@peirce Finishing turn later?
DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 103 Sea Zone 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone 1 bomber moved from French Guiana to 103 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Alaska to British Columbia 1 mech_infantry moved from Alaska to Western United States Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in 103 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom 1 bomber moved from 103 Sea Zone to Eastern United States 3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 7 destroyers placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67 Germans regular : -0.33
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 19 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Kansu Chinese attack with 19 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.00
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 103 Sea Zone 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone 1 bomber moved from French Guiana to 103 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Alaska to British Columbia 1 mech_infantry moved from Alaska to Western United States Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in 103 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom 1 bomber moved from 103 Sea Zone to Eastern United States 3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 7 destroyers placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 19 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Kansu Chinese attack with 19 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 21 PUs; British buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 armour and 1 mech_infantry moved from Syria to Turkey 4 fighters moved from Persia to Caucasus 3 armour and 3 mech_infantrys moved from Iraq to Turkey 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Turkey 3 fighters moved from Trans-Jordan to Turkey 1 bomber moved from Egypt to Greece 1 tactical_bomber moved from Egypt to Greece 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Turkmenistan to Persia 2 mech_infantrys moved from India to Eastern Persia 6 artilleries and 26 infantry moved from India to Burma Combat - British Strategic bombing raid in Greece Italians roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Battle in Caucasus British attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Turkey British attack with 5 armour, 3 fighters and 4 mech_infantrys Italians defend with 1 infantry British roll dice for 5 armour, 3 fighters and 4 mech_infantrys in Turkey, round 2 : 4/12 hits, 4.67 expected hits Italians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey British win, taking Turkey from Italians with 5 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Greece British attack with 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry British roll dice for 1 tactical_bomber in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British lost in Greece Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Non Combat Move - British 3 fighters moved from Turkey to Syria 4 fighters moved from Caucasus to Persia 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Syria to Iraq 1 bomber moved from Greece to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 4 fighters EDIT: Adding units owned by British to Iraq: 4 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,5,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -0.50 Italians regular : 0.50 Japanese regular : 0.67 Germans regular : -0.67 British regular : -1.50 Italians AA : -0.17
-
@dawgoneit i meant my tac to go over turkey. it went over greese by accident. i diddn’t want to take on the whole force with 1 tac Lol. i hope you don’t mind that i edited it back in. if so you can take it back out.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 26 PUs; Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 2 submarines moved from 95 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Northern Italy to Albania 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece Combat - Italians Battle in Malta Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Greece 1 bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
-
@dawgoneit thats fine
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 destroyers, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour and 1 mech_infantry moved from Yenisey to Timguska 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Tambov 1 artillery and 2 infantry moved from Belarus to Smolensk 3 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 bomber moved from Novgorod to Tambov 1 infantry moved from Rostov to Tambov 2 mech_infantrys moved from Belarus to Vologda 2 infantry moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Volgograd to Turkmenistan 1 mech_infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 1 destroyer moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Tambov to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 bomber moved from Vologda to Novgorod 1 fighter moved from Western Germany to Greece 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 4 transports moved from 111 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone 4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 1 submarine placed in 110 Sea Zone 2 destroyers placed in 127 Sea Zone Germans undo move 2. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Romania 1 artillery and 1 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Western Germany 1 infantry placed in Western Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Scotland: 2 fighters EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 2.17
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Samara 3 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 3 infantry moved from Sakha to Buryatia Combat - Russians Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Samara to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 1.00 Russians regular : -0.17
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Amur to Siberia 1 infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from Timguska to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 bomber moved from Borneo to Java 1 bomber moved from Malaya to Sumatra 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 5 artilleries moved from Kweichow to Yunnan 10 infantry moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/5 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone French win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in Siberia Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Java to Malaya 1 bomber moved from Sumatra to Malaya 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Korea 1 carrier and 2 transports placed in 6 Sea Zone Japanese undo move 5. Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 carrier and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 French regular : 0.67 Japanese regular : 2.67 ANZAC regular : -1.50 Russians regular : 0.33
