holy moly… shockingly bad dice lol
Freh(x) v Sovietishcat(L+8) - BM3
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Battle in 96 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/5 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 3/4 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Libya to Tunisia 1 armour moved from Southern France to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from British Somaliland to Italian Somaliland Turn Complete - Italians Italians collect 20 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : 0.33 Neutral_Allies regular : 0.33 British regular : -0.33
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Java to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 ANZAC collect 12 PUs (3 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 78 Sea Zone to 75 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 1 infantry EDIT: Adding units owned by French to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 artillery moved from Romania to Bessarabia 2 infantry moved from Eastern Poland to Baltic States 5 infantry moved from Romania to Bessarabia 1 armour moved from Germany to Baltic States 6 mech_infantrys moved from Germany to Baltic States 5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 3 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Scotland Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Baltic States Germans attack with 4 armour, 3 artilleries, 15 infantry and 6 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 3 artilleries, 15 infantry and 6 mech_infantrys in Baltic States, round 2 : 3/28 hits, 7.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Bessarabia, round 2 : 4/15 hits, 4.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Germans retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Romania 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 carrier moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Holland Belgium 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 111 Sea Zone 3 submarines moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Finland to Norway 3 artilleries moved from Germany to Poland 5 infantry moved from Finland to Karelia 1 bomber moved from Novgorod to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 infantry placed in Western Germany 2 transports placed in 112 Sea Zone 4 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -5.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 1 artillery and 13 infantry moved from Bryansk to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Ukraine 4 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -0,17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 75 Sea Zone 2 bombers moved from Siam to 75 Sea Zone 1 fighter moved from 37 Sea Zone to 75 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 infantry moved from Kweichow to Shensi 2 tactical_bombers moved from Hunan to Shensi 1 artillery moved from Kweichow to Shensi Combat - Japanese Battle in Borneo Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in Sumatra, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 75 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 fighter British defend with 1 battleship; French defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 destroyer in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the French lost in 75 Sea Zone Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 75 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits British roll dice for 1 battleship in 75 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 75 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 18 Casualties for French: 1 destroyer Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Non Combat Move - Japanese 2 bombers moved from 75 Sea Zone to Tanganyika Territory 2 carriers moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Anhwe 2 tactical_bombers moved from Shensi to Anhwe 2 fighters moved from Japan to Manchuria 1 infantry moved from Korea to Manchuria 3 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Anhwe 1 armour moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Manchuria 1 infantry and 2 mech_infantrys placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 2.00 UK_Pacific regular : -0.33 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 2/3 hits, 0,50 expected hits 2 fighters owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 2 fighters and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana 1 tactical_bomber moved from Eastern United States to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States 1 bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 bomber and 1 fighter placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 10 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 4 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 bomber moved from Gibraltar to Scotland Combat - British Battle in Belgian Congo British attack with 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/5 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belgian Congo, round 3 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 1 bomber and 5 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 bomber and 5 infantry in Scotland, round 2 : 2/6 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from India to Java 1 infantry moved from India to West India Place Units - British 5 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,1,5,4,1 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,17 Italians regular : 0,33 Japanese regular : -0,33 Japanese AA : 1,50 Germans regular : 0,33 British regular : -0,67
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@freh Oh boy nothing you can do against hot AA dice… Just to let you know, 2 UK fighters are on the UK carrier in sz 91
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@sovietishcat yep! Nothing worse than going into a predictable battle and getting screwed!
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone Combat - Italians Battle in 113 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 113 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 bomber moved from 113 Sea Zone to Western Germany 1 armour moved from Greece to Romania 1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to Romania 1 artillery and 3 infantry moved from Tunisia to Libya 1 armour and 1 artillery moved from Algeria to Tunisia 1 armour moved from Tunisia to Libya 1 infantry moved from Italian Somaliland to British Somaliland Place Units - Italians 3 infantry placed in Southern Italy 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.50
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 3 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Karelia to Novgorod 4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Baltic States to Belarus 5 armour and 4 mech_infantrys moved from Bessarabia to Belarus 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries moved from 115 Sea Zone to Novgorod 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Holland Belgium to Western Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Norway to 115 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 115 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 transports Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 2 artilleries and 7 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 1/9 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 9 armour, 3 artilleries, 14 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 3 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 9/36 hits, 10.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 3 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Eastern Poland 1 aaGun, 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland 3 artilleries moved from Poland to Eastern Poland 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns moved from Baltic States to Belarus 1 armour moved from Western Germany to Poland 1 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to France 3 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 battleship, 1 carrier and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 tactical_bomber moved from Holland Belgium to Eastern Poland Place Units - Germans 3 infantry placed in France 3 artilleries and 3 infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany 1 destroyer and 1 fighter placed in 112 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.83 Germans regular : -1.33 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Bessarabia to Russia 2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 3 infantry moved from Russia to Smolensk 1 aaGun moved from Bryansk to Smolensk 3 infantry moved from Russia to Bryansk Place Units - Russians 5 artilleries and 5 infantry placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 3 infantry moved from Shensi to Kansu 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter and 3 tactical_bombers moved from Anhwe to Kansu 3 mech_infantrys moved from Kweichow to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 2 transports Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 2 transports Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 4/12 hits, 3.83 expected hits Chinese roll dice for 12 infantry in Kansu, round 2 : 4/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 1/8 hits, 3.17 expected hits Chinese roll dice for 8 infantry in Kansu, round 3 : 0/8 hits, 2.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 4/8 hits, 3.17 expected hits Chinese roll dice for 7 infantry in Kansu, round 4 : 3/7 hits, 2.33 expected hits 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Kansu, round 5 : 0/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Kansu, round 6 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Kansu, round 6 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu 3 tactical_bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys Casualties for Chinese: 11 infantry Non Combat Move - Japanese 3 tactical_bombers moved from Kansu to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Anhwe to Hopei 1 armour moved from Hunan to Shensi 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 2 infantry moved from Kwangsi to Yunnan 2 battleships, 2 carriers, 2 cruisers and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 carrier and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Manchuria to Japan 1 fighter moved from Manchuria to Shantung 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Manchuria to Japan Place Units - Japanese 2 armour and 1 artillery placed in Manchuria 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 3 artilleries placed in French Indo China 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -3.83 ANZAC regular : -0.50
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@freh Are you sure you wanna leave your Bombers in Tanganyika?
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@freh I’ll wait for your answer before doing the allies!
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@sovietishcat wow totally forgot about them. And I’m sure I clicked through all the units to make sure I didn’t miss anything.
Thanks for mentioning them to me. I’ll move them for sure! -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans
Combat Hit Differential Summary :
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Thanks for that. I knew I had to deal with that from the beginning, but then after doing my non-combat I am sure I tried to cycle through all the unmoved units and didn’t come up with anything unmoved.
And in reviewing I noticed that my DD had moved back from the gulf - I think I was undoing DD moves in the pacific and that one accidentally got undone.
Thanks for the sportsmanship!
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@freh Geez I wanted to do a SB on France with UK bomber but for some reason, it is a major IC, It should be a minor IC… Bug from triplea, you did not buy an upgrade?
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@sovietishcat must be - it’s impossible to upgrade a factory on a 3+ that isn’t originally your territory.