L21 Game2 Bretters axis vs Sovietish allies +12 BM3


  • well i should probably quit after losing Berlin twice… but the Japanese are waving hello to the Russians who seem to all be in the west… and i do own London. oh yea made another mistake placing my factory in manchuria - it should have been placed in Korea turn 1… dang it!

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 carrier
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    Italians roll dice for 1 carrier in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 carrier in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 carrier
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            3 fighters moved from Queensland to 49 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to Western United States
            2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Rhodesia to Egypt
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 airfield placed in Morocco
            Americans undo move 2.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            3 artilleries and 4 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Battle in Manchuria
                Chinese attack with 3 artilleries and 4 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    Chinese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 3/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Manchuria from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Chinese
            4 artilleries and 14 infantry moved from Jehol to Manchuria
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Anhwe
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Jehol to Buyant-Uhaa
            2 fighters and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
            1 armour moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour moved from Tanganyika Territory to Rhodesia
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
            Battle in Buyant-Uhaa
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Buyant-Uhaa
                British win, taking Buyant-Uhaa from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Manchuria
            2 mech_infantrys moved from Jehol to Manchuria
            1 infantry moved from Kiangsi to Kwangsi
            3 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
            2 infantry moved from Burma to Yunnan
            20 infantry moved from India to Burma
            2 fighters moved from Romania to Egypt
            3 aaGuns, 1 artillery and 6 infantry moved from Szechwan to Sikang
            1 infantry moved from Shan State to Siam
            1 fighter moved from India to Yunnan
            1 infantry moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 battleship moved from 83 Sea Zone to 91 Sea Zone
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : -2,33
    Japanese regular : 0,33
    Italians regular : 0,00
    Germans regular : -0,33
    British regular : 0,17
    

    Savegame

  • '19

    @bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:

    well i should probably quit after losing Berlin twice… but the Japanese are waving hello to the Russians who seem to all be in the west… and i do own London. oh yea made another mistake placing my factory in manchuria - it should have been placed in Korea turn 1… dang it!

    Tough to give up when you have London, somehow I did not make that much money taking Germany a second time, mostly just to prevent building units for a turn… We’ll see if Japan can cause havoc in the backside of Russia, hopefully I’ll be ready 🙃


  • @sovietishcat

    Yea a capital can only be readied once per game …


  • Obviously still a very good move on your part though as I still lose my $


  • @sovietishcat
    And yea the big test will be if Japan can get to Moscow and/or Volgograd

  • '19

    @bretters Japan has to take something otherwise supply line is gonna be thin! You can always buy a new IC in Korea… This time China won’t be able to take it!



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 mech_infantry moved from Libya to Alexandria
            1 mech_infantry moved from Northern Italy to Germany
            1 armour moved from Northern Italy to Germany
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Germany
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Germany
                    Italians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Germany, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Germany, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Germany, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Germany
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 tactical_bomber placed in Southern Italy
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4.67
    Russians regular : 1.67
    

    Savegame


  • wow horrible combat…

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Yunnan to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 mech_infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:

    wow horrible combat…

    @bretters I must agree…


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Finland to 115 Sea Zone
            1 tactical_bomber moved from Finland to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
                  Germans take Yugoslavia from Russians
            1 infantry moved from Slovakia Hungary to Poland
                  Germans take Poland from Russians
            1 infantry moved from Finland to Norway
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to Germany
                  Germans take Germany from Russians
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Eire to Scotland
    
        Combat - Germans
    

    Savegame


  • @Sovietishcat do you want to scramble your russian 2 russian fighters to defend your sub/Destroyer against my destroyer, cruiser, ftr, tac, bomber?

  • '19

    @bretters No scramble!


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Finland to 115 Sea Zone
            1 tactical_bomber moved from Finland to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
                  Germans take Yugoslavia from Russians
            1 infantry moved from Slovakia Hungary to Poland
                  Germans take Poland from Russians
            1 infantry moved from Finland to Norway
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to Germany
                  Germans take Germany from Russians
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Eire to Scotland
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians and 1 destroyer owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 1 destroyer and 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Bulgaria
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
            1 bomber moved from 115 Sea Zone to Western Germany
            1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 transports moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • ugh… Germany is soo weak

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Eastern Poland to Poland
            4 fighters moved from Romania to Bulgaria
            2 fighters moved from Romania to Yugoslavia
            2 fighters moved from Novgorod to Poland
            4 armour, 3 artilleries, 1 bomber, 21 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
            1 bomber moved from Slovakia Hungary to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Germany causes 4 damage total. 
            Battle in Yugoslavia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 4 fighters and 2 infantry in Bulgaria, round 3 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 11/32 hits, 7,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Romania
            2 fighters moved from Yugoslavia to Romania
            4 fighters moved from Bulgaria to Romania
            4 aaGuns moved from Romania to Slovakia Hungary
            2 fighters moved from Poland to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 fighter moved from Kazakhstan to Sikang
            1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Russia to Volgograd
    
        Place Units - Russians
            3 armour placed in Romania
            5 artilleries and 5 infantry placed in Russia
            3 infantry placed in Novgorod
            1 artillery placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Eastern Poland to Poland
            4 fighters moved from Romania to Bulgaria
            2 fighters moved from Romania to Yugoslavia
            2 fighters moved from Novgorod to Poland
            4 armour, 3 artilleries, 1 bomber, 21 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
            1 bomber moved from Slovakia Hungary to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Germany causes 4 damage total. 
            Battle in Yugoslavia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 4 fighters and 2 infantry in Bulgaria, round 3 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 11/32 hits, 7,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Romania
            2 fighters moved from Yugoslavia to Romania
            4 fighters moved from Bulgaria to Romania
            4 aaGuns moved from Romania to Slovakia Hungary
            2 fighters moved from Poland to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 fighter moved from Kazakhstan to Sikang
            1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Russia to Volgograd
    
        Place Units - Russians
            3 armour placed in Romania
            5 artilleries and 5 infantry placed in Russia
            3 infantry placed in Novgorod
            1 artillery placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Northwest Persia: 1 artillery and 4 infantry
            EDIT: Removing units owned by Russians from Persia: 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

  • '19

    @bretters If it is not too late please use second file posted!

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