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Combat - Americans Battle in Morocco Americans attack with 1 armour, 4 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.67
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 20 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Combat - Americans Battle in Morocco Americans attack with 1 armour, 4 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 20 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 34 PUs; British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 5 armour and 3 mech_infantrys moved from Turkey to Caucasus 1 mech_infantry moved from Syria to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 bomber, 7 fighters and 1 tactical_bomber moved from Iraq to Caucasus 6 artilleries and 26 infantry moved from Burma to India Combat - British Battle in Caucasus British attack with 5 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys British roll dice for 5 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/19 hits, 8.17 expected hits Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/14 hits, 5.33 expected hits 5 mech_infantrys owned by the British, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 5 armour, 1 bomber, 7 fighters and 1 tactical_bomber in Caucasus, round 3 : 11/14 hits, 7.33 expected hits Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3.67 expected hits 1 artillery owned by the Germans, 4 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 4 armour and 5 mech_infantrys Casualties for Germans: 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys Non Combat Move - British 1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,1,1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1,2 British collect 28 PUs (10 lost to blockades); end with 28 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -0.33 Italians regular : 0.67 Germans regular : 0.00 British regular : 0.50
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 4 infantry moved from Greece to Turkey 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Greece to Turkey 2 mech_infantrys moved from Albania to Turkey 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy Combat - Italians Battle in Crete Battle in Turkey Italians attack with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Turkey, round 2 : 4/11 hits, 3.17 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey Italians win, taking Crete from Neutral_Allies, taking Turkey from British with 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Yugoslavia to Northern Italy 1 artillery and 13 infantry moved from Spain to Gibraltar Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Greece 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.67
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 destroyers, 18 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 111 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Scotland to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 carrier moved from 111 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 armour and 2 mech_infantrys moved from Turkmenistan to Caucasus 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 2 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 bomber moved from Novgorod to Samara 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 2 mech_infantrys moved from Ukraine to Eastern Poland 1 fighter moved from Greece to Tambov 1 infantry moved from Urals to Vologda 1 bomber moved from Novgorod to Vologda 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 3 infantry moved from Romania to Bessarabia Combat - Germans Germans creates battle in territory 109 Sea Zone Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 3 submarines Americans defend with 3 fighters and 2 transports Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 transport owned by the Americans lost in 109 Sea Zone Americans and Germans reach a stalemate . Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Yenisey Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tambov Germans attack with 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Tambov Russians win with 2 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 3 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2.33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda 1 bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 bomber moved from Samara to Novgorod 1 armour moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 8 artilleries and 2 infantry moved from Rostov to Ukraine 7 artilleries and 1 infantry moved from Rostov to Volgograd 3 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Rostov to Ukraine 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Ukraine 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone 2 fighters moved from 104 Sea Zone to Scotland 1 bomber moved from Scotland to Novgorod 1 bomber moved from Scotland to Novgorod 4 transports moved from 111 Sea Zone to 112 Sea Zone 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 4 artilleries and 5 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 3 destroyers placed in 112 Sea Zone 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Romania 2 infantry placed in Normandy Bordeaux 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.83 Germans regular : 1.00
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Bryansk 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 2 fighters moved from Russia to Smolensk 2 infantry moved from Buryatia to Sakha Combat - Russians Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Sakha Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Russia to Bryansk 6 aaGuns, 5 armour, 12 artilleries, 46 infantry and 1 mech_infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Samara to Tambov 2 fighters moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 Russians regular : 1.17
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 7 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Siberia to Sakha 1 infantry moved from Amur to Sakha 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Malaya to India 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in India causes 0 damage total. Battle in Alaska Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Sakha Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sakha Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 artillery in Sakha, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sakha, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sakha, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sakha, round 8 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Sakha, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Midway Non Combat Move - Japanese 1 infantry moved from Korea to Amur 1 aaGun moved from Amur to Manchuria 1 artillery and 2 infantry moved from Anhwe to Hopei 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 carrier, 2 destroyers and 3 submarines moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Sikang to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 2.83 UK_Pacific AA : 1.67 UK_Pacific regular : 0.67 ANZAC regular : 0.67 Russians regular : -1.33