@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs; 
        Germans buy 4 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 109 Sea Zone to 104 Sea Zone
        1 destroyer moved from 111 Sea Zone to 104 Sea Zone
        1 fighter moved from 111 Sea Zone to 104 Sea Zone
        1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
        1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
        1 fighter moved from 111 Sea Zone to 104 Sea Zone
        1 artillery moved from Volgograd to Caucasus
        1 artillery moved from Volgograd to Caucasus
        1 infantry moved from Rostov to Caucasus
        1 mech_infantry moved from Novosibirsk to Nenetsia
        1 infantry moved from Belarus to Smolensk
        8 artilleries and 7 infantry moved from Rostov to Bryansk
        1 armour moved from Novgorod to Smolensk
        2 armour moved from Novgorod to Smolensk
        2 artilleries, 1 infantry and 13 mech_infantrys moved from Belarus to Smolensk
        1 artillery moved from Novosibirsk to Kazakhstan
        1 mech_infantry moved from Novosibirsk to Kazakhstan
        2 armour and 3 mech_infantrys moved from Novosibirsk to Vologda
        1 fighter moved from Volgograd to Kazakhstan
        1 tactical_bomber moved from Volgograd to Kazakhstan
        1 tactical_bomber moved from Volgograd to Bryansk
        1 fighter moved from Volgograd to Kazakhstan
        1 tactical_bomber moved from Volgograd to Kazakhstan
        1 fighter moved from Volgograd to Caucasus
        1 tactical_bomber moved from Volgograd to Caucasus
        1 bomber moved from Volgograd to Caucasus
        1 fighter moved from Volgograd to Kazakhstan
        1 tactical_bomber moved from Volgograd to Kazakhstan
        1 fighter moved from Western Germany to Ukraine
        1 tactical_bomber moved from Western Germany to Ukraine
        1 bomber moved from Western Germany to Novgorod
        1 bomber moved from Western Germany to Novgorod
    Combat - Germans
        Battle in 104 Sea Zone
            Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Vologda
            Germans attack with 2 armour and 3 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 2 armour and 3 mech_infantrys in Vologda, round 2 : 3/5 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Caucasus
            Germans attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 3 infantry
                Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.83 expected hits
                Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 infantry
            Casualties for British: 3 infantry
        Battle in Bryansk
            Germans attack with 8 artilleries, 7 infantry and 1 tactical_bomber
            Russians defend with 5 infantry
                Germans roll dice for 8 artilleries, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 7/16 hits, 5.50 expected hits
                Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 8 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Germans: 2 infantry
            Casualties for Russians: 5 infantry
        Battle in Nenetsia
            Germans attack with 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits
                Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Nenetsia
            Russians win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Germans: 1 mech_infantry
        Battle in Kazakhstan
            Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
            British defend with 4 infantry
                Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 5/8 hits, 4.17 expected hits
                Russians roll dice for 4 infantry in Kazakhstan, round 2 : 3/4 hits, 1.33 expected hits
                1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Kazakhstan
            Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
            Casualties for Germans: 1 artillery, 1 fighter and 1 mech_infantry
            Casualties for British: 4 infantry
        Battle in Smolensk
            Germans attack with 3 armour, 2 artilleries, 2 infantry and 13 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 13 mech_infantrys in Smolensk, round 2 : 5/20 hits, 5.00 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Bryansk to Ukraine
        1 fighter moved from Caucasus to Ukraine
        1 tactical_bomber moved from Caucasus to Ukraine
        1 bomber moved from Caucasus to Novgorod
        2 fighters and 3 tactical_bombers moved from Kazakhstan to Ukraine
        7 armour and 3 mech_infantrys moved from Ukraine to Smolensk
        1 infantry moved from Normandy Bordeaux to France
        1 infantry moved from Normandy Bordeaux to France
        3 aaGuns, 4 artilleries and 3 infantry moved from Western Germany to France
        2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
        1 carrier moved from 111 Sea Zone to 110 Sea Zone
        1 carrier moved from 111 Sea Zone to 110 Sea Zone
        2 submarines moved from 109 Sea Zone to 110 Sea Zone
        1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        1 aaGun, 3 artilleries and 4 infantry moved from Scotland to 111 Sea Zone
        1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 111 Sea Zone to 113 Sea Zone
        1 aaGun, 3 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
    Place Units - Germans
        3 infantry placed in Volgograd
        1 artillery placed in Western Germany
        1 artillery placed in France
        2 destroyers and 1 submarine placed in 110 Sea Zone
        2 fighters and 1 tactical_bomber placed in Novgorod
        2 artilleries placed in Western Germany
        Germans undo move 6.
