Oh I forgot the walk to Alexandria. I will add that on NCM.
Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV
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@pejon_88 Sorry about the edits at the end. I had forgotten my plan and also forgot I could not build a carrier without a harbour, hence my edits around FIC.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 7 fighters moved from 32 Sea Zone to Wake Island 2 infantry moved from 32 Sea Zone to Wake Island 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Amur to Northern Manchuria Combat - AmericansCombat Hit Differential Summary :
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Scramble to Wake?
Shouldn’t the BB be damaged? I’ve edited that back in.
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@simon33 No scramble. I took a tac as casuality instead. The BB should be undamaged.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 7 fighters moved from 32 Sea Zone to Wake Island 2 infantry moved from 32 Sea Zone to Wake Island 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Amur to Northern Manchuria Combat - Americans Battle in Wake Island Americans attack with 7 fighters and 2 infantry Japanese defend with 1 airfield and 3 infantry Americans roll dice for 7 fighters and 2 infantry in Wake Island, round 2 : 2/9 hits, 3.83 expected hits Japanese roll dice for 3 infantry in Wake Island, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 7 fighters and 1 infantry in Wake Island, round 3 : 3/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Northern Manchuria Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Northern Manchuria, round 2 : 1/7 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Manchuria Americans win, taking Northern Manchuria from Japanese with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0 EDIT: Turning off Edit Mode 5 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 32 Sea Zone to 28 Sea Zone 1 destroyer and 2 submarines moved from 64 Sea Zone to 65 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 2 fighters moved from Iceland to United Kingdom 1 fighter moved from Eastern United States to 28 Sea Zone 2 fighters moved from Wake Island to 28 Sea Zone 2 fighters moved from Wake Island to 28 Sea Zone 3 fighters moved from Wake Island to Hawaiian Islands Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 1. 2 fighters placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 6 infantry moved from Kwangsi to Yunnan 3 artilleries and 4 infantry moved from Hunan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 5/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 1 artillery and 1 infantry moved from Hunan to Hopei Place Units - Chinese 6 infantry placed in Hopei Chinese undo move 1. 1 infantry placed in Kwangsi 5 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French West Africa to French Equatorial Africa British take French Central Africa from Neutral_Axis Combat - British Non Combat Move - British 1 artillery and 7 infantry moved from Iraq to Trans-Jordan 3 infantry moved from Southern Persia to Iraq 2 infantry moved from 82 Sea Zone to Iraq 1 transport moved from 82 Sea Zone to 77 Sea Zone 2 artilleries and 6 infantry moved from Belgian Congo to French Equatorial Africa 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Eastern India to Hopei 1 armour and 1 mech_infantry moved from Hunan to Hopei 3 artilleries and 5 infantry moved from Eastern India to Burma 3 aaGuns, 3 artilleries and 17 infantry moved from Kwangsi to Yunnan Place Units - British 3 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,5,2,2,4,6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1,6,6,5,2,6,3,6 British collect 30 PUs (7 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 fighterCombat Hit Differential Summary :
Chinese regular : 3.17 Americans regular : -3.50 Japanese regular : 0.33 -
@simon33 In the BM3 rules (which PTV uses?):
- (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
Thus I moved your tank back to FCA. Feel free to do any changes.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from French Equatorial Africa: 1 armour EDIT: Adding units owned by British to French Central Africa: 1 armour EDIT: Turning off Edit Mode Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan 3 fighters and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 infantry moved from Algeria to Tunisia Italians take Tunisia from Americans 1 artillery and 1 infantry moved from Algeria to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 2 infantry moved from Malta to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Libya 1 armour moved from Rostov to Southern Caucasus Italians take Northern Caucasus from Russians Italians take Southern Caucasus from Russians Combat - Italians Battle in Tobruk Battle in Libya Battle in Anglo-Egyptian Sudan Italians attack with 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Italians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/5 hits, 2,33 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Italians win, taking Tobruk from Americans, taking Libya from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 2 submarines moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 99 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from Malta to 98 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 98 Sea Zone to 100 Sea Zone 2 aaGuns, 1 infantry and 1 marine moved from 100 Sea Zone to Egypt 2 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Egypt 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 0,67 British regular : 0,67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands Combat - ANZAC Battle in Gilbert Islands Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 32 Sea Zone to 28 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@pejon_88 said in Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV:
@simon33 In the BM3 rules (which PTV uses?):
- (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
Thus I moved your tank back to FCA. Feel free to do any changes.
FCA is an unfriendly neutral.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from French Central Africa: 1 armour EDIT: Adding units owned by British to French Equatorial Africa: 1 armour EDIT: Turning off Edit Mode Germans buy 1 armour, 6 artilleries, 1 fighter, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Ukraine to Kursk 1 bomber moved from Egypt to Kursk 1 infantry moved from Egypt to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk Combat - Germans Battle in Kursk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 carrier and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 tactical_bomber moved from 100 Sea Zone to Ukraine 1 tactical_bomber moved from Egypt to 100 Sea Zone 4 infantry moved from Leningrad to Novgorod 5 artilleries and 15 infantry moved from Archangel to Vologda 6 armour moved from Eastern Poland to Novgorod 2 infantry moved from Southern Belarus to Northern Belarus 1 bomber moved from Kursk to Ukraine 9 infantry moved from Ukraine to Rostov 4 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns and 9 infantry moved from Poland to Eastern Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 8 infantry moved from Germany to Poland 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Western Germany to Poland 2 armour moved from Rostov to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 1 armour moved from Rostov to Southern Caucasus Place Units - Germans 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 10 infantry placed in Germany 1 armour, 1 fighter and 1 tactical_bomber placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from French Central Africa: 1 armour EDIT: Adding units owned by British to French Equatorial Africa: 1 armour EDIT: Turning off Edit Mode Germans buy 1 armour, 6 artilleries, 1 fighter, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Ukraine to Kursk 1 bomber moved from Egypt to Kursk 1 infantry moved from Egypt to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk Combat - Germans Battle in Kursk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 carrier and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 tactical_bomber moved from 100 Sea Zone to Ukraine 1 tactical_bomber moved from Egypt to 100 Sea Zone 4 infantry moved from Leningrad to Novgorod 5 artilleries and 15 infantry moved from Archangel to Vologda 6 armour moved from Eastern Poland to Novgorod 2 infantry moved from Southern Belarus to Northern Belarus 1 bomber moved from Kursk to Ukraine 9 infantry moved from Ukraine to Rostov 4 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns and 9 infantry moved from Poland to Eastern Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 8 infantry moved from Germany to Poland 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Western Germany to Poland 2 armour moved from Rostov to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 1 armour moved from Rostov to Southern Caucasus Place Units - Germans 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 10 infantry placed in Germany 1 armour, 1 fighter and 1 tactical_bomber placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00 -
@pejon_88 Yes, apologies. Moved your tank back.
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from French Central Africa: 1 armour EDIT: Adding units owned by British to French Equatorial Africa: 1 armour EDIT: Turning off Edit Mode Germans buy 1 armour, 6 artilleries, 1 fighter, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Ukraine to Kursk 1 bomber moved from Egypt to Kursk 1 infantry moved from Egypt to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk Combat - Germans Battle in Kursk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 carrier and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 tactical_bomber moved from 100 Sea Zone to Ukraine 1 tactical_bomber moved from Egypt to 100 Sea Zone 4 infantry moved from Leningrad to Novgorod 5 artilleries and 15 infantry moved from Archangel to Vologda 6 armour moved from Eastern Poland to Novgorod 2 infantry moved from Southern Belarus to Northern Belarus 1 bomber moved from Kursk to Ukraine 9 infantry moved from Ukraine to Rostov 4 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns and 9 infantry moved from Poland to Eastern Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 8 infantry moved from Germany to Poland 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Western Germany to Poland 2 armour moved from Rostov to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 1 armour moved from Rostov to Southern Caucasus Place Units - Germans 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 10 infantry placed in Germany 1 armour, 1 fighter and 1 tactical_bomber placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 85 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 84 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 infantry moved from Russia to Gorky 1 armour, 4 artilleries, 24 infantry and 1 mech_infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Tula to Tambov Combat - Russians Battle in Gorky Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour, 4 artilleries, 24 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries, 24 infantry and 1 mech_infantry in Bryansk, round 2 : 6/30 hits, 6.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 15 infantry moved from Russia to Samara 2 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Samara 20 infantry moved from Smolensk to Russia 1 aaGun and 11 infantry moved from Tula to Saratov 1 fighter and 1 tactical_bomber moved from Tambov to Stalingrad 1 fighter moved from Gorky to Stalingrad 2 aaGuns, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Amur to Northern Manchuria 1 submarine moved from 126 Sea Zone to 112 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5 Russians collect 21 PUs (1 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 13 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Amur to Korea 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 fighter moved from 24 Sea Zone to 49 Sea Zone 1 fighter moved from 24 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 24 Sea Zone to Wake Island 1 bomber moved from Manilla to Kwangtung 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Shantung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 transport moved from 24 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung Combat - Japanese Battle in 49 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Wake Island, round 2 : 2/7 hits, 3,17 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 24 Sea Zone 2 fighters and 2 tactical_bombers moved from Wake Island to 24 Sea Zone 1 fighter moved from 32 Sea Zone to 24 Sea Zone 1 fighter moved from 49 Sea Zone to 24 Sea Zone 2 tactical_bombers moved from Marianas to 24 Sea Zone 1 tactical_bomber moved from Marianas to 21 Sea Zone 1 carrier moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Kwangtung