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Simon33 (Axis) vs OwenToo (Allies) PtV
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Northern Belarus Germans take Southern Belarus from Russians 1 armour moved from Eastern Poland to Northern Belarus Germans take Baltic States from Russians 1 armour moved from Archangel to Leningrad Germans take Vologda from Russians 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 artillery moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 3 bombers moved from Western Germany to Poland 1 destroyer and 1 submarine moved from 116 Sea Zone to 128 Sea Zone 2 submarines moved from 115 Sea Zone to 128 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 3 artilleries and 4 infantry moved from Vyborg to Leningrad 3 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians Combat - Germans Battle in Poland Germans attack with 1 artillery, 3 bombers and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Poland, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Leningrad Germans attack with 1 armour, 5 artilleries and 6 infantry Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 1 armour, 5 artilleries and 6 infantry in Leningrad, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 128 Sea Zone Germans attack with 1 destroyer and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 128 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 submarine moved from 114 Sea Zone to 127 Sea Zone 1 fighter moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Greece to Southern Caucasus 2 tactical_bombers moved from Eastern Poland to Northern Caucasus 2 aaGuns, 5 artilleries and 21 infantry moved from Rostov to Northern Caucasus 4 armour and 4 mech_infantrys moved from Ukraine to Northern Caucasus 1 infantry moved from Ukraine to Rostov 2 aaGuns, 12 artilleries, 12 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus 3 bombers moved from Poland to Northern Belarus 1 fighter moved from 118 Sea Zone to Northern Belarus 1 tactical_bomber moved from 118 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 3 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from Southern France to France 1 fighter moved from Southern Caucasus to Northern Caucasus 7 infantry moved from Archangel to Leningrad 1 battleship, 1 carrier and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in France 2 artilleries and 2 infantry placed in Germany 1 fighter and 4 infantry placed in Western Germany 4 artilleries and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 1 artillery moved from Northern Manchuria to Korea 2 infantry moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Rostov 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans Combat - Russians Battle in Korea Russians attack with 2 artilleries and 6 infantry Japanese defend with 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Korea, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Stalingrad 1 fighter moved from Rostov to Russia 1 aaGun, 1 artillery and 5 infantry moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Kazakhstan 2 armour and 2 mech_infantrys moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 aaGun moved from Smolensk to Russia 2 infantry moved from Amur to Siberia 2 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Stalingrad 3 infantry placed in Urals 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Stalingrad: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,4 Russians collect 28 PUs (5 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.67 Russians regular : 0.67
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assumed no Carrier intercept into Korea
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Kansu to Northern Sinkiang 1 bomber moved from French Indo China to Northern Sinkiang 2 infantry moved from Honan to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Japan to Anhwe 1 bomber moved from French Indo China to Northern Sinkiang Combat - Japanese Battle in Northern Sinkiang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Northern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang 1 artillery moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 1 armour moved from Kansu to Honan 2 bombers moved from Northern Sinkiang to Kansu 2 infantry moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 transport moved from 38 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Fukien 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Anhwe 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 tactical_bombers moved from 65 Sea Zone to 35 Sea Zone 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 56 Sea Zone to Malaya 2 fighters moved from 38 Sea Zone to Malaya 3 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 2 artilleries and 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to Caroline Islands 1 carrier, 2 cruisers and 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to Northern Australia 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 transport moved from 38 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Fukien 1 battleship, 2 carriers and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to Kyushu Place Units - Japanese 1 carrier and 4 submarines placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 1 bomber moved from Egypt to Tunisia 2 artilleries moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 artilleries moved from 96 Sea Zone to Tunisia 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 1 battleship moved from 93 Sea Zone to 96 Sea Zone Combat - Americans Battle in Algeria Battle in Malta Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Algeria from Italians, taking Malta from Italians, taking Tunisia from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Americans 2 carriers moved from 94 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone 1 bomber moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Fiji 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 artillery, 4 fighters and 2 infantry placed in Western United States Americans undo move 3. 4 fighters and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 4. 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Southern Manchuria to Shansi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Jehol to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Southern Manchuria 8 infantry moved from Jehol to Southern Manchuria Place Units - Chinese 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 1 bomber moved from Egypt to Tunisia 2 artilleries moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 artilleries moved from 96 Sea Zone to Tunisia 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 1 battleship moved from 93 Sea Zone to 96 Sea Zone Combat - Americans Battle in Algeria Battle in Malta Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Algeria from Italians, taking Malta from Italians, taking Tunisia from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Americans 2 carriers moved from 94 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone 1 bomber moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Fiji 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 artillery, 4 fighters and 2 infantry placed in Western United States Americans undo move 3. 4 fighters and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 4. 