        2 artilleries placed in France
    Turn Complete - Germans
        Germans collect 61 PUs; end with 61 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 2.00
Germans regular : 4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Russians
        Russians repair damage of 1x factory_major; Remaining resources: 13 PUs; 
        Russians buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Novosibirsk
              Russians take Novosibirsk from Germans
        5 infantry moved from Russia to Vologda
        1 fighter and 1 tactical_bomber moved from Tambov to Vologda
        1 infantry moved from Tambov to Rostov
              Russians take Rostov from Italians
        1 infantry moved from Nenetsia to Archangel
              Russians take Archangel from Germans
    Combat - Russians
        Battle in Vologda
            Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
            Germans defend with 2 armour and 3 mech_infantrys
                Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2.00 expected hits
                Germans roll dice for 2 armour and 3 mech_infantrys in Vologda, round 2 : 3/5 hits, 2.00 expected hits
                3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 1.33 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 4 : 1/3 hits, 1.33 expected hits
                1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 5 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Russians: 4 infantry
            Casualties for Germans: 2 armour and 3 mech_infantrys
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Vologda to Russia
        4 aaGuns moved from Tambov to Russia
        66 infantry moved from Tambov to Russia
    Place Units - Russians
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 11 PUs; end with 12 PUs
        Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.17
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Japanese
        Japanese buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        5 infantry moved from Shantung to Anhwe
        1 mech_infantry moved from Korea to Jehol
        1 infantry moved from Korea to Manchuria
        1 infantry moved from Korea to Manchuria
        1 fighter moved from Kiangsu to Anhwe
        1 tactical_bomber moved from Kiangsu to Anhwe
        1 tactical_bomber moved from Kiangsu to Anhwe
        1 infantry moved from Timguska to Novosibirsk
        1 artillery moved from Urals to Novosibirsk
        1 mech_infantry moved from Yenisey to Novosibirsk
        1 mech_infantry moved from Yenisey to Novosibirsk
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Urals to Vologda
        1 infantry moved from Urals to Vologda
        1 infantry moved from Urals to Vologda
        1 infantry moved from Urals to Vologda
        1 infantry moved from Urals to Vologda
        1 infantry moved from Urals to Nenetsia
              Japanese take Nenetsia from Russians
        1 infantry moved from Urals to Novosibirsk
        1 infantry moved from Urals to Novosibirsk
        1 infantry moved from Urals to Nenetsia
        1 artillery moved from Urals to Nenetsia
        1 infantry moved from Urals to Nenetsia
        1 infantry moved from Urals to Nenetsia
        1 infantry moved from Urals to Nenetsia
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
    Combat - Japanese
        Battle in 20 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 20 Sea Zone
            Japanese win, taking 20 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Novosibirsk
            Japanese attack with 1 artillery, 3 infantry and 2 mech_infantrys
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
            Japanese win, taking Novosibirsk from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Anhwe
            Japanese attack with 1 fighter, 5 infantry and 2 tactical_bombers
            Chinese defend with 2 artilleries and 2 infantry
                Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/8 hits, 2.50 expected hits
                Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 4/6 hits, 2.17 expected hits
                Chinese roll dice for 2 artilleries in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 artilleries and 2 infantry
        Battle in Vologda
            Japanese attack with 5 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Japanese win, taking Vologda from Russians with 5 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
        1 aaGun moved from Shantung to Jehol
        4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
        4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from Kiangsu to 6 Sea Zone
        1 tactical_bomber moved from Kiangsu to 6 Sea Zone
    Place Units - Japanese
        1 carrier and 1 submarine placed in 6 Sea Zone
        3 infantry placed in Kiangsu
        1 infantry placed in Korea
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 36 PUs; end with 36 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : 4.50
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
        1 tactical_bomber moved from United Kingdom to 92 Sea Zone
