20 Playoffs BM3 Majik vs WindowWasher +20


  • @majikforce ok will only use one transport to unload into holland with one unit, then ncm rest of units up. Will edit afterwards. I do my moves in the combat move for planning purposes, so not eveything done in the combat move is an intentional “combat move”, just the battles.

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Morocco to Tunisia
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from India to Malaya
            1 bomber moved from India to 44 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
                Americans attack with 1 armour and 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 44 Sea Zone to New Guinea
            1 bomber moved from Malaya to West India
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Tunisia to Morocco
            1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 6 infantry moved from 110 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Bryansk to 127 Sea Zone
            1 fighter moved from Bryansk to 127 Sea Zone
            2 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 submarines moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from India to Eastern Persia
            3 artilleries and 20 infantry moved from India to West India
            2 fighters moved from India to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in 127 Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 1 fighter in 127 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans and 1 fighter owned by the British lost in 127 Sea Zone
                    1 transport owned by the Germans lost in 127 Sea Zone
                British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Normandy Bordeaux from British to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 3 transports
            EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
            EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from 127 Sea Zone to Russia
            3 aaGuns moved from India to West India
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 71 Sea Zone
            3 submarines placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 31 PUs (7 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 2.33
    Japanese regular : -0.33
    Italians regular : -0.33
    Japanese AA : -0.17
    Germans regular : 1.00
    British regular : -0.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from France to Holland Belgium
            3 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            3 armour moved from Bryansk to Rostov
            1 bomber moved from Crete to Rostov
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            3 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Italians attack with 3 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour and 1 bomber in Rostov, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from 92 Sea Zone to Southern France
            5 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from France to Southern France
            5 infantry moved from France to Southern France
            1 aaGun, 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 3 infantry moved from Bulgaria to Yugoslavia
            1 bomber moved from Rostov to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    Russians regular : 0.33
    British regular : -1.00
    

    Savegame


  • @windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:

    @majikforce ok will only use one transport to unload into holland with one unit, then ncm rest of units up. Will edit afterwards. I do my moves in the combat move for planning purposes, so not eveything done in the combat move is an intentional “combat move”, just the battles.

    Edits look good. I assumed no scramble from Gibraltar.

  • '21 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Queensland to New Guinea
            1 fighter moved from Queensland to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Guam, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Queensland to New Guinea
            1 fighter moved from Queensland to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Guam, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            4 armour and 5 mech_infantrys moved from Volgograd to Caucasus
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Western Ukraine
            3 bombers moved from Eastern Poland to Western Ukraine
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 3 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 5 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/13 hits, 5.17 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Yunnan
            3 aaGuns, 5 armour, 12 artilleries, 28 infantry and 21 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            3 bombers moved from Western Ukraine to Western Germany
            6 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Samara to Archangel
            1 armour moved from Russia to Western Ukraine
                  Russians take Bryansk from Italians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            14 infantry moved from Samara to Tambov
            6 infantry moved from Russia to Bryansk
            8 artilleries and 22 infantry moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            2 fighters moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour and 2 fighters
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 2 fighters in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Samara to Tambov
            1 aaGun moved from Russia to Tambov
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -0.83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Sakha
            5 armour, 6 artilleries, 1 infantry and 7 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 bombers, 2 fighters and 4 tactical_bombers moved from Burma to India
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 5 armour, 6 artilleries, 2 bombers, 2 fighters, 1 infantry, 8 mech_infantrys and 4 tactical_bombers
                British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 5 armour, 6 artilleries, 2 bombers, 2 fighters, 1 infantry, 8 mech_infantrys and 4 tactical_bombers in India, round 2 : 9/28 hits, 12.00 expected hits
                    UK_Pacific roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 5 armour, 6 artilleries, 2 bombers, 2 fighters, 1 infantry, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from India to Malaya
            1 fighter moved from India to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 3 carriers and 1 marine moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 21 Sea Zone to Philippines
            2 infantry moved from Manchuria to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            6 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 carrier and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Philippines
            2 tactical_bombers moved from India to Yunnan
            1 fighter moved from India to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 tactical_bombers moved from India to Malaya
    
        Place Units - Japanese
            1 armour, 3 fighters and 1 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3.00
    UK_Pacific regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 7 infantry moved from 112 Sea Zone to Norway
            1 armour moved from Tunisia to Morocco
            1 fighter moved from Morocco to 112 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 46 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 bomber moved from New Guinea to Hawaiian Islands
            1 bomber moved from West India to India
            1 infantry moved from 112 Sea Zone to Denmark
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Denmark
            Battle in Norway
            Battle in Marianas
    
