Robson (Allies) v Gazza (Axis) G40 BM3


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from India to Burma
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from India to Burma
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from India to Burma
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 battleship, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Ukraine to Archangel
            1 artillery moved from Novgorod to Archangel
            2 artilleries moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Ukraine to Smolensk
            7 mech_infantrys moved from Belarus to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 artillery moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Bryansk
            2 infantry moved from Bryansk to Rostov
            4 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 artilleries, 2 bombers and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries, 2 bombers and 1 infantry in Archangel, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            2 bombers moved from Archangel to Ukraine
    
        Place Units - Germans
            1 battleship and 1 destroyer placed in 112 Sea Zone
            2 armour and 1 mech_infantry placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Archangel
            2 armour moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Archangel
            2 armour moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 artilleries
                    Russians roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/9 hits, 3.67 expected hits
                    Germans roll dice for 3 artilleries in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 3 artilleries in Archangel, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 3 artilleries
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Smolensk to Russia
            3 infantry moved from Samara to Vologda
            2 infantry moved from Samara to Tambov
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Samara to Tambov
            2 aaGuns and 6 infantry moved from Samara to Russia
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.83
    

    Savegame

  • '22 '21 '16 '15

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            3 armour, 3 fighters and 1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Burma
            3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 carriers, 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    @gazza Do you want to scramble in India?


  • @robson sorry for taking so long . no scramble

  • '22 '21 '16 '15

    @gazza no worries, all good

  • '22 '21 '16 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            3 armour, 3 fighters and 1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Burma
            3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 carriers, 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers
                British defend with 2 aaGuns, 1 armour and 2 infantry; ANZAC defend with 2 infantry; Chinese defend with 1 fighter
                    British roll AA dice in Burma : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 6 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Burma, round 2 : 10/14 hits, 7,67 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 fighter and 4 infantry in Burma, round 2 : 3/6 hits, 2,50 expected hits
                    2 infantry owned by the ANZAC, 2 aaGuns owned by the British, 3 armour owned by the Japanese, 1 fighter owned by the Chinese, 2 infantry owned by the British and 1 armour owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 3 armour and 1 fighter
                Casualties for British: 2 aaGuns, 1 armour and 2 infantry
                Casualties for Chinese: 1 fighter
                Casualties for ANZAC: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 fighter moved from Burma to Malaya
            1 bomber moved from Burma to French Indo China
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Malaya
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
            Japanese collect 54 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,83
    British AA : 0,00
    UK_Pacific regular : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            3 bombers moved from Gibraltar to Southern Italy
            1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @gazza scramble orders for sea zone 95

  • '22 '21 '16 '15

    @gazza no scramble please


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            3 bombers moved from Gibraltar to Southern Italy
            1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                    Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/10 hits, 3.67 expected hits
                    Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 3/9 hits, 3.50 expected hits
                    2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Southern Italy, round 4 : 4/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 3/3 hits, 1.67 expected hits
                    2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 23PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 25
                Casualties for Americans: 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 bombers moved from Southern Italy to Algeria
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            3 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : -0.50
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            3 bombers moved from Gibraltar to Southern Italy
            1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                    Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/10 hits, 3.67 expected hits
                    Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 3/9 hits, 3.50 expected hits
                    2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Southern Italy, round 4 : 4/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 3/3 hits, 1.67 expected hits
                    2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 23PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 25
                Casualties for Americans: 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 bombers moved from Southern Italy to Algeria
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            3 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 8 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 tactical_bomber moved from India to Burma
            3 fighters moved from India to Burma
            2 infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 infantry moved from West India to India
    
        Combat - British
            Battle in Iraq
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 armour
                    British roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 3.50 expected hits
                    Japanese roll dice for 3 armour in Burma, round 2 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - British
            1 armour moved from Yunnan to Burma
            3 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 artillery moved from Yunnan to Burma
            1 tactical_bomber moved from Iraq to Egypt
            2 fighters moved from Iraq to Egypt
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 armour moved from 95 Sea Zone to Southern Italy
            1 artillery moved from 95 Sea Zone to Southern Italy
            1 infantry moved from 95 Sea Zone to Southern Italy
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,4,6,4,5,5,6,2,6,6,2,1,5,4,1,2,2,6,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : 0.50
    Italians regular : -0.83
    British regular : 1.00
    Italians AA : 0.50
    

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 armour and 6 infantry moved from Northern Italy to Southern Italy
            4 infantry moved from Albania to Yugoslavia
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 1 armour and 6 infantry
                British defend with 1 armour, 1 artillery, 3 fighters and 2 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour and 6 infantry in Southern Italy, round 2 : 0/7 hits, 1,50 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 2 : 5/8 hits, 4,00 expected hits
                    5 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 armour and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 3 : 4/8 hits, 4,00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans win with 2 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -24
                Casualties for Italians: 1 armour and 6 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : -2,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to Yunnan
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to Yunnan
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - French
            Battle in Syria
                French attack with 2 infantry
                Italians defend with 1 infantry
                    French roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                French win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.67
    

    Savegame

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