        1 destroyer moved from 103 Sea Zone to 104 Sea Zone
        4 fighters moved from United Kingdom to 104 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 submarine moved from 26 Sea Zone to 25 Sea Zone
    Combat - Americans
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in 104 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
            Casualties for Germans: 1 destroyer and 1 submarine
        Battle in 25 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
        3 destroyers moved from 26 Sea Zone to 54 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from French Indo China to Kwangsi
        1 artillery moved from Siam to French Indo China
        1 artillery moved from Libya to Tobruk
        3 fighters moved from Eastern United States to 91 Sea Zone
        2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        4 fighters moved from 104 Sea Zone to United Kingdom
        1 submarine moved from 103 Sea Zone to 91 Sea Zone
        4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
        4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 infantry moved from Eastern Persia to Turkmenistan
    Place Units - Americans
        2 destroyers and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Western United States
        1 artillery, 2 infantry and 4 tactical_bombers placed in Eastern United States
        2 destroyers and 1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 72 PUs; end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
Italians regular : -0.50
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Hopei to Anhwe
        1 artillery moved from Chahar to Anhwe
        2 infantry moved from Kweichow to Anhwe
        1 fighter moved from Hopei to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 artillery, 1 fighter and 4 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 3/6 hits, 1.67 expected hits
                Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        1 infantry moved from Hunan to Kweichow
        1 fighter moved from Anhwe to Hopei
    Place Units - Chinese
        1 infantry placed in Kiangsi
        1 infantry placed in Chahar
        2 artilleries and 1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Hopei to Anhwe
        1 artillery moved from Chahar to Anhwe
        2 infantry moved from Kweichow to Anhwe
        1 fighter moved from Hopei to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 artillery, 1 fighter and 4 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 3/6 hits, 1.67 expected hits
                Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        1 infantry moved from Hunan to Kweichow
        1 fighter moved from Anhwe to Hopei
    Place Units - Chinese
        1 infantry placed in Kiangsi
        1 infantry placed in Chahar
        2 artilleries and 1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
        1 tactical_bomber moved from United Kingdom to 92 Sea Zone
        1 destroyer moved from 103 Sea Zone to 104 Sea Zone
        4 fighters moved from United Kingdom to 104 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 submarine moved from 26 Sea Zone to 25 Sea Zone
    Combat - Americans
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in 104 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
            Casualties for Germans: 1 destroyer and 1 submarine
        Battle in 25 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
        3 destroyers moved from 26 Sea Zone to 54 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from French Indo China to Kwangsi
        1 artillery moved from Siam to French Indo China
        1 artillery moved from Libya to Tobruk
        3 fighters moved from Eastern United States to 91 Sea Zone
        2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        4 fighters moved from 104 Sea Zone to United Kingdom
        1 submarine moved from 103 Sea Zone to 91 Sea Zone
        4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
        4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 infantry moved from Eastern Persia to Turkmenistan
    Place Units - Americans
        2 destroyers and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Western United States
        1 artillery, 2 infantry and 4 tactical_bombers placed in Eastern United States
        2 destroyers and 1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 72 PUs; end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Hopei to Anhwe
        1 artillery moved from Chahar to Anhwe
        2 infantry moved from Kweichow to Anhwe
        1 fighter moved from Hopei to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 artillery, 1 fighter and 4 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 3/6 hits, 1.67 expected hits
                Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        1 infantry moved from Hunan to Kweichow
        1 fighter moved from Anhwe to Hopei
    Place Units - Chinese
        1 infantry placed in Kiangsi
        1 infantry placed in Chahar
        2 artilleries and 1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    Purchase Units - British
