@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
@ghostglider assumed no scramble in 97. sorry for the American edits, forgot to place in Korea, which means I would’ve sent a couple more figs into china. some other minor edits as well. it’s late here… :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,6,2,3,3,2,6,5,2,1,2,1
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 aaGun and 3 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
5 fighters moved from Hawaiian Islands to 63 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
2 bombers moved from Bryansk to Kazakhstan
4 fighters and 1 tactical_bomber moved from Bryansk to Vologda
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
4 fighters and 1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Samara to Novgorod
2 bombers moved from Kazakhstan to Bryansk
3 artilleries and 2 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Ukraine to Volgograd
5 mech_infantrys moved from Ukraine to Volgograd
6 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
3 armour moved from Rostov to Bryansk
1 infantry moved from Bryansk to Smolensk
8 mech_infantrys moved from Rostov to Belarus
2 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Western Germany to Northern Italy
3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 aaGuns and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
1 carrier and 2 fighters placed in 112 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,2,3,2,1,6,5,3,6,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
minor edit of NCM in a moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
2 bombers moved from Bryansk to Kazakhstan
4 fighters and 1 tactical_bomber moved from Bryansk to Vologda
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
4 fighters and 1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Samara to Novgorod
2 bombers moved from Kazakhstan to Bryansk
3 artilleries and 2 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Ukraine to Volgograd
5 mech_infantrys moved from Ukraine to Volgograd
6 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
3 armour moved from Rostov to Bryansk
1 infantry moved from Bryansk to Smolensk
8 mech_infantrys moved from Rostov to Belarus
2 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Western Germany to Northern Italy
3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 aaGuns and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
1 carrier and 2 fighters placed in 112 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,2,3,2,1,6,5,3,6,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 6 infantry
EDIT: Adding units owned by Germans to Greater Southern Germany: 6 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
EDIT: Adding units owned by Germans to Greater Southern Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
please use latest map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Vologda to Russia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Buryatia
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
3 fighters moved from Siam to Kweichow
2 bombers moved from Yunnan to Szechwan
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Dutch New Guinea to 42 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Amur from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Buryatia
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Buryatia, round 2 : 3/4 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Buryatia
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
2 fighters and 2 tactical_bombers moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Jehol to Shantung
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 5 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Yunnan to Hunan
3 fighters moved from Kweichow to French Indo China
2 bombers moved from Szechwan to French Indo China
2 bombers moved from French Indo China to Siam
1 armour moved from Hunan to French Indo China
2 bombers moved from Siam to French Indo China
1 infantry moved from Siam to French Indo China
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
4 artilleries moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 34 Sea Zone
5 fighters moved from 34 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to French Indo China
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 harbour placed in Okinawa
1 destroyer placed in 19 Sea Zone
2 infantry placed in Shantung
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,2
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 1.00
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from Korea to 5 Sea Zone
1 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 tactical_bomber moved from Suiyuyan to Yakut S.S.R.
1 tactical_bomber moved from Amur to Yakut S.S.R.
1 fighter moved from Amur to Yakut S.S.R.
1 tactical_bomber moved from Korea to Yakut S.S.R.
1 fighter moved from Korea to Yakut S.S.R.
2 fighters moved from Suiyuyan to Amur
2 fighters moved from Suiyuyan to Manchuria
1 fighter moved from Suiyuyan to Amur
Combat - Americans
Battle in Manchuria
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 1 bomber, 5 fighters and 4 tactical_bombers
Germans defend with 1 artillery; Japanese defend with 2 fighters and 2 tactical_bombers
Americans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Yakut S.S.R., round 2 : 6/10 hits, 5.83 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yakut S.S.R., round 2 : 3/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Germans, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in Yakut S.S.R.
Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 fighter and 2 tactical_bombers
Casualties for Germans: 1 artillery
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Amur, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 infantry in Amur, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber, 4 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Olgiy
7 fighters moved from Suiyuyan to Russia
3 fighters moved from Amur to Korea
2 fighters moved from Manchuria to Korea
1 fighter moved from 5 Sea Zone to Korea
2 fighters moved from Western United States to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from Hawaiian Islands to Korea
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
3 infantry placed in Korea
3 fighters placed in Greece
1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6
Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from 79 Sea Zone to Shan State
2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from Albania to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
Combat - British
Battle in Yugoslavia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Burma
1 fighter moved from Persia to 79 Sea Zone
1 tactical_bomber moved from Persia to Russia
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Yugoslavia to Greece
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Bulgaria
1 artillery moved from Albania to Bulgaria
3 infantry moved from Greece to Bulgaria
4 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 carriers and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Persia to Eastern Persia
1 transport moved from 97 Sea Zone to 81 Sea Zone
2 transports moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
British undo move 1.
2 fighters placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.83
Japanese regular : -0.67
Germans regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from Korea to 5 Sea Zone
1 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 tactical_bomber moved from Suiyuyan to Yakut S.S.R.
1 tactical_bomber moved from Amur to Yakut S.S.R.
1 fighter moved from Amur to Yakut S.S.R.
1 tactical_bomber moved from Korea to Yakut S.S.R.
1 fighter moved from Korea to Yakut S.S.R.
2 fighters moved from Suiyuyan to Amur
2 fighters moved from Suiyuyan to Manchuria
1 fighter moved from Suiyuyan to Amur
Combat - Americans
Battle in Manchuria
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 1 bomber, 5 fighters and 4 tactical_bombers
Germans defend with 1 artillery; Japanese defend with 2 fighters and 2 tactical_bombers
Americans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Yakut S.S.R., round 2 : 6/10 hits, 5.83 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yakut S.S.R., round 2 : 3/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Germans, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in Yakut S.S.R.
Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 fighter and 2 tactical_bombers
Casualties for Germans: 1 artillery
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Amur, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 infantry in Amur, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber, 4 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Olgiy
7 fighters moved from Suiyuyan to Russia
3 fighters moved from Amur to Korea
2 fighters moved from Manchuria to Korea
1 fighter moved from 5 Sea Zone to Korea
2 fighters moved from Western United States to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from Hawaiian Islands to Korea
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
3 infantry placed in Korea
3 fighters placed in Greece
1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6
Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from 79 Sea Zone to Shan State
2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from Albania to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
Combat - British
Battle in Yugoslavia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Burma
1 fighter moved from Persia to 79 Sea Zone
1 tactical_bomber moved from Persia to Russia
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Yugoslavia to Greece
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Bulgaria
1 artillery moved from Albania to Bulgaria
3 infantry moved from Greece to Bulgaria
4 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 carriers and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Persia to Eastern Persia
1 transport moved from 97 Sea Zone to 81 Sea Zone
2 transports moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
British undo move 1.
2 fighters placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.83
Japanese regular : -0.67
Germans regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 aaGun, 1 artillery and 17 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 110 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,6,3
Italians collect 11 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea Zone
Non Combat Move - ANZAC
5 fighters moved from 26 Sea Zone to Korea
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,2,5,5,1,5,5,1,6,1,1,6,1,2,6,4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4,1,2
ANZAC collect 10 PUs (7 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 destroyer and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Eastern Poland to Romania
2 bombers moved from Bryansk to Romania
1 bomber moved from Novgorod to Romania
Combat - Germans
Battle in Romania
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Romania, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
4 carriers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Novgorod to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
5 infantry moved from Germany to Western Germany
1 aaGun and 6 infantry moved from Greater Southern Germany to Western Germany
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
10 mech_infantrys moved from Belarus to Eastern Poland
3 mech_infantrys moved from Greater Southern Germany to Western Germany
3 bombers moved from Romania to Western Germany
2 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
7 armour and 8 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Bryansk to Eastern Poland
