that’s part of the reason I prefer live play, I have the time so that I can.
Makalakalane vs Enigma
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@enigma hvis jeg går i land i Korea i USAs tur og du scrambler, vil ANZACs enheder så kæmpe med for mig i slaget på havet?
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@makalakalane Det burde de ikke, nej.
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@makalakalane øv hvor lamt. Det gir da ingen mening :D de ville sgu da ikke bare stå der og kigge på mens USAs flåde bliver bombarderet. Nå, men så må jeg finde på noget andet.
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@enigma Men vær opmærksom på, at de krigsskibe der befinder sig i søzonen kan blive udsat for kemikaze.
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@enigma De kan jo ikke angribe samtidig - kun forsvare. Men altså, jeg kan jo kun scramble 3 fly…
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@enigma jeg bliver jo nødt til at tage chancen.
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@enigma men hvad så efter kampen, så kan mine fly vel stadig flytte sig 4 felter?
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@makalakalane Det bør de absolut kunne
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea ZoneCombat Hit Differential Summary :
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@enigma scramble/kamikaze?
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@makalakalane Ingen scrambling. 1 kemikaze på hver af de 3 krydsere og 1 kemikaze på 3 forskellige destroyere
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@enigma du fik 2 destroyere
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@makalakalane Helt efter bogen:+1:
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 22 Sea Zone Americans attack with 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 tactical_bombers in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 2 armour, 2 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Americans roll dice for 2 armour, 2 artilleries and 5 infantry in Korea, round 2 : 3/9 hits, 2,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to Soviet Far East 5 bombers moved from 6 Sea Zone to Soviet Far East 6 fighters moved from 6 Sea Zone to Hunan 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 5 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Tsinghai to Yunnan 3 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hunan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : -0,67 -
@enigma Sygt nok. Jeg laver mit første bombing raid på en ubeskyttet factory og bum den rammer… -.-
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@enigma og 3 1’ere mod 1 2’er i syrien og nederlag. Yes yes, så ryger mellemøsten da lige om lidt hvis det fortsætter sådan. Latterligt.
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@makalakalane Kender følelsen. Du har ramt 2 på 8 - det er også ret godt ;-)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 22 Sea Zone Americans attack with 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 tactical_bombers in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 2 armour, 2 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Americans roll dice for 2 armour, 2 artilleries and 5 infantry in Korea, round 2 : 3/9 hits, 2,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to Soviet Far East 5 bombers moved from 6 Sea Zone to Soviet Far East 6 fighters moved from 6 Sea Zone to Hunan 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 5 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Tsinghai to Yunnan 3 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hunan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 3 mech_infantrys moved from Persia to Syria 3 armour and 5 mech_infantrys moved from Iraq to Trans-Jordan 1 bomber moved from Hunan to Kiangsu 3 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 2 tactical_bombers moved from India to Shan State 1 fighter moved from Hunan to Shan State Combat - British Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Battle in Scotland British attack with 1 fighter and 3 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 fighter and 3 infantry in Scotland, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 3 armour and 5 mech_infantrys Italians defend with 1 infantry British roll dice for 3 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 3/8 hits, 2,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 1/8 hits, 3,33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 3 : 3/7 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Syria British attack with 3 mech_infantrys Germans defend with 1 infantry British roll dice for 3 mech_infantrys in Syria, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Syria British roll dice for 2 mech_infantrys in Syria, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Syria British roll dice for 1 mech_infantry in Syria, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win with 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 3 mech_infantrys Non Combat Move - British 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from French West Africa to Egypt 3 infantry moved from Burma to India 2 armour moved from Burma to Hunan 2 mech_infantrys moved from Burma to Hunan 4 mech_infantrys moved from India to Burma 2 fighters moved from Shan State to India 3 tactical_bombers moved from Shan State to Hunan 1 fighter moved from Scotland to United Kingdom Place Units - British 1 artillery, 1 fighter and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1,5,6 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 1,17 Italians regular : 0,67 Japanese regular : 0,00 Japanese AA : 0,83 Germans regular : 1,00 British regular : -1,83 -
@enigma 2 på 8?