        British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs; 
    Combat Move - British
        1 fighter moved from United Kingdom to 113 Sea Zone
        2 artilleries, 15 infantry and 15 mech_infantrys moved from Northwest Persia to Caucasus
        2 mech_infantrys moved from Iraq to Caucasus
        1 infantry moved from United Kingdom to Scotland
              British take Scotland from Germans
        1 bomber, 14 fighters and 2 tactical_bombers moved from Russia to Bryansk
    Combat - British
        Battle in 113 Sea Zone
            British attack with 1 fighter
            Germans defend with 4 transports
                4 transports owned by the Germans lost in 113 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 28
            Casualties for Germans: 4 transports
        Battle in Bryansk
            British attack with 1 bomber, 14 fighters and 2 tactical_bombers
            Germans defend with 8 artilleries and 5 infantry
                British roll dice for 1 bomber, 14 fighters and 2 tactical_bombers in Bryansk, round 2 : 11/17 hits, 9.00 expected hits
                Germans roll dice for 8 artilleries and 5 infantry in Bryansk, round 2 : 5/13 hits, 4.33 expected hits
                6 artilleries owned by the Germans, 5 infantry owned by the Germans and 5 fighters owned by the British lost in Bryansk
                British roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in Bryansk, round 3 : 5/12 hits, 6.50 expected hits
                Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                2 artilleries owned by the Germans and 1 fighter owned by the British lost in Bryansk
            British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
            Casualties for British: 6 fighters
            Casualties for Germans: 8 artilleries and 5 infantry
        Battle in Caucasus
            British attack with 2 artilleries, 15 infantry and 17 mech_infantrys
            Germans defend with 2 artilleries
                British roll dice for 2 artilleries, 15 infantry and 17 mech_infantrys in Caucasus, round 2 : 6/34 hits, 6.33 expected hits
                Germans roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                2 artilleries owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 2 artilleries, 14 infantry and 17 mech_infantrys remaining. Battle score for attacker is 5
            Casualties for British: 1 infantry
            Casualties for Germans: 2 artilleries
    Non Combat Move - British
        1 bomber, 8 fighters and 2 tactical_bombers moved from Bryansk to Russia
        3 infantry moved from Persia to Northwest Persia
        1 infantry moved from Eastern Persia to Turkmenistan
        1 mech_infantry moved from Eastern Persia to Northwest Persia
        2 infantry moved from Trans-Jordan to Iraq
        2 artilleries moved from Iraq to Northwest Persia
        2 mech_infantrys moved from Egypt to Iraq
        1 fighter moved from 113 Sea Zone to 110 Sea Zone
        2 infantry moved from West India to Eastern Persia
        2 infantry moved from Burma to Yunnan
        1 mech_infantry moved from India to Eastern Persia
        2 infantry moved from Kweichow to Hopei
        3 aaGuns moved from Hopei to Chahar
        1 mech_infantry moved from Belgian Congo to Egypt
    Place Units - British
        1 carrier placed in 110 Sea Zone
        2 infantry placed in Egypt
        1 infantry placed in Egypt
        1 infantry placed in Persia
    Turn Complete - British
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,2,3,1
        British collect 30 PUs (4 lost to blockades); end with 30 PUs
    Place Units - UK_Pacific
        3 destroyers placed in 39 Sea Zone
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
        UK_Pacific collect 13 PUs (4 lost to blockades); end with 14 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
        Some Units in 39 Sea Zone change ownership: 3 destroyers
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.67
Japanese regular : -1.17
Italians regular : -0.50
Germans regular : 0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Italians
        Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Volgograd to Kazakhstan
              Italians take Kazakhstan from Russians
        1 submarine moved from 97 Sea Zone to 92 Sea Zone
        1 destroyer moved from 97 Sea Zone to 92 Sea Zone
        1 bomber moved from Southern Italy to 92 Sea Zone
    Combat - Italians
        Battle in 92 Sea Zone
            Italians attack with 1 bomber, 1 destroyer and 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 92 Sea Zone
            Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Italians
        1 bomber moved from 92 Sea Zone to Southern Italy
        1 carrier, 2 submarines and 4 transports moved from 97 Sea Zone to 95 Sea Zone
    Place Units - Italians
        1 artillery and 2 infantry placed in Southern Italy
        1 destroyer and 1 submarine placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
i concede gg
@bretters gg