        Non Combat Move - Americans
            1 bomber moved from India to Trans-Jordan
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Western United States
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Germans defend with 1 bomber; Japanese defend with 1 aaGun and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 3 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 aaGun, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 7 infantry moved from 112 Sea Zone to Norway
            1 armour moved from Tunisia to Morocco
            1 fighter moved from Morocco to 112 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 46 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 bomber moved from New Guinea to Hawaiian Islands
            1 bomber moved from West India to India
            1 infantry moved from 112 Sea Zone to Denmark
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Denmark
            Battle in Norway
            Battle in Marianas
    
        Non Combat Move - Americans
            1 bomber moved from India to Trans-Jordan
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Western United States
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Germans defend with 1 bomber; Japanese defend with 1 aaGun and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 3 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 aaGun, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tunisia: 1 armour
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 battleship moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 mech_infantry moved from Eastern Persia to Iraq
            2 infantry moved from Northwest Persia to Iraq
            5 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 fighter moved from Trans-Jordan to 39 Sea Zone
            1 bomber moved from Russia to Ukraine
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 39 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 39 Sea Zone to Ceylon
            3 aaGuns, 3 artilleries and 20 infantry moved from West India to Eastern Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 fighter placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans AA : -0.17
    British regular : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Denmark
            1 bomber moved from Yugoslavia to Denmark
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
    
        Combat - Italians
            Battle in Denmark
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Denmark
                    Italians roll dice for 1 bomber and 1 infantry in Denmark, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Denmark, round 4 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Denmark, round 5 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Denmark to Southern Italy
            1 armour moved from Rostov to Western Ukraine
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            5 infantry moved from Southern France to France
            1 aaGun moved from Southern France to France
            3 fighters moved from Southern France to Southern Italy
            2 artilleries moved from Northern Italy to France
            1 artillery moved from Northern Italy to Western Germany
            6 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 87 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,3,6,6,4,3
            Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.50
    

    Savegame

  • '21 '20

    changing purchase, dont want to reload. 2 inf to a mech and 2 to bank

  • '21 '20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
            1 aaGun and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from South Australia to Northern Territory
            1 fighter moved from New Guinea to Northern Territory
            1 fighter moved from Queensland to New South Wales
            1 artillery moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 aaGun moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 mech_infantrys placed in Queensland
            2 infantry and 1 mech_infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 0 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
            1 aaGun and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from South Australia to Northern Territory
            1 fighter moved from New Guinea to Northern Territory
            1 fighter moved from Queensland to New South Wales
            1 artillery moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 aaGun moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 mech_infantrys placed in Queensland
            2 infantry and 1 mech_infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 0 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 3 armour, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Rostov to Volgograd
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 bombers moved from Western Germany to Bryansk
            1 infantry moved from Western Germany to Denmark
                  Germans take Denmark from Americans
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 6 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/11 hits, 4.17 expected hits
                    Russians roll dice for 6 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 3 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 5/10 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 6 infantry
            Battle in Volgograd
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            3 armour and 6 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Western Germany to Rostov
            3 infantry moved from Finland to Vyborg
            3 infantry moved from Novgorod to Vyborg
            3 mech_infantrys moved from Eastern Poland to Novgorod
            10 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Western Germany to Germany
            3 bombers moved from Bryansk to Eastern Poland
            3 mech_infantrys moved from Caucasus to Rostov
            4 armour moved from Caucasus to Rostov
            1 bomber moved from Yunnan to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            1 submarine moved from 122 Sea Zone to 107 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 armour placed in Ukraine
            6 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 2.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            2 artilleries and 2 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 artilleries, 3 fighters and 2 infantry
                Germans defend with 2 infantry and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 3 fighters and 2 infantry in Bryansk, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Volgograd to Russia
            3 artilleries and 4 infantry moved from Tambov to Samara
            2 aaGuns moved from Tambov to Samara
            4 aaGuns, 1 armour, 18 artilleries and 62 infantry moved from Tambov to Russia
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 2.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            2 artilleries and 2 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 artilleries, 3 fighters and 2 infantry
                Germans defend with 2 infantry and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 3 fighters and 2 infantry in Bryansk, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Volgograd to Russia
            3 artilleries and 4 infantry moved from Tambov to Samara
            2 aaGuns moved from Tambov to Samara
            4 aaGuns, 1 armour, 18 artilleries and 62 infantry moved from Tambov to Russia
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 2.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 9 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Philippines to Japan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            2 destroyers moved from 20 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Malaya to 35 Sea Zone
            2 bombers moved from Malaya to Japan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from Yunnan to Philippines
            1 aaGun moved from Yunnan to Burma
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Hunan to Kweichow
            3 mech_infantrys moved from India to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 submarines placed in 36 Sea Zone
            2 infantry and 1 mech_infantry placed in India
            1 fighter, 1 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.50
    

    Savegame

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