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Southern Manchuria to Shansi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Jehol to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Southern Manchuria 8 infantry moved from Jehol to Southern Manchuria Place Units - Chinese 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 artillery moved from Northwest Persia to Iraq 3 infantry moved from Central India to Eastern India 1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan 3 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 40 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 3 infantry moved from 82 Sea Zone to Iraq 1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tunisia 1 infantry moved from 96 Sea Zone to Tunisia 1 tactical_bomber moved from Gibraltar to Malta 2 fighters moved from United Kingdom to Algeria 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern India to Iraq Place Units - British 1 artillery, 1 infantry and 1 marine placed in Egypt 1 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.83 Japanese regular : -0.33 Italians regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Northern Caucasus to Northwest Persia Italians take Northwest Persia from British Combat - Italians Non Combat Move - Italians 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1,4,1 ANZAC collect 5 PUs (2 lost to blockades); end with 7 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 1 infantry and 2 tactical_bombers moved from Northern Caucasus to Kazakhstan 1 armour moved from Northern Belarus to Vologda Germans take Novgorod from Russians Combat - Germans Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Northern Belarus to Vologda 1 armour and 5 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Vologda 1 fighter and 2 tactical_bombers moved from Kazakhstan to Northwest Persia 2 aaGuns, 4 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Northern Caucasus to Southern Caucasus 7 armour and 5 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 3 artilleries and 1 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Ukraine to Rostov 5 artilleries and 5 infantry moved from Leningrad to Northern Belarus 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 4 artilleries and 1 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Germany 1 submarine moved from 127 Sea Zone to 122 Sea Zone 3 submarines moved from 128 Sea Zone to 122 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Greece to Northwest Persia Place Units - Germans 1 factory_minor placed in Southern Caucasus 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,5 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 armour moved from Novgorod to Yaroslavl 1 infantry moved from Kursk to Rostov 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Italians Combat - Russians Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Urals to Kazakhstan 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 7 armour, 7 artilleries, 23 infantry and 7 mech_infantrys moved from Stalingrad to Northern Caucasus 1 infantry moved from Russia to Gorky 2 aaGuns, 9 artilleries, 18 infantry and 1 mech_infantry moved from Smolensk to Yaroslavl 1 aaGun moved from Smolensk to Russia 2 infantry moved from Russia to Yaroslavl 1 artillery moved from Russia to Yaroslavl 2 infantry moved from Korea to Southern Manchuria 4 infantry moved from Korea to Northern Manchuria 2 artilleries moved from Korea to Northern Manchuria Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 infantry placed in Urals 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,3,5,6,4,6,5,6,6,2,5,6,1 Russians collect 29 PUs (6 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.17
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 artilleries, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 4 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 1 armour moved from Honan to Jehol 2 infantry moved from Anhwe to Shansi 1 artillery and 3 infantry moved from Anhwe to Jehol 1 artillery moved from Tsinghai to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Eastern Sinkiang to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 2 fighters moved from Anhwe to Shansi 2 bombers moved from Kansu to Shansi 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Yunnan to Burma 3 fighters moved from Malaya to Burma 1 artillery moved from Yunnan to Burma
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 artilleries, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 4 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 1 armour moved from Honan to Jehol 2 infantry moved from Anhwe to Shansi 1 artillery and 3 infantry moved from Anhwe to Jehol 1 artillery moved from Tsinghai to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Eastern Sinkiang to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 2 fighters moved from Anhwe to Shansi 2 bombers moved from Kansu to Shansi 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Yunnan to Burma 3 fighters moved from Malaya to Burma 1 artillery moved from Yunnan to Burma Combat - Japanese Battle in Midway Battle in Korea Battle in Jehol Japanese attack with 1 armour, 3 artilleries and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 7 infantry in Jehol, round 2 : 6/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Midway from Americans, taking Korea from Russians, taking Jehol from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shansi Japanese attack with 2 bombers, 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shansi, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from Burma to Malaya 2 artilleries and 5 infantry moved from Malaya to Shan State 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Eastern Sinkiang 2 artilleries moved from Tsinghai to Inner Mongolia 1 mech_infantry moved from Kansu to Honan 1 infantry moved from Hopei to Tsinghai 1 aaGun moved from Anhwe to Jehol 1 infantry moved from Kiangsi to Anhwe 1 artillery and 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Hunan to Hopei 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Shansi to Japan 3 carriers, 1 destroyer, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone 1 fighter moved from Caroline Islands to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Shansi to Kyushu Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 artilleries, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.83 UK_Pacific regular : -0.33
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I assumed no scramble to Burma.
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I’ll be gone on a little vacation all week. Probably won’t be able to take a turn until next weekend.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 bomber moved from Morocco to 101 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 2 artilleries moved from Tunisia to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 101 Sea Zone Americans take 101 Sea Zone from Italians 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to Greece 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 101 Sea Zone 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 1 mech_infantry moved from 101 Sea Zone to Greece 3 artilleries moved from 101 Sea Zone to Greece 5 infantry moved from 101 Sea Zone to Greece Combat - Americans
Combat Hit Differential Summary :
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Scramble some aircraft out of Greece into SZ 101 ?
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No scramble.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 bomber moved from Morocco to 101 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 2 artilleries moved from Tunisia to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 101 Sea Zone Americans take 101 Sea Zone from Italians 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to Greece 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 101 Sea Zone 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 1 mech_infantry moved from 101 Sea Zone to Greece 3 artilleries moved from 101 Sea Zone to Greece 5 infantry moved from 101 Sea Zone to Greece Combat - Americans Battle in New Zealand Battle in Solomon Islands Battle in Greece Americans attack with 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 2 fighters and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 3/13 hits, 4.67 expected hits Italians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 4.50 expected hits 5 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Greece Americans roll dice for 3 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 5/8 hits, 3.50 expected hits Italians roll dice for 4 fighters in Greece, round 3 : 2/4 hits, 2.67 expected hits 3 fighters owned by the Germans, 2 artilleries owned by the Americans and 1 fighter owned by the Italians lost in Greece Americans win, taking New Zealand from Japanese, taking Solomon Islands from Japanese, taking Greece from Italians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Americans: 2 artilleries and 5 infantry Casualties for Italians: 2 fighters and 2 infantry Casualties for Germans: 3 fighters and 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from 101 Sea Zone to Egypt 1 battleship, 4 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from New South Wales to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from Fiji to 50 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Central America 1 aaGun moved from 66 Sea Zone to Central America 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 aaGun moved from French Guiana to 90 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Greece to 101 Sea Zone 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 submarine moved from 95 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,5,2,6 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 4 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :