Oh I forgot the walk to Alexandria. I will add that on NCM.
L21 Game2 Bretters axis vs Sovietish allies +12 BM3
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@bretters I edited My USA bomber as a NCM after China, it was in Gold Coast and I moved it to Rhodesia… let me know if you are not okay with edit.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Algeria to Libya 1 fighter moved from Southern Italy to Slovakia Hungary 1 artillery moved from Yugoslavia to Slovakia Hungary Combat - Italians Battle in Slovakia Hungary Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 6 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Slovakia Hungary Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Yugoslavia to Southern Italy 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Tanganyika Territory to Kenya 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Yugoslavia to Northern Italy 1 fighter moved from Slovakia Hungary to Northern Italy Place Units - Italians 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -3.50 ANZAC regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 3 infantry moved from South Australia to Queensland 1 marine moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Eastern Persia to Romania 1 fighter moved from British Somaliland to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 61 PUs; Germans buy 2 artilleries, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Novgorod 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 artilleries and 13 infantry moved from Yugoslavia to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Scotland to Finland 1 tactical_bomber moved from Scotland to Finland 1 armour moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 5 armour, 11 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Poland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway Place Units - Germans 1 carrier and 2 destroyers placed in 113 Sea Zone 1 artillery and 1 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -0.67 Russians AA : -0.17 -
wow WTF poland!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 61 PUs; Germans buy 2 artilleries, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Novgorod 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 artilleries and 13 infantry moved from Yugoslavia to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Scotland to Finland 1 tactical_bomber moved from Scotland to Finland 1 armour moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 5 armour, 11 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Poland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway Place Units - Germans 1 carrier and 2 destroyers placed in 113 Sea Zone 1 artillery and 1 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to United Kingdom: 3 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -0.67 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 58 PUs; Russians buy 2 artilleries, 1 destroyer, 2 factory_minors, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Eastern Poland 4 fighters moved from Russia to Eastern Poland 2 infantry moved from Poland to Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Germany 1 bomber moved from Russia to Germany 1 infantry moved from Romania to Yugoslavia Russians take Yugoslavia from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans Combat - Russians Battle in Germany Russians attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber Russians roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Germany, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/5 hits, 2,17 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 3 infantry owned by the Germans lost in Germany Russians roll dice for 2 bombers and 2 infantry in Germany, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 3 : 2/2 hits, 1,17 expected hits 2 bombers owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany Russians destroys 56PUs while taking Germans capital Russians win, taking Germany from Germans with 2 infantry remaining. Battle score for attacker is -25 Casualties for Russians: 2 bombers, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber Battle in Eastern Poland Russians attack with 4 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 4 fighters and 3 infantry in Eastern Poland, round 2 : 1/7 hits, 2,50 expected hits Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 fighters moved from Eastern Poland to Romania 1 armour and 1 mech_infantry moved from Belarus to Russia 2 armour and 3 mech_infantrys moved from Belarus to Romania 3 infantry moved from Bessarabia to Romania 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 fighter moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 5 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Timguska 2 infantry moved from Karelia to Novgorod 6 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 2 fighters moved from Russia to Romania 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 3 mech_infantrys placed in Ukraine 1 factory_minor placed in Romania 1 factory_minor placed in Persia 1 destroyer placed in 115 Sea Zone 2 artilleries placed in Novgorod 1 infantry placed in Volgograd 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Germany: 1 infantry EDIT: Adding units owned by Russians to Romania: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4 Russians collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : 2,17 Russians regular : -1,50 -
@bretters On the last round of combat in Germany, I had 2 inf and two bombers left, you hit twice and I chose the 2 bombers by mistake instead of taking on Inf and 1 bomber… So edited back a bomber and took the inf instead!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Dzavhan to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Shensi to Tsinghai 2 artilleries and 3 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Buyant-Uhaa 1 fighter moved from Manchuria to Buyant-Uhaa 1 armour and 2 mech_infantrys moved from Ulaanbaatar to Olgiy 1 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Evenkiyskiy 1 artillery moved from Yenisey to Evenkiyskiy 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yenisey to Timguska 1 artillery moved from Yenisey to Timguska 1 armour moved from Yakut S.S.R. to Evenkiyskiy 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 5 submarines moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from Philippines to 55 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from Caroline Islands to 55 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Japan to Philippines Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 7 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Evenkiyskiy Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Timguska Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Timguska, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Amur 1 fighter moved from Buyant-Uhaa to Korea Place Units - Japanese 3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Japanese undo move 2. 2 artilleries and 1 infantry placed in Japan 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Japanese collect 40 PUs (10 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : 0.67 ANZAC regular : -0.33 Russians regular : -0.67 -
well i should probably quit after losing Berlin twice… but the Japanese are waving hello to the Russians who seem to all be in the west… and i do own London. oh yea made another mistake placing my factory in manchuria - it should have been placed in Korea turn 1… dang it!
