@barnee
Thank you - looks like that did the trick!
Robson (Allies) v Gazza (Axis) G40 BM3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Archangel 2 armour moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel 2 armour moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 3 artilleries Russians roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/9 hits, 3.67 expected hits Germans roll dice for 3 artilleries in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 4/9 hits, 3.67 expected hits Germans roll dice for 3 artilleries in Archangel, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 artilleries Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Smolensk to Russia 3 infantry moved from Samara to Vologda 2 infantry moved from Samara to Tambov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Tambov 2 aaGuns and 6 infantry moved from Samara to Russia Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.83
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 3 armour, 3 fighters and 1 tactical_bomber moved from Malaya to Burma 1 bomber moved from Malaya to Burma 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 carriers, 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@gazza Do you want to scramble in India?
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@robson sorry for taking so long . no scramble
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@gazza no worries, all good
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 3 armour, 3 fighters and 1 tactical_bomber moved from Malaya to Burma 1 bomber moved from Malaya to Burma 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 carriers, 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Burma Japanese attack with 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers British defend with 2 aaGuns, 1 armour and 2 infantry; ANZAC defend with 2 infantry; Chinese defend with 1 fighter British roll AA dice in Burma : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 6 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Burma, round 2 : 10/14 hits, 7,67 expected hits UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 fighter and 4 infantry in Burma, round 2 : 3/6 hits, 2,50 expected hits 2 infantry owned by the ANZAC, 2 aaGuns owned by the British, 3 armour owned by the Japanese, 1 fighter owned by the Chinese, 2 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 3 armour and 1 fighter Casualties for British: 2 aaGuns, 1 armour and 2 infantry Casualties for Chinese: 1 fighter Casualties for ANZAC: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 1 bomber moved from Burma to French Indo China 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Japanese collect 54 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,83 British AA : 0,00 UK_Pacific regular : 0,50
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 artilleries moved from 95 Sea Zone to Southern Italy 4 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Gibraltar to Southern Italy 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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@gazza scramble orders for sea zone 95
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@gazza no scramble please
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 artilleries moved from 95 Sea Zone to Southern Italy 4 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Gibraltar to Southern Italy 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/10 hits, 3.67 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 3/9 hits, 3.50 expected hits 2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Southern Italy, round 4 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 3/3 hits, 1.67 expected hits 2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans captures 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 25 Casualties for Americans: 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 bombers moved from Southern Italy to Algeria 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 artilleries and 3 infantry placed in Eastern United States 3 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.50 Italians AA : 0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 artilleries moved from 95 Sea Zone to Southern Italy 4 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Gibraltar to Southern Italy 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/10 hits, 3.67 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 3/9 hits, 3.50 expected hits 2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Southern Italy, round 4 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 3/3 hits, 1.67 expected hits 2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans captures 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 25 Casualties for Americans: 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 bombers moved from Southern Italy to Algeria 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 artilleries and 3 infantry placed in Eastern United States 3 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Egypt to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 3 fighters moved from India to Burma 2 infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 infantry moved from West India to India Combat - British Battle in Iraq British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 armour British roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 3.50 expected hits Japanese roll dice for 3 armour in Burma, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Japanese: 3 armour Non Combat Move - British 1 armour moved from Yunnan to Burma 3 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 artillery moved from Yunnan to Burma 1 tactical_bomber moved from Iraq to Egypt 2 fighters moved from Iraq to Egypt 1 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from 95 Sea Zone to Southern Italy 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,4,6,4,5,5,6,2,6,6,2,1,5,4,1,2,2,6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : 0.50 Italians regular : -0.83 British regular : 1.00 Italians AA : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - Italians 1 armour and 6 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Albania to Yugoslavia Combat - Italians Battle in Southern Italy Italians attack with 1 armour and 6 infantry British defend with 1 armour, 1 artillery, 3 fighters and 2 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour and 6 infantry in Southern Italy, round 2 : 0/7 hits, 1,50 expected hits Americans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 2 : 5/8 hits, 4,00 expected hits 5 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 armour and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 3 : 4/8 hits, 4,00 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans win with 2 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -24 Casualties for Italians: 1 armour and 6 infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -2,17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to Yunnan 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to Yunnan 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Syria Combat - French Battle in Syria French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria French win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.67
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Rostov to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 armour moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Rostov 2 armour and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Bryansk to Archangel 2 bombers moved from Ukraine to Archangel 2 mech_infantrys moved from Bryansk to Archangel 1 infantry moved from Bryansk to Belarus 3 artilleries and 6 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@gazza need your scramble orders for the english channel
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@robson no scramble
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Rostov to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 armour moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Rostov 2 armour and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Bryansk to Archangel 2 bombers moved from Ukraine to Archangel 2 mech_infantrys moved from Bryansk to Archangel 1 infantry moved from Bryansk to Belarus 3 artilleries and 6 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 2 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 armour and 2 mech_infantrys Germans roll dice for 2 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/8 hits, 3,50 expected hits Russians roll dice for 4 armour and 2 mech_infantrys in Archangel, round 2 : 5/6 hits, 2,67 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 3 armour remaining. Battle score for attacker is -10 Casualties for Germans: 2 armour and 3 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany Place Units - Germans 10 infantry placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 2,00 Germans regular : 0,50