14 mech_infantrys moved from Ukraine to Eastern Poland
6 mech_infantrys moved from Bryansk to Eastern Poland
Place Units - Germans
1 airfield placed in Holland Belgium
2 artilleries placed in Western Germany
1 destroyer and 7 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1,5,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.33
please wait for map update
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 destroyer and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Eastern Poland to Romania
2 bombers moved from Bryansk to Romania
1 bomber moved from Novgorod to Romania
Combat - Germans
Battle in Romania
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Romania, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
4 carriers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Novgorod to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
5 infantry moved from Germany to Western Germany
1 aaGun and 6 infantry moved from Greater Southern Germany to Western Germany
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
10 mech_infantrys moved from Belarus to Eastern Poland
3 mech_infantrys moved from Greater Southern Germany to Western Germany
3 bombers moved from Romania to Western Germany
2 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
7 armour and 8 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Bryansk to Eastern Poland
14 mech_infantrys moved from Ukraine to Eastern Poland
6 mech_infantrys moved from Bryansk to Eastern Poland
Place Units - Germans
1 airfield placed in Holland Belgium
2 artilleries placed in Western Germany
1 destroyer and 7 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1,5,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 armour and 30 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 3 armour and 30 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.33
All done - fast troops located in W. Ukr instead of E. Pol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Olgiy to Timguska
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Borneo
2 infantry moved from Kweichow to Szechwan
2 bombers moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Shan State
2 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 artillery moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Amur
1 carrier moved from 42 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 cruiser
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Sumatra
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Sumatra from UK_Pacific, taking Amur from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Siam
2 fighters moved from Yunnan to Siam
2 bombers moved from Szechwan to Siam
1 armour moved from French Indo China to Siam
3 infantry moved from French Indo China to Siam
1 infantry moved from Hunan to Kweichow
2 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Amur to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 fighter moved from Amur to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Borneo to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3.00
French regular : -0.33
Japanese regular : 6.50
ANZAC regular : -1.00
UK_Pacific regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Amur
1 fighter moved from Korea to Amur
1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Kweichow
1 fighter moved from Korea to Amur
1 fighter moved from Korea to Manchuria
3 fighters moved from Korea to Anhwe
1 fighter moved from Korea to Anhwe
3 fighters moved from Korea to Kweichow
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Kweichow
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
Americans win, taking 26 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Manchuria
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Anhwe, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters moved from Anhwe to Suiyuyan
3 fighters moved from Kweichow to Shensi
1 bomber moved from Olgiy to Greece
1 mech_infantry moved from Morocco to 92 Sea Zone
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Greece to 92 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to Central United States
5 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Russia to Greece
4 fighters and 2 tactical_bombers moved from Olgiy to Russia
2 fighters moved from Midway to 25 Sea Zone
2 mech_infantrys moved from Korea to Buryatia
2 fighters moved from Amur to Korea
1 tactical_bomber moved from Amur to Korea
2 fighters moved from Manchuria to Suiyuyan
1 tactical_bomber moved from Manchuria to Korea
1 carrier and 1 fighter moved from 79 Sea Zone to 80 Sea Zone
Place Units - Americans
2 bombers and 1 tactical_bomber placed in Greece
3 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
14 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 44 PUs;
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
8 fighters moved from Russia to Kazakhstan
2 tactical_bombers moved from Russia to Caucasus
3 fighters moved from Persia to Caucasus
1 fighter moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Russia to Kazakhstan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
British attack with 9 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 9 fighters and 1 mech_infantry in Kazakhstan, round 2 : 6/10 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 9 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/7 hits, 3.17 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 marine moved from West India to India
2 tactical_bombers moved from Caucasus to Greece
3 fighters moved from Caucasus to Greece
1 fighter moved from Bulgaria to Greece
1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Bulgaria to Greece
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Burma to India
5 artilleries moved from Burma to India
3 infantry moved from Burma to India
2 infantry moved from Burma to India
1 mech_infantry moved from Persia to Eastern Persia
9 fighters moved from Kazakhstan to Russia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Shan State to Shensi
1 fighter moved from Yunnan to Shensi
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
2 fighters and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.33
British regular : 4.50