L21 BM3 Ghostglider (axis) vs Giallo (allied +25)


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 2 fighters
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Western Germany
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                    Italians roll dice for 2 artilleries and 1 infantry in Western Germany, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Western Germany, round 5 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Western Germany, round 6 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Western Germany, round 7 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Western Germany, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                    Italians roll dice for 2 artilleries in Western Germany, round 8 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Western Germany, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Western Germany
                    Italians roll dice for 1 artillery in Western Germany, round 9 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Western Germany, round 9 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Western Germany
                British win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Italians: 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 bomber and 2 fighters moved from Normandy Bordeaux to France
            1 bomber moved from France to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : -8.67
    British regular : 1.33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 10 artilleries; Remaining resources: 10 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
            3 artilleries moved from France to Western Germany
            6 armour and 4 mech_infantrys moved from France to Western Germany
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/9 hits, 3,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Western Germany
                Germans attack with 6 armour, 3 artilleries and 4 mech_infantrys
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in Western Germany, round 2 : 7/13 hits, 5,17 expected hits
                    British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Greece to Southern Italy
            3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            2 bombers moved from 97 Sea Zone to Southern Italy
            1 infantry moved from France to Normandy Bordeaux
            2 aaGuns moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            2 artilleries and 9 infantry moved from Yugoslavia to Romania
            1 tactical_bomber moved from 112 Sea Zone to Germany
    
        Place Units - Germans
            10 artilleries placed in Germany
            3 armour placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Germans collect 41 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0,00
    Germans regular : -1,33
    British regular : -0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 artilleries and 5 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Rostov to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            4 artilleries moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 aaGun, 1 artillery and 4 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 3 infantry moved from Anhwe to Hopei
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            2 fighters moved from Kwangsi to Hunan
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.17
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            2 carriers moved from 10 Sea Zone to 51 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            6 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            2 carriers moved from 10 Sea Zone to 51 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            6 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Malta to Alexandria
            1 bomber moved from Malta to 92 Sea Zone
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Trans-Jordan to Alexandria
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/9 hits, 3,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
                1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to Egypt
                Italians win with 1 armour remaining. Battle score for attacker is 17
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
            1 destroyer moved from 37 Sea Zone to 54 Sea Zone
            1 bomber moved from 92 Sea Zone to British Guiana
            2 fighters moved from United Kingdom to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 airfield and 1 factory_minor placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Italians regular : -2,83
    Japanese regular : 0,67
    British regular : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from France to 98 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • scramble in z98?

  • 21 20 19 18 17 16


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from France to 98 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 fighters moved from 98 Sea Zone to Alexandria
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Tobruk to Alexandria
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Bulgaria to Romania
            2 aaGuns moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Shan State to Burma
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    ANZAC regular : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Shan State to Burma
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
            6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
            3 aaGuns, 5 artilleries and 23 infantry moved from Romania to Eastern Poland
            10 artilleries moved from Germany to Poland
            6 armour and 4 mech_infantrys moved from Western Germany to Poland
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            3 fighters and 3 tactical_bombers moved from Southern Italy to Alexandria
            3 armour moved from France to Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            3 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 submarine placed in 113 Sea Zone
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 41 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 artilleries and 25 infantry moved from Belarus to Bryansk
            7 artilleries moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Baltic States to Russia
            2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Yunnan to French Indo China
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            2 bombers moved from Hunan to Burma
            1 fighter moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Burma
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            2 fighters moved from Kwangtung to Yunnan
            3 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 aaGun, 1 artillery and 3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Jehol to Hunan
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter and 2 tactical_bombers moved from Caroline Islands to Kwangsi
            1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 factory_minor placed in Korea
            1 armour, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.83
    UK_Pacific regular : -0.33
    ANZAC regular : -1.00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 marine moved from Central United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 carriers and 1 tactical_bomber moved from 51 Sea Zone to 63 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 62 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 1 infantry and 1 marine
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Eastern United States to British Guiana
            1 bomber moved from Eastern United States to British Guiana
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 62 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            Americans undo move 1.
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Italians regular : 0,33
    Japanese regular : -1,00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Sikang to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

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