Oh I forgot the walk to Alexandria. I will add that on NCM.
L21 Game2 Bretters axis vs Sovietish allies +12 BM3
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@bretters All that hard $$ money you took from UK, is going back to Russia:relieved:
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@sovietishcat omg what a fool I am…
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Chahar to Kiangsi 1 tactical_bomber moved from Chahar to Kiangsi 1 artillery and 6 infantry moved from Hopei to Shensi 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Kansu 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Manchuria to Buryatia 1 mech_infantry moved from Manchuria to Buryatia 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 fighter moved from Amur to Ulaanbaatar 1 tactical_bomber moved from Amur to Ulaanbaatar 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Amur to Japan 1 bomber moved from Japan to Caroline Islands 1 armour moved from Soviet Far East to Sakha 6 infantry moved from Korea to Manchuria Combat - Japanese Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 1 artillery and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Shensi, round 2 : 1/7 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 3 artilleries and 5 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Suiyuyan 1 aaGun moved from Korea to Manchuria 1 fighter moved from Kiangsi to Chahar 1 tactical_bomber moved from Kiangsi to Chahar 1 bomber moved from 45 Sea Zone to Paulau Island Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.33 Japanese regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 bomber moved from Eastern United States to Gold Coast 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone Americans undo move 3. 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 15 infantry moved from Hunan to Anhwe 1 fighter moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 6 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries, 1 fighter and 15 infantry in Anhwe, round 2 : 4/22 hits, 6,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Malta to Egypt 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States 1 battleship moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to West India 4 mech_infantrys moved from Yunnan to Anhwe 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Siam to Shan State 1 mech_infantry moved from India to Yunnan 1 transport moved from 44 Sea Zone to 57 Sea Zone Place Units - UK_Pacific 9 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 9 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -0,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Poland Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Poland Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Poland, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 bomber moved from Ukraine to Yugoslavia 1 fighter moved from Poland to Slovakia Hungary 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 1 fighter EDIT: Turning off Edit Mode 1 mech_infantry placed in Northern Italy 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.67 Russians AA : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Egypt to Alexandria ANZAC take Alexandria from Italians Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from India to British Somaliland 2 fighters moved from India to Eastern Persia 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Scotland to Eire 1 fighter moved from Scotland to Eire 1 tactical_bomber moved from Scotland to Eire 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Denmark to Germany 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 10 infantry moved from Western Germany to Germany 1 mech_infantry moved from Yugoslavia to Poland Germans take Poland from Russians 1 mech_infantry moved from Romania to Germany 1 mech_infantry moved from Romania to Germany 1 armour moved from Romania to Germany 1 armour moved from Romania to Germany 1 armour moved from Romania to Germany 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 3 armour, 3 artilleries, 2 cruisers, 1 destroyer, 3 infantry and 12 transports moved from 110 Sea Zone to 113 Sea Zone 3 infantry moved from Norway to Finland 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Denmark to 113 Sea Zone 3 armour, 3 artilleries and 4 infantry moved from 113 Sea Zone to Germany Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Eire Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eire, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eire Germans win, taking Eire from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Germany Germans attack with 6 armour, 3 artilleries, 14 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 1 marine Germans roll dice for 2 cruisers in Germany, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 marine in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Germany Germans win, taking Germany from Russians with 6 armour, 3 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Non Combat Move - Germans 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from Eire to Scotland 1 tactical_bomber moved from Eire to Scotland 1 aaGun moved from Scotland to United Kingdom 1 bomber moved from Novgorod to Finland 2 artilleries and 13 infantry moved from Romania to Yugoslavia 3 aaGuns moved from Normandy Bordeaux to Holland Belgium Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.17 British regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 137 PUs; Russians buy 3 armour, 1 bomber, 9 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Bessarabia to Romania 1 bomber moved from Eastern Poland to Karelia 2 infantry moved from Novgorod to Karelia 1 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 3 artilleries and 23 infantry moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 