TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 5 PUs; 
    Combat Move - Americans
        2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
        1 fighter moved from Guam to 6 Sea Zone
        2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
        1 mech_infantry moved from 6 Sea Zone to Japan
        1 armour moved from Soviet Far East to Siberia
              Americans take Siberia from Japanese
        2 infantry moved from Soviet Far East to Siberia
        1 mech_infantry moved from Soviet Far East to Siberia
        1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports
            Japanese defend with 1 battleship, 3 destroyers, 3 fighters, 2 submarines and 1 transport
                Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits
                Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 battleship, 3 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/1 hits, 3,67 expected hits
            Units damaged: 1 battleship owned by the Americans
                2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 2/1 hits, 2,67 expected hits
                Japanese roll dice for 1 battleship, 2 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 3/1 hits, 3,33 expected hits
                1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 2/1 hits, 2,33 expected hits
                Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/1 hits, 1,33 expected hits
                2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 1 battleship, 1 fighter and 3 transports in 6 Sea Zone, round 5 : 1/1 hits, 1,17 expected hits
                Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                1 battleship owned by the Japanese lost in 6 Sea Zone
                1 transport owned by the Japanese lost in 6 Sea Zone
            Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is 30
            Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
            Casualties for Japanese: 1 battleship, 3 destroyers, 3 fighters, 2 submarines and 1 transport
        Battle in Japan
            Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
            Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
                Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Japan, round 2 : 2/1 hits, 1,67 expected hits
                Japanese roll dice for 3 aaGuns, 1 artillery and 1 infantry in Japan, round 2 : 0/1 hits, 0,67 expected hits
                2 aaGuns owned by the Japanese lost in Japan
                Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Japan, round 3 : 1/1 hits, 1,67 expected hits
                Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Japan, round 3 : 0/1 hits, 0,67 expected hits
                1 aaGun owned by the Japanese lost in Japan
                Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Japan, round 4 : 1/1 hits, 1,67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Japan, round 4 : 0/1 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Japan
                Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Japan, round 5 : 1/1 hits, 1,67 expected hits
                Japanese roll dice for 1 artillery in Japan, round 5 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Japan
            Americans captures 32PUs while taking Japanese capital
            Americans converts factory_major into different units
            Americans win, taking Japan from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
            Casualties for Japanese: 3 aaGuns, 1 artillery and 1 infantry
    Non Combat Move - Americans
        1 fighter moved from 6 Sea Zone to Soviet Far East
    Place Units - Americans
        3 transports placed in 10 Sea Zone
        1 cruiser and 1 destroyer placed in 101 Sea Zone
        1 fighter placed in Eastern United States
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 65 PUs; end with 102 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 artillery moved from Kiangsu to Shantung
        1 infantry moved from Hunan to Kweichow
              Chinese take Kweichow from Germans
        1 artillery moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Kiangsu
    Combat - Chinese
        Battle in Shantung
            Chinese attack with 1 artillery
            Japanese defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 6 tactical_bombers
                Chinese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 6 tactical_bombers in Shantung, round 2 : 6/1 hits, 5,50 expected hits
                1 artillery owned by the Chinese lost in Shantung
            Japanese win with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery
    Non Combat Move - Chinese
    Place Units - Chinese
        5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 2 infantry moved from Trans-Jordan to Iraq
        1 transport moved from 80 Sea Zone to 39 Sea Zone
        1 armour moved from India to 39 Sea Zone
        1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
        1 armour moved from 80 Sea Zone to Persia
        1 mech_infantry moved from Eastern Persia to Persia
        3 armour moved from Eastern Persia to Persia
        1 battleship moved from 81 Sea Zone to 80 Sea Zone
        1 tactical_bomber moved from India to Persia
        2 artilleries and 1 infantry moved from Yunnan to Szechwan
        2 fighters moved from Hunan to Szechwan
        1 fighter moved from United Kingdom to 112 Sea Zone
        1 artillery and 1 infantry moved from Alexandria to Tobruk
        1 artillery and 1 infantry moved from Alexandria to Egypt
    Combat - British
        Battle in Persia
            British attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 5 armour, 2 artilleries, 1 factory_minor and 1 harbour
                British roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0,67 expected hits
                British roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/1 hits, 2,83 expected hits
                Germans roll dice for 5 armour and 2 artilleries in Persia, round 2 : 3/1 hits, 3,17 expected hits
                1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 armour owned by the Germans and 2 armour owned by the British lost in Persia
                British roll dice for 2 armour and 1 tactical_bomber in Persia, round 3 : 2/1 hits, 1,67 expected hits
                Germans roll dice for 3 armour in Persia, round 3 : 2/1 hits, 1,50 expected hits
                1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 armour owned by the British lost in Persia
                British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0,50 expected hits
                Germans roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0,50 expected hits
                Germans roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 armour in Persia, round 6 : 0/1 hits, 0,50 expected hits
                Germans roll dice for 1 armour in Persia, round 6 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 armour in Persia, round 7 : 0/1 hits, 0,50 expected hits
                Germans roll dice for 1 armour in Persia, round 7 : 1/1 hits, 0,50 expected hits
                1 armour owned by the British lost in Persia
            Germans win with 1 armour remaining. Battle score for attacker is -7
            Casualties for British: 4 armour, 1 mech_infantry and 1 tactical_bomber
            Casualties for Germans: 4 armour and 2 artilleries
        Battle in Szechwan
            British attack with 2 artilleries, 2 fighters and 1 infantry
            Germans defend with 3 armour; Japanese defend with 1 aaGun
                Japanese roll AA dice in Szechwan : 0/1 hits, 0,33 expected hits
                British roll dice for 2 artilleries, 2 fighters and 1 infantry in Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                Germans roll dice for 1 aaGun and 3 armour in Szechwan, round 2 : 1/1 hits, 1,50 expected hits
                1 armour owned by the Germans, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British roll dice for 2 artilleries and 2 fighters in Szechwan, round 3 : 2/1 hits, 1,67 expected hits
                Germans roll dice for 2 armour in Szechwan, round 3 : 1/0 hits, 1,00 expected hits
                2 armour owned by the Germans and 1 artillery owned by the British lost in Szechwan
            British win, taking Szechwan from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 16
            Casualties for British: 1 artillery and 1 infantry
            Casualties for Germans: 3 armour
            Casualties for Japanese: 1 aaGun
        Battle in Iraq
            British attack with 1 artillery and 2 infantry
            Germans defend with 1 artillery
                British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits
                Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Iraq
            British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in 112 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 submarine
            1 submarine owned by the Germans submerged
    Non Combat Move - British
        1 fighter moved from 112 Sea Zone to United Kingdom
        4 infantry moved from Hunan to Yunnan
        2 fighters moved from Szechwan to Yunnan
        2 fighters moved from Yunnan to Burma
        4 infantry moved from Kwangtung to Kiangsi
        1 artillery moved from Kwangtung to Kiangsi
        1 aaGun moved from Hunan to Kiangsi
    Place Units - British
        1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
        1 transport placed in 71 Sea Zone
        1 artillery and 1 infantry placed in Union of South Africa
    Turn Complete - British
        British collect 31 PUs; end with 36 PUs
    Place Units - UK_Pacific
        2 armour, 1 bomber and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 28 PUs; end with 28 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
        Some Units in India change ownership: 2 armour, 1 bomber and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -2,17
Japanese regular : -2,83
Japanese AA : -0,33
Germans regular : -1,50
British regular : -0,67
Savegame