Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
WindowWasher (X) vs Surfer (L+18) BM #4
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BTW, this feels ridiculous playing a game while in a winter storm with spotty power and no water! On the other hand, I can’t do much.
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@surfer I feel the same way! I cant believe our infrastructure sucks this bad. How long have you been out of water? I just got mine back on and we’ve been filling bottles and bathtubs just in case.
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french? or are they okay where they’re at?
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I thought I played the French. But yes, they are not moving.
Been without water since Monday…really sucks. I’ve been melting snow.
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@surfer said in WindowWasher (X) vs Surfer (L+18) BM #4:
I thought I played the French
didnt show up when I sent that message, guess i needed to refresh.
@surfer said in WindowWasher (X) vs Surfer (L+18) BM #4:
Been without water since Monday…really sucks. I’ve been melting snow.
Is the whole city out of water?
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~ 30%. Should get better soon, as the pump houses start getting power. But we got some frozen pipes because of the lack of water movement, so I may have a problem for many days waiting for plumber. :(*
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 72 PUs; Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 3 infantry moved from Persia to Iraq 4 armour moved from Iraq to Caucasus 1 armour moved from Caucasus to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 3 artilleries moved from Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Novgorod 14 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 3 fighters moved from Bryansk to Germany 1 tactical_bomber moved from Bryansk to Germany 1 fighter moved from Western Germany to Germany 6 infantry moved from Northern Italy to France 5 infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 1 bomber moved from Northern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 bomber and 1 tactical_bomber moved from France to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 20 mech_infantrys moved from Bryansk to Novgorod 10 armour moved from Bryansk to Novgorod 4 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Novgorod 1 bomber moved from Holland Belgium to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 7 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery placed in Western Germany 1 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,3,3,1,6,5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 56 PUs (5 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.67 Germans regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs; Russians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 9 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 9 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 3 infantry moved from Timguska to Novosibirsk 5 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.00
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs; Russians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 9 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 9 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 3 infantry moved from Timguska to Novosibirsk 5 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 5 artilleries and 11 infantry EDIT: Adding units owned by Russians to Russia: 5 artilleries and 11 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.00
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Edit. Did not reinforce Samara so strongly.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Amur to Siberia 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Yakut S.S.R. to Buryatia 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 bomber moved from Shan State to Kweichow 10 artilleries and 10 infantry moved from Persia to Iraq 5 infantry moved from Eastern Persia to Persia 3 infantry and 4 mech_infantrys moved from West India to Eastern Persia 4 mech_infantrys moved from Eastern Persia to Persia 2 infantry and 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from Yunnan to India 1 artillery moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Yunnan to Hopei 1 aaGun moved from Eastern Persia to Persia 1 bomber moved from Kweichow to Shantung Place Units - Japanese 2 infantry placed in India 1 submarine placed in 39 Sea Zone 3 submarines placed in 37 Sea Zone 2 submarines placed in 19 Sea Zone Japanese undo move 4. 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1 Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33 Russians regular : -0.67
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Americans Battle in Southern Italy Americans destroys 2PUs while taking Italians capital Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Southern Italy from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway 2 fighters moved from 110 Sea Zone to Norway 3 carriers moved from 93 Sea Zone to 91 Sea Zone 1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to 110 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 20 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Queensland to Hawaiian Islands 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from British Columbia to Western United States 1 bomber moved from Western Australia to Queensland 1 submarine moved from 41 Sea Zone to 42 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Norway 1 bomber moved from Normandy Bordeaux to Norway Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Norway 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 27 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 27 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 27 infantry in Szechwan, round 2 : 3/27 hits, 4.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Americans Battle in Southern Italy Americans destroys 2PUs while taking Italians capital Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Southern Italy from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway 2 fighters moved from 110 Sea Zone to Norway 3 carriers moved from 93 Sea Zone to 91 Sea Zone 1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to 110 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 20 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Queensland to Hawaiian Islands 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from British Columbia to Western United States 1 bomber moved from Western Australia to Queensland 1 submarine moved from 41 Sea Zone to 42 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Norway 1 bomber moved from Normandy Bordeaux to Norway Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Norway 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 27 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 27 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 27 infantry in Szechwan, round 2 : 3/27 hits, 4.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 fighters and 1 tactical_bomber moved from Southern France to Northern Italy 1 infantry moved from Trans-Jordan to Syria British take Syria from Germans 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British Battle in Northern Italy British attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 1 marine British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France 1 mech_infantry moved from Southern France to Southern Italy 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 2 carriers and 2 fighters moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 4 transports moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Gibraltar to United Kingdom 16 infantry moved from Russia to Samara 5 artilleries moved from Russia to Samara 5 infantry moved from Russia to Samara 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - British 3 artilleries placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.17 Italians regular : -0.33 Japanese regular : 1.00 Germans regular : -0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Western Germany to France 1 mech_infantry moved from Slovakia Hungary to Western Germany 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Western Ukraine Turn Complete - Italians
Combat Hit Differential Summary :
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@windowwasher I don’t think it matters to the Italian turn. But I would like to position my Pacific Fleet in Carolines.
Is this ok?
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@surfer yeah that’s cool
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Thanks for being agreeable. But I didn’t do it. Maybe I saw it during the US turn and that’s why I didn’t stay, but the lone SB makes the battle from 40-60 --> 55-45! I can’t let the game go on a coin toss that is weighted against me.