3 artilleries and 24 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 24 infantry in Romania, round 2 : 5/27 hits, 5,50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Poland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus 1 fighter moved from Poland to Belarus 4 aaGuns moved from Eastern Poland to Romania 3 infantry moved from Ukraine to Bessarabia 1 armour and 3 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Novgorod to Belarus 4 infantry moved from Bryansk to Belarus 1 bomber moved from Karelia to Belarus 1 infantry moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Northwest Persia to Persia Russians take Persia from Neutral_Allies 2 infantry moved from Volgograd to Samara 3 infantry moved from Russia to Samara 1 infantry moved from Yenisey to Evenkiyskiy 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 bomber and 9 fighters placed in Russia 3 infantry placed in Novgorod 1 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 0,00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hopei to Shensi 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Dzavhan to Yenisey 1 artillery moved from Dzavhan to Yenisey 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Central Mongolia to Tsagaan Olom 1 mech_infantry moved from Ulaanbaatar to Yenisey 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Buryatia to Yenisey 1 armour moved from Buryatia to Yenisey 1 armour moved from Sakha to Yakut S.S.R. 1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Suiyuyan to Kansu 1 fighter moved from Ulaanbaatar to Tsagaan Olom 1 tactical_bomber moved from Ulaanbaatar to Tsagaan Olom 1 fighter moved from Chahar to Tsagaan Olom 1 tactical_bomber moved from Chahar to Tsagaan Olom 1 fighter moved from Suiyuyan to Manchuria 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery and 4 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 57 Sea Zone 1 bomber moved from Caroline Islands to Philippines 1 bomber moved from Paulau Island to Philippines 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Caroline Islands to Philippines 5 submarines moved from 6 Sea Zone to 35 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 57 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 57 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 57 Sea Zone to 42 Sea Zone 1 fighter moved from Tsagaan Olom to Dzavhan 1 tactical_bomber moved from Tsagaan Olom to Dzavhan 1 fighter moved from Tsagaan Olom to Dzavhan 1 tactical_bomber moved from Tsagaan Olom to Dzavhan Place Units - Japanese 3 infantry placed in Manchuria 1 artillery and 1 bomber placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Anhwe to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 7 artilleries and 14 infantry moved from Anhwe to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gold Coast: 1 bomber EDIT: Adding units owned by Americans to Rhodesia: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - Americans Battle in Morocco Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Morocco from Neutral_Axis with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to Queensland 2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 2 infantry moved from Western United States to Central United States 1 armour and 2 mech_infantrys moved from Western United States to Central United States 2 aaGuns and 2 mech_infantrys moved from Western United States to British Columbia Place Units - Americans 1 submarine and 3 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Anhwe to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 7 artilleries and 14 infantry moved from Anhwe to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gold Coast: 1 bomber EDIT: Adding units owned by Americans to Rhodesia: 1 bomber EDIT: Turning off Edit Mode Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anhwe to Buyant-Uhaa UK_Pacific take Buyant-Uhaa from Japanese 1 artillery and 5 infantry moved from Yunnan to Szechwan Combat - British Battle in Szechwan British attack with 1 artillery and 5 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia 2 fighters and 1 tactical_bomber moved from Egypt to Romania 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Jehol 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 71 Sea Zone to 83 Sea Zone Place Units - UK_Pacific 1 fighter and 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 fighter and 7 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,83 Japanese regular : -0,33 British regular : 0,67 -
@bretters I edited My USA bomber as a NCM after China, it was in Gold Coast and I moved it to Rhodesia… let me know if you are not okay with edit.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Algeria to Libya 1 fighter moved from Southern Italy to Slovakia Hungary 1 artillery moved from Yugoslavia to Slovakia Hungary Combat - Italians Battle in Slovakia Hungary Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 6 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Slovakia Hungary Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Yugoslavia to Southern Italy 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Tanganyika Territory to Kenya 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Yugoslavia to Northern Italy 1 fighter moved from Slovakia Hungary to Northern Italy Place Units - Italians 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -3.50 ANZAC regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 3 infantry moved from South Australia to Queensland 1 marine moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Eastern Persia to Romania 1 fighter moved from British Somaliland to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 61 PUs; Germans buy 2 artilleries, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Novgorod 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 artilleries and 13 infantry moved from Yugoslavia to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Scotland to Finland 1 tactical_bomber moved from Scotland to Finland 1 armour moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 5 armour, 11 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Poland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway Place Units - Germans 1 carrier and 2 destroyers placed in 113 Sea Zone 1 artillery and 1 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -0.67 Russians AA : -0.17 -
