@pacifiersboard scramble orders for 36?
L21 BM3 Ghostglider (axis) vs Giallo (allied +25)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Korea to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 1 armour moved from Korea to Siberia Japanese take Siberia from Russians 1 infantry moved from Kansu to Novosibirsk 3 artilleries moved from Tsinghai to Novosibirsk 6 fighters and 3 tactical_bombers moved from Shensi to Novosibirsk 2 bombers moved from Szechwan to Novosibirsk 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Novosibirsk : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Novosibirsk, round 2 : 9/15 hits, 7.67 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Novosibirsk, round 2 : 3/12 hits, 4.00 expected hits 1 infantry owned by the Japanese, 7 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers in Novosibirsk, round 3 : 7/12 hits, 6.67 expected hits Russians roll dice for 5 infantry in Novosibirsk, round 3 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk Japanese win with 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Russians: 2 aaGuns and 12 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 6 fighters and 3 tactical_bombers moved from Novosibirsk to Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Kansu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Yunnan to Sikang 1 infantry moved from Burma to Yunnan 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 2 tactical_bombers moved from Yunnan to Philippines 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 tactical_bomber moved from Yunnan to Kiangsu 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 artillery, 7 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 fighters placed in 37 Sea Zone 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Korea 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.50 Russians regular : -1.67 Russians AA : -1.00 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from JapaneseCombat Hit Differential Summary :
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Do you want to use any toke?
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4 please
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,5,2,5 Battle in 6 Sea Zone Japanese defend with 1 submarine and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,5,2,5 Battle in 6 Sea Zone Japanese defend with 1 submarine and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter and 1 infantry moved from India to Burma 1 infantry moved from Tanganyika Territory to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French West Africa 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Algeria to Tunisia 1 armour moved from Tunisia to Tobruk British take Libya from Italians 1 bomber, 4 fighters and 1 tactical_bomber moved from Malta to Tobruk 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British British creates battle in territory 106 Sea Zone Battle in Italian Somaliland Battle in French West Africa Battle in Tobruk British attack with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3,83 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Italian Somaliland from Italians, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Tobruk from British to Italians EDIT: Removing units owned by British from Tobruk: 1 armour EDIT: Adding units owned by British to Tobruk: 1 fighter EDIT: Turning off Edit Mode 1 bomber, 4 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Burma to India 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : 0,17 British regular : -0,17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Rostov Italians take Bryansk from Russians Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Poland to Bryansk 1 aaGun and 1 infantry moved from Eastern Poland to Belarus 1 armour and 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 2 infantry placed in Normandy Bordeaux 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Russia 3 fighters moved from Bessarabia to Russia 5 tactical_bombers moved from Bessarabia to Ukraine Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
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Intercept?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Russia 3 fighters moved from Bessarabia to Russia 5 tactical_bombers moved from Bessarabia to Ukraine Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Ukraine Germans attack with 2 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 infantry, 1 mech_infantry and 5 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 3 fighters moved from Russia to Bryansk 5 tactical_bombers moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Belarus to Nenetsia 3 aaGuns, 11 armour, 21 artilleries and 19 infantry moved from Belarus to Bryansk 4 artilleries and 4 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Archangel to Bryansk 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Karelia to Novgorod 1 artillery moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Western Germany to Germany 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Western Germany 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 infantry moved from Romania to Bessarabia Place Units - Germans 3 artilleries placed in Novgorod 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Vologda 1 tactical_bomber moved from Russia to Vologda 1 submarine moved from 92 Sea Zone to 97 Sea Zone Russians take 97 Sea Zone from Italians Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Rostov to Russia 3 infantry moved from Samara to Russia 4 aaGuns, 18 artilleries and 16 infantry moved from Tambov to Russia Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Italians regular : 0,50 Germans regular : -0,33 Russians regular : 1,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 2 fighters, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. 1 armour moved from Sakha to Yakut S.S.R. 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 mech_infantrys moved from Korea to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Suiyuyan to Ulaanbaatar 1 tactical_bomber moved from Kansu to Yakut S.S.R. 2 fighters and 1 tactical_bomber moved from Kansu to Dzavhan 2 bombers moved from Kansu to Dzavhan 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan Combat - Japanese Battle in Ulaanbaatar Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Yakut S.S.R. Japanese attack with 2 armour and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Dzavhan Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Dzavhan, round 2 : 0/5 hits, 3.00 expected hits Russians roll dice for 2 infantry in Dzavhan, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Dzavhan Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Dzavhan, round 3 : 2/4 hits, 2.50 expected hits Russians roll dice for 2 infantry in Dzavhan, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Dzavhan Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters Casualties for Russians: 2 infantry Non Combat Move - Japanese 3 fighters moved from Kansu to Yunnan 1 artillery and 7 infantry moved from Philippines to 35 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 7 infantry moved from 37 Sea Zone to Shan State 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 bombers and 1 tactical_bomber moved from Dzavhan to Kansu 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Korea 3 infantry moved from Korea to Amur 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kweichow to Szechwan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Shensi Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Korea 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Malaya 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Japanese regular : -1.50 Russians regular : 1.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 cruisers, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Iraq 3 fighters moved from Egypt to West India 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from Western United States to Midway 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to Central United States 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Java Non Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Morocco to Tunisia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 2 cruisers, 6 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 cruisers, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Iraq 3 fighters moved from Egypt to West India 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from Western United States to Midway 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to Central United States 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Java Non Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Morocco to Tunisia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 2 cruisers, 6 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from India to 37 Sea Zone 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Italian Somaliland to Ethiopia 1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to West India 1 bomber moved from West India to India 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 transport moved from 82 Sea Zone to 71 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 4 transports 4 transports owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Japanese: 4 transports Non Combat Move - British 1 fighter moved from 37 Sea Zone to Java 5 artilleries and 12 infantry moved from Egypt to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Egypt 2 armour placed in Union of South Africa 1 destroyer placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Rostov 1 armour moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 bomber moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 9 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





