@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
Which Scenario are we playing? 1941
How many victory cities will we play to? 18 cities (i.e. concession)
Research and Development allowed? No
National Objectives allowed? No
Dardanelles closed to sea movement?* Yes
Fighter Escorts and Interceptors allowed?* No
*Found in the official corrections/FAQ
Test summary from TripleA, engine version: 2.5.22294, time: 11:16:10 AM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from Norway to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine
3 infantry moved from Poland to East Poland
2 armour, 1 artillery and 1 infantry moved from Poland to Baltic States
2 armour moved from Czechoslovakia Hungary to Baltic States
2 armour moved from Bulgaria Romania to Baltic States
1 fighter moved from Poland to East Poland
1 fighter moved from Germany to Ukraine
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in 9 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 9 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in East Poland
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 6 armour, 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 6 armour, 2 artilleries and 2 infantry in Baltic States, round 2 : 5/10 hits, 4.33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Germans
1 bomber moved from Egypt to Libya
1 fighter moved from 12 Sea Zone to Libya
1 fighter moved from East Poland to Germany
1 fighter moved from Ukraine to Bulgaria Romania
1 infantry moved from France to Italy
1 infantry moved from Bulgaria Romania to Balkans
3 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 infantry moved from Morocco Algeria to Libya
Place Units - Germans
1 artillery, 1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 2.17
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 2 Sea Zone
2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
5 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Archangel
1 artillery moved from Russia to Archangel
3 infantry moved from Russia to Archangel
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Soviet Far East to Stanovoj Chrebet
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Belorussia to Archangel
1 infantry moved from Evenki National Okrug to Novosibirsk
Place Units - Russians
2 fighters placed in Russia
2 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Suiyuan
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to Fukien
2 infantry moved from 61 Sea Zone to Fukien
2 infantry moved from Kiangsu to Hupeh
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Hupeh
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hupeh
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,33
Japanese regular : -1,17
British regular : -1,00
@hansworst submerge or no?
i mean @LederhosenMachtFrei
@the_good_captain Submerge. I will live to fight another day
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 2 factories; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 battleship moved from 2 Sea Zone to 6 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 15 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 battleship and 1 fighter
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans submerged
British roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 infantry moved from Trans-Jordan to Persia
1 bomber moved from 15 Sea Zone to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from 6 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to Archangel
1 transport moved from 9 Sea Zone to 1 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
Place Units - British
1 factory placed in India
1 factory placed in Union of South Africa
1 destroyer placed in 2 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Balkans to Ukraine
1 fighter moved from Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 bomber
Non Combat Move - Italians
2 infantry moved from Libya to Egypt
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Italy
1 fighter moved from Ukraine to Bulgaria Romania
Place Units - Italians
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
Russians regular : -0,33
British regular : 0,83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 destroyers, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to Archangel
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from 44 Sea Zone to Brazil
1 fighter moved from Hawaiian Islands to Western Canada
1 fighter moved from Western United States to Eastern Canada
1 aaGun and 1 infantry moved from Western United States to Western Canada
1 infantry moved from Central United States to Eastern United States
1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Hupeh to Ningxia
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
2 infantry placed in Eastern United States
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 infantry moved from East Poland to Belorussia
1 artillery moved from Baltic States to Belorussia
6 armour moved from Baltic States to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from Bulgaria Romania to Belorussia
1 bomber moved from Libya to 6 Sea Zone
1 bomber moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egypt Sudan from British
Germans take French Equatorial Africa from British
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 6 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour and 1 infantry in Eastern Ukraine, round 2 : 3/7 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 6 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Non Combat Move - Germans
1 bomber moved from 6 Sea Zone to Germany
3 infantry moved from Poland to East Poland
1 artillery and 5 infantry moved from Germany to Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Libya to Egypt
1 fighter moved from Libya to Bulgaria Romania
1 fighter moved from Belorussia to Bulgaria Romania
1 bomber moved from 6 Sea Zone to Bulgaria Romania
Place Units - Germans
3 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from Archangel to Belorussia
Combat - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
9 infantry moved from Archangel to Russia
1 aaGun moved from Archangel to Karelia S.S.R.
2 fighters moved from Russia to India
4 infantry moved from Persia to India
2 infantry moved from Caucasus to Persia
1 aaGun moved from Caucasus to Persia
1 armour moved from Russia to Persia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
1 armour and 5 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory and 1 fighter; Remaining resources: 7 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
3 fighters moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 1 infantry moved from Burma to 37 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 fighters moved from 37 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 30 Sea Zone to 32 Sea Zone
1 carrier moved from 37 Sea Zone to 32 Sea Zone
1 fighter moved from French Indo-China Thailand to 32 Sea Zone
1 infantry moved from Yunnan to Burma
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from Fukien to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from Kwangtung to French Indo-China Thailand
3 fighters moved from Buryatia S.S.R. to 36 Sea Zone
2 carriers and 1 fighter moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
2 infantry moved from Persia to India
2 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Australia to 40 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in French Madagascar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Madagascar
British roll dice for 1 artillery in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Madagascar, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Madagascar
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Archangel to India
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 destroyers moved from 2 Sea Zone to 12 Sea Zone
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
2 armour and 1 fighter placed in India
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 fighter moved from Bulgaria Romania to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 fighter
Russians defend with 1 factory and 3 infantry
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 15 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Archangel to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 fighter moved from United Kingdom to Russia
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 aaGun moved from Western Canada to Alaska
1 fighter moved from Western Canada to United Kingdom
1 fighter moved from Eastern Canada to Brazil
1 fighter moved from Brazil to Union of South Africa
1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone
Combat Move - Chinese
2 infantry moved from Ningxia to Suiyuan
Non Combat Move - Chinese
Place Units - Americans
3 infantry placed in Eastern United States
1 armour placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 56 Sea Zone
2 transports placed in 10 Sea Zone
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 41 PUs; 0 techTokens;
Germans buy 2 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Karelia S.S.R.
2 infantry moved from East Poland to Belorussia
1 fighter moved from Bulgaria Romania to Belorussia
1 armour moved from Eastern Ukraine to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Italian Africa
Germans take Italian Africa from British
1 bomber moved from Bulgaria Romania to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 3/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 3/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Baltic States
1 fighter moved from Belorussia to Bulgaria Romania
5 armour moved from Eastern Ukraine to East Poland
1 artillery and 5 infantry moved from Poland to East Poland
1 artillery and 6 infantry moved from Germany to Poland
3 armour moved from Germany to East Poland
1 infantry moved from Balkans to Germany
1 infantry moved from Bulgaria Romania to East Poland
1 bomber moved from Russia to Bulgaria Romania
1 infantry moved from Egypt to Anglo-Egypt Sudan
Place Units - Germans
2 armour, 1 artillery, 1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 1,17
Russians AA : -0,50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 20 PUs; 0 techTokens;
Russians buy 5 artilleries; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Persia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 fighter moved from India to Caucasus
3 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Persia to Caucasus
1 fighter moved from Caucasus to Russia
1 fighter moved from Kazakh S.S.R. to India
1 infantry moved from Russia to Archangel
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Persia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 submarine moved from 2 Sea Zone to 12 Sea Zone
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -1.00
Russians regular : -3.17