wow WTF poland!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 61 PUs; Germans buy 2 artilleries, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Novgorod 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 artilleries and 13 infantry moved from Yugoslavia to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Scotland to Finland 1 tactical_bomber moved from Scotland to Finland 1 armour moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 5 armour, 11 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Poland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway Place Units - Germans 1 carrier and 2 destroyers placed in 113 Sea Zone 1 artillery and 1 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to United Kingdom: 3 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -0.67 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 58 PUs; Russians buy 2 artilleries, 1 destroyer, 2 factory_minors, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Eastern Poland 4 fighters moved from Russia to Eastern Poland 2 infantry moved from Poland to Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Germany 1 bomber moved from Russia to Germany 1 infantry moved from Romania to Yugoslavia Russians take Yugoslavia from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans Combat - Russians Battle in Germany Russians attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber Russians roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Germany, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/5 hits, 2,17 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 3 infantry owned by the Germans lost in Germany Russians roll dice for 2 bombers and 2 infantry in Germany, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 3 : 2/2 hits, 1,17 expected hits 2 bombers owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany Russians destroys 56PUs while taking Germans capital Russians win, taking Germany from Germans with 2 infantry remaining. Battle score for attacker is -25 Casualties for Russians: 2 bombers, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber Battle in Eastern Poland Russians attack with 4 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 4 fighters and 3 infantry in Eastern Poland, round 2 : 1/7 hits, 2,50 expected hits Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 fighters moved from Eastern Poland to Romania 1 armour and 1 mech_infantry moved from Belarus to Russia 2 armour and 3 mech_infantrys moved from Belarus to Romania 3 infantry moved from Bessarabia to Romania 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 fighter moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 5 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Timguska 2 infantry moved from Karelia to Novgorod 6 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 2 fighters moved from Russia to Romania 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 3 mech_infantrys placed in Ukraine 1 factory_minor placed in Romania 1 factory_minor placed in Persia 1 destroyer placed in 115 Sea Zone 2 artilleries placed in Novgorod 1 infantry placed in Volgograd 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Germany: 1 infantry EDIT: Adding units owned by Russians to Romania: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4 Russians collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : 2,17 Russians regular : -1,50 -
@bretters On the last round of combat in Germany, I had 2 inf and two bombers left, you hit twice and I chose the 2 bombers by mistake instead of taking on Inf and 1 bomber… So edited back a bomber and took the inf instead!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Dzavhan to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Shensi to Tsinghai 2 artilleries and 3 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Buyant-Uhaa 1 fighter moved from Manchuria to Buyant-Uhaa 1 armour and 2 mech_infantrys moved from Ulaanbaatar to Olgiy 1 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Evenkiyskiy 1 artillery moved from Yenisey to Evenkiyskiy 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yenisey to Timguska 1 artillery moved from Yenisey to Timguska 1 armour moved from Yakut S.S.R. to Evenkiyskiy 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 5 submarines moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from Philippines to 55 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from Caroline Islands to 55 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Japan to Philippines Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 7 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Evenkiyskiy Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Timguska Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Timguska, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Amur 1 fighter moved from Buyant-Uhaa to Korea Place Units - Japanese 3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Japanese undo move 2. 2 artilleries and 1 infantry placed in Japan 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Japanese collect 40 PUs (10 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : 0.67 ANZAC regular : -0.33 Russians regular : -0.67





