@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
4 tactical_bombers moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from New Zealand to French Guiana
Combat - Americans
Battle in Guam
Battle in 2 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 mech_infantry and 4 tactical_bombers in Alaska, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 3 tactical_bombers in Alaska, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Alaska to British Columbia
1 tactical_bomber moved from 2 Sea Zone to British Columbia
3 aaGuns moved from Western United States to British Columbia
1 fighter moved from 64 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 51 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in Western United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
4 tactical_bombers moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from New Zealand to French Guiana
Combat - Americans
Battle in Guam
Battle in 2 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 mech_infantry and 4 tactical_bombers in Alaska, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 3 tactical_bombers in Alaska, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Alaska to British Columbia
1 tactical_bomber moved from 2 Sea Zone to British Columbia
3 aaGuns moved from Western United States to British Columbia
1 fighter moved from 64 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 51 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in Western United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Japanese
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Quebec to Ontario
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from French Equatorial Africa to Kenya
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 71 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
4 infantry moved from India to West India
1 aaGun moved from India to West India
1 artillery moved from India to West India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Iraq to 80 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,2,5,3,4,2,6,5,3,3
British collect 35 PUs (1 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : 0,33
Japanese regular : 3,00
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Battle in Trans-Jordan
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Tunisia from Americans, taking Trans-Jordan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 artillery moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 artilleries
EDIT: Adding units owned by Italians to Alexandria: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Germany to Bryansk
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@gambler6 scramble/intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Germany to Bryansk
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,6,6,3 and causes: 19 damage to unit: factory_major
Bombing raid in Russia rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 25 damage total. Damaged units is as follows: factory_major = 19, airfield = 6
Battle in Bryansk
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Smolensk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Bryansk to Novgorod
1 infantry moved from France to Northern Italy
2 fighters moved from Bryansk to Novgorod
2 tactical_bombers moved from Russia to Western Ukraine
4 bombers moved from Russia to Novgorod
Place Units - Germans
3 armour placed in Novgorod
1 factory_minor placed in Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.17
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 12 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
3 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Trans-Jordan
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
Russians attack with 1 armour
Italians defend with 2 infantry
Russians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Tambov to Russia
1 mech_infantry moved from Samara to Rostov
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
4 armour moved from Samara to Russia
4 armour moved from Samara to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 18 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys moved from Yunnan to Burma
4 artilleries and 4 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Midway
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 5 armour, 7 artilleries, 8 infantry and 9 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 5 armour, 7 artilleries, 8 infantry and 9 mech_infantrys in Burma, round 2 : 7/29 hits, 8.83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 7 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kansu
1 aaGun moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 carrier and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Yunnan
3 aaGuns moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
3 artilleries and 2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Jehol to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 infantry placed in Shantung
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Shantung
1 infantry placed in Kiangsu
2 armour and 1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -1.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Guiana to Gibraltar
6 bombers moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to Morocco
1 armour moved from Western United States to British Columbia
4 tactical_bombers moved from British Columbia to Western United States
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,00
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Guiana to Gibraltar
6 bombers moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to Morocco
1 armour moved from Western United States to British Columbia
4 tactical_bombers moved from British Columbia to Western United States
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - British
Battle in Egypt
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Anglo Egyptian Sudan
British win, taking Egypt from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to Iraq
3 transports moved from 80 Sea Zone to 79 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from West India to 79 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 9 artilleries and 23 infantry moved from India to West India
Place Units - British
3 mech_infantrys placed in Iraq
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4,3,6,6,3
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,33
Japanese regular : -1,00
British regular : -0,17
@gambler6 Your turn
@gambler6 Bump 2
@gambler6 Bump3
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
Gambler6 (x) vs Giallo (l) +13
I’m gonna post it! no reaction over 16 days…