@pacifiersboard GL and HF! Scramble orders in 110?
L21 BM3 Ghostglider (axis) vs Giallo (allied +25)
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 armour moved from Egypt to Syria British take Syria from Neutral_Axis 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Ethiopia to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea ZoneCombat Hit Differential Summary :
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@giallo Scramble?
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yes please.
OOL: Max defense -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from British Guiana to Gibraltar 1 bomber moved from British Guiana to Algeria 1 armour and 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 1 cruiser, 1 marine and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 marine Italians defend with 3 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber and 1 marine in Algeria, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 bomber and 1 marine in Algeria, round 3 : 0/3 hits, 1,50 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 marine owned by the Americans lost in Algeria Americans roll dice for 1 armour and 1 bomber in Algeria, round 4 : 2/2 hits, 1,17 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for Americans: 1 marine Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 carriers and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 armour moved from Egypt to Syria British take Syria from Neutral_Axis 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Ethiopia to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Tanganyika Territory Battle in Belgian Congo British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Belgian Congo, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 armour in Belgian Congo, round 6 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Belgian Congo, round 7 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Belgian Congo Italians win, taking Tanganyika Territory from Italians with no units remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 fighter and 2 tactical_bombers Italians defend with 1 carrier, 1 fighter, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Italians roll dice for 1 carrier, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 carrier, 1 fighter and 1 transport Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 2 fighters moved from Gibraltar to Malta 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to Malta Place Units - British 1 factory_minor placed in Iraq 1 mech_infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -1,33 British regular : -2,00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from British 2 fighters moved from Alexandria to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 1 armour and 1 artillery moved from Alexandria to Tobruk 1 aaGun, 1 armour and 1 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 aaGun and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -1.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Alexandria to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry 1 artillery moved from France to Western Germany 2 aaGuns moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 5 mech_infantrys moved from Eastern Poland to Archangel 4 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Romania to Bessarabia 3 aaGuns, 4 armour, 20 artilleries and 17 infantry moved from Eastern Poland to Belarus 2 bombers moved from Western Ukraine to Eastern Poland 8 armour and 1 infantry moved from Baltic States to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 aaGun moved from Western Germany to Northern Italy 2 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia 1 fighter and 3 tactical_bombers moved from Alexandria to Romania 1 infantry moved from Finland to Karelia Place Units - Germans 3 artilleries placed in Novgorod 1 armour, 1 infantry and 8 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Alexandria to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry 1 artillery moved from France to Western Germany 2 aaGuns moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 5 mech_infantrys moved from Eastern Poland to Archangel 4 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Romania to Bessarabia 3 aaGuns, 4 armour, 20 artilleries and 17 infantry moved from Eastern Poland to Belarus 2 bombers moved from Western Ukraine to Eastern Poland 8 armour and 1 infantry moved from Baltic States to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 aaGun moved from Western Germany to Northern Italy 2 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia 1 fighter and 3 tactical_bombers moved from Alexandria to Romania 1 infantry moved from Finland to Karelia Place Units - Germans 3 artilleries placed in Novgorod 1 armour, 1 infantry and 8 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 fighter and 3 tactical_bombers EDIT: Adding units owned by Germans to Bessarabia: 1 fighter and 3 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Smolensk to Russia 4 aaGuns, 18 artilleries and 19 infantry moved from Bryansk to Tambov 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 6 infantry moved from Novosibirsk to Samara 3 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 2,00 Russians regular : -1,83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Korea to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 1 armour moved from Korea to Siberia Japanese take Siberia from Russians 1 infantry moved from Kansu to Novosibirsk 3 artilleries moved from Tsinghai to Novosibirsk 6 fighters and 3 tactical_bombers moved from Shensi to Novosibirsk 2 bombers moved from Szechwan to Novosibirsk 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Novosibirsk : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Novosibirsk, round 2 : 9/15 hits, 7.67 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Novosibirsk, round 2 : 3/12 hits, 4.00 expected hits 1 infantry owned by the Japanese, 7 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers in Novosibirsk, round 3 : 7/12 hits, 6.67 expected hits Russians roll dice for 5 infantry in Novosibirsk, round 3 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk Japanese win with 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Russians: 2 aaGuns and 12 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 6 fighters and 3 tactical_bombers moved from Novosibirsk to Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Kansu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Yunnan to Sikang 1 infantry moved from Burma to Yunnan 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 2 tactical_bombers moved from Yunnan to Philippines 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 tactical_bomber moved from Yunnan to Kiangsu 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 artillery, 7 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 fighters placed in 37 Sea Zone 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Korea 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.50 Russians regular : -1.67 Russians AA : -1.00 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from JapaneseCombat Hit Differential Summary :
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Do you want to use any toke?
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4 please
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,5,2,5 Battle in 6 Sea Zone Japanese defend with 1 submarine and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,5,2,5 Battle in 6 Sea Zone Japanese defend with 1 submarine and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter and 1 infantry moved from India to Burma 1 infantry moved from Tanganyika Territory to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French West Africa 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Algeria to Tunisia 1 armour moved from Tunisia to Tobruk British take Libya from Italians 1 bomber, 4 fighters and 1 tactical_bomber moved from Malta to Tobruk 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British British creates battle in territory 106 Sea Zone Battle in Italian Somaliland Battle in French West Africa Battle in Tobruk British attack with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3,83 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Italian Somaliland from Italians, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Tobruk from British to Italians EDIT: Removing units owned by British from Tobruk: 1 armour EDIT: Adding units owned by British to Tobruk: 1 fighter EDIT: Turning off Edit Mode 1 bomber, 4 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Burma to India 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : 0,17 British regular : -0,17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Rostov Italians take Bryansk from Russians Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Poland to Bryansk 1 aaGun and 1 infantry moved from Eastern Poland to Belarus 1 armour and 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 2 infantry placed in Normandy Bordeaux 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





