Looks like I need to start channeling Michelle Yeoh more often. She’s great luck!
20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Anhwe to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Manchuria Battle in Korea Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 bomber moved from 6 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 armour, 1 bomber and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Hunan 7 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 8 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - British British buy 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 aaGuns, 1 artillery and 9 infantry moved from West India to Eastern Persia 1 artillery moved from Northwest Persia to Iraq 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter placed in United Kingdom 1 fighter and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,3 British collect 33 PUs (4 lost to blockades); end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -2.00 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Timguska to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kansu Italians take Kansu from Chinese 2 artilleries moved from Northern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 marines moved from Northern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to 98 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries, 2 infantry and 2 marines British defend with 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 infantry and 2 marines in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Western Germany 1 fighter moved from Western Germany to France 2 fighters moved from Southern Italy to France 1 submarine moved from 103 Sea Zone to 92 Sea Zone 2 armour and 2 mech_infantrys moved from Rostov to Caucasus 6 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 27 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.33 -
TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Amur -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Amur Combat - ANZAC Battle in Amur ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Amur, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Amur to Korea 1 fighter moved from Caroline Islands to Korea 2 fighters moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 cruiser and 3 submarines moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Amur Combat - ANZAC Battle in Amur ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Amur, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Amur to Korea 1 fighter moved from Caroline Islands to Korea 2 fighters moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 cruiser and 3 submarines moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 12 armour moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 4 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 12 armour and 6 mech_infantrys British defend with 1 armour, 4 infantry and 1 mech_infantry Germans roll dice for 12 armour and 6 mech_infantrys in Northwest Persia, round 2 : 5/18 hits, 7.00 expected hits British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/6 hits, 2.17 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 12 armour and 6 mech_infantrys in Northwest Persia, round 3 : 7/18 hits, 7.00 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour and 6 mech_infantrys remaining. Battle score for attacker is 22 Casualties for British: 1 armour, 4 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Caucasus to Northwest Persia 3 tactical_bombers moved from Rostov to Northern Italy 4 bombers moved from Rostov to Western Germany 2 fighters moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Western Germany 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to France 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 1 artillery and 6 infantry moved from Finland to Norway 2 artilleries and 6 infantry moved from France to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 carriers, 1 destroyer and 2 submarines moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 2 fighters placed in France 1 bomber placed in Western Germany 8 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans regular : -2.00 British regular : -2.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians Non Combat Move - Russians 5 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 fighter moved from Anhwe to Korea Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 infantry, 12 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 2 fighters and 3 tactical_bombers moved from Kwangsi to Hunan 2 mech_infantrys moved from Kwangtung to Kiangsi 1 armour moved from Kwangsi to Hunan 5 mech_infantrys moved from Kwangtung to Hunan 2 bombers moved from Kwangsi to 41 Sea Zone 2 bombers moved from Kwangsi to Kweichow 2 tactical_bombers moved from 35 Sea Zone to Kiangsi 3 fighters moved from Philippines to Kiangsi 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/7 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 armour, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 5/13 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 6/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan 1 marine moved from French Indo China to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 armour moved from Malaya to Yunnan 1 artillery and 1 infantry moved from India to Burma 9 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from Kwangsi to Szechwan 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 4 submarines and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 19 Sea Zone to Okinawa 2 fighters and 3 tactical_bombers moved from Hunan to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from Kiangsi to 19 Sea Zone 2 bombers moved from Kweichow to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone 2 bombers moved from 41 Sea Zone to Kwangsi Place Units - Japanese 3 infantry, 1 mech_infantry and 2 tactical_bombers placed in Japan 3 mech_infantrys placed in India 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,1,6,3,6,4,6,1,2,2,6,2,5,2,3,1,5,5,3,2,2,5,4,3,6,4,4,5,6,1,4,2,4,3,6,5,2,6,1,2,5,2,3,1,2 Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 5.50 ANZAC regular : -0.17 -
@bobbarossa ok thats it im done lol…well played you got me again! GL with the rest of the play offs :+1:
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@wizmark said in 20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:
@bobbarossa ok thats it im done lol…well played you got me again! GL with the rest of the play offs :+1:
Good game, Wiz! Let me know if you’d like a rematch. I’m down.





