yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
L21 PTV 666 (Allies) vs Avner (Axis)
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GL & HF
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 21:16:03
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 artilleries and 6 infantry moved from Austria to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 artillery moved from Western Germany to France 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 113 Sea ZoneCombat Hit Differential Summary :
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scarmble and OOL
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 artilleries and 6 infantry moved from Austria to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 artillery moved from Western Germany to France 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone Combat - Germans Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 6/17 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in France, round 3 : 6/12 hits, 4,83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2,67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 3/14 hits, 4,33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 109 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 2 submarines in 109 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 8/10 hits, 5,67 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany 2 fighters moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 116 Sea Zone 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 1,33 Neutral_Allies regular : -1,00 Germans regular : 0,17 British regular : 0,67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:53:41 AM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Ukraine 1 infantry moved from Southern Belarus to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Northern Belarus 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Archangel 2 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 2 infantry moved from Southern Caucasus to Northern Caucasus 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Russia to Kursk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 3 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 3 infantry placed in Leningrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 2 infantry Siberia : 1 factory_minor and 3 infantry Bryansk : 2 aaGuns, 1 artillery and 2 infantry Yakut S.S.R. : 3 infantry Russia : 1 airfield, 1 factory_major and 3 infantry Kursk : 1 armour and 1 mech_infantry Archangel : 2 infantry Buryatia : 2 aaGuns and 9 infantry Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Urals : 1 factory_minor Northern Belarus : 2 aaGuns, 1 artillery and 9 infantry Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry Northern Caucasus : 2 infantry Stalingrad : 1 factory_minor and 3 infantry 117 Sea Zone : 1 cruiser 128 Sea Zone : 1 submarine 118 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 27 / 27 Americans : 53 / 53 Chinese : 16 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 fighter moved from Kiangsu to Shansi 1 tactical_bomber moved from Kiangsu to Shansi 2 bombers moved from Japan to Yunnan 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 4/7 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery moved from 37 Sea Zone to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Fukien to Kiangsi 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu 1 artillery and 2 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 mech_infantry moved from Southern Manchuria to Anhwe 3 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 cruiser moved from 34 Sea Zone to 32 Sea Zone 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands Place Units - Japanese 3 transports placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 cruiser and 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 fighter moved from Western United States to 28 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Davao : 1 airfield, 1 fighter, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 marine Manilla : 1 infantry Central United States : 1 factory_minor and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber 28 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport 26 Sea Zone : 1 destroyer 12 Sea Zone : 1 artillery, 1 infantry and 1 transport 104 Sea Zone : 1 cruiser and 1 destroyer 11 Sea Zone : 2 carriers, 1 destroyer and 1 transport 42 Sea Zone : 1 submarine 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 32 / 42 Americans : 53 / 53 Chinese : 11 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Hopei to Szechwan 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -2.67Territory Summary for Chinese :
Tsinghai : 1 fighter and 2 infantry Shansi : 2 infantry Inner Mongolia : 3 infantry Yunnan : 5 infantry Szechwan : 5 infantryProduction/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 30 / 42 Americans : 53 / 53 Chinese : 13 / 16 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 cruiser and 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 fighter moved from Western United States to 28 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Hopei to Szechwan 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Scotland to 112 Sea Zone 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 aaGun and 1 fighter moved from Scotland to United Kingdom 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone 1 bomber moved from 109 Sea Zone to Iceland 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 82 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 fighter moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State 1 aaGun moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Eastern India to Baluchistan 1 fighter moved from Eastern India to Western India Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 4 infantry and 1 marineCombat Hit Differential Summary :
Chinese regular : -0.83 Italians regular : -0.33 Japanese regular : -2.67 Germans regular : -0.17 British regular : 1.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Davao : 1 airfield, 1 fighter, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 marine Manilla : 1 infantry Central United States : 1 factory_minor and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber Tsinghai : 1 fighter and 2 infantry Shansi : 2 infantry Kwangtung : 1 harbour and 2 infantry Inner Mongolia : 3 infantry Yunnan : 5 infantry Szechwan : 5 infantry Gibraltar : 1 airfield, 3 fighters and 1 harbour Iceland : 1 airfield and 1 bomber Scotland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Rhodesia : 2 infantry Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry Malta : 1 airfield Shan State : 3 infantry Western India : 1 fighter Malaya : 1 harbour Eastern India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 marine Borneo : 1 infantry Burma : 1 aaGun and 3 infantry Algeria : 1 aaGun, 2 infantry and 1 mech_infantry 28 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport 94 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Southern Persia : 1 flag, 4 infantry 26 Sea Zone : 1 destroyer 126 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer 82 Sea Zone : 1 destroyer and 1 transport 12 Sea Zone : 1 artillery, 1 infantry and 1 transport 104 Sea Zone : 1 cruiser and 1 destroyer 40 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer 109 Sea Zone : 1 flag, 1 destroyer 11 Sea Zone : 2 carriers, 1 destroyer and 1 transport Baluchistan : 1 fighter and 1 tactical_bomber 42 Sea Zone : 1 submarine 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 30 / 42 Americans : 53 / 53 Chinese : 13 / 16 British : 30 / 36 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 5 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 bomber moved from Northern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 5/10 hits, 3,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Neutral_Allies regular : -0,33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to New South Wales 1 cruiser moved from 65 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Egypt : 2 infantry Shan State : 1 fighter and 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour 56 Sea Zone : 1 transport 64 Sea Zone : 1 cruiser and 1 destroyer Dutch New Guinea : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 30 / 42 Americans : 53 / 53 Chinese : 13 / 16 British : 29 / 36 UK_Pacific : 17 / 17 Italians : 13 / 13 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to New South Wales 1 cruiser moved from 65 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry Shan State : 1 fighter and 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour Algeria : 1 infantry 56 Sea Zone : 1 transport 64 Sea Zone : 1 cruiser and 1 destroyer 83 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 30 / 42 Americans : 53 / 53 Chinese : 13 / 16 British : 29 / 36 UK_Pacific : 17 / 17 Italians : 13 / 13 ANZAC : 10 / 10 French : 2 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 13 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 125 Sea Zone to 109 Sea ZoneCombat Hit Differential Summary :
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Intercept?
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 125 Sea Zone to 109 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 submarine moved from 116 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 5 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 3 artilleries and 4 infantry moved from Germany to Poland 5 armour and 4 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Southern Italy to Alexandria 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 battleship, 1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_minor placed in Romania 1 submarine placed in 115 Sea Zone 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
British AA : -0,33 Germans regular : 0,67 British regular : 0,67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Siberia to Amur 2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Leningrad to Baltic States 2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Kursk 2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Southern Belarus 6 infantry moved from Leningrad to Novgorod 3 infantry moved from Russia to Bryansk 2 infantry moved from Archangel to Leningrad 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 3 infantry placed in Leningrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Southern Belarus : 2 aaGuns, 1 artillery and 8 infantry Siberia : 1 factory_minor and 2 infantry Bryansk : 3 infantry Yakut S.S.R. : 2 aaGuns and 8 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Kursk : 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Bessarabia : 1 infantry Buryatia : 1 infantry Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Urals : 1 factory_minor Baltic States : 1 infantry Yenisey : 3 infantry Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Rostov : 5 infantry Novgorod : 6 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 1 infantry 117 Sea Zone : 1 cruiser 113 Sea Zone : 1 submarine 116 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 54 Russians : 46 / 46 Japanese : 30 / 42 Americans : 53 / 53 Chinese : 13 / 16 British : 29 / 36 UK_Pacific : 17 / 17 Italians : 13 / 13 ANZAC : 10 / 10 French : 2 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 13 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0