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 carrier Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 carrier in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 carrier in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Italians: 1 carrier Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 49 Sea Zone 3 fighters moved from Queensland to 49 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to Western United States 2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from Rhodesia to Egypt 1 submarine moved from 46 Sea Zone to 35 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 airfield placed in Morocco Americans undo move 2. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 3 artilleries and 4 infantry moved from Jehol to Manchuria Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Battle in Manchuria Chinese attack with 3 artilleries and 4 infantry Japanese defend with 1 factory_minor and 1 infantry Chinese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 3/7 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Manchuria from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 4 artilleries and 14 infantry moved from Jehol to Manchuria 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Anhwe 1 fighter moved from Yunnan to Kwangsi Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Jehol to Buyant-Uhaa 2 fighters and 1 tactical_bomber moved from Jehol to Buyant-Uhaa 1 armour moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Tanganyika Territory to Rhodesia 1 armour moved from Morocco to Tunisia British take Tunisia from Italians Combat - British Battle in Buyant-Uhaa British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buyant-Uhaa British win, taking Buyant-Uhaa from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Manchuria 2 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Kiangsi to Kwangsi 3 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi 2 infantry moved from Burma to Yunnan 20 infantry moved from India to Burma 2 fighters moved from Romania to Egypt 3 aaGuns, 1 artillery and 6 infantry moved from Szechwan to Sikang 1 infantry moved from Shan State to Siam 1 fighter moved from India to Yunnan 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 battleship moved from 83 Sea Zone to 91 Sea Zone Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 fightersCombat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -2,33 Japanese regular : 0,33 Italians regular : 0,00 Germans regular : -0,33 British regular : 0,17 -
@bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:
well i should probably quit after losing Berlin twice… but the Japanese are waving hello to the Russians who seem to all be in the west… and i do own London. oh yea made another mistake placing my factory in manchuria - it should have been placed in Korea turn 1… dang it!
Tough to give up when you have London, somehow I did not make that much money taking Germany a second time, mostly just to prevent building units for a turn… We’ll see if Japan can cause havoc in the backside of Russia, hopefully I’ll be ready 🙃
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Yea a capital can only be readied once per game …
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Obviously still a very good move on your part though as I still lose my $
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@sovietishcat
And yea the big test will be if Japan can get to Moscow and/or Volgograd -
@bretters Japan has to take something otherwise supply line is gonna be thin! You can always buy a new IC in Korea… This time China won’t be able to take it!
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@sovietishcat true
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Northern Italy to Germany 1 armour moved from Northern Italy to Germany 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia Combat - Italians Battle in Germany Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Germany Italians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Germany, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Germany, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Germany, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Germany Russians win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber placed in Southern Italy 1 artillery and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -4.67 Russians regular : 1.67 -
wow horrible combat…
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 marine moved from New South Wales to Queensland 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Yunnan to Shan State Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





