Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsJonny5Style v Stough
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I’ve opted NOT to scramble your Italian planes. Doing so would only get them killed and you would still lose the battle (at 100% odds).
If I was in error, and you would like to scramble those fighters anyhow, I will gladly redo the battle in SZ 97.
( and I will keep whatever results we have in Malaysia.) -
My computer (or internet) froze after your convoy rolls for Malaysia (you rolled 17 worth of convoy subtractions, however, only 4 can be subtracted from UKP because you are only ajacent to 4 its worth of UKP controlled countries).
You can double check all of the original results on the MARTI emails.
To get back to what the map and IPC’s should look like, I will reroll the battles and then edit any results that do NOT match the original battle results (1 damaged Battleship in the med/ the loss of the Italian fleet, 1 Arty in N Africa and your land forces in Malaysia- I had some very good rolls).
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Gibraltar to Algeria 1 armour moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 carriers, 4 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 bomber moved from Algeria to Malta 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 4 infantry and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 artilleries, 1 fighter and 20 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 armour moved from Tobruk to Libya British take Libya from Italians 3 cruisers moved from 98 Sea Zone to 97 Sea Zone 2 destroyers moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 bomber moved from India to Malaya 1 fighter moved from Gibraltar to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 cruiser, 3 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/4 hits, 1.50 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 submarines owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 3 cruisers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 7/8 hits, 4.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 2 destroyers owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 battleship, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 carrier, 2 destroyers and 2 fighters Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport Battle in Malaya British attack with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 7/8 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier EDIT: Adding units owned by British to Malaya: 1 mech_infantry EDIT: Turning off Edit Mode 4 fighters moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Burma 1 bomber moved from Malaya to India 3 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 6 infantry moved from India to Burma Place Units - British 1 carrier and 1 destroyer placed in 98 Sea Zone 3 mech_infantrys placed in Persia 1 mech_infantry placed in Iraq Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,6,5,4,4,1,1,3,3,2,3,6,1,4,1,2,2,6,6,6 UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 9 to 8 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 8 to 7 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.33 Italians regular : 3.67 Japanese AA : -0.50 British regular : 3.67 -
I ended up subtracting 7 PU’s from UKP. I wasn’t sure how much damage the Subs in Borneo did- I figured 3/4, plus 4/4 for Malaysia and Borneo, summing to 7 PU’s.
Let me know if you have any questions.
But this should be how the map should look like after the initial battles that I had with you.
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@stough works for me. good call :)
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Cool. Ready for the Italians.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2,3,1,6,4 Italians collect 4 PUs (6 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Morocco to Algeria 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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Ready for the Germans
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Still ready. Hope all is well.
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@stough hello! Sorry I’ve been gone for so long. Computer issues and I finally got a new computer so I’m back! Do you want to finish this game or create a new one?