to 21 Sea Zone 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 2 infantry and 1 marine moved from Borneo to 44 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry and 1 marine moved from 36 Sea Zone to Davao 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 submarine moved from 7 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Kwangtung to Davao 1 bomber moved from Kwangtung to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 carrier and 1 submarine placed in 7 Sea Zone 1 fighter, 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : -1,17 UK_Pacific regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 armour moved from Southern Manchuria to Northern Manchuria 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 28 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 5 fighters moved from 28 Sea Zone to Wake Island Combat - Americans Battle in Norway Battle in Wake Island Americans attack with 1 artillery, 8 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Wake Island, round 2 : 6/10 hits, 4.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Norway from Germans, taking Wake Island from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 5 carriers, 2 destroyers and 3 submarines moved from 28 Sea Zone to 32 Sea Zone 1 destroyer and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 8 fighters moved from Wake Island to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 1 destroyer and 2 submarines moved from 65 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from Iceland to Scotland 2 fighters moved from United Kingdom to Scotland 2 fighters moved from Eastern United States to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 armour, 2 fighters, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 3,2 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Inner Mongolia to Chahar 4 artilleries and 10 infantry moved from Hopei to Hunan 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 4 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 10 infantry in Hunan, round 2 : 3/14 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kwangsi, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 5 infantry in Kwangsi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kwangsi, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Northern Manchuria Chinese undo move 1. 3 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 armour, 2 artilleries and 4 infantry moved from French Equatorial Africa to Belgian Congo 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Trans-Jordan 1 artillery and 7 infantry moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Southern Persia to Iraq 1 transport moved from 77 Sea Zone to 82 Sea Zone 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from Eastern India to Kwangsi 1 armour, 2 fighters and 1 mech_infantry moved from Hopei to Kwangsi 3 aaGuns, 3 artilleries and 17 infantry moved from Yunnan to Kwangsi Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,3,6,1,1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.83 Japanese regular : 2.33 Germans regular : -0.33 British regular : -0.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 armour moved from Southern Manchuria to Northern Manchuria 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 28 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 5 fighters moved from 28 Sea Zone to Wake Island Combat - Americans Battle in Norway Battle in Wake Island Americans attack with 1 artillery, 8 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Wake Island, round 2 : 6/10 hits, 4.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Norway from Germans, taking Wake Island from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 5 carriers, 2 destroyers and 3 submarines moved from 28 Sea Zone to 32 Sea Zone 1 destroyer and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 8 fighters moved from Wake Island to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 1 destroyer and 2 submarines moved from 65 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from Iceland to Scotland 2 fighters moved from United Kingdom to Scotland 2 fighters moved from Eastern United States to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 armour, 2 fighters, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 3,2 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Inner Mongolia to Chahar 4 artilleries and 10 infantry moved from Hopei to Hunan 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 4 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 10 infantry in Hunan, round 2 : 3/14 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kwangsi, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 5 infantry in Kwangsi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kwangsi, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Northern Manchuria Chinese undo move 1. 3 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 armour, 2 artilleries and 4 infantry moved from French Equatorial Africa to Belgian Congo 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Trans-Jordan 1 artillery and 7 infantry moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Southern Persia to Iraq 1 transport moved from 77 Sea Zone to 82 Sea Zone 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from Eastern India to Kwangsi 1 armour, 2 fighters and 1 mech_infantry moved from Hopei to Kwangsi 3 aaGuns, 3 artilleries and 17 infantry moved from Yunnan to Kwangsi Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,3,6,1,1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantry Turning on Edit Mode EDIT: Adding units owned by British to Eire: 1 mech_infantry EDIT: Adding units owned by British to Scotland: 2 aaGuns and 3 infantry EDIT: Removing units owned by British from United Kingdom: 2 aaGuns, 3 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.83 Japanese regular : 2.33 Germans regular : -0.33 British regular : -0.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Anglo-Egyptian Sudan 3 fighters and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2,50 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 submarine moved from 100 Sea Zone to 94 Sea Zone 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya 1 infantry moved from Morocco to Algeria 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 armour moved from Southern Caucasus to Rostov 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 artilleries and 1 infantry placed in Egypt 6 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : 0,50 British regular : 0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 28 Sea Zone to 65 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Iraq to Stalingrad 2 fighters moved from Southern Persia to Stalingrad 1 infantry moved from Yunnan to Kwangsi Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
The Italians are proving very difficult to dislodge from Egypt.





