and 1 BB. VS 6 subs, 1 dd , 3 ACS , 2 Cruisers, 6 Fighters and 1 BB…

    I have 2 hits subs,


  • @sovietishcat damage carriers


  • @sovietishcat sorry … where is this sea battle at? I might change my casualty pick

Suggested Topics

  • 46
  • 44
  • 41
  • 91
  • 75
  • 56
  • 235
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.9k

Users

40.6k

Topics

